module_name = Official Module
map_min_x   = -70
map_max_x   =  70
map_min_y   = -70
map_max_y   =  70


display_wp_firearms = 0

# Change this to 1 if you want to load 
# textures from Modules/<Module_Dir>/Textures/

scan_module_textures = 1
scan_module_sounds = 0


load_resource = textures_face_gen
load_resource = shaders
load_resource = textures
load_resource = materials
load_resource = materials_face_gen

load_resource = uimeshes
load_resource = meshes_face_gen
load_resource = helpers
load_resource = map_tree_meshes
load_resource = map_icon_meshes
load_resource = meshes_skybox
load_resource = particle_meshes
load_resource = skeletons
load_resource = tree_meshes
load_resource = xtree_meshes
load_resource = grass_meshes
load_resource = plant_meshes
load_resource = body_meshes
load_resource = object_meshes
load_resource = object_bodies

load_resource = goods_meshes
load_resource = item_meshes1
load_resource = horse_meshes

load_resource = food
load_resource = beards
load_resource = armors_b
load_resource = helmets_b
load_resource = village_houses
load_resource = hair
load_resource = deneme

load_resource = interiors_a

load_resource = scene_encounter_spot
load_resource = interior_thirsty_lion
load_resource = scene_arena
load_resource = scene_zendar
load_resource = scene_small_tavern

load_resource = weapon_meshes1
load_resource = weapon_meshes_b

load_resource = houses1
load_resource = wall_meshes1

load_resource = town_houses
load_resource = doors
load_resource = churches


module_version            = 0
compatible_module_version = 0
