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mesh_pic_bandits 0 pic_bandits 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_mb_warrior_1 0 pic_mb_warrior_1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_messenger 0 pic_messenger 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_prisoner_man 0 pic_prisoner_man 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_prisoner_fem 0 pic_prisoner_fem 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_prisoner_wilderness 0 pic_prisoner_wilderness 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_siege_sighted 0 pic_siege_sighted 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_siege_sighted_fem 0 pic_siege_sighted_fem 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_camp 0 pic_camp 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_payment 0 pic_payment 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_escape_1 0 pic_escape_1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_escape_1_fem 0 pic_escape_1_fem 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_victory 0 pic_victory 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_defeat 0 pic_defeat 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_wounded 0 pic_wounded 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_wounded_fem 0 pic_wounded_fem 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_steppe_bandits 0 pic_steppe_bandits 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_mountain_bandits 0 pic_mountain_bandits 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_sea_raiders 0 pic_sea_raiders 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_deserters 0 pic_deserters 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_forest_bandits 0 pic_forest_bandits 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_cattle 0 pic_cattle 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_looted_village 0 pic_looted_village 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_village_p 0 pic_village_p 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_village_s 0 pic_village_s 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_village_w 0 pic_village_w 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_recruits 0 pic_recruits 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_arms_swadian 0 pic_arms_swadian 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_arms_vaegir 0 pic_arms_vaegir 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_arms_khergit 0 pic_arms_khergit 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_arms_nord 0 pic_arms_nord 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_arms_rhodok 0 pic_arms_rhodok 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_sarranid_arms 0 pic_sarranid_arms 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_castle1 0 pic_castle1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_castledes 0 pic_castledes 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_castlesnow 0 pic_castlesnow 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_charge 0 pic_charge 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_khergit 0 pic_khergit 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_nord 0 pic_nord 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_rhodock 0 pic_rhodock 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_sally_out 0 pic_sally_out 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_siege_attack 0 pic_siege_attack 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_swad 0 pic_swad 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_town1 0 pic_town1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_towndes 0 pic_towndes 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_townriot 0 pic_townriot 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_townsnow 0 pic_townsnow 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_vaegir 0 pic_vaegir 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_villageriot 0 pic_villageriot 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_pic_sarranid_encounter 0 pic_sarranid_encounter 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_score_a 0 mp_score_a 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_score_b 0 mp_score_b 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_portrait_blend_out 0 portrait_blend_out 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_load_window 0 load_window 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_checkbox_off 1 checkbox_off 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_checkbox_on 1 checkbox_on 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_white_plane 0 white_plane 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_special_plane 0 special_plane 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_special_plane_2 0 special_plane_2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_star_white 0 faya_star_white 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_white_dot 0 white_dot 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_player_dot 0 player_dot 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_infantry 0 flag_infantry 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_archers 0 flag_archers 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_cavalry 0 flag_cavalry 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_inv_slot 0 inv_slot 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ingame_menu 0 mp_ingame_menu 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_left 0 mp_inventory_left 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_right 0 mp_inventory_right 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_choose 0 mp_inventory_choose 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_glove 0 mp_inventory_slot_glove 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_horse 0 mp_inventory_slot_horse 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_armor 0 mp_inventory_slot_armor 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_helmet 0 mp_inventory_slot_helmet 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_boot 0 mp_inventory_slot_boot 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_empty 0 mp_inventory_slot_empty 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_slot_equip 0 mp_inventory_slot_equip 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_left_arrow 0 mp_inventory_left_arrow 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_inventory_right_arrow 0 mp_inventory_right_arrow 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_main 0 mp_ui_host_main 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_1 0 mp_ui_host_maps_a1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_2 0 mp_ui_host_maps_a2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_3 0 mp_ui_host_maps_c 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_4 0 mp_ui_host_maps_ruinedf 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_5 0 mp_ui_host_maps_a1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_6 0 mp_ui_host_maps_a1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_7 0 mp_ui_host_maps_fieldby 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_8 0 mp_ui_host_maps_castle2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_9 0 mp_ui_host_maps_snovyv 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_10 0 mp_ui_host_maps_castle3 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_11 0 mp_ui_host_maps_c1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_12 0 mp_ui_host_maps_c2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_13 0 mp_ui_host_maps_c3 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_randomp 0 mp_ui_host_maps_randomp 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_host_maps_randoms 0 mp_ui_host_maps_randoms 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_command_panel 0 mp_ui_command_panel 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_command_border_l 0 mp_ui_command_border_l 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_command_border_r 0 mp_ui_command_border_r 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_mp_ui_welcome_panel 0 mp_ui_welcome_panel 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_project_sw 0 flag_project_sw 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_project_vg 0 flag_project_vg 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_project_kh 0 flag_project_kh 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
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mesh_flag_project_vg_miss 0 flag_project_vg_miss 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_project_kh_miss 0 flag_project_kh_miss 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_flag_project_nd_miss 0 flag_project_nd_miss 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
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mesh_color_picker 0 color_picker 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
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mesh_custom_map_banner_02 0 custom_map_banner_02 0.000000 0.000000 0.000000 -90.000000 0.000000 90.000000 1.000000 1.000000 1.000000
mesh_custom_map_banner_03 0 custom_map_banner_03 0.000000 0.000000 0.000000 -90.000000 0.000000 90.000000 1.000000 1.000000 1.000000
mesh_custom_banner_01 0 custom_banner_01 0.000000 0.000000 0.000000 -90.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_custom_banner_02 0 custom_banner_02 0.000000 0.000000 0.000000 -90.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_custom_banner_bg 0 custom_banner_bg 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 10.000000 10.000000 10.000000
mesh_custom_banner_fg01 0 custom_banner_fg01 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 10.000000 10.000000 10.000000
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mesh_faya_village_building_2 0 faya_village_building_2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_village_building_3 0 faya_village_building_3 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_village_building_4 0 faya_village_building_4 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_village_building_5 0 faya_village_building_5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_village_building_6 0 faya_village_building_6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_village_photo_end 0 faya_village_building_6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_ui_explain 0 faya_ui_explain 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_status_armor_player 0 faya_status_armor_player 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_cb_military 0 cb_military 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_credit_1 0 faya_credit_1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_credit_2 0 faya_credit_2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_credit_3 0 faya_credit_3 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_credit_4 0 faya_credit_4 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
mesh_faya_credit_5 0 faya_credit_5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000
