Bannerlord has encountered a problem and needs to close. We are sorry for the inconvenience.
If you were in the middle of something, the progress you were working on might be lost.
If you click attempt to continue, the program will ignore this error and continue running, however there is a risk your game will be in corrupted state.
This error can be caused by a faulty XMLs, manifest (submodule.xml), corrupted save game, module, or programming errors.
If this keeps happening, consider saving the error report and send it to the module authors or run a troubleshoot to solve the issues.
You can control Better Exception Window behaviour by editing config.json in BetterExceptionWindow submodule folder.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at TaleWorlds.CampaignSystem.QuestBase.AddGameMenu(String menuId, TextObject menuText, OnInitDelegate initDelegate, MenuOverlayType overlay, MenuFlags menuFlags)
at AdditionalQuestsCode.Quests.TownUprisingIssueBehavior.TownUprisingQuest.AddGameMenus()
at AdditionalQuestsCode.Quests.TownUprisingIssueBehavior.TownUprisingQuest..ctor(String questId, Hero questGiver, CampaignTime duration, Int32 rewardGold)
at AdditionalQuestsCode.Quests.TownUprisingIssueBehavior.TownUprisingIssue.GenerateIssueQuest(String questId)
at TaleWorlds.CampaignSystem.Issues.IssueBase.StartIssueWithQuest()
at TaleWorlds.CampaignSystem.Issues.IssueManager.StartIssueQuest(Hero issueOwner)
at TaleWorlds.CampaignSystem.Conversation.ConversationSentence.RunConsequence(Game game)
at TaleWorlds.CampaignSystem.Conversation.ConversationManager.ProcessSentence(ConversationSentenceOption conversationSentenceOption)
at TaleWorlds.CampaignSystem.Conversation.ConversationManager.DoOption(Int32 optionIndex)
at TaleWorlds.CampaignSystem.ViewModelCollection.Conversation.MissionConversationVM.OnSelectOption(Int32 optionIndex)
Outer exception callstack:
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, Object obj, Object[] args)
at TaleWorlds.Library.ViewModel.ExecuteCommand_Patch3(ViewModel this, String commandName, Object[] parameters)
at TaleWorlds.GauntletUI.Data.GauntletView.OnCommand(String command, Object[] args)
at TaleWorlds.GauntletUI.BaseTypes.Widget.EventFired(String eventName, Object[] args)
at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.HandleClick()
at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.OnMouseReleased()
at TaleWorlds.GauntletUI.EventManager.MouseUp()
at TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs)
at TaleWorlds.ScreenSystem.ScreenManager.Update()
at TaleWorlds.ScreenSystem.ScreenManager.Tick_Patch1(Single dt, Boolean activeMouseVisible)
Recorded logs from the game engine (RGL). Taken at 2023-04-08 16:27:03 GMT+8
Starting new log file...
[16:27:03.240] 08 Apr 2023 Saturday 16:27 �й���ʱ��
[16:27:03.240] Computer: LYKR-DESKTOP User: 67463
[16:27:03.240] Build Version: 14148
[16:27:03.297] Loading xml file: $BASE/Modules/2859188632/SubModule.xml.
[16:27:03.297] Loading xml file: $BASE/Modules/2859222409/SubModule.xml.
[16:27:03.297] Loading xml file: $BASE/Modules/2859232415/SubModule.xml.
[16:27:03.297] Loading xml file: $BASE/Modules/2859238197/SubModule.xml.
[16:27:03.297] Loading xml file: $BASE/Modules/2875138158/SubModule.xml.
[16:27:03.297] Loading xml file: $BASE/Modules/2875478172/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2875710877/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2875960358/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2880604887/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2882064139/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2903901025/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2921338395/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2921350620/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2924237116/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/2935280454/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/AdditionalQuests/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/AgricultureEstate/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/AllegianceOverhaul/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/ArenaOverhaul/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/AutoTrader/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/BannerEditor/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/BannerFix/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/BannerKings/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/Bannerlord.Diplomacy/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/Bannerlord.FemaleTroopsSimplified/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/BattleMiniMap/SubModule.xml.
[16:27:03.298] Loading xml file: $BASE/Modules/BetterSaveLoad/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/BetterTime/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/CharacterReload/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/Cheats/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/DedicatedCustomServerHelper/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/EquipBestItem/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/FamilyControl/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/HelmetHairContinuedPlusRBM/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/Hotkeys/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/ImprovedGarrisons/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/KingdomDestruction/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/LogRaamBattleLoot/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/LT_Education/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/MoreHeroInteractions/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/MorePrisonerInteractions v1.1.x/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/Multiplayer/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/MyLittleWarband/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/Native/SubModule.xml.
[16:27:03.299] Loading xml file: $BASE/Modules/NeatedsNPCsUpgradeEquipment/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/PartyAIOverhaulCommands/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/PerfectFireArrows/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RaiseYourBanner/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RaiseYourTorch/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RandomBodies/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RandomEvents/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RBM/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RealisticWeather/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/RTSCamera/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/SandBox/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/ServeAsSoldier/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/SortedIncome/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/SpecialLoot/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/SueMoreSpouses/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/TodayWeFeast/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/UsefulCompanions/SubModule.xml.
[16:27:03.300] Loading xml file: $BASE/Modules/WorkshopsAdvanced/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/2859188632/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/2875478172/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/2859232415/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/2859222409/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/2859238197/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/Native/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml.
[16:27:03.301] Loading xml file: $BASE/Modules/SandBox/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/2875138158/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/MorePrisonerInteractions v1.1.x/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/PartyAIOverhaulCommands/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/ArenaOverhaul/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/AdditionalQuests/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/AgricultureEstate/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/AllegianceOverhaul/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/2924237116/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/AutoTrader/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/BannerEditor/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/BannerFix/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/Bannerlord.Diplomacy/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/BetterSaveLoad/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/2875960358/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/CharacterReload/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/Cheats/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/Hotkeys/SubModule.xml.
[16:27:03.302] Loading xml file: $BASE/Modules/ImprovedGarrisons/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/LT_Education/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/MoreHeroInteractions/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/MyLittleWarband/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/NeatedsNPCsUpgradeEquipment/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/2921338395/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/2921350620/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/RaiseYourBanner/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/RaiseYourTorch/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/PerfectFireArrows/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/RandomBodies/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/RandomEvents/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/2882064139/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/2935280454/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/2880604887/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/SortedIncome/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/TodayWeFeast/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/UsefulCompanions/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/2903901025/SubModule.xml.
[16:27:03.303] Loading xml file: $BASE/Modules/SueMoreSpouses/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/2875710877/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/KingdomDestruction/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/EquipBestItem/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/FamilyControl/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/SpecialLoot/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/BattleMiniMap/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/Bannerlord.FemaleTroopsSimplified/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/LogRaamBattleLoot/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/ServeAsSoldier/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/WorkshopsAdvanced/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/RBM/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/RealisticWeather/SubModule.xml.
[16:27:03.304] Loading xml file: $BASE/Modules/HelmetHairContinuedPlusRBM/SubModule.xml.
[16:27:04.703] Command Args: /singleplayer _MODULES_*Bannerlord.Harmony*BetterExceptionWindow*Bannerlord.ButterLib*Bannerlord.UIExtenderEx*Bannerlord.MBOptionScreen*Native*SandBoxCore*BirthAndDeath*CustomBattle*Sandbox*StoryMode*XorberaxLegacy*MorePrisonerInteractions*PartyAIOverhaulCommands*ArenaOverhaul*AdditionalQuests*AgricultureEstate*AllegianceOverhaul*Artems Animations*AutoTrader*BannerEditor*BannerFix*Bannerlord.Diplomacy*BetterSaveLoad*BetterTime*CharacterReload*Cheats*Hotkeys*ImprovedGarrisons*LT_Education*MoreHeroInteractions*MyLittleWarband*NeatedsNPCsUpgradeEquipment*RTSCamera*RTSCamera.CommandSystem*RaiseYourBanner*RaiseYourTorch*PerfectFireArrows*RandomBodies*RandomEvents*RelentlessSmith*SettleImmediatelyAfterBattle*SmithyWSTweak*SortedIncome*TodayWeFeast*UsefullCompanions*YouKeepWhatYouKill*SueMoreSpouses*Fourberie*KingdomDestruction*EquipBestItem*FamilyControl*SpecialLoot*BattleMiniMap*Bannerlord.FemaleTroopsSimplified*LogRaamBattleLoot*ServeAsSoldier*WorkshopsAdvanced*RBM*RealisticWeather*HelmetHairContinuedPlusRBM*_MODULES_
[16:27:04.703] try_to_get_cache_save_privilege result : 1
[16:27:04.744] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:04.749] reading sound_files xml files
[16:27:04.749] file: ModuleData/soundfiles.xml
[16:27:04.749] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
[16:27:04.813] rglShader_manager::read_compressed_shader_cache_package : 0.093801
[16:27:04.813] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:04.813] reading physics_material xml files
[16:27:04.813] file: ModuleData/physics_materials.xml
[16:27:04.813] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
[16:27:04.816] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:04.820] reading physics_material xml files
[16:27:04.820] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:04.823] reading physics_material xml files
[16:27:04.823] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:04.826] reading physics_material xml files
[16:27:04.826] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:04.829] reading physics_material xml files
[16:27:04.829] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:04.831] reading physics_material xml files
[16:27:04.831] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:04.833] reading physics_material xml files
[16:27:04.833] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:04.836] reading physics_material xml files
[16:27:04.836] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:04.836] reading physics_material xml files
[16:27:04.836] file: ModuleData/physics_materials.xml
[16:27:04.836] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
[16:27:04.836] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:04.836] reading physics_material xml files
[16:27:04.836] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:04.836] reading physics_material xml files
[16:27:04.836] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:04.837] reading physics_material xml files
[16:27:04.837] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:04.837] reading physics_material xml files
[16:27:04.837] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:04.837] reading physics_material xml files
[16:27:04.837] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:04.837] reading physics_material xml files
[16:27:04.837] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:04.837] reading physics_material xml files
[16:27:04.975] Selected graphics adapter: [0] NVIDIA GeForce RTX 4070 Ti
[16:27:05.335] reading sound_files xml files
[16:27:05.335] file: ModuleData/soundfiles.xml
[16:27:05.335] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
[16:27:07.535] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.535] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.535] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.535] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.535] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.535] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.535] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:07.535] reading sound_files xml files
[16:27:07.535] reading sound_files xml files
[16:27:07.541] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:07.541] reading module_sound xml files
[16:27:07.541] file: ModuleData/module_sounds.xml
[16:27:07.541] Loading xml file: $BASE/Modules/Native/ModuleData/module_sounds.xml.
[16:27:07.546] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:07.546] reading module_sound xml files
[16:27:07.546] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:07.546] reading module_sound xml files
[16:27:07.546] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:07.546] reading module_sound xml files
[16:27:07.546] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:07.546] reading module_sound xml files
[16:27:07.546] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:07.546] reading module_sound xml files
[16:27:07.546] file: ModuleData/module_sounds.xml
[16:27:07.546] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/module_sounds.xml.
[16:27:07.551] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:07.551] reading module_sound xml files
[16:27:07.551] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:07.552] reading module_sound xml files
[16:27:07.552] file: ModuleData/module_sounds.xml
[16:27:07.552] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/module_sounds.xml.
[16:27:11.854] Loading xml file: $BASE/Modules/Native/TileSets/ValidMaterials.xml.
[16:27:11.934] Loading xml file: $BASE/Data/font_data.xml.
[16:27:11.946] --------------Mono Loading Step::on_managed_interface_init--------------
[16:27:11.946] --------------Mono Loading Step::managed_interface_init--------------
[16:27:11.946] Loading packages $BASE/Modules/2859238197/AssetPackages...
[16:27:11.952] Registering items...
[16:27:11.952] Initializing items
[16:27:11.952] Loading packages $BASE/Modules/Native/AssetPackages...
[16:27:12.985] Registering items...
[16:27:13.011] Unable to find item to add dependency(depender battania_light_armor_c)
[16:27:13.011] Unable to find item to add dependency(depender battania_light_armor_c_converted)
[16:27:13.011] Unable to find item to add dependency(depender battania_light_armor_c_converted_slim)
[16:27:13.011] Unable to find item to add dependency(depender battania_light_armor_c_slim)
[16:27:13.011] Unable to find item to add dependency(depender battanian_chainmail_shoulder_b)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_converted)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_converted)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_converted)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_slim)
[16:27:13.011] Unable to find item to add dependency(depender burlap_sack_dress_slim)
[16:27:13.012] Unable to find item to add dependency(depender conversation_negative_confident)
[16:27:13.012] Unable to find item to add dependency(depender conversation_positive_confident)
[16:27:13.012] Unable to find item to add dependency(depender conversation_trivial_confident)
[16:27:13.012] Unable to find item to add dependency(depender conversation_unsure_confident)
[16:27:13.012] Unable to find item to add dependency(depender conversation_very_negative_confident)
[16:27:13.012] Unable to find item to add dependency(depender conversation_very_positive_confident)
[16:27:13.012] Unable to find item to add dependency(depender empire_crown)
[16:27:13.012] Unable to find item to add dependency(depender empire_crown_v2)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_a)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_a)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_d)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_e)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_f)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_g_b)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_g_b)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_g_c)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_g_d)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_g_f)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_ab)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_bb)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_bb)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_da)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_eb)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_fa)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_h_fb)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_i)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_i_a)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_i_aa)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_i_da)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_i_db)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_i_fb)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j__a)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_d)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_da)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_db)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_e)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_f)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_fa)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_j_fb)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_k_f)
[16:27:13.012] Unable to find item to add dependency(depender empire_helmet_k_fb)
[16:27:13.013] Unable to find item to add dependency(depender horse_harness_aserai_d)
[16:27:13.013] Unable to find item to add dependency(depender horse_harness_imperial_b_clotest)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a_converted)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a_converted)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_a_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b_converted)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b_converted)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b_slim)
[16:27:13.013] Unable to find item to add dependency(depender plated_leather_armor_b_slim)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_base)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_base_converted)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_base_converted_slim)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_base_slim)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim)
[16:27:13.014] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim)
[16:27:13.014] Unable to find item to add dependency(depender walk_forward_unarmed)
[16:27:13.030] Initializing items
[16:27:13.212] Loading packages $BASE/Modules/SandBox/AssetPackages...
[16:27:13.217] Registering items...
[16:27:13.217] Initializing items
[16:27:13.217] Loading packages $BASE/Modules/BannerEditor/AssetPackages...
[16:27:13.222] Registering items...
[16:27:13.222] Initializing items
[16:27:13.222] Loading packages $BASE/Modules/BannerFix/Assets...
[16:27:13.453] Overriding item battania_tier_1_banner
[16:27:13.454] Overriding item battania_tier_2_banner
[16:27:13.454] Overriding item battania_tier_3_banner
[16:27:13.454] Overriding item campaign_flag
[16:27:13.455] Overriding item spear_banner_1
[16:27:13.456] Overriding item spear_banner_10
[16:27:13.457] Overriding item spear_banner_12
[16:27:13.458] Overriding item spear_banner_15
[16:27:13.459] Overriding item spear_banner_16
[16:27:13.460] Overriding item spear_banner_17
[16:27:13.461] Overriding item spear_banner_18
[16:27:13.462] Overriding item spear_banner_19
[16:27:13.463] Overriding item spear_banner_2
[16:27:13.464] Overriding item spear_banner_20
[16:27:13.464] Overriding item spear_banner_21
[16:27:13.465] Overriding item spear_banner_22
[16:27:13.465] Overriding item spear_banner_23
[16:27:13.466] Overriding item spear_banner_24
[16:27:13.467] Overriding item spear_banner_3
[16:27:13.467] Overriding item spear_banner_4
[16:27:13.468] Overriding item spear_banner_5
[16:27:13.468] Overriding item spear_banner_6
[16:27:13.469] Overriding item spear_banner_9
[16:27:13.469] Overriding item vlandia_tier_1_banner
[16:27:13.470] Overriding item vlandia_tier_2_banner
[16:27:13.470] Overriding item vlandia_tier_3_banner
[16:27:13.471] Registering items...
[16:27:13.471] Initializing items
[16:27:13.478] Loading packages $BASE/Modules/LT_Education/AssetPackages...
[16:27:13.483] Registering items...
[16:27:13.483] Initializing items
[16:27:13.483] Loading packages $BASE/Modules/RaiseYourBanner/Assets...
[16:27:13.513] Registering items...
[16:27:13.513] Initializing items
[16:27:13.513] Loading packages $BASE/Modules/RaiseYourTorch/Assets...
[16:27:13.516] Registering items...
[16:27:13.516] Initializing items
[16:27:13.516] Loading packages $BASE/Modules/PerfectFireArrows/Assets...
[16:27:13.524] Registering items...
[16:27:13.525] Initializing items
[16:27:13.525] Loading packages $BASE/Modules/RealisticWeather/AssetPackages...
[16:27:13.527] Registering items...
[16:27:13.528] Initializing items
[16:27:13.532] Loading done...
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.533] reading face_animation_record xml files
[16:27:13.533] file: ModuleData/voices.xml
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/voices.xml.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_all.xml.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/flora_kinds.xml.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_materials.xml.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/special_meshes.xml.
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.533] reading decal_set xml files
[16:27:13.533] file: ModuleData/decal_sets.xml
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/decal_sets.xml.
[16:27:13.533] reading postfx xml files
[16:27:13.533] file: ModuleData/postfx_graphs.xml
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/postfx_graphs.xml.
[16:27:13.533] reading skinned_decals xml files
[16:27:13.533] file: ModuleData/skinned_decals.xml
[16:27:13.533] Loading xml file: $BASE/Modules/Native/ModuleData/skinned_decals.xml.
[16:27:13.537] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.537] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_worldmap.xml.
[16:27:13.538] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_bodies.xml.
