SKILLS ACTUALLY MATTER

Righty-ho

Requirements:
Up to Date bannerlord

Compatiablilites:
The mod in it's current state only modifies one method that is very specific to the function of skills. 
I would be stunned if you found something this mod was not compatable with.



Configuration:
Opening up the Config File you will see a bunch of <dir> nodes that all contain a <id> and a <value>
The value is the amount that the effect will increase per skill level.
 
So for example: setting one handed damage to a value of 1 will mean that for every 1 increase in one handed skill, there will be a +1% increase one handed damage effect. 
So at skill level 15 the on handed damage effect is 15%.

For another example: Setting two handed speed to a value of .06 will result in a +.06% increase for every skill point in two handed. 
So at two handed skill 15 you will have a .9% increased two handed speed stat

Some of these values are multiplicative (one-handed damage, two handed speed, etc) which means they will increase by a percentage. 
Some of the values are additive (stewardship's "increase party size") which means that the increase is by a flat amount.

One last example: setting stewardship's "increase party size" value at .5 will result in a + .5 increase for every skill point in stewardship. 
Thus at stewardship level 30 a +15 bonus to party size will be applied

ONLY modify the value. Modifying the ID will break the mod.