[16:27:13.539] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:13.539] reading decal_set xml files
[16:27:13.539] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:13.539] reading decal_set xml files
[16:27:13.539] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:13.539] reading decal_set xml files
[16:27:13.540] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:13.540] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:13.540] file: ModuleData/before_transparents_graph.xml
[16:27:13.540] Loading xml file: $BASE/Modules/Native/ModuleData/before_transparents_graph.xml.
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:13.540] reading decal_set xml files
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:13.540] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:13.540] reading decal_set xml files
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:13.540] reading decal_set xml files
[16:27:13.540] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:13.540] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:13.540] reading decal_set xml files
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:13.540] reading face_animation_record xml files
[16:27:13.540] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.540] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_battle.xml.
[16:27:13.544] file: ModuleData/thumbnail_postfx_graphs.xml
[16:27:13.544] Loading xml file: $BASE/Modules/Native/ModuleData/thumbnail_postfx_graphs.xml.
[16:27:13.544] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.545] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_town.xml.
[16:27:13.547] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:13.547] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_multiplayer.xml.
[16:27:13.548] file: ModuleData/prerender.xml
[16:27:13.548] Loading xml file: $BASE/Modules/Native/ModuleData/prerender.xml.
[16:27:13.553] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:13.553] reading postfx xml files
[16:27:13.553] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:13.553] reading postfx xml files
[16:27:13.553] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:13.553] reading postfx xml files
[16:27:13.553] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:13.553] reading postfx xml files
[16:27:13.553] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:13.554] reading postfx xml files
[16:27:13.554] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:13.554] reading postfx xml files
[16:27:13.554] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:13.554] reading postfx xml files
[16:27:13.558] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:13.558] reading skinned_decals xml files
[16:27:13.558] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:13.558] reading skinned_decals xml files
[16:27:13.558] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:13.558] reading skinned_decals xml files
[16:27:13.558] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:13.558] reading skinned_decals xml files
[16:27:13.558] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:13.559] reading skinned_decals xml files
[16:27:13.559] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:13.559] reading skinned_decals xml files
[16:27:13.559] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:13.559] reading skinned_decals xml files
[16:27:13.778] Loading assembly: TaleWorlds.MountAndBlade.AutoGenerated.dll
[16:27:13.780] Assembly load result: SUCCESS
[16:27:13.800] Creating module...
[16:27:13.855] Module Initialize begin...
[16:27:13.859] Loading platform services...
[16:27:13.862] Loading assembly: TaleWorlds.PlatformService.Steam.dll
[16:27:13.864] Assembly load result: SUCCESS
[16:27:14.146] Couldn't find .dll: ..\..\Modules\DedicatedCustomServerHelper\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll
[16:27:14.146] Couldn't find .dll: ..\..\Modules\DedicatedCustomServerHelper\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.MapServer.dll
[16:27:14.154] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll
[16:27:14.154] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll
[16:27:14.154] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll
[16:27:14.155] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll
[16:27:14.155] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll
[16:27:14.171] opening ..\..\Modules\2859188632/ModuleData/Languages\BR\language_data.xml
[16:27:14.176] Loading localized text xml: #document
[16:27:14.178] opening ..\..\Modules\2859188632/ModuleData/Languages\BYc\language_data.xml
[16:27:14.181] Loading localized text xml: #document
[16:27:14.181] opening ..\..\Modules\2859188632/ModuleData/Languages\BYl\language_data.xml
[16:27:14.184] Loading localized text xml: #document
[16:27:14.184] opening ..\..\Modules\2859188632/ModuleData/Languages\CNs\language_data.xml
[16:27:14.187] Loading localized text xml: #document
[16:27:14.187] opening ..\..\Modules\2859188632/ModuleData/Languages\CNt\language_data.xml
[16:27:14.190] Loading localized text xml: #document
[16:27:14.190] opening ..\..\Modules\2859188632/ModuleData/Languages\DE\language_data.xml
[16:27:14.193] Loading localized text xml: #document
[16:27:14.193] opening ..\..\Modules\2859188632/ModuleData/Languages\EN\language_data.xml
[16:27:14.196] Loading localized text xml: #document
[16:27:14.196] opening ..\..\Modules\2859188632/ModuleData/Languages\FR\language_data.xml
[16:27:14.199] Loading localized text xml: #document
[16:27:14.199] opening ..\..\Modules\2859188632/ModuleData/Languages\IT\language_data.xml
[16:27:14.201] Loading localized text xml: #document
[16:27:14.201] opening ..\..\Modules\2859188632/ModuleData/Languages\JP\language_data.xml
[16:27:14.204] Loading localized text xml: #document
[16:27:14.204] opening ..\..\Modules\2859188632/ModuleData/Languages\KO\language_data.xml
[16:27:14.206] Loading localized text xml: #document
[16:27:14.206] opening ..\..\Modules\2859188632/ModuleData/Languages\PL\language_data.xml
[16:27:14.209] Loading localized text xml: #document
[16:27:14.209] opening ..\..\Modules\2859188632/ModuleData/Languages\RO\language_data.xml
[16:27:14.212] Loading localized text xml: #document
[16:27:14.212] opening ..\..\Modules\2859188632/ModuleData/Languages\RU\language_data.xml
[16:27:14.215] Loading localized text xml: #document
[16:27:14.215] opening ..\..\Modules\2859188632/ModuleData/Languages\SP\language_data.xml
[16:27:14.217] Loading localized text xml: #document
[16:27:14.217] opening ..\..\Modules\2859188632/ModuleData/Languages\TR\language_data.xml
[16:27:14.220] Loading localized text xml: #document
[16:27:14.220] opening ..\..\Modules\2859188632/ModuleData/Languages\UA\language_data.xml
[16:27:14.222] Loading localized text xml: #document
[16:27:14.223] opening ..\..\Modules\2859232415/ModuleData/Languages\BR\language_data.xml
[16:27:14.224] Loading localized text xml: #document
[16:27:14.224] opening ..\..\Modules\2859232415/ModuleData/Languages\BYc\language_data.xml
[16:27:14.224] Loading localized text xml: #document
[16:27:14.224] opening ..\..\Modules\2859232415/ModuleData/Languages\BYl\language_data.xml
[16:27:14.225] Loading localized text xml: #document
[16:27:14.225] opening ..\..\Modules\2859232415/ModuleData/Languages\CNs\language_data.xml
[16:27:14.225] Loading localized text xml: #document
[16:27:14.225] opening ..\..\Modules\2859232415/ModuleData/Languages\CNt\language_data.xml
[16:27:14.225] Loading localized text xml: #document
[16:27:14.225] opening ..\..\Modules\2859232415/ModuleData/Languages\DE\language_data.xml
[16:27:14.228] Loading localized text xml: #document
[16:27:14.228] opening ..\..\Modules\2859232415/ModuleData/Languages\EN\language_data.xml
[16:27:14.229] Loading localized text xml: #document
[16:27:14.229] opening ..\..\Modules\2859232415/ModuleData/Languages\FR\language_data.xml
[16:27:14.229] Loading localized text xml: #document
[16:27:14.229] opening ..\..\Modules\2859232415/ModuleData/Languages\IT\language_data.xml
[16:27:14.229] Loading localized text xml: #document
[16:27:14.229] opening ..\..\Modules\2859232415/ModuleData/Languages\JP\language_data.xml
[16:27:14.230] Loading localized text xml: #document
[16:27:14.230] opening ..\..\Modules\2859232415/ModuleData/Languages\KO\language_data.xml
[16:27:14.230] Loading localized text xml: #document
[16:27:14.230] opening ..\..\Modules\2859232415/ModuleData/Languages\PL\language_data.xml
[16:27:14.230] Loading localized text xml: #document
[16:27:14.230] opening ..\..\Modules\2859232415/ModuleData/Languages\RO\language_data.xml
[16:27:14.230] Loading localized text xml: #document
[16:27:14.230] opening ..\..\Modules\2859232415/ModuleData/Languages\RU\language_data.xml
[16:27:14.232] Loading localized text xml: #document
[16:27:14.232] opening ..\..\Modules\2859232415/ModuleData/Languages\SP\language_data.xml
[16:27:14.232] Loading localized text xml: #document
[16:27:14.232] opening ..\..\Modules\2859232415/ModuleData/Languages\TR\language_data.xml
[16:27:14.232] Loading localized text xml: #document
[16:27:14.232] opening ..\..\Modules\2859232415/ModuleData/Languages\UA\language_data.xml
[16:27:14.233] Loading localized text xml: #document
[16:27:14.233] opening ..\..\Modules\2859222409/ModuleData/Languages\BR\language_data.xml
[16:27:14.234] Loading localized text xml: #document
[16:27:14.234] opening ..\..\Modules\2859222409/ModuleData/Languages\BYc\language_data.xml
[16:27:14.237] Loading localized text xml: #document
[16:27:14.237] opening ..\..\Modules\2859222409/ModuleData/Languages\BYl\language_data.xml
[16:27:14.237] Loading localized text xml: #document
[16:27:14.237] opening ..\..\Modules\2859222409/ModuleData/Languages\CNs\language_data.xml
[16:27:14.238] Loading localized text xml: #document
[16:27:14.238] opening ..\..\Modules\2859222409/ModuleData/Languages\CNt\language_data.xml
[16:27:14.238] Loading localized text xml: #document
[16:27:14.238] opening ..\..\Modules\2859222409/ModuleData/Languages\DE\language_data.xml
[16:27:14.238] Loading localized text xml: #document
[16:27:14.238] opening ..\..\Modules\2859222409/ModuleData/Languages\EN\language_data.xml
[16:27:14.239] Loading localized text xml: #document
[16:27:14.239] opening ..\..\Modules\2859222409/ModuleData/Languages\FR\language_data.xml
[16:27:14.239] Loading localized text xml: #document
[16:27:14.239] opening ..\..\Modules\2859222409/ModuleData/Languages\IT\language_data.xml
[16:27:14.239] Loading localized text xml: #document
[16:27:14.239] opening ..\..\Modules\2859222409/ModuleData/Languages\JP\language_data.xml
[16:27:14.240] Loading localized text xml: #document
[16:27:14.240] opening ..\..\Modules\2859222409/ModuleData/Languages\KO\language_data.xml
[16:27:14.240] Loading localized text xml: #document
[16:27:14.240] opening ..\..\Modules\2859222409/ModuleData/Languages\PL\language_data.xml
[16:27:14.240] Loading localized text xml: #document
[16:27:14.240] opening ..\..\Modules\2859222409/ModuleData/Languages\RO\language_data.xml
[16:27:14.241] Loading localized text xml: #document
[16:27:14.241] opening ..\..\Modules\2859222409/ModuleData/Languages\RU\language_data.xml
[16:27:14.241] Loading localized text xml: #document
[16:27:14.241] opening ..\..\Modules\2859222409/ModuleData/Languages\SP\language_data.xml
[16:27:14.241] Loading localized text xml: #document
[16:27:14.241] opening ..\..\Modules\2859222409/ModuleData/Languages\TR\language_data.xml
[16:27:14.242] Loading localized text xml: #document
[16:27:14.242] opening ..\..\Modules\2859222409/ModuleData/Languages\UA\language_data.xml
[16:27:14.242] Loading localized text xml: #document
[16:27:14.242] opening ..\..\Modules\2859238197/ModuleData/Languages\BR\language_data.xml
[16:27:14.243] Loading localized text xml: #document
[16:27:14.243] opening ..\..\Modules\2859238197/ModuleData/Languages\BYc\language_data.xml
[16:27:14.243] Loading localized text xml: #document
[16:27:14.243] opening ..\..\Modules\2859238197/ModuleData/Languages\BYl\language_data.xml
[16:27:14.243] Loading localized text xml: #document
[16:27:14.243] opening ..\..\Modules\2859238197/ModuleData/Languages\CNs\language_data.xml
[16:27:14.244] Loading localized text xml: #document
[16:27:14.244] opening ..\..\Modules\2859238197/ModuleData/Languages\CNt\language_data.xml
[16:27:14.244] Loading localized text xml: #document
[16:27:14.244] opening ..\..\Modules\2859238197/ModuleData/Languages\DE\language_data.xml
[16:27:14.244] Loading localized text xml: #document
[16:27:14.244] opening ..\..\Modules\2859238197/ModuleData/Languages\EN\language_data.xml
[16:27:14.245] Loading localized text xml: #document
[16:27:14.245] opening ..\..\Modules\2859238197/ModuleData/Languages\FR\language_data.xml
[16:27:14.245] Loading localized text xml: #document
[16:27:14.245] opening ..\..\Modules\2859238197/ModuleData/Languages\IT\language_data.xml
[16:27:14.245] Loading localized text xml: #document
[16:27:14.245] opening ..\..\Modules\2859238197/ModuleData/Languages\JP\language_data.xml
[16:27:14.246] Loading localized text xml: #document
[16:27:14.246] opening ..\..\Modules\2859238197/ModuleData/Languages\KO\language_data.xml
[16:27:14.246] Loading localized text xml: #document
[16:27:14.246] opening ..\..\Modules\2859238197/ModuleData/Languages\PL\language_data.xml
[16:27:14.246] Loading localized text xml: #document
[16:27:14.246] opening ..\..\Modules\2859238197/ModuleData/Languages\RO\language_data.xml
[16:27:14.246] Loading localized text xml: #document
[16:27:14.246] opening ..\..\Modules\2859238197/ModuleData/Languages\RU\language_data.xml
[16:27:14.248] Loading localized text xml: #document
[16:27:14.248] opening ..\..\Modules\2859238197/ModuleData/Languages\SP\language_data.xml
[16:27:14.248] Loading localized text xml: #document
[16:27:14.248] opening ..\..\Modules\2859238197/ModuleData/Languages\TR\language_data.xml
[16:27:14.248] Loading localized text xml: #document
[16:27:14.248] opening ..\..\Modules\2859238197/ModuleData/Languages\UA\language_data.xml
[16:27:14.249] Loading localized text xml: #document
[16:27:14.250] opening ..\..\Modules\Native/ModuleData/Languages\language_data.xml
[16:27:14.252] Loading localized text xml: #document
[16:27:14.252] opening ..\..\Modules\Native/ModuleData/Languages\BR\language_data.xml
[16:27:14.257] Loading localized text xml: #document
[16:27:14.257] opening ..\..\Modules\Native/ModuleData/Languages\CNs\language_data.xml
[16:27:14.262] Loading localized text xml: #document
[16:27:14.262] opening ..\..\Modules\Native/ModuleData/Languages\CNt\language_data.xml
[16:27:14.267] Loading localized text xml: #document
[16:27:14.267] opening ..\..\Modules\Native/ModuleData/Languages\DE\language_data.xml
[16:27:14.271] Loading localized text xml: #document
[16:27:14.271] opening ..\..\Modules\Native/ModuleData/Languages\FR\language_data.xml
[16:27:14.275] Loading localized text xml: #document
[16:27:14.275] opening ..\..\Modules\Native/ModuleData/Languages\IT\language_data.xml
[16:27:14.280] Loading localized text xml: #document
[16:27:14.280] opening ..\..\Modules\Native/ModuleData/Languages\JP\language_data.xml
[16:27:14.284] Loading localized text xml: #document
[16:27:14.284] opening ..\..\Modules\Native/ModuleData/Languages\KO\language_data.xml
[16:27:14.289] Loading localized text xml: #document
[16:27:14.289] opening ..\..\Modules\Native/ModuleData/Languages\PL\language_data.xml
[16:27:14.293] Loading localized text xml: #document
[16:27:14.293] opening ..\..\Modules\Native/ModuleData/Languages\RU\language_data.xml
[16:27:14.297] Loading localized text xml: #document
[16:27:14.297] opening ..\..\Modules\Native/ModuleData/Languages\SP\language_data.xml
[16:27:14.302] Loading localized text xml: #document
[16:27:14.302] opening ..\..\Modules\Native/ModuleData/Languages\TR\language_data.xml
[16:27:14.307] Loading localized text xml: #document
[16:27:14.307] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\BR\language_data.xml
[16:27:14.312] Loading localized text xml: #document
[16:27:14.312] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNs\language_data.xml
[16:27:14.316] Loading localized text xml: #document
[16:27:14.316] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNt\language_data.xml
[16:27:14.320] Loading localized text xml: #document
[16:27:14.320] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\DE\language_data.xml
[16:27:14.324] Loading localized text xml: #document
[16:27:14.324] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\FR\language_data.xml
[16:27:14.328] Loading localized text xml: #document
[16:27:14.328] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\IT\language_data.xml
[16:27:14.331] Loading localized text xml: #document
[16:27:14.331] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\JP\language_data.xml
[16:27:14.336] Loading localized text xml: #document
[16:27:14.336] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\KO\language_data.xml
[16:27:14.339] Loading localized text xml: #document
[16:27:14.339] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\PL\language_data.xml
[16:27:14.343] Loading localized text xml: #document
[16:27:14.343] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\RU\language_data.xml
[16:27:14.346] Loading localized text xml: #document
[16:27:14.346] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\SP\language_data.xml
[16:27:14.351] Loading localized text xml: #document
[16:27:14.351] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\TR\language_data.xml
[16:27:14.355] Loading localized text xml: #document
[16:27:14.355] opening ..\..\Modules\CustomBattle/ModuleData/Languages\BR\language_data.xml
[16:27:14.359] Loading localized text xml: #document
[16:27:14.359] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNs\language_data.xml
[16:27:14.363] Loading localized text xml: #document
[16:27:14.363] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNt\language_data.xml
[16:27:14.366] Loading localized text xml: #document
[16:27:14.366] opening ..\..\Modules\CustomBattle/ModuleData/Languages\DE\language_data.xml
[16:27:14.370] Loading localized text xml: #document
[16:27:14.370] opening ..\..\Modules\CustomBattle/ModuleData/Languages\FR\language_data.xml
[16:27:14.374] Loading localized text xml: #document
[16:27:14.374] opening ..\..\Modules\CustomBattle/ModuleData/Languages\IT\language_data.xml
[16:27:14.378] Loading localized text xml: #document
[16:27:14.378] opening ..\..\Modules\CustomBattle/ModuleData/Languages\JP\language_data.xml
[16:27:14.382] Loading localized text xml: #document
[16:27:14.382] opening ..\..\Modules\CustomBattle/ModuleData/Languages\KO\language_data.xml
[16:27:14.386] Loading localized text xml: #document
[16:27:14.386] opening ..\..\Modules\CustomBattle/ModuleData/Languages\PL\language_data.xml
[16:27:14.390] Loading localized text xml: #document
[16:27:14.390] opening ..\..\Modules\CustomBattle/ModuleData/Languages\RU\language_data.xml
[16:27:14.394] Loading localized text xml: #document
[16:27:14.394] opening ..\..\Modules\CustomBattle/ModuleData/Languages\SP\language_data.xml
[16:27:14.398] Loading localized text xml: #document
[16:27:14.398] opening ..\..\Modules\CustomBattle/ModuleData/Languages\TR\language_data.xml
[16:27:14.402] Loading localized text xml: #document
[16:27:14.403] opening ..\..\Modules\SandBox/ModuleData/Languages\language_data.xml
[16:27:14.406] Loading localized text xml: #document
[16:27:14.406] opening ..\..\Modules\SandBox/ModuleData/Languages\BR\language_data.xml
[16:27:14.410] Loading localized text xml: #document
[16:27:14.410] opening ..\..\Modules\SandBox/ModuleData/Languages\CNs\language_data.xml
[16:27:14.415] Loading localized text xml: #document
[16:27:14.415] opening ..\..\Modules\SandBox/ModuleData/Languages\CNt\language_data.xml
[16:27:14.419] Loading localized text xml: #document
[16:27:14.419] opening ..\..\Modules\SandBox/ModuleData/Languages\DE\language_data.xml
[16:27:14.423] Loading localized text xml: #document
[16:27:14.423] opening ..\..\Modules\SandBox/ModuleData/Languages\FR\language_data.xml
[16:27:14.428] Loading localized text xml: #document
[16:27:14.428] opening ..\..\Modules\SandBox/ModuleData/Languages\IT\language_data.xml
[16:27:14.432] Loading localized text xml: #document
[16:27:14.432] opening ..\..\Modules\SandBox/ModuleData/Languages\JP\language_data.xml
[16:27:14.437] Loading localized text xml: #document
[16:27:14.437] opening ..\..\Modules\SandBox/ModuleData/Languages\KO\language_data.xml
[16:27:14.441] Loading localized text xml: #document
[16:27:14.441] opening ..\..\Modules\SandBox/ModuleData/Languages\PL\language_data.xml
[16:27:14.445] Loading localized text xml: #document
[16:27:14.445] opening ..\..\Modules\SandBox/ModuleData/Languages\RU\language_data.xml
[16:27:14.450] Loading localized text xml: #document
[16:27:14.450] opening ..\..\Modules\SandBox/ModuleData/Languages\SP\language_data.xml
[16:27:14.454] Loading localized text xml: #document
[16:27:14.454] opening ..\..\Modules\SandBox/ModuleData/Languages\TR\language_data.xml
[16:27:14.459] Loading localized text xml: #document
[16:27:14.460] opening ..\..\Modules\StoryMode/ModuleData/Languages\language_data.xml
[16:27:14.463] Loading localized text xml: #document
[16:27:14.463] opening ..\..\Modules\StoryMode/ModuleData/Languages\BR\language_data.xml
[16:27:14.467] Loading localized text xml: #document
[16:27:14.467] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNs\language_data.xml
[16:27:14.471] Loading localized text xml: #document
[16:27:14.471] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNt\language_data.xml
[16:27:14.476] Loading localized text xml: #document
[16:27:14.476] opening ..\..\Modules\StoryMode/ModuleData/Languages\DE\language_data.xml
[16:27:14.480] Loading localized text xml: #document
[16:27:14.480] opening ..\..\Modules\StoryMode/ModuleData/Languages\FR\language_data.xml
[16:27:14.483] Loading localized text xml: #document
[16:27:14.483] opening ..\..\Modules\StoryMode/ModuleData/Languages\IT\language_data.xml
[16:27:14.487] Loading localized text xml: #document
[16:27:14.487] opening ..\..\Modules\StoryMode/ModuleData/Languages\JP\language_data.xml
[16:27:14.491] Loading localized text xml: #document
[16:27:14.491] opening ..\..\Modules\StoryMode/ModuleData/Languages\KO\language_data.xml
[16:27:14.495] Loading localized text xml: #document
[16:27:14.495] opening ..\..\Modules\StoryMode/ModuleData/Languages\PL\language_data.xml
[16:27:14.499] Loading localized text xml: #document
[16:27:14.499] opening ..\..\Modules\StoryMode/ModuleData/Languages\RU\language_data.xml
[16:27:14.503] Loading localized text xml: #document
[16:27:14.503] opening ..\..\Modules\StoryMode/ModuleData/Languages\SP\language_data.xml
[16:27:14.507] Loading localized text xml: #document
[16:27:14.507] opening ..\..\Modules\StoryMode/ModuleData/Languages\TR\language_data.xml
[16:27:14.511] Loading localized text xml: #document
[16:27:14.513] opening ..\..\Modules\2875138158/ModuleData/Languages\language_data.xml
[16:27:14.515] Loading localized text xml: #document
[16:27:14.515] opening ..\..\Modules\2875138158/ModuleData/Languages\BR\language_data.xml
[16:27:14.519] Loading localized text xml: #document
[16:27:14.519] opening ..\..\Modules\2875138158/ModuleData/Languages\CNs\language_data.xml
[16:27:14.523] Loading localized text xml: #document
[16:27:14.523] opening ..\..\Modules\2875138158/ModuleData/Languages\CNt\language_data.xml
[16:27:14.527] Loading localized text xml: #document
[16:27:14.527] opening ..\..\Modules\2875138158/ModuleData/Languages\DE\language_data.xml
[16:27:14.530] Loading localized text xml: #document
[16:27:14.530] opening ..\..\Modules\2875138158/ModuleData/Languages\FR\language_data.xml
[16:27:14.535] Loading localized text xml: #document
[16:27:14.535] opening ..\..\Modules\2875138158/ModuleData/Languages\IT\language_data.xml
[16:27:14.539] Loading localized text xml: #document
[16:27:14.539] opening ..\..\Modules\2875138158/ModuleData/Languages\JP\language_data.xml
[16:27:14.542] Loading localized text xml: #document
[16:27:14.542] opening ..\..\Modules\2875138158/ModuleData/Languages\KO\language_data.xml
[16:27:14.546] Loading localized text xml: #document
[16:27:14.546] opening ..\..\Modules\2875138158/ModuleData/Languages\PL\language_data.xml
[16:27:14.550] Loading localized text xml: #document
[16:27:14.550] opening ..\..\Modules\2875138158/ModuleData/Languages\RU\language_data.xml
[16:27:14.554] Loading localized text xml: #document
[16:27:14.554] opening ..\..\Modules\2875138158/ModuleData/Languages\SP\language_data.xml
[16:27:14.558] Loading localized text xml: #document
[16:27:14.558] opening ..\..\Modules\2875138158/ModuleData/Languages\TR\language_data.xml
[16:27:14.562] Loading localized text xml: #document
[16:27:14.562] opening ..\..\Modules\MorePrisonerInteractions v1.1.x/ModuleData/Languages\CNs\language_data.xml
[16:27:14.566] Loading localized text xml: #document
[16:27:14.566] opening ..\..\Modules\PartyAIOverhaulCommands/ModuleData/Languages\CNs\language_data.xml
[16:27:14.569] Loading localized text xml: #document
[16:27:14.569] opening ..\..\Modules\ArenaOverhaul/ModuleData/Languages\language_data.xml
[16:27:14.571] Loading localized text xml: #document
[16:27:14.571] opening ..\..\Modules\ArenaOverhaul/ModuleData/Languages\CNs\language_data.xml
[16:27:14.573] Loading localized text xml: #document
[16:27:14.573] opening ..\..\Modules\AdditionalQuests/ModuleData/Languages\CNs\language_data.xml
[16:27:14.574] Loading localized text xml: #document
[16:27:14.574] opening ..\..\Modules\AgricultureEstate/ModuleData/Languages\CNs\language_data.xml
[16:27:14.574] Loading localized text xml: #document
[16:27:14.574] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages\language_data.xml
[16:27:14.575] Loading localized text xml: #document
[16:27:14.575] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages\CNs\language_data.xml
[16:27:14.577] Loading localized text xml: #document
[16:27:14.577] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages\RU\language_data.xml
[16:27:14.580] Loading localized text xml: #document
[16:27:14.580] opening ..\..\Modules\AutoTrader/ModuleData/Languages\CNs\language_data.xml
[16:27:14.584] Loading localized text xml: #document
[16:27:14.584] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages\language_data.xml
[16:27:14.584] Loading localized text xml: #document
[16:27:14.584] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages\CNs\language_data.xml
[16:27:14.589] Loading localized text xml: #document
[16:27:14.589] opening ..\..\Modules\CharacterReload/ModuleData/Languages\language_data.xml
[16:27:14.592] Loading localized text xml: #document
[16:27:14.592] opening ..\..\Modules\CharacterReload/ModuleData/Languages\CNs\language_data.xml
[16:27:14.594] Loading localized text xml: #document
[16:27:14.594] opening ..\..\Modules\CharacterReload/ModuleData/Languages\English\language_data.xml
[16:27:14.594] Loading localized text xml: #document
[16:27:14.595] opening ..\..\Modules\ImprovedGarrisons/ModuleData/Languages\CNs\language_data.xml
[16:27:14.599] Loading localized text xml: #document
[16:27:14.599] opening ..\..\Modules\MoreHeroInteractions/ModuleData/Languages\CNs\language_data.xml
[16:27:14.602] Loading localized text xml: #document
[16:27:14.602] opening ..\..\Modules\2921338395/ModuleData/Languages\CNs\language_data.xml
[16:27:14.606] Loading localized text xml: #document
[16:27:14.606] opening ..\..\Modules\2921350620/ModuleData/Languages\CNs\language_data.xml
[16:27:14.610] Loading localized text xml: #document
[16:27:14.610] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\language_data.xml
[16:27:14.612] Loading localized text xml: #document
[16:27:14.612] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\CNs\language_data.xml
[16:27:14.615] Loading localized text xml: #document
[16:27:14.615] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\DE\language_data.xml
[16:27:14.617] Loading localized text xml: #document
[16:27:14.617] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\FR\language_data.xml
[16:27:14.620] Loading localized text xml: #document
[16:27:14.620] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\KO\language_data.xml
[16:27:14.622] Loading localized text xml: #document
[16:27:14.622] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\PL\language_data.xml
[16:27:14.625] Loading localized text xml: #document
[16:27:14.625] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\RU\language_data.xml
[16:27:14.627] Loading localized text xml: #document
[16:27:14.627] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages\TR\language_data.xml
[16:27:14.630] Loading localized text xml: #document
[16:27:14.630] opening ..\..\Modules\RandomEvents/ModuleData/Languages\CNs\language_data.xml
[16:27:14.634] Loading localized text xml: #document
[16:27:14.635] opening ..\..\Modules\SortedIncome/ModuleData/Languages\CNs\language_data.xml
[16:27:14.639] Loading localized text xml: #document
[16:27:14.639] opening ..\..\Modules\SortedIncome/ModuleData/Languages\CNt\language_data.xml
[16:27:14.643] Loading localized text xml: #document
[16:27:14.643] opening ..\..\Modules\SortedIncome/ModuleData/Languages\DE\language_data.xml
[16:27:14.646] Loading localized text xml: #document
[16:27:14.646] opening ..\..\Modules\SortedIncome/ModuleData/Languages\EN\language_data.xml
[16:27:14.651] Loading localized text xml: #document
[16:27:14.651] opening ..\..\Modules\SortedIncome/ModuleData/Languages\FR\language_data.xml
[16:27:14.655] Loading localized text xml: #document
[16:27:14.655] opening ..\..\Modules\SortedIncome/ModuleData/Languages\IT\language_data.xml
[16:27:14.659] Loading localized text xml: #document
[16:27:14.659] opening ..\..\Modules\SortedIncome/ModuleData/Languages\PT-BR\language_data.xml
[16:27:14.664] Loading localized text xml: #document
[16:27:14.664] opening ..\..\Modules\SortedIncome/ModuleData/Languages\RU\language_data.xml
[16:27:14.668] Loading localized text xml: #document
[16:27:14.668] opening ..\..\Modules\SortedIncome/ModuleData/Languages\TR\language_data.xml
[16:27:14.671] Loading localized text xml: #document
[16:27:14.672] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages\CNs\language_data.xml
[16:27:14.674] Loading localized text xml: #document
[16:27:14.674] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages\language_data.xml
[16:27:14.675] Loading localized text xml: #document
[16:27:14.675] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages\CNs\language_data.xml
[16:27:14.679] Loading localized text xml: #document
[16:27:14.679] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages\CNt\language_data.xml
[16:27:14.684] Loading localized text xml: #document
[16:27:14.684] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages\English\language_data.xml
[16:27:14.686] Loading localized text xml: #document
[16:27:14.686] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages\TR\language_data.xml
[16:27:14.691] Loading localized text xml: #document
[16:27:14.691] opening ..\..\Modules\2875710877/ModuleData/Languages\BR\language_data.xml
[16:27:14.695] Loading localized text xml: #document
[16:27:14.695] opening ..\..\Modules\2875710877/ModuleData/Languages\CNs\language_data.xml
[16:27:14.699] Loading localized text xml: #document
[16:27:14.699] opening ..\..\Modules\2875710877/ModuleData/Languages\DE\language_data.xml
[16:27:14.703] Loading localized text xml: #document
[16:27:14.703] opening ..\..\Modules\2875710877/ModuleData/Languages\FR\language_data.xml
[16:27:14.707] Loading localized text xml: #document
[16:27:14.707] opening ..\..\Modules\2875710877/ModuleData/Languages\IT\language_data.xml
[16:27:14.710] Loading localized text xml: #document
[16:27:14.710] opening ..\..\Modules\2875710877/ModuleData/Languages\KO\language_data.xml
[16:27:14.714] Loading localized text xml: #document
[16:27:14.714] opening ..\..\Modules\2875710877/ModuleData/Languages\RU\language_data.xml
[16:27:14.716] Loading localized text xml: #document
[16:27:14.716] opening ..\..\Modules\2875710877/ModuleData/Languages\TR\language_data.xml
[16:27:14.720] Loading localized text xml: #document
[16:27:14.720] opening ..\..\Modules\FamilyControl/ModuleData/Languages\CNs\language_data.xml
[16:27:14.723] Loading localized text xml: #document
[16:27:14.723] opening ..\..\Modules\FamilyControl/ModuleData/Languages\SP\language_data.xml
[16:27:14.726] Loading localized text xml: #document
[16:27:14.726] opening ..\..\Modules\SpecialLoot/ModuleData/Languages\CNs\language_data.xml
[16:27:14.728] Loading localized text xml: #document
[16:27:14.728] opening ..\..\Modules\BattleMiniMap/ModuleData/Languages\CNs\language_data.xml
[16:27:14.732] Loading localized text xml: #document
[16:27:14.732] opening ..\..\Modules\LogRaamBattleLoot/ModuleData/Languages\CNs\language_data.xml
[16:27:14.734] Loading localized text xml: #document
[16:27:14.735] opening ..\..\Modules\ServeAsSoldier/ModuleData/Languages\CNs\language_data.xml
[16:27:14.737] Loading localized text xml: #document
[16:27:14.737] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/Languages\CNs\language_data.xml
[16:27:14.740] Loading localized text xml: #document
[16:27:14.740] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/Languages\TR\language_data.xml
[16:27:14.744] Loading localized text xml: #document
[16:27:14.744] opening ..\..\Modules\RBM/ModuleData/Languages\CNs\language_data.xml
[16:27:14.746] Loading localized text xml: #document
[16:27:14.747] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:27:14.798] Loading submodules...
[16:27:14.815] Loading assembly: ..\..\Modules\2859188632\bin\Win64_Shipping_Client\Bannerlord.Harmony.dll
[16:27:14.817] Assembly load result: SUCCESS
[16:27:14.934] Loading assembly: ..\..\Modules\2875478172\bin\Win64_Shipping_Client\BetterExceptionWindow.dll
[16:27:14.935] Assembly load result: SUCCESS
[16:27:14.939] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Ben.Demystifier.dll
[16:27:14.989] Assembly load result: SUCCESS
[16:27:14.989] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Bcl.HashCode.dll
[16:27:15.009] Assembly load result: SUCCESS
[16:27:15.009] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\System.Buffers.dll
[16:27:15.025] Assembly load result: SUCCESS
[16:27:15.025] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\System.Collections.Immutable.dll
[16:27:15.055] Assembly load result: SUCCESS
[16:27:15.055] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\System.Memory.dll
[16:27:15.088] Assembly load result: SUCCESS
[16:27:15.088] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\System.Reflection.Metadata.dll
[16:27:15.145] Assembly load result: SUCCESS
[16:27:15.145] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\System.Runtime.CompilerServices.Unsafe.dll
[16:27:15.155] Assembly load result: SUCCESS
[16:27:15.156] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\System.Threading.Tasks.Extensions.dll
[16:27:15.171] Assembly load result: SUCCESS
[16:27:15.171] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Extensions.DependencyInjection.Abstractions.dll
[16:27:15.213] Assembly load result: SUCCESS
[16:27:15.213] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Extensions.Logging.Abstractions.dll
[16:27:15.241] Assembly load result: SUCCESS
[16:27:15.241] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Extensions.DependencyInjection.dll
[16:27:15.276] Assembly load result: SUCCESS
[16:27:15.276] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Extensions.Logging.dll
[16:27:15.296] Assembly load result: SUCCESS
[16:27:15.296] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Extensions.Options.dll
[16:27:15.316] Assembly load result: SUCCESS
[16:27:15.316] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Microsoft.Extensions.Primitives.dll
[16:27:15.344] Assembly load result: SUCCESS
[16:27:15.344] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Serilog.dll
[16:27:15.380] Assembly load result: SUCCESS
[16:27:15.380] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Serilog.Extensions.Logging.dll
[16:27:15.401] Assembly load result: SUCCESS
[16:27:15.401] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Serilog.Sinks.File.dll
[16:27:15.430] Assembly load result: SUCCESS
[16:27:15.430] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Bannerlord.ButterLib.dll
[16:27:15.430] Assembly load result: SUCCESS
[16:27:15.437] Loading assembly: ..\..\Modules\2859232415\bin\Win64_Shipping_Client\Bannerlord.ButterLib.dll
[16:27:15.437] Assembly load result: SUCCESS
[16:27:15.437] Loading assembly: ..\..\Modules\2859222409\bin\Win64_Shipping_Client\Bannerlord.UIExtenderEx.dll
[16:27:15.439] Assembly load result: SUCCESS
[16:27:15.442] Loading assembly: ..\..\Modules\2859222409\bin\Win64_Shipping_Client\Bannerlord.UIExtenderEx.dll
[16:27:15.442] Assembly load result: SUCCESS
[16:27:15.442] Loading assembly: ..\..\Modules\2859238197\bin\Win64_Shipping_Client\MCMv5.dll
[16:27:15.443] Assembly load result: SUCCESS
[16:27:15.455] Loading assembly: ..\..\Modules\2859238197\bin\Win64_Shipping_Client\MCMv5.dll
[16:27:15.455] Assembly load result: SUCCESS
[16:27:15.455] Loading assembly: ..\..\Modules\2859238197\bin\Win64_Shipping_Client\MCM.UI.Adapter.MCMv5.dll
[16:27:15.456] Assembly load result: SUCCESS
[16:27:15.457] Loading assembly: ..\..\Modules\2859238197\bin\Win64_Shipping_Client\MCMv5.UI.dll
[16:27:15.458] Assembly load result: SUCCESS
[16:27:15.464] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.View.dll
[16:27:15.465] Assembly load result: SUCCESS
[16:27:15.468] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.0.dll
[16:27:15.470] Assembly load result: SUCCESS
[16:27:15.470] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.1.dll
[16:27:15.471] Assembly load result: SUCCESS
[16:27:15.471] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.dll
[16:27:15.472] Assembly load result: SUCCESS
[16:27:15.474] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PC.dll
[16:27:15.475] Assembly load result: SUCCESS
[16:27:15.475] Loading assembly: ..\..\Modules\BirthAndDeath\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll
[16:27:15.477] Assembly load result: SUCCESS
[16:27:15.478] Loading assembly: ..\..\Modules\CustomBattle\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.CustomBattle.dll
[16:27:15.479] Assembly load result: SUCCESS
[16:27:15.480] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.dll
[16:27:15.686] Assembly load result: SUCCESS
[16:27:15.686] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.ViewModelCollection.dll
[16:27:15.688] Assembly load result: SUCCESS
[16:27:15.688] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.View.dll
[16:27:15.689] Assembly load result: SUCCESS
[16:27:15.691] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.0.dll
[16:27:15.693] Assembly load result: SUCCESS
[16:27:15.693] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.1.dll
[16:27:15.694] Assembly load result: SUCCESS
[16:27:15.694] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.dll
[16:27:15.695] Assembly load result: SUCCESS
[16:27:15.697] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.dll
[16:27:15.698] Assembly load result: SUCCESS
[16:27:15.700] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.ViewModelCollection.dll
[16:27:15.701] Assembly load result: SUCCESS
[16:27:15.701] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.View.dll
[16:27:15.703] Assembly load result: SUCCESS
[16:27:15.703] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.AutoGenerated.dll
[16:27:15.704] Assembly load result: SUCCESS
[16:27:15.704] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.dll
[16:27:15.705] Assembly load result: SUCCESS
[16:27:15.706] Loading assembly: ..\..\Modules\2875138158\bin\Win64_Shipping_Client\XorberaxLegacy.dll
[16:27:15.708] Assembly load result: SUCCESS
[16:27:15.709] Loading assembly: ..\..\Modules\MorePrisonerInteractions v1.1.x\bin\Win64_Shipping_Client\MorePrisonerInteractions.dll
[16:27:15.710] Assembly load result: SUCCESS
[16:27:15.710] Loading assembly: ..\..\Modules\PartyAIOverhaulCommands\bin\Win64_Shipping_Client\PartyAIOverhaulAndCommands.dll
[16:27:15.711] Assembly load result: SUCCESS
[16:27:15.713] Loading assembly: ..\..\Modules\ArenaOverhaul\bin\Win64_Shipping_Client\Bannerlord.ModuleLoader.ArenaOverhaul.dll
[16:27:15.715] Assembly load result: SUCCESS
[16:27:15.742] Loading assembly: ..\..\Modules\AdditionalQuests\bin\Win64_Shipping_Client\AdditionalQuestsCode.dll
[16:27:15.744] Assembly load result: SUCCESS
[16:27:15.744] Loading assembly: ..\..\Modules\AgricultureEstate\bin\Win64_Shipping_Client\AgricultureEstate.dll
[16:27:15.746] Assembly load result: SUCCESS
[16:27:15.747] Loading assembly: ..\..\Modules\AllegianceOverhaul\bin\Win64_Shipping_Client\Bannerlord.ModuleLoader.AllegianceOverhaul.dll
[16:27:15.748] Assembly load result: SUCCESS
[16:27:15.775] Loading assembly: ..\..\Modules\AutoTrader\bin\Win64_Shipping_Client\AutoTrader.dll
[16:27:15.776] Assembly load result: SUCCESS
[16:27:15.777] Loading assembly: ..\..\Modules\BannerEditor\bin\Win64_Shipping_Client\BannerEditor.dll
[16:27:15.778] Assembly load result: SUCCESS
[16:27:15.779] Loading assembly: ..\..\Modules\Bannerlord.Diplomacy\bin\Win64_Shipping_Client\Bannerlord.ModuleLoader.Bannerlord.Diplomacy.dll
[16:27:15.780] Assembly load result: SUCCESS
[16:27:15.808] Loading assembly: ..\..\Modules\BetterSaveLoad\bin\Win64_Shipping_Client\BetterSaveLoad.dll
[16:27:15.810] Assembly load result: SUCCESS
[16:27:15.810] Loading assembly: ..\..\Modules\2875960358\bin\Win64_Shipping_Client\BetterTime.dll
[16:27:15.812] Assembly load result: SUCCESS
[16:27:15.812] Loading assembly: ..\..\Modules\CharacterReload\bin\Win64_Shipping_Client\CharacterReload.dll
[16:27:15.813] Assembly load result: SUCCESS
[16:27:15.814] Loading assembly: ..\..\Modules\Cheats\bin\Win64_Shipping_Client\BannerlordCheats.dll
[16:27:15.816] Assembly load result: SUCCESS
[16:27:15.817] Loading assembly: ..\..\Modules\Hotkeys\bin\Win64_Shipping_Client\Hotkeys.dll
[16:27:15.818] Assembly load result: SUCCESS
[16:27:15.818] Loading assembly: ..\..\Modules\ImprovedGarrisons\bin\Win64_Shipping_Client\ImprovedGarrisons.dll
[16:27:15.820] Assembly load result: SUCCESS
[16:27:15.822] Loading assembly: ..\..\Modules\LT_Education\bin\Win64_Shipping_Client\LT_Education.dll
[16:27:15.823] Assembly load result: SUCCESS
[16:27:15.824] Loading assembly: ..\..\Modules\MoreHeroInteractions\bin\Win64_Shipping_Client\MoreHeroInteractions.dll
[16:27:15.825] Assembly load result: SUCCESS
[16:27:15.826] Loading assembly: ..\..\Modules\MyLittleWarband\bin\Win64_Shipping_Client\MyLittleWarband.dll
[16:27:15.827] Assembly load result: SUCCESS
[16:27:15.827] Loading assembly: ..\..\Modules\NeatedsNPCsUpgradeEquipment\bin\Win64_Shipping_Client\NeatedNPCsupgradeEquipment.dll
[16:27:15.828] Assembly load result: SUCCESS
[16:27:15.829] Loading assembly: ..\..\Modules\2921338395\bin\Win64_Shipping_Client\RTSCamera.dll
[16:27:15.830] Assembly load result: SUCCESS
[16:27:15.850] Loading assembly: ..\..\Modules\2921350620\bin\Win64_Shipping_Client\RTSCamera.CommandSystem.dll
[16:27:15.853] Assembly load result: SUCCESS
[16:27:15.866] Loading assembly: ..\..\Modules\RaiseYourBanner\bin\Win64_Shipping_Client\Raise your Banner.dll
[16:27:15.867] Assembly load result: SUCCESS
[16:27:15.867] Loading assembly: ..\..\Modules\RaiseYourTorch\bin\Win64_Shipping_Client\Raise your Torch.dll
[16:27:15.869] Assembly load result: SUCCESS
[16:27:15.869] Loading assembly: ..\..\Modules\PerfectFireArrows\bin\Win64_Shipping_Client\Perfect Fire Arrows.dll
[16:27:15.870] Assembly load result: SUCCESS
[16:27:15.870] Loading assembly: ..\..\Modules\RandomEvents\bin\Win64_Shipping_Client\RandomEvents.dll
[16:27:15.872] Assembly load result: SUCCESS
[16:27:15.873] Loading assembly: ..\..\Modules\2882064139\bin\Win64_Shipping_Client\RelentlessSmith.dll
[16:27:15.875] Assembly load result: SUCCESS
[16:27:15.875] Loading assembly: ..\..\Modules\2935280454\bin\Win64_Shipping_Client\SettleImmediatelyAfterBattle.dll
[16:27:15.876] Assembly load result: SUCCESS
[16:27:15.876] Loading assembly: ..\..\Modules\SortedIncome\bin\Win64_Shipping_Client\SortedIncome.dll
[16:27:15.877] Assembly load result: SUCCESS
[16:27:15.877] Loading assembly: ..\..\Modules\TodayWeFeast\bin\Win64_Shipping_Client\TodayWeFeast.dll
[16:27:15.879] Assembly load result: SUCCESS
[16:27:15.879] Loading assembly: ..\..\Modules\UsefulCompanions\bin\Win64_Shipping_Client\UsefulCompanions.dll
[16:27:15.881] Assembly load result: SUCCESS
[16:27:15.905] Loading assembly: ..\..\Modules\2903901025\bin\Win64_Shipping_Client\Bannerlord.ModuleLoader.YouKeepWhatYouKill.dll
[16:27:15.907] Assembly load result: SUCCESS
[16:27:15.936] Loading assembly: ..\..\Modules\SueMoreSpouses\bin\Win64_Shipping_Client\SueMoreSpouses.dll
[16:27:15.937] Assembly load result: SUCCESS
[16:27:15.969] Loading assembly: ..\..\Modules\SueMoreSpouses\bin\Win64_Shipping_Client\SueLordFromFamily.dll
[16:27:15.970] Assembly load result: SUCCESS
[16:27:15.972] Loading assembly: ..\..\Modules\SueMoreSpouses\bin\Win64_Shipping_Client\SueTheGeneration.dll
[16:27:15.973] Assembly load result: SUCCESS
[16:27:15.973] Loading assembly: ..\..\Modules\SueMoreSpouses\bin\Win64_Shipping_Client\SueMBService.dll
[16:27:15.973] Assembly load result: SUCCESS
[16:27:15.973] Loading assembly: ..\..\Modules\2875710877\bin\Win64_Shipping_Client\Fourberie.dll
[16:27:15.975] Assembly load result: SUCCESS
[16:27:15.976] Loading assembly: ..\..\Modules\KingdomDestruction\bin\Win64_Shipping_Client\KingdomDestruction.dll
[16:27:15.977] Assembly load result: SUCCESS
[16:27:15.977] Loading assembly: ..\..\Modules\EquipBestItem\bin\Win64_Shipping_Client\EquipBestItem.dll
[16:27:15.978] Assembly load result: SUCCESS
[16:27:15.979] Loading assembly: ..\..\Modules\FamilyControl\bin\Win64_Shipping_Client\FamilyControl.dll
[16:27:15.981] Assembly load result: SUCCESS
[16:27:15.981] Loading assembly: ..\..\Modules\SpecialLoot\bin\Win64_Shipping_Client\SpecialLoot.dll
[16:27:15.982] Assembly load result: SUCCESS
[16:27:15.982] Loading assembly: ..\..\Modules\BattleMiniMap\bin\Win64_Shipping_Client\BattleMiniMap.dll
[16:27:15.983] Assembly load result: SUCCESS
[16:27:16.001] Loading assembly: ..\..\Modules\Bannerlord.FemaleTroopsSimplified\bin\Win64_Shipping_Client\Bannerlord.FemaleTroopsSimplified.dll
[16:27:16.002] Assembly load result: SUCCESS
[16:27:16.003] Loading assembly: ..\..\Modules\LogRaamBattleLoot\bin\Win64_Shipping_Client\LogRaamBattleLoot.dll
[16:27:16.004] Assembly load result: SUCCESS
[16:27:16.005] Loading assembly: ..\..\Modules\ServeAsSoldier\bin\Win64_Shipping_Client\ServeAsSoldier.dll
[16:27:16.006] Assembly load result: SUCCESS
[16:27:16.008] Loading assembly: ..\..\Modules\WorkshopsAdvanced\bin\Win64_Shipping_Client\WorkshopsAdvanced.dll
[16:27:16.009] Assembly load result: SUCCESS
[16:27:16.009] Loading assembly: ..\..\Modules\RBM\bin\Win64_Shipping_Client\RBM.dll
[16:27:16.011] Assembly load result: SUCCESS
[16:27:16.011] Loading assembly: ..\..\Modules\RealisticWeather\bin\Win64_Shipping_Client\RealisticWeather.dll
[16:27:16.011] Assembly load result: SUCCESS
[16:27:17.834] Game is using locale: en-us
[16:27:17.835] Game is using locale: en-us
[16:27:17.858] opening ..\..\Modules\Native/ModuleData/banner_icons.xml
[16:27:17.868] loading banner_icons.xml:
[16:27:17.945] Resolving: TaleWorlds.PSAI.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:17.947] Resolving: TaleWorlds.PSAI.XmlSerializers
[16:27:18.143] Loading GauntletUI Extra Custom Widgets
[16:27:18.220] Loading GauntletUI Bannerlord Custom Widgets
[16:27:18.290] Loading FiraSansExtraCondensed-Light font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Light/FiraSansExtraCondensed-Light.fnt
[16:27:18.300] Loading FiraSansExtraCondensed-Medium font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Medium/FiraSansExtraCondensed-Medium.fnt
[16:27:18.310] Loading FiraSansExtraCondensed-Regular font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt
[16:27:18.324] Loading FreeSerif-Dingbat font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FreeSerif-Dingbat/FreeSerif-Dingbat.fnt
[16:27:18.331] MusicParameters have been resetted.
[16:27:18.332] Loading Galahad font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad/Galahad.fnt
[16:27:18.340] Loading Galahad_Numbers_Bold font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad_Numbers_Bold/Galahad_Numbers_Bold.fnt
[16:27:18.347] Loading NanumGothicKR font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\NanumGothicKR/NanumGothicKR.fnt
[16:27:18.360] Loading simkai font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\simkai/simkai.fnt
[16:27:18.472] Loading SourceHanSansJP font, at: E:\Game\Steam\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\SourceHanSansJP/SourceHanSansJP.fnt
[16:27:19.155] Resolving: PartyAiOverhaulAndCommands.XmlSerializers, Version=1.0.2.5, Culture=neutral, PublicKeyToken=null
[16:27:19.156] Resolving: PartyAiOverhaulAndCommands.XmlSerializers
[16:27:19.435] Loading localized text xml: #document
[16:27:21.284] Resolving: MyLittleWarband.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:21.285] Resolving: MyLittleWarband.XmlSerializers
[16:27:21.317] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:27:21.318] opening ../../XmlSchemas/GameText.xsd
[16:27:21.326] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:27:21.331] opening ../../XmlSchemas/GameText.xsd
[16:27:21.337] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:27:21.345] opening ../../XmlSchemas/GameText.xsd
[16:27:21.354] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:27:21.359] opening ../../XmlSchemas/GameText.xsd
[16:27:21.362] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:27:21.366] opening ../../XmlSchemas/GameText.xsd
[16:27:21.369] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:27:21.374] opening ../../XmlSchemas/GameText.xsd
[16:27:21.380] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:27:21.385] opening ../../XmlSchemas/GameText.xsd
[16:27:21.389] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:27:21.392] opening ../../XmlSchemas/GameText.xsd
[16:27:21.395] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:27:21.399] opening ../../XmlSchemas/GameText.xsd
[16:27:21.404] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:27:21.407] opening ../../XmlSchemas/GameText.xsd
[16:27:21.410] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:27:21.413] opening ../../XmlSchemas/GameText.xsd
[16:27:21.418] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:27:21.419] opening ../../XmlSchemas/GameText.xsd
[16:27:21.421] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:27:21.424] opening ../../XmlSchemas/GameText.xsd
[16:27:21.428] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:27:21.430] opening ../../XmlSchemas/GameText.xsd
[16:27:21.436] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:27:21.440] opening ../../XmlSchemas/GameText.xsd
[16:27:21.443] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:27:21.448] opening ../../XmlSchemas/GameText.xsd
[16:27:21.707] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:27:21.707] opening ../../XmlSchemas/GameText.xsd
[16:27:21.716] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:27:21.716] opening ../../XmlSchemas/GameText.xsd
[16:27:21.719] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:27:21.719] opening ../../XmlSchemas/GameText.xsd
[16:27:21.730] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:27:21.730] opening ../../XmlSchemas/GameText.xsd
[16:27:21.735] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:27:21.735] opening ../../XmlSchemas/GameText.xsd
[16:27:21.741] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:27:21.741] opening ../../XmlSchemas/GameText.xsd
[16:27:21.743] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:27:21.743] opening ../../XmlSchemas/GameText.xsd
[16:27:21.746] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:27:21.746] opening ../../XmlSchemas/GameText.xsd
[16:27:21.752] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:27:21.752] opening ../../XmlSchemas/GameText.xsd
[16:27:21.755] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:27:21.755] opening ../../XmlSchemas/GameText.xsd
[16:27:21.759] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:27:21.759] opening ../../XmlSchemas/GameText.xsd
[16:27:21.765] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:27:21.765] opening ../../XmlSchemas/GameText.xsd
[16:27:21.769] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:27:21.769] opening ../../XmlSchemas/GameText.xsd
[16:27:21.772] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:27:21.772] opening ../../XmlSchemas/GameText.xsd
[16:27:21.777] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:27:21.777] opening ../../XmlSchemas/GameText.xsd
[16:27:21.780] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:27:21.780] opening ../../XmlSchemas/GameText.xsd
[16:27:22.534] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:27:22.536] opening ../../XmlSchemas/GameText.xsd
[16:27:22.538] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:27:22.539] opening ../../XmlSchemas/GameText.xsd
[16:27:22.541] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:27:22.541] opening ../../XmlSchemas/GameText.xsd
[16:27:22.555] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:27:22.555] opening ../../XmlSchemas/GameText.xsd
[16:27:22.559] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:27:22.559] opening ../../XmlSchemas/GameText.xsd
[16:27:22.564] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:27:22.564] opening ../../XmlSchemas/GameText.xsd
[16:27:22.567] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:27:22.567] opening ../../XmlSchemas/GameText.xsd
[16:27:22.570] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:27:22.570] opening ../../XmlSchemas/GameText.xsd
[16:27:22.575] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:27:22.576] opening ../../XmlSchemas/GameText.xsd
[16:27:22.579] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:27:22.579] opening ../../XmlSchemas/GameText.xsd
[16:27:22.584] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:27:22.584] opening ../../XmlSchemas/GameText.xsd
[16:27:22.587] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:27:22.587] opening ../../XmlSchemas/GameText.xsd
[16:27:22.590] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:27:22.590] opening ../../XmlSchemas/GameText.xsd
[16:27:22.597] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:27:22.597] opening ../../XmlSchemas/GameText.xsd
[16:27:22.600] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:27:22.600] opening ../../XmlSchemas/GameText.xsd
[16:27:22.603] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:27:22.603] opening ../../XmlSchemas/GameText.xsd
[16:27:22.867] Resolving: ServeAsSoldier.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:22.868] Resolving: ServeAsSoldier.XmlSerializers
[16:27:22.877] Resolving: mscorlib.XmlSerializers, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
[16:27:23.130] Adding trace listener...
[16:27:23.130] MBModuleBase Initialize begin...
[16:27:23.130] MBModuleBase Initialize end...
[16:27:23.132] Searching Game NetworkMessages Methods
[16:27:23.156] Found 48 Client Game Network Messages
[16:27:23.156] Found 150 Server Game Network Messages
[16:27:23.206] Module Initialize end...
[16:27:23.208] Searching Mission Methods
[16:27:23.256] Found 6 mission managers
[16:27:23.256] Found 50 missions
[16:27:23.260] opening ..\..\Modules\2859188632/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.265] opening ..\..\Modules\2859232415/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.269] opening ..\..\Modules\2859222409/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.272] opening ..\..\Modules\2859238197/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.275] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml
[16:27:23.282] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Credits_xml-zho-CN.xml
[16:27:23.288] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond-zho-CN.xml
[16:27:23.292] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml
[16:27:23.296] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml
[16:27:23.300] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml
[16:27:23.306] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml
[16:27:23.310] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_Automation-zho-CN.xml
[16:27:23.314] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_ChatSystem-zho-CN.xml
[16:27:23.314] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_FarmSystem-zho-CN.xml
[16:27:23.315] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_Server-zho-CN.xml
[16:27:23.315] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_Server_Rest-zho-CN.xml
[16:27:23.320] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml
[16:27:23.324] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml
[16:27:23.329] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml
[16:27:23.334] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml
[16:27:23.341] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml
[16:27:23.345] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:23.354] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml
[16:27:23.359] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml
[16:27:23.365] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml
[16:27:23.370] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcultures_xml-zho-CN.xml
[16:27:23.374] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml
[16:27:23.381] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml
[16:27:23.386] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml
[16:27:23.391] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml
[16:27:23.397] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml
[16:27:23.402] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml
[16:27:23.407] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml
[16:27:23.412] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_Diamond-zho-CN.xml
[16:27:23.417] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_Diamond_Server-zho-CN.xml
[16:27:23.423] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml
[16:27:23.429] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml
[16:27:23.433] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml
[16:27:23.439] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_Platform_GDK-zho-CN.xml
[16:27:23.444] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml
[16:27:23.450] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml
[16:27:23.461] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml
[16:27:23.466] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml
[16:27:23.472] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml
[16:27:23.476] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml
[16:27:23.482] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml
[16:27:23.486] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml
[16:27:23.492] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml
[16:27:23.497] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml
[16:27:23.502] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml
[16:27:23.507] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml
[16:27:23.512] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companions_xml-zho-CN.xml
[16:27:23.517] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml
[16:27:23.523] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml
[16:27:23.528] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_conversations_xml-zho-CN.xml
[16:27:23.532] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_game_menus_xml-zho-CN.xml
[16:27:23.537] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml
[16:27:23.542] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml
[16:27:23.547] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml
[16:27:23.552] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lord_conversations_xml-zho-CN.xml
[16:27:23.557] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_minor_faction_conversations_xml-zho-CN.xml
[16:27:23.562] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:23.567] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml
[16:27:23.576] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml
[16:27:23.581] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml
[16:27:23.585] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml
[16:27:23.591] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml
[16:27:23.597] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml
[16:27:23.605] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml
[16:27:23.610] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml
[16:27:23.614] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml
[16:27:23.619] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml
[16:27:23.625] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml
[16:27:23.630] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml
[16:27:23.649] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml
[16:27:23.656] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml
[16:27:23.661] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml
[16:27:23.666] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml
[16:27:23.673] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml
[16:27:23.678] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml
[16:27:23.682] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:23.692] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml
[16:27:23.700] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml
[16:27:23.704] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml
[16:27:23.710] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml
[16:27:23.713] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml
[16:27:23.718] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml
[16:27:23.718] opening ..\..\Modules\2875138158/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:23.724] opening ..\..\Modules\MorePrisonerInteractions v1.1.x/ModuleData/Languages/CNs/MPI_module_strings_CNs.xml
[16:27:23.727] opening ..\..\Modules\PartyAIOverhaulCommands/ModuleData/Languages/CNs/Localization_schinese.xml
[16:27:23.732] opening ..\..\Modules\ArenaOverhaul/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:23.737] opening ..\..\Modules\AdditionalQuests/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:23.742] opening ..\..\Modules\AgricultureEstate/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:23.747] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/EnsuredLoyalty_strings.xml
[16:27:23.751] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/MigrationTweaks_strings.xml
[16:27:23.756] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/PoliticsRebalance_strings.xml
[16:27:23.761] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:23.765] opening ..\..\Modules\AutoTrader/ModuleData/Languages/CNs/module_strings.xml
[16:27:23.770] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/civil_war_strings_xml.xml
[16:27:23.775] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/faction_names_xml.xml
[16:27:23.781] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/help_strings_xml.xml
[16:27:23.785] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:23.793] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/war_exhaustion_strings.xml
[16:27:23.798] opening ..\..\Modules\CharacterReload/ModuleData/Languages/CNs/std_module_stringsl.xml
[16:27:23.804] opening ..\..\Modules\ImprovedGarrisons/ModuleData/Languages/CNs/str_cns.xml
[16:27:23.811] opening ..\..\Modules\MoreHeroInteractions/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:23.814] opening ..\..\Modules\2921338395/ModuleData/Languages/CNs/RTSCamera-zho-CN.xml
[16:27:23.818] opening ..\..\Modules\2921338395/ModuleData/Languages/CNs/std_MissionLibrary-zho-CN.xml
[16:27:23.821] opening ..\..\Modules\2921350620/ModuleData/Languages/CNs/RTSCamera.CommandSystem-zho-CN.xml
[16:27:23.824] opening ..\..\Modules\2921350620/ModuleData/Languages/CNs/std_MissionLibrary-zho-CN.xml
[16:27:23.824] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages/CNs/RYB-cns.xml
[16:27:23.829] opening ..\..\Modules\RandomEvents/ModuleData/Languages/CNs/RE_cns.xml
[16:27:23.836] opening ..\..\Modules\SortedIncome/ModuleData/Languages/CNs/str_sChinese.xml
[16:27:23.839] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_uc_companion_strings_xml.xml
[16:27:23.844] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_UsefulCompanions_Config.xml
[16:27:23.848] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_UsefulCompanions_Dialogues.xml
[16:27:23.853] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_UsefulCompanions_models.xml
[16:27:23.858] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.862] opening ..\..\Modules\2875710877/ModuleData/Languages/CNs/std_fourberie_strings_CNs.xml
[16:27:23.868] opening ..\..\Modules\FamilyControl/ModuleData/Languages/CNs/std_dialogs.xml
[16:27:23.876] opening ..\..\Modules\FamilyControl/ModuleData/Languages/CNs/std_hints.xml
[16:27:23.880] opening ..\..\Modules\FamilyControl/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:23.886] opening ..\..\Modules\SpecialLoot/ModuleData/Languages/CNs/cns_module_strings.xml
[16:27:23.888] opening ..\..\Modules\BattleMiniMap/ModuleData/Languages/CNs/BattleMiniMap-zho-CN.xml
[16:27:23.892] opening ..\..\Modules\BattleMiniMap/ModuleData/Languages/CNs/std_MissionLibrary-zho-CN.xml
[16:27:23.894] opening ..\..\Modules\LogRaamBattleLoot/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.897] opening ..\..\Modules\ServeAsSoldier/ModuleData/Languages/CNs/Chinese_example.xml
[16:27:23.903] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/Languages/CNs/Workshops_Advanced_schinese.xml
[16:27:23.908] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMAI_module_strings.xml
[16:27:23.912] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_arm_armors.xml
[16:27:23.918] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_body_armors.xml
[16:27:23.922] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_head_armors.xml
[16:27:23.928] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_horse_armors.xml
[16:27:23.933] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_horses.xml
[16:27:23.938] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_lances.xml
[16:27:23.943] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_leg_armors.xml
[16:27:23.947] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_mace_pieces.xml
[16:27:23.953] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_shields.xml
[16:27:23.958] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_shoulder_armors.xml
[16:27:23.962] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_unit_overhaul.xml
[16:27:23.967] Loading localized text xml.
[16:27:23.972] opening ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/sandbox_voiced_lines_en.xml
[16:27:23.979] opening ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/story_mode_voiced_lines_en.xml
[16:27:23.983] opening ..\..\Modules\2859188632/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.983] opening ..\..\Modules\2859232415/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.983] opening ..\..\Modules\2859222409/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.984] opening ..\..\Modules\2859238197/ModuleData/Languages/CNs/sta_strings.xml
[16:27:23.984] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml
[16:27:23.984] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Credits_xml-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_Automation-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_ChatSystem-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_FarmSystem-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_Server-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_Server_Rest-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml
[16:27:23.985] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml
[16:27:23.986] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml
[16:27:23.986] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:23.990] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml
[16:27:23.990] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml
[16:27:23.990] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml
[16:27:23.992] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcultures_xml-zho-CN.xml
[16:27:23.992] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml
[16:27:23.993] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml
[16:27:23.993] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml
[16:27:23.993] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml
[16:27:23.993] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml
[16:27:23.993] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml
[16:27:23.993] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml
[16:27:23.994] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_Diamond-zho-CN.xml
[16:27:23.994] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_Diamond_Server-zho-CN.xml
[16:27:23.994] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml
[16:27:23.994] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml
[16:27:23.994] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml
[16:27:23.995] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_Platform_GDK-zho-CN.xml
[16:27:23.995] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml
[16:27:23.995] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml
[16:27:23.997] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml
[16:27:23.998] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml
[16:27:24.004] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml
[16:27:24.005] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companions_xml-zho-CN.xml
[16:27:24.005] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml
[16:27:24.005] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml
[16:27:24.005] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_conversations_xml-zho-CN.xml
[16:27:24.006] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_game_menus_xml-zho-CN.xml
[16:27:24.006] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml
[16:27:24.006] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml
[16:27:24.006] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml
[16:27:24.006] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lord_conversations_xml-zho-CN.xml
[16:27:24.006] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_minor_faction_conversations_xml-zho-CN.xml
[16:27:24.007] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:24.007] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml
[16:27:24.008] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml
[16:27:24.008] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml
[16:27:24.008] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml
[16:27:24.009] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml
[16:27:24.010] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml
[16:27:24.017] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml
[16:27:24.018] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml
[16:27:24.018] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml
[16:27:24.018] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml
[16:27:24.019] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml
[16:27:24.019] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml
[16:27:24.019] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:24.020] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml
[16:27:24.021] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml
[16:27:24.021] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml
[16:27:24.021] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml
[16:27:24.021] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml
[16:27:24.021] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml
[16:27:24.021] opening ..\..\Modules\2875138158/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:24.022] opening ..\..\Modules\MorePrisonerInteractions v1.1.x/ModuleData/Languages/CNs/MPI_module_strings_CNs.xml
[16:27:24.022] opening ..\..\Modules\PartyAIOverhaulCommands/ModuleData/Languages/CNs/Localization_schinese.xml
[16:27:24.022] opening ..\..\Modules\ArenaOverhaul/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:24.024] opening ..\..\Modules\AdditionalQuests/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:24.025] opening ..\..\Modules\AgricultureEstate/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:24.025] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/EnsuredLoyalty_strings.xml
[16:27:24.025] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/MigrationTweaks_strings.xml
[16:27:24.025] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/PoliticsRebalance_strings.xml
[16:27:24.026] opening ..\..\Modules\AllegianceOverhaul/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:24.026] opening ..\..\Modules\AutoTrader/ModuleData/Languages/CNs/module_strings.xml
[16:27:24.026] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/civil_war_strings_xml.xml
[16:27:24.026] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/faction_names_xml.xml
[16:27:24.026] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/help_strings_xml.xml
[16:27:24.026] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:24.026] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/Languages/CNs/war_exhaustion_strings.xml
[16:27:24.026] opening ..\..\Modules\CharacterReload/ModuleData/Languages/CNs/std_module_stringsl.xml
[16:27:24.027] opening ..\..\Modules\ImprovedGarrisons/ModuleData/Languages/CNs/str_cns.xml
[16:27:24.028] opening ..\..\Modules\MoreHeroInteractions/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml
[16:27:24.028] opening ..\..\Modules\2921338395/ModuleData/Languages/CNs/RTSCamera-zho-CN.xml
[16:27:24.028] opening ..\..\Modules\2921338395/ModuleData/Languages/CNs/std_MissionLibrary-zho-CN.xml
[16:27:24.028] opening ..\..\Modules\2921350620/ModuleData/Languages/CNs/RTSCamera.CommandSystem-zho-CN.xml
[16:27:24.028] opening ..\..\Modules\2921350620/ModuleData/Languages/CNs/std_MissionLibrary-zho-CN.xml
[16:27:24.028] opening ..\..\Modules\RaiseYourBanner/ModuleData/Languages/CNs/RYB-cns.xml
[16:27:24.028] opening ..\..\Modules\RandomEvents/ModuleData/Languages/CNs/RE_cns.xml
[16:27:24.029] opening ..\..\Modules\SortedIncome/ModuleData/Languages/CNs/str_sChinese.xml
[16:27:24.029] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_uc_companion_strings_xml.xml
[16:27:24.030] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_UsefulCompanions_Config.xml
[16:27:24.030] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_UsefulCompanions_Dialogues.xml
[16:27:24.030] opening ..\..\Modules\UsefulCompanions/ModuleData/Languages/CNs/std_UsefulCompanions_models.xml
[16:27:24.030] opening ..\..\Modules\SueMoreSpouses/ModuleData/Languages/CNs/sta_strings.xml
[16:27:24.030] opening ..\..\Modules\2875710877/ModuleData/Languages/CNs/std_fourberie_strings_CNs.xml
[16:27:24.031] opening ..\..\Modules\FamilyControl/ModuleData/Languages/CNs/std_dialogs.xml
[16:27:24.031] opening ..\..\Modules\FamilyControl/ModuleData/Languages/CNs/std_hints.xml
[16:27:24.031] opening ..\..\Modules\FamilyControl/ModuleData/Languages/CNs/std_module_strings_xml.xml
[16:27:24.032] opening ..\..\Modules\SpecialLoot/ModuleData/Languages/CNs/cns_module_strings.xml
[16:27:24.032] opening ..\..\Modules\BattleMiniMap/ModuleData/Languages/CNs/BattleMiniMap-zho-CN.xml
[16:27:24.032] opening ..\..\Modules\BattleMiniMap/ModuleData/Languages/CNs/std_MissionLibrary-zho-CN.xml
[16:27:24.032] opening ..\..\Modules\LogRaamBattleLoot/ModuleData/Languages/CNs/sta_strings.xml
[16:27:24.032] opening ..\..\Modules\ServeAsSoldier/ModuleData/Languages/CNs/Chinese_example.xml
[16:27:24.033] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/Languages/CNs/Workshops_Advanced_schinese.xml
[16:27:24.033] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMAI_module_strings.xml
[16:27:24.033] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_arm_armors.xml
[16:27:24.033] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_body_armors.xml
[16:27:24.034] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_head_armors.xml
[16:27:24.034] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_horse_armors.xml
[16:27:24.034] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_horses.xml
[16:27:24.034] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_lances.xml
[16:27:24.034] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_leg_armors.xml
[16:27:24.034] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_mace_pieces.xml
[16:27:24.035] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_shields.xml
[16:27:24.035] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_shoulder_armors.xml
[16:27:24.035] opening ..\..\Modules\RBM/ModuleData/Languages/CNs/RBMCombat_unit_overhaul.xml
[16:27:24.039] Loading localized text xml.
[16:27:24.540] --------------Mono Loading Step::rglScript_component_init--------------
[16:27:24.542] --------------Mono Loading Step::rglTest_lib_init--------------
[16:27:24.542] Loading xml file: $BASE/Modules/Native/ModuleData/flora_layer_sets.xml.
[16:27:24.542] Loading xml file: $BASE/Modules/Native/ModuleData/terrain_materials.xml.
[16:27:24.542] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:24.543] reading collision_infos xml files
[16:27:24.543] file: ModuleData/collision_infos.xml
[16:27:24.543] Loading xml file: $BASE/Modules/Native/ModuleData/collision_infos.xml.
[16:27:24.547] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:24.547] reading collision_infos xml files
[16:27:24.547] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:24.547] reading collision_infos xml files
[16:27:24.547] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:24.547] reading collision_infos xml files
[16:27:24.548] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:24.548] reading collision_infos xml files
[16:27:24.548] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:24.548] reading collision_infos xml files
[16:27:24.548] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:24.548] reading collision_infos xml files
[16:27:24.548] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:24.548] reading collision_infos xml files
[16:27:24.548] Loading xml file: $BASE/Modules/Native/Atmospheres/brightness_calibration_screen.xml.
[16:27:24.551] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu.xml.
[16:27:24.554] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu_a.xml.
[16:27:24.557] Loading xml file: $BASE/Modules/Native/Atmospheres/character_pose_atmosphere.xml.
[16:27:24.560] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_lordshall_0.xml.
[16:27:24.563] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_night_0.xml.
[16:27:24.566] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_noon_0.xml.
[16:27:24.568] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_sunset_0.xml.
[16:27:24.574] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_lordshall_0.xml.
[16:27:24.577] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_night_0.xml.
[16:27:24.580] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_noon_0.xml.
[16:27:24.582] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_sunset_0.xml.
[16:27:24.585] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_night_0.xml.
[16:27:24.588] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_noon_0.xml.
[16:27:24.590] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_sunset_0.xml.
[16:27:24.594] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_lordshall_0.xml.
[16:27:24.597] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_night_0.xml.
[16:27:24.600] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_noon_0.xml.
[16:27:24.602] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_sunset_0.xml.
[16:27:24.605] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_night_0.xml.
[16:27:24.608] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_noon_0.xml.
[16:27:24.612] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_sunset_0.xml.
[16:27:24.615] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_lordshall_0.xml.
[16:27:24.618] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_night_0.xml.
[16:27:24.621] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_noon_0.xml.
[16:27:24.623] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_sunset_0.xml.
[16:27:24.626] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_night_0.xml.
[16:27:24.629] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_noon_0.xml.
[16:27:24.632] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_sunset_0.xml.
[16:27:24.636] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_night_0.xml.
[16:27:24.638] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_noon_0.xml.
[16:27:24.641] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_sunset_0.xml.
[16:27:24.644] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_night_0.xml.
[16:27:24.647] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_noon_0.xml.
[16:27:24.650] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_sunset_0.xml.
[16:27:24.653] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_lordshall_0.xml.
[16:27:24.655] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_night_0.xml.
[16:27:24.658] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_noon_0.xml.
[16:27:24.661] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_sunset_0.xml.
[16:27:24.664] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_lordshall_0.xml.
[16:27:24.666] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_night_0.xml.
[16:27:24.669] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_noon_0.xml.
[16:27:24.673] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_sunset_0.xml.
[16:27:24.675] Loading xml file: $BASE/Modules/Native/Atmospheres/crafting_thumbnail_atmo.xml.
[16:27:24.678] Loading xml file: $BASE/Modules/Native/Atmospheres/default_atmosphere.xml.
[16:27:24.681] Loading xml file: $BASE/Modules/Native/Atmospheres/default_fall.xml.
[16:27:24.683] Loading xml file: $BASE/Modules/Native/Atmospheres/default_spring.xml.
[16:27:24.686] Loading xml file: $BASE/Modules/Native/Atmospheres/default_summer.xml.
[16:27:24.689] Loading xml file: $BASE/Modules/Native/Atmospheres/default_winter.xml.
[16:27:24.692] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_atmosphere.xml.
[16:27:24.695] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_default.xml.
[16:27:24.698] Loading xml file: $BASE/Modules/Native/Atmospheres/exposure_calibration_interior.xml.
[16:27:24.701] Loading xml file: $BASE/Modules/Native/Atmospheres/GG_atmosphere.xml.
[16:27:24.703] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_prop_test.xml.
[16:27:24.706] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_shop.xml.
[16:27:24.709] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_studio.xml.
[16:27:24.713] Loading xml file: $BASE/Modules/Native/Atmospheres/interior.xml.
[16:27:24.715] Loading xml file: $BASE/Modules/Native/Atmospheres/inventory.xml.
[16:27:24.718] Loading xml file: $BASE/Modules/Native/Atmospheres/item_scene_atmosphere.xml.
[16:27:24.721] Loading xml file: $BASE/Modules/Native/Atmospheres/main_menu_a_new.xml.
[16:27:24.723] Loading xml file: $BASE/Modules/Native/Atmospheres/prefab_atmosphere.xml.
[16:27:24.726] Loading xml file: $BASE/Modules/Native/Atmospheres/scene_atmosphere.xml.
[16:27:24.729] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_SemiCloudy.xml.
[16:27:24.732] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_02_00_SemiCloudy.xml.
[16:27:24.735] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_03_00_SemiCloudy.xml.
[16:27:24.738] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_04_00_SemiCloudy.xml.
[16:27:24.740] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_05_00_SemiCloudy.xml.
[16:27:24.744] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_SemiCloudy.xml.
[16:27:24.746] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_07_00_SemiCloudy.xml.
[16:27:24.749] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_SemiCloudy.xml.
[16:27:24.752] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_SemiCloudy.xml.
[16:27:24.755] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_10_00_SemiCloudy.xml.
[16:27:24.758] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_SemiCloudy.xml.
[16:27:24.760] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_SemiCloudy.xml.
[16:27:24.763] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere.xml.
[16:27:24.766] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere_with_envmap.xml.
[16:27:24.768] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_darklights_atmosphere.xml.
[16:27:24.772] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_envmap_atmo.xml.
[16:27:24.774] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_face_atmosphere.xml.
[16:27:24.777] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_hair_atmosphere.xml.
[16:27:24.780] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_lights.xml.
[16:27:24.783] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_vegetation_atmosphere.xml.
[16:27:24.786] Loading xml file: $BASE/Modules/Native/Atmospheres/worldmap_base_atmosphere.xml.
[16:27:24.794] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:24.794] reading hard_coded_sound xml files
[16:27:24.794] file: ModuleData/hard_coded_sounds.xml
[16:27:24.794] Loading xml file: $BASE/Modules/Native/ModuleData/hard_coded_sounds.xml.
[16:27:24.799] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:24.799] reading hard_coded_sound xml files
[16:27:24.799] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:24.799] reading hard_coded_sound xml files
[16:27:24.799] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:24.799] reading hard_coded_sound xml files
[16:27:24.799] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:24.799] reading hard_coded_sound xml files
[16:27:24.800] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:24.800] reading hard_coded_sound xml files
[16:27:24.800] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:24.800] reading hard_coded_sound xml files
[16:27:24.800] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:24.800] reading hard_coded_sound xml files
[16:27:24.800] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:24.800] reading native_parameters xml files
[16:27:24.800] file: ModuleData/native_parameters.xml
[16:27:24.800] Loading xml file: $BASE/Modules/Native/ModuleData/native_parameters.xml.
[16:27:24.806] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:24.806] reading native_parameters xml files
[16:27:24.806] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:24.806] reading native_parameters xml files
[16:27:24.807] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:24.807] reading native_parameters xml files
[16:27:24.807] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:24.807] reading native_parameters xml files
[16:27:24.807] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:24.807] reading native_parameters xml files
[16:27:24.807] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:24.807] reading native_parameters xml files
[16:27:24.807] file: ModuleData/RBM_native_parameters_tweaks.xml
[16:27:24.807] Loading xml file: $BASE/Modules/RBM/ModuleData/RBM_native_parameters_tweaks.xml.
[16:27:24.815] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:24.815] reading native_parameters xml files
[16:27:24.819] opening ..\..\Modules\Native/ModuleData/voice_definitions.xml
[16:27:24.853] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_aserai.xml.
[16:27:24.853] opening ..\..\Modules\Native/ModuleData/action_types.xml
[16:27:24.854] opening ..\..\Modules\Native/ModuleData/skins.xml
[16:27:24.908] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_battania.xml.
[16:27:24.922] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_empire.xml.
[16:27:24.948] Loading Module...
[16:27:24.948] Body mesh name fetched: body_male_a, for index: 0
[16:27:24.948] Body mesh name fetched: box_a, for index: 1
[16:27:24.948] Body mesh name fetched: body_male_a_sh, for index: 2
[16:27:24.949] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:27:24.949] reading animation_combat_parameters xml files
[16:27:24.949] file: ModuleData/combat_parameters.xml
[16:27:24.949] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml.
[16:27:25.002] reading animation_combat_parameters xml files
[16:27:25.002] file: ModuleData/combat_parameters.xml
[16:27:25.002] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml.
[16:27:25.002] reading combat parameters file![16:27:25.003] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:27:25.003] reading animation_combat_parameters xml files
[16:27:25.003] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:27:25.003] reading animation_combat_parameters xml files
[16:27:25.003] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:27:25.003] reading animation_combat_parameters xml files
[16:27:25.003] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:27:25.003] reading animation_combat_parameters xml files
[16:27:25.003] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:27:25.003] reading animation_combat_parameters xml files
[16:27:25.003] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:27:25.003] reading animation_combat_parameters xml files
[16:27:25.003] file: ModuleData/RBM_spear_combat_parameters.xml
[16:27:25.003] Loading xml file: $BASE/Modules/RBM/ModuleData/RBM_spear_combat_parameters.xml.
[16:27:25.003] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_khuzait.xml.
[16:27:25.005] Body mesh name fetched: body_female_a, for index: 0
[16:27:25.005] Body mesh name fetched: box_a, for index: 1
[16:27:25.005] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.007] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_sturgia.xml.
[16:27:25.009] reading animation_combat_parameters xml files
[16:27:25.009] file: ModuleData/RBM_spear_combat_parameters.xml
[16:27:25.009] Loading xml file: $BASE/Modules/RBM/ModuleData/RBM_spear_combat_parameters.xml.
[16:27:25.009] reading combat parameters file![16:27:25.010] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:27:25.010] reading animation_combat_parameters xml files
[16:27:25.011] opening ..\..\Modules\Native/ModuleData/action_sets.xml
[16:27:25.012] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_vlandia.xml.
[16:27:25.014] Body mesh name fetched: body_male_a_teen, for index: 0
[16:27:25.014] Body mesh name fetched: box_a, for index: 1
[16:27:25.014] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.015] Body mesh name fetched: body_female_a, for index: 0
[16:27:25.015] Body mesh name fetched: box_a, for index: 1
[16:27:25.015] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.016] Body mesh name fetched: body_male_a_kid, for index: 0
[16:27:25.016] Body mesh name fetched: box_a, for index: 1
[16:27:25.016] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.016] Loading xml file: $BASE/Modules/Native/Prefabs/Banner.xml.
[16:27:25.016] Body mesh name fetched: body_female_a_kid, for index: 0
[16:27:25.016] Body mesh name fetched: box_a, for index: 1
[16:27:25.016] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.017] Body mesh name fetched: body_male_a_kid, for index: 0
[16:27:25.017] Body mesh name fetched: box_a, for index: 1
[16:27:25.017] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.018] Body mesh name fetched: body_female_a_kid, for index: 0
[16:27:25.018] Body mesh name fetched: box_a, for index: 1
[16:27:25.018] Body mesh name fetched: body_female_a_sh, for index: 2
[16:27:25.018] Body mesh name fetched: body_female_a_kid3, for index: 0
[16:27:25.018] Body mesh name fetched: box_a, for index: 1
[16:27:25.018] Body mesh name fetched: body_male_a_sh, for index: 2
[16:27:25.020] Loading xml file: $BASE/Modules/Native/Prefabs/BlackPlanes.xml.
[16:27:25.023] Body mesh name fetched: body_female_a_kid4, for index: 0
[16:27:25.023] Body mesh name fetched: box_a, for index: 1
[16:27:25.023] Body mesh name fetched: body_male_a_sh, for index: 2
[16:27:25.023] Loading xml file: $BASE/Modules/Native/Prefabs/building_details.xml.
[16:27:25.029] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai.xml.
[16:27:25.039] opening ..\..\Modules\2924237116/ModuleData/action_sets.xml
[16:27:25.059] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l1.xml.
[16:27:25.416] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l2.xml.
[16:27:25.739] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l3.xml.
[16:27:26.060] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania.xml.
[16:27:26.094] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l1.xml.
[16:27:26.394] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l2.xml.
[16:27:26.694] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l3.xml.
[16:27:26.993] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire.xml.
[16:27:26.997] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l1.xml.
[16:27:27.305] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l2.xml.
[16:27:27.365] gpu_morph_mapping: 713449
[16:27:27.604] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l3.xml.
[16:27:27.934] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait.xml.
[16:27:27.938] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l1.xml.
[16:27:27.971] reading action files![16:27:28.244] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l2.xml.
[16:27:28.541] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l3.xml.
[16:27:28.856] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia.xml.
[16:27:28.859] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l1.xml.
[16:27:29.169] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l2.xml.
[16:27:29.477] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l3.xml.
[16:27:29.783] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia.xml.
[16:27:29.799] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l1.xml.
[16:27:30.068] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l2.xml.
[16:27:30.357] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l3.xml.
[16:27:30.713] Loading xml file: $BASE/Modules/Native/Prefabs/castle_wall_roof.xml.
[16:27:30.856] Loading xml file: $BASE/Modules/Native/Prefabs/editor_barriers.xml.
[16:27:30.860] Loading xml file: $BASE/Modules/Native/Prefabs/editor_contents.xml.
[16:27:30.863] Loading xml file: $BASE/Modules/Native/Prefabs/editor_helpers_&_tests.xml.
[16:27:30.943] Loading xml file: $BASE/Modules/Native/Prefabs/editor_occluders.xml.
[16:27:30.946] Loading xml file: $BASE/Modules/Native/Prefabs/editor_spawnpoints.xml.
[16:27:30.949] Loading xml file: $BASE/Modules/Native/Prefabs/flag_pole_big_cloth.xml.
[16:27:30.956] Loading xml file: $BASE/Modules/Native/Prefabs/lighting.xml.
[16:27:31.063] Loading xml file: $BASE/Modules/Native/Prefabs/map_icons.xml.
[16:27:31.066] Loading xml file: $BASE/Modules/Native/Prefabs/map_icon_parts.xml.
[16:27:31.074] Loading xml file: $BASE/Modules/Native/Prefabs/mp_models.xml.
[16:27:31.089] Loading xml file: $BASE/Modules/Native/Prefabs/natural_landscapes.xml.
[16:27:31.113] Loading xml file: $BASE/Modules/Native/Prefabs/natural_plants.xml.
[16:27:31.117] Loading xml file: $BASE/Modules/Native/Prefabs/natural_rocks.xml.
[16:27:31.120] Loading xml file: $BASE/Modules/Native/Prefabs/natural_trees.xml.
[16:27:31.123] Loading xml file: $BASE/Modules/Native/Prefabs/new_prefabs.xml.
[16:27:31.128] Loading xml file: $BASE/Modules/Native/Prefabs/outermeshes.xml.
[16:27:31.162] Loading xml file: $BASE/Modules/Native/Prefabs/props_agent_carry_items.xml.
[16:27:31.164] Loading xml file: $BASE/Modules/Native/Prefabs/props_archhitectural.xml.
[16:27:31.188] Loading xml file: $BASE/Modules/Native/Prefabs/props_foods_&_kitchen.xml.
[16:27:31.194] Loading xml file: $BASE/Modules/Native/Prefabs/props_furniture.xml.
[16:27:31.197] Loading xml file: $BASE/Modules/Native/Prefabs/props_merchandise.xml.
[16:27:31.201] Loading xml file: $BASE/Modules/Native/Prefabs/props_other.xml.
[16:27:31.205] Loading xml file: $BASE/Modules/Native/Prefabs/props_particles.xml.
[16:27:31.208] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege.xml.
[16:27:31.322] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballistas.xml.
[16:27:31.380] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballista_covers.xml.
[16:27:31.414] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_batteringrams.xml.
[16:27:31.467] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_design.xml.
[16:27:31.470] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_inner.xml.
[16:27:31.617] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_outer.xml.
[16:27:31.849] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_sally.xml.
[16:27:31.868] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ladders.xml.
[16:27:32.127] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mangonels.xml.
[16:27:32.510] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mapicons.xml.
[16:27:32.515] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_siegetowers.xml.
[16:27:32.603] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_trebuchets.xml.
[16:27:32.834] Loading xml file: $BASE/Modules/Native/Prefabs/props_testing.xml.
[16:27:32.841] Loading xml file: $BASE/Modules/Native/Prefabs/quest_props.xml.
[16:27:32.843] Loading xml file: $BASE/Modules/Native/Prefabs/scene_prop_prefabs.xml.
[16:27:32.859] Loading xml file: $BASE/Modules/Native/Prefabs/siege_barricades.xml.
[16:27:33.039] Loading xml file: $BASE/Modules/Native/Prefabs/sound_prefabs.xml.
[16:27:33.177] Loading xml file: $BASE/Modules/Native/Prefabs/spawners.xml.
[16:27:33.251] Loading xml file: $BASE/Modules/SandBox/Prefabs/cutscene_props.xml.
[16:27:33.264] Loading xml file: $BASE/Modules/SandBox/Prefabs/merchant_sets.xml.
[16:27:33.269] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_barriers.xml.
[16:27:33.382] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_helpers_&_tests.xml.
[16:27:33.398] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_paired_spawnpoints.xml.
[16:27:33.653] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_spawnpoints.xml.
[16:27:33.658] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_hideout_prefabs.xml.
[16:27:33.664] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_boardgames.xml.
[16:27:33.668] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_furniture.xml.
[16:27:34.498] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_merchandise.xml.
[16:27:34.581] Loading xml file: $BASE/Modules/StoryMode/Prefabs/storymode_prefabs.xml.
[16:27:34.584] Loading xml file: $BASE/Modules/RealisticWeather/Prefabs/realistic_weather.xml.
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.588] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.589] Unable to find particle system with name waterfall_splash
[16:27:34.598] Unable to find particle system with name outdoor_fire_sparks_large
[16:27:34.599] Unable to find particle system with name outdoor_fire_large
[16:27:34.599] Unable to find particle system with name outdoor_smoke_medium
[16:27:34.599] Unable to find particle system with name outdoor_fire_smoke_large
[16:27:34.599] Unable to find particle system with name outdoor_fire_medium
[16:27:34.599] Unable to find particle system with name falling_burning_woods
[16:27:34.599] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.599] Unable to find particle system with name prt_small_fire_sparks
[16:27:34.599] Unable to find particle system with name prt_torch_fire_sparks
[16:27:34.599] Unable to find particle system with name prt_small_outdoor_fire
[16:27:34.599] Unable to find particle system with name light_house_flame
[16:27:34.599] Unable to recover legacy particle system. No base effect guid or name found
[16:27:34.599] Unable to find particle system with name prt_small_smoke
[16:27:34.600] Unable to find particle system with name outdoor_fire_small
[16:27:34.600] Unable to find particle system with name psys_blaze_small_1
[16:27:34.600] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.600] Unable to find particle system with name outdoor_fire_large_line
[16:27:34.600] Unable to find particle system with name psys_blaze_small_1
[16:27:34.600] Unable to find particle system with name outdor_fire_sparks_large_line
[16:27:34.600] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.600] Unable to find particle system with name large_fire_smoke_line
[16:27:34.600] Unable to find particle system with name psys_blaze_small_1
[16:27:34.600] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.601] Unable to find particle system with name psys_blaze_small_1
[16:27:34.601] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.601] Unable to find particle system with name psys_blaze_small_1
[16:27:34.601] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.602] Unable to find particle system with name psys_torch_fire
[16:27:34.602] Unable to find particle system with name psys_torch_fire
[16:27:34.602] Unable to find particle system with name outdoor_fire_sparks_small
[16:27:34.602] Unable to find particle system with name outdoor_fire_sparks_small
[16:27:34.602] Unable to find particle system with name psys_torch_fire
[16:27:34.602] Unable to find particle system with name psys_smoke_flue_tall
[16:27:34.602] Unable to find particle system with name outdoor_fire_sparks_small
[16:27:34.602] Unable to recover legacy particle system. No base effect guid or name found
[16:27:34.602] Unable to recover legacy particle system. No base effect guid or name found
[16:27:34.602] Unable to find particle system with name prt_torch_fire_sparks
[16:27:34.602] Unable to find particle system with name active_volcano_smoke
[16:27:34.603] Unable to find particle system with name waterfall_splash_1
[16:27:34.603] Unable to find particle system with name active_volcano_smoke
[16:27:34.603] Unable to find particle system with name prt_small_outdoor_fire
[16:27:34.603] Unable to find particle system with name outdoor_fire_sparks_large
[16:27:34.603] Unable to find particle system with name outdoor_fire_large
[16:27:34.603] Unable to find particle system with name outdoor_fire_sparks_small
[16:27:34.603] Unable to find particle system with name outdoor_fire_smoke_large
[16:27:34.603] Unable to find particle system with name prt_small_fire_sparks
[16:27:34.603] Unable to find particle system with name prt_small_smoke
[16:27:34.603] Unable to find particle system with name prt_small_outdoor_fire
[16:27:34.604] Unable to find particle system with name prt_small_fire_sparks
[16:27:34.604] Unable to find particle system with name prt_small_smoke
[16:27:34.605] Unable to find particle system with name outdoor_fire_sparks_small
[16:27:34.605] Unable to find particle system with name psys_torch_fire
[16:27:34.605] Unable to find particle system with name outdoor_fire_sparks_small
[16:27:34.610] Unable to find particle system with name psys_blaze_small_1
[16:27:34.610] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.611] Unable to find particle system with name psys_blaze_small_1
[16:27:34.611] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:27:34.880] loading time: 30.178375[16:27:34.880]
Loading Time: 30.178 secs
[16:27:34.880]
Windows Free Memory: %52.795
[16:27:34.880] Mount and Blade II Bannerlord Memory Usage: 2.404 Gb
[16:27:34.880]
Finished All...
[16:27:35.598] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene.
[16:27:35.769] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml.
[16:27:35.787] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
[16:27:35.869] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
[16:27:35.873] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
[16:27:35.873] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
[16:27:35.875] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
[16:27:35.875] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
[16:27:35.876] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene.
[16:27:35.876] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml.
[16:27:35.898] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:27:35.907] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:27:35.947] AddGlobalLayer
[16:27:35.956] AddGlobalLayer
[16:27:35.986] AddGlobalLayer
[16:27:36.002] AddGlobalLayer
[16:27:36.009] AddGlobalLayer
[16:27:36.010] AddGlobalLayer
[16:27:36.017] AddGlobalLayer
[16:27:36.254] Resolving: RTSCamera.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.255] Resolving: RTSCamera.XmlSerializers
[16:27:36.284] Resolving: RTSCamera.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.285] Resolving: RTSCamera.XmlSerializers
[16:27:36.327] Resolving: RTSCamera.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.327] Resolving: RTSCamera.XmlSerializers
[16:27:36.343] Resolving: RTSCamera.CommandSystem.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.344] Resolving: RTSCamera.CommandSystem.XmlSerializers
[16:27:36.356] Resolving: RTSCamera.CommandSystem.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.357] Resolving: RTSCamera.CommandSystem.XmlSerializers
[16:27:36.461] Resolving: BattleMiniMap.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.462] Resolving: BattleMiniMap.XmlSerializers
[16:27:36.475] Resolving: BattleMiniMap.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:27:36.476] Resolving: BattleMiniMap.XmlSerializers
[16:27:36.589] Force VSync State is now DEACTIVATED
[16:27:36.590] CleanAndPushScreen
[16:27:36.590] DeactivateAndFinalizeAllScreens
[16:27:36.590] OnScreenListChanged
[16:27:36.627] OnScreenListChanged
[16:27:36.628] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleInitialize
[16:27:36.633] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleActivate
[16:27:36.633] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleResume
[16:27:52.918] Force VSync State is now DEACTIVATED
[16:27:52.918] CleanAndPushScreen
[16:27:52.918] DeactivateAndFinalizeAllScreens
[16:27:52.918] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandlePause
[16:27:52.918] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleDeactivate
[16:27:52.918] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleFinalize
[16:27:52.922] OnScreenListChanged
[16:27:52.959] OnScreenListChanged
[16:27:52.959] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleInitialize
[16:27:52.996] MusicManager Initialize completed.
[16:27:53.010] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate
[16:27:53.011] Loading xml file: $BASE/Modules/Native/SceneObj/main_menu_a/scene.xscene.
[16:27:53.024] Loading xml file: $BASE/Modules/Native/SceneObj/main_menu_a/atmosphere.xml.
[16:27:53.079] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume
[16:40:47.969] PushScreen
[16:40:47.969] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause
[16:40:47.970] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate
[16:40:47.970] Scene_view::clear_all(main_menu_a)
[16:40:47.975] OnScreenListChanged
[16:40:47.975] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleInitialize
[16:40:48.062] Force VSync State is now ACTIVE
[16:40:48.062] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleActivate
[16:40:48.062] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleResume
[16:40:48.070] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:40:48.070] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:40:48.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:40:48.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:40:58.511] LoadContext::Load And Create Header took 138 ms.
[16:40:58.615] LoadContext::Create Objects took 104 ms.
[16:40:58.615] LoadContext::Load Headers took 242 ms.
[16:40:58.727] LoadContext::Load Strings took 2 ms.
[16:40:58.785] LoadContext::Resolve Objects took 1 ms.
[16:40:59.806] LoadContext::Load Object Datas took 966 ms.
[16:41:00.861] LoadContext::Load Container Datas took 1053 ms.
[16:41:01.008] Force VSync State is now DEACTIVATED
[16:41:01.008] CleanAndPushScreen
[16:41:01.008] DeactivateAndFinalizeAllScreens
[16:41:01.008] SandBox.GauntletUI.GauntletSaveLoadScreen::HandlePause
[16:41:01.008] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause
[16:41:01.008] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleDeactivate
[16:41:01.008] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate
[16:41:01.008] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleFinalize
[16:41:01.015] Force VSync State is now DEACTIVATED
[16:41:01.015] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleFinalize
[16:41:01.016] OnScreenListChanged
[16:41:01.080] OnScreenListChanged
[16:41:01.080] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleInitialize
[16:41:01.080] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleActivate
[16:41:01.080] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleResume
[16:41:01.146] Scene_view::clear_all(inventory_character_scene)
[16:41:01.165] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:41:01.165] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:41:01.166] opening ..\..\Modules\Native/ModuleData/movement_sets.xml
[16:41:01.174] opening ..\..\Modules\Native/ModuleData/full_movement_sets.xml
[16:41:01.187] opening ..\..\Modules\Native/ModuleData/bone_body_types.xml
[16:41:01.190] opening ..\..\Modules\Native/ModuleData/monster_usage_sets.xml
[16:41:01.201] opening ..\..\Modules\Native/ModuleData/item_usage_sets.xml
[16:41:01.211] opening ..\..\Modules\RBM/ModuleData/RBMCombat_axe_grip.xml
[16:41:01.222] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:41:01.222] reading item_holster xml files
[16:41:01.222] file: ModuleData/item_holsters.xml
[16:41:01.222] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml.
[16:41:01.225] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:41:01.225] reading item_holster xml files
[16:41:01.225] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:41:01.225] reading item_holster xml files
[16:41:01.225] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:41:01.225] reading item_holster xml files
[16:41:01.226] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:41:01.226] reading item_holster xml files
[16:41:01.226] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:41:01.226] reading item_holster xml files
[16:41:01.226] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:41:01.226] reading item_holster xml files
[16:41:01.226] file: ModuleData/RBM_bow_shields.xml
[16:41:01.226] Loading xml file: $BASE/Modules/RBM/ModuleData/RBM_bow_shields.xml.
[16:41:01.229] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] file: ModuleData/item_holsters.xml
[16:41:01.229] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml.
[16:41:01.229] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] Loading xml file: $BASE/Modules/2924237116/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] Loading xml file: $BASE/Modules/CharacterReload/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] Loading xml file: $BASE/Modules/FamilyControl/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] Loading xml file: $BASE/Modules/RBM/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.229] file: ModuleData/RBM_bow_shields.xml
[16:41:01.229] Loading xml file: $BASE/Modules/RBM/ModuleData/RBM_bow_shields.xml.
[16:41:01.229] Loading xml file: $BASE/Modules/RealisticWeather/ModuleData/project.mbproj.
[16:41:01.229] reading item_holster xml files
[16:41:01.248] Initializing saved game begin...
[16:41:02.147] rglEngine_interface::set_resize_event: 3840-2160
[16:41:02.455] LoadContext::Callbacks took 1197 ms.
[16:41:02.762] LoadContext::AfterCallbacks took 238 ms.
[16:41:02.898] opening ..\..\Modules\Native/ModuleData/managed_core_parameters.xml
[16:41:02.903] loading managed_core_parameters.xml
[16:41:02.904] opening ..\..\Modules\Native/ModuleData/managed_campaign_parameters.xml
[16:41:02.996] Initializing saved game end...
[16:41:02.998] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:41:02.999] opening ../../XmlSchemas/GameText.xsd
[16:41:03.001] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:41:03.001] opening ../../XmlSchemas/GameText.xsd
[16:41:03.005] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:41:03.006] opening ../../XmlSchemas/GameText.xsd
[16:41:03.017] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:41:03.017] opening ../../XmlSchemas/GameText.xsd
[16:41:03.020] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:41:03.027] opening ../../XmlSchemas/GameText.xsd
[16:41:03.037] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:41:03.043] opening ../../XmlSchemas/GameText.xsd
[16:41:03.047] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:41:03.053] opening ../../XmlSchemas/GameText.xsd
[16:41:03.058] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:41:03.066] opening ../../XmlSchemas/GameText.xsd
[16:41:03.071] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:41:03.078] opening ../../XmlSchemas/GameText.xsd
[16:41:03.088] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:41:03.094] opening ../../XmlSchemas/GameText.xsd
[16:41:03.105] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:41:03.110] opening ../../XmlSchemas/GameText.xsd
[16:41:03.118] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:41:03.124] opening ../../XmlSchemas/GameText.xsd
[16:41:03.132] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:41:03.137] opening ../../XmlSchemas/GameText.xsd
[16:41:03.147] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:41:03.147] opening ../../XmlSchemas/GameText.xsd
[16:41:03.156] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:41:03.156] opening ../../XmlSchemas/GameText.xsd
[16:41:03.163] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:41:03.163] opening ../../XmlSchemas/GameText.xsd
[16:41:03.171] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:41:03.171] opening ../../XmlSchemas/GameText.xsd
[16:41:03.180] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:41:03.185] opening ../../XmlSchemas/GameText.xsd
[16:41:03.193] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:41:03.193] opening ../../XmlSchemas/GameText.xsd
[16:41:03.201] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:41:03.201] opening ../../XmlSchemas/GameText.xsd
[16:41:03.206] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:41:03.207] opening ../../XmlSchemas/GameText.xsd
[16:41:03.217] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:41:03.217] opening ../../XmlSchemas/GameText.xsd
[16:41:03.225] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:41:03.231] opening ../../XmlSchemas/GameText.xsd
[16:41:03.237] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:41:03.237] opening ../../XmlSchemas/GameText.xsd
[16:41:03.246] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:41:03.246] opening ../../XmlSchemas/GameText.xsd
[16:41:03.255] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:41:03.255] opening ../../XmlSchemas/GameText.xsd
[16:41:03.261] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:41:03.261] opening ../../XmlSchemas/GameText.xsd
[16:41:03.385] opening ..\..\Modules\SandBox/ModuleData/conversation_animations.xml
[16:41:03.471] opening ..\..\Modules\SandBox/ModuleData/sp_battle_scenes.xml
[16:41:03.477] loading sp_battles.xml
[16:41:03.479] opening ..\..\Modules\SandBox/ModuleData/conversation_scenes.xml
[16:41:03.483] loading conversation_scenes.xml
[16:41:03.483] opening ..\..\Modules\SandBox/ModuleData/meeting_scenes.xml
[16:41:03.487] loading meeting_scenes.xml
[16:41:03.548] Resolving: ImprovedGarrisons.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:41:03.549] Resolving: ImprovedGarrisons.XmlSerializers
[16:41:03.575] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:41:03.575] opening ../../XmlSchemas/GameText.xsd
[16:41:03.577] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:41:03.577] opening ../../XmlSchemas/GameText.xsd
[16:41:03.581] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:41:03.582] opening ../../XmlSchemas/GameText.xsd
[16:41:03.591] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:41:03.591] opening ../../XmlSchemas/GameText.xsd
[16:41:03.595] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:41:03.595] opening ../../XmlSchemas/GameText.xsd
[16:41:03.599] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:41:03.599] opening ../../XmlSchemas/GameText.xsd
[16:41:03.607] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:41:03.607] opening ../../XmlSchemas/GameText.xsd
[16:41:03.611] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:41:03.611] opening ../../XmlSchemas/GameText.xsd
[16:41:03.619] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:41:03.619] opening ../../XmlSchemas/GameText.xsd
[16:41:03.630] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:41:03.630] opening ../../XmlSchemas/GameText.xsd
[16:41:03.641] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:41:03.641] opening ../../XmlSchemas/GameText.xsd
[16:41:03.647] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:41:03.647] opening ../../XmlSchemas/GameText.xsd
[16:41:03.659] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:41:03.659] opening ../../XmlSchemas/GameText.xsd
[16:41:03.667] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:41:03.667] opening ../../XmlSchemas/GameText.xsd
[16:41:03.673] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:41:03.673] opening ../../XmlSchemas/GameText.xsd
[16:41:03.684] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:41:03.684] opening ../../XmlSchemas/GameText.xsd
[16:41:03.691] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:41:03.691] opening ../../XmlSchemas/GameText.xsd
[16:41:03.698] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:41:03.698] opening ../../XmlSchemas/GameText.xsd
[16:41:03.707] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:41:03.707] opening ../../XmlSchemas/GameText.xsd
[16:41:03.713] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:41:03.713] opening ../../XmlSchemas/GameText.xsd
[16:41:03.723] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:41:03.723] opening ../../XmlSchemas/GameText.xsd
[16:41:03.732] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:41:03.732] opening ../../XmlSchemas/GameText.xsd
[16:41:03.738] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:41:03.738] opening ../../XmlSchemas/GameText.xsd
[16:41:03.747] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:41:03.747] opening ../../XmlSchemas/GameText.xsd
[16:41:03.758] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:41:03.758] opening ../../XmlSchemas/GameText.xsd
[16:41:03.763] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:41:03.763] opening ../../XmlSchemas/GameText.xsd
[16:41:03.773] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:41:03.773] opening ../../XmlSchemas/GameText.xsd
[16:41:03.888] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:41:03.888] opening ../../XmlSchemas/GameText.xsd
[16:41:03.890] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:41:03.890] opening ../../XmlSchemas/GameText.xsd
[16:41:03.893] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:41:03.893] opening ../../XmlSchemas/GameText.xsd
[16:41:03.903] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:41:03.903] opening ../../XmlSchemas/GameText.xsd
[16:41:03.908] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:41:03.908] opening ../../XmlSchemas/GameText.xsd
[16:41:03.913] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:41:03.913] opening ../../XmlSchemas/GameText.xsd
[16:41:03.917] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:41:03.917] opening ../../XmlSchemas/GameText.xsd
[16:41:03.923] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:41:03.923] opening ../../XmlSchemas/GameText.xsd
[16:41:03.931] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:41:03.932] opening ../../XmlSchemas/GameText.xsd
[16:41:03.939] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:41:03.939] opening ../../XmlSchemas/GameText.xsd
[16:41:03.947] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:41:03.947] opening ../../XmlSchemas/GameText.xsd
[16:41:03.956] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:41:03.956] opening ../../XmlSchemas/GameText.xsd
[16:41:03.966] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:41:03.966] opening ../../XmlSchemas/GameText.xsd
[16:41:03.973] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:41:03.973] opening ../../XmlSchemas/GameText.xsd
[16:41:03.981] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:41:03.981] opening ../../XmlSchemas/GameText.xsd
[16:41:03.987] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:41:03.988] opening ../../XmlSchemas/GameText.xsd
[16:41:03.996] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:41:03.996] opening ../../XmlSchemas/GameText.xsd
[16:41:04.006] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:41:04.006] opening ../../XmlSchemas/GameText.xsd
[16:41:04.011] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:41:04.011] opening ../../XmlSchemas/GameText.xsd
[16:41:04.020] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:41:04.020] opening ../../XmlSchemas/GameText.xsd
[16:41:04.030] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:41:04.030] opening ../../XmlSchemas/GameText.xsd
[16:41:04.036] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:41:04.036] opening ../../XmlSchemas/GameText.xsd
[16:41:04.044] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:41:04.044] opening ../../XmlSchemas/GameText.xsd
[16:41:04.054] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:41:04.054] opening ../../XmlSchemas/GameText.xsd
[16:41:04.060] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:41:04.060] opening ../../XmlSchemas/GameText.xsd
[16:41:04.067] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:41:04.067] opening ../../XmlSchemas/GameText.xsd
[16:41:04.077] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:41:04.077] opening ../../XmlSchemas/GameText.xsd
[16:41:04.239] Resolving: EquipBestItem.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:41:04.240] Resolving: EquipBestItem.XmlSerializers
[16:41:04.252] Resolving: mscorlib.XmlSerializers, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
[16:41:04.268] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:41:04.268] opening ../../XmlSchemas/GameText.xsd
[16:41:04.271] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:41:04.271] opening ../../XmlSchemas/GameText.xsd
[16:41:04.273] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:41:04.273] opening ../../XmlSchemas/GameText.xsd
[16:41:04.283] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:41:04.283] opening ../../XmlSchemas/GameText.xsd
[16:41:04.289] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:41:04.289] opening ../../XmlSchemas/GameText.xsd
[16:41:04.293] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:41:04.293] opening ../../XmlSchemas/GameText.xsd
[16:41:04.299] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:41:04.299] opening ../../XmlSchemas/GameText.xsd
[16:41:04.304] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:41:04.304] opening ../../XmlSchemas/GameText.xsd
[16:41:04.311] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:41:04.311] opening ../../XmlSchemas/GameText.xsd
[16:41:04.322] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:41:04.323] opening ../../XmlSchemas/GameText.xsd
[16:41:04.329] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:41:04.329] opening ../../XmlSchemas/GameText.xsd
[16:41:04.337] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:41:04.337] opening ../../XmlSchemas/GameText.xsd
[16:41:04.347] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:41:04.348] opening ../../XmlSchemas/GameText.xsd
[16:41:04.354] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:41:04.354] opening ../../XmlSchemas/GameText.xsd
[16:41:04.362] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:41:04.362] opening ../../XmlSchemas/GameText.xsd
[16:41:04.372] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:41:04.372] opening ../../XmlSchemas/GameText.xsd
[16:41:04.378] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:41:04.378] opening ../../XmlSchemas/GameText.xsd
[16:41:04.387] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:41:04.387] opening ../../XmlSchemas/GameText.xsd
[16:41:04.396] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:41:04.396] opening ../../XmlSchemas/GameText.xsd
[16:41:04.401] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:41:04.403] opening ../../XmlSchemas/GameText.xsd
[16:41:04.411] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:41:04.411] opening ../../XmlSchemas/GameText.xsd
[16:41:04.417] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:41:04.417] opening ../../XmlSchemas/GameText.xsd
[16:41:04.426] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:41:04.426] opening ../../XmlSchemas/GameText.xsd
[16:41:04.436] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:41:04.436] opening ../../XmlSchemas/GameText.xsd
[16:41:04.444] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:41:04.444] opening ../../XmlSchemas/GameText.xsd
[16:41:04.453] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:41:04.453] opening ../../XmlSchemas/GameText.xsd
[16:41:04.462] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:41:04.462] opening ../../XmlSchemas/GameText.xsd
[16:41:05.270] opening ..\..\Modules\Native/ModuleData/siegeengines.xml
[16:41:05.275] opening ../../XmlSchemas/SiegeEngines.xsd
[16:41:05.279] opening ..\..\Modules\RBM/ModuleData/RBMCombat_siege_engines.xml
[16:41:05.283] opening ../../XmlSchemas/SiegeEngines.xsd
[16:41:05.291] opening ..\..\Modules\Native/ModuleData/monsters.xml
[16:41:05.295] opening ../../XmlSchemas/Monsters.xsd
[16:41:05.300] opening ..\..\Modules\PerfectFireArrows/ModuleData/monsters.xml
[16:41:05.305] opening ../../XmlSchemas/Monsters.xsd
[16:41:05.323] opening ..\..\Modules\Native/ModuleData/skeleton_scales.xml
[16:41:05.326] opening ../../XmlSchemas/SkeletonScales.xsd
[16:41:05.331] opening ..\..\Modules\Native/ModuleData/item_modifiers.xml
[16:41:05.336] opening ../../XmlSchemas/ItemModifiers.xsd
[16:41:05.341] opening ..\..\Modules\ServeAsSoldier/ModuleData/sas_item_modifiers.xml
[16:41:05.345] opening ../../XmlSchemas/ItemModifiers.xsd
[16:41:05.345] opening ..\..\Modules\RBM/ModuleData/RBMCombat_item_modifiers.xml
[16:41:05.350] opening ../../XmlSchemas/ItemModifiers.xsd
[16:41:05.353] opening ..\..\Modules\Native/ModuleData/item_modifiers_groups.xml
[16:41:05.356] opening ../../XmlSchemas/ItemModifierGroups.xsd
[16:41:05.361] opening ..\..\Modules\Native/ModuleData/crafting_pieces.xml
[16:41:05.371] opening ../../XmlSchemas/CraftingPieces.xsd
[16:41:05.389] opening ..\..\Modules\RBM/ModuleData/RBMCombat_couched_lances.xml
[16:41:05.392] opening ../../XmlSchemas/CraftingPieces.xsd
[16:41:05.405] opening ..\..\Modules\RBM/ModuleData/RBMCombat_sword_pieces.xml
[16:41:05.411] opening ../../XmlSchemas/CraftingPieces.xsd
[16:41:05.428] opening ..\..\Modules\RBM/ModuleData/RBMCombat_sword_blades.xml
[16:41:05.433] opening ../../XmlSchemas/CraftingPieces.xsd
[16:41:05.453] opening ..\..\Modules\RBM/ModuleData/RBMCombat_mace_pieces.xml
[16:41:05.458] opening ../../XmlSchemas/CraftingPieces.xsd
[16:41:05.479] opening ..\..\Modules\RBM/ModuleData/RBMCombat_axe_pieces.xml
[16:41:05.485] opening ../../XmlSchemas/CraftingPieces.xsd
[16:41:05.513] opening ..\..\Modules\Native/ModuleData/weapon_descriptions.xml
[16:41:05.519] opening ../../XmlSchemas/WeaponDescriptions.xsd
[16:41:05.531] opening ..\..\Modules\RBM/ModuleData/RBMCombat_weapon_descriptions.xml
[16:41:05.537] opening ../../XmlSchemas/WeaponDescriptions.xsd
[16:41:05.555] opening ..\..\Modules\Native/ModuleData/crafting_templates.xml
[16:41:05.560] opening ../../XmlSchemas/CraftingTemplates.xsd
[16:41:05.572] opening ..\..\Modules\RBM/ModuleData/RBMCombat_no_bastard_axes.xml
[16:41:05.576] opening ../../XmlSchemas/CraftingTemplates.xsd
[16:41:05.586] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_bodyproperties.xml
[16:41:05.590] opening ../../XmlSchemas/BodyProperties.xsd
[16:41:05.594] opening ..\..\Modules\SandBox/ModuleData/sandbox_bodyproperties.xml
[16:41:05.598] opening ../../XmlSchemas/BodyProperties.xsd
[16:41:05.598] opening ..\..\Modules\RandomBodies/ModuleData/sandboxcore_bodyproperties.xml
[16:41:05.603] opening ../../XmlSchemas/BodyProperties.xsd
[16:41:05.607] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_skill_sets.xml
[16:41:05.611] opening ../../XmlSchemas/SkillSets.xsd
[16:41:05.615] opening ..\..\Modules\SandBox/ModuleData/sandbox_skill_sets.xml
[16:41:05.619] opening ../../XmlSchemas/SkillSets.xsd
[16:41:05.622] opening ..\..\Modules\SandBoxCore/ModuleData/items/arm_armors.xml
[16:41:05.626] opening ../../XmlSchemas/Items.xsd
[16:41:05.632] opening ..\..\Modules\SandBoxCore/ModuleData/items/banners.xml
[16:41:05.637] opening ../../XmlSchemas/Items.xsd
[16:41:05.640] opening ..\..\Modules\SandBoxCore/ModuleData/items/body_armors.xml
[16:41:05.646] opening ../../XmlSchemas/Items.xsd
[16:41:05.657] opening ..\..\Modules\SandBoxCore/ModuleData/items/head_armors.xml
[16:41:05.664] opening ../../XmlSchemas/Items.xsd
[16:41:05.671] opening ..\..\Modules\SandBoxCore/ModuleData/items/horses_and_others.xml
[16:41:05.677] opening ../../XmlSchemas/Items.xsd
[16:41:05.689] opening ..\..\Modules\SandBoxCore/ModuleData/items/leg_armors.xml
[16:41:05.693] opening ../../XmlSchemas/Items.xsd
[16:41:05.702] opening ..\..\Modules\SandBoxCore/ModuleData/items/shields.xml
[16:41:05.708] opening ../../XmlSchemas/Items.xsd
[16:41:05.717] opening ..\..\Modules\SandBoxCore/ModuleData/items/shoulder_armors.xml
[16:41:05.722] opening ../../XmlSchemas/Items.xsd
[16:41:05.734] opening ..\..\Modules\SandBoxCore/ModuleData/items/tournament_weapons.xml
[16:41:05.739] opening ../../XmlSchemas/Items.xsd
[16:41:05.749] opening ..\..\Modules\SandBoxCore/ModuleData/items/weapons.xml
[16:41:05.757] opening ../../XmlSchemas/Items.xsd
[16:41:05.778] opening ..\..\Modules\LT_Education/ModuleData/book_items.xml
[16:41:05.783] opening ../../XmlSchemas/Items.xsd
[16:41:05.797] opening ..\..\Modules\RaiseYourBanner/ModuleData/banner.xml
[16:41:05.801] opening ../../XmlSchemas/Items.xsd
[16:41:05.818] opening ..\..\Modules\RaiseYourTorch/ModuleData/torch.xml
[16:41:05.823] opening ../../XmlSchemas/Items.xsd
[16:41:05.838] opening ..\..\Modules\RBM/ModuleData/RBMCombat_ranged.xml
[16:41:05.842] opening ../../XmlSchemas/Items.xsd
[16:41:05.868] opening ..\..\Modules\RBM/ModuleData/RBMCombat_siege_ranged.xml
[16:41:05.871] opening ../../XmlSchemas/Items.xsd
[16:41:05.888] opening ..\..\Modules\RBM/ModuleData/RBMCombat_arrow_visuals.xml
[16:41:05.893] opening ../../XmlSchemas/Items.xsd
[16:41:05.929] opening ..\..\Modules\RBM/ModuleData/RBMCombat_body_armors.xml
[16:41:05.935] opening ../../XmlSchemas/Items.xsd
[16:41:05.999] opening ..\..\Modules\RBM/ModuleData/RBMCombat_shoulder_armors.xml
[16:41:06.004] opening ../../XmlSchemas/Items.xsd
[16:41:06.035] opening ..\..\Modules\RBM/ModuleData/RBMCombat_arm_armors.xml
[16:41:06.039] opening ../../XmlSchemas/Items.xsd
[16:41:06.063] opening ..\..\Modules\RBM/ModuleData/RBMCombat_leg_armors.xml
[16:41:06.067] opening ../../XmlSchemas/Items.xsd
[16:41:06.090] opening ..\..\Modules\RBM/ModuleData/RBMCombat_head_armors.xml
[16:41:06.095] opening ../../XmlSchemas/Items.xsd
[16:41:06.161] opening ..\..\Modules\RBM/ModuleData/RBMCombat_horse_armors.xml
[16:41:06.166] opening ../../XmlSchemas/Items.xsd
[16:41:06.188] opening ..\..\Modules\RBM/ModuleData/RBMCombat_horses.xml
[16:41:06.194] opening ../../XmlSchemas/Items.xsd
[16:41:06.224] opening ..\..\Modules\RBM/ModuleData/RBMCombat_shields.xml
[16:41:06.230] opening ../../XmlSchemas/Items.xsd
[16:41:06.280] opening ..\..\Modules\RBM/ModuleData/RBMCombat_lances.xml
[16:41:06.285] opening ../../XmlSchemas/Items.xsd
[16:41:06.305] opening ..\..\Modules\RBM/ModuleData/RBMCombat_gladius.xml
[16:41:06.310] opening ../../XmlSchemas/Items.xsd
[16:41:06.331] opening ..\..\Modules\HelmetHairContinuedPlusRBM/ModuleData/head_armors_HHC_RBM.xml
[16:41:06.337] opening ../../XmlSchemas/Items.xsd
[16:41:06.554] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_equipment_sets.xml
[16:41:06.564] opening ../../XmlSchemas/EquipmentRosters.xsd
[16:41:06.581] opening ..\..\Modules\SandBox/ModuleData/education_equipment_templates.xml
[16:41:06.587] opening ../../XmlSchemas/EquipmentRosters.xsd
[16:41:06.603] opening ..\..\Modules\SandBox/ModuleData/sandbox_equipment_sets.xml
[16:41:06.620] opening ../../XmlSchemas/EquipmentRosters.xsd
[16:41:06.666] opening ..\..\Modules\SandBox/ModuleData/partyTemplates.xml
[16:41:06.670] opening ../../XmlSchemas/partyTemplates.xsd
[16:41:06.747] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/scene.xscene.
[16:41:06.781] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/atmosphere.xml.
[16:41:06.849] opening ..\..\Modules\SandBoxCore/ModuleData/spcultures.xml
[16:41:06.856] opening ../../XmlSchemas/SPCultures.xsd
[16:41:07.110] opening ..\..\Modules\SandBox/ModuleData/concept_strings.xml
[16:41:07.116] opening ../../XmlSchemas/Concepts.xsd
[16:41:07.123] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharactertemplates.xml
[16:41:07.130] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.138] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharacters.xml
[16:41:07.158] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.254] opening ..\..\Modules\SandBoxCore/ModuleData/obsolete_characters.xml
[16:41:07.260] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.302] opening ..\..\Modules\SandBox/ModuleData/obsolete_characters.xml
[16:41:07.307] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.336] opening ..\..\Modules\SandBox/ModuleData/lords.xml
[16:41:07.346] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.406] opening ..\..\Modules\SandBox/ModuleData/bandits.xml
[16:41:07.411] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.460] opening ..\..\Modules\SandBox/ModuleData/education_character_templates.xml
[16:41:07.465] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.519] opening ..\..\Modules\SandBox/ModuleData/caravans.xml
[16:41:07.524] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.573] opening ..\..\Modules\SandBox/ModuleData/spspecialcharacters.xml
[16:41:07.583] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.644] opening ..\..\Modules\SandBox/ModuleData/spgenericcharacters.xml
[16:41:07.650] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.753] opening ..\..\Modules\LT_Education/ModuleData/characters.xml
[16:41:07.759] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.822] opening ..\..\Modules\MyLittleWarband/ModuleData/troops.xml
[16:41:07.828] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.889] opening ..\..\Modules\UsefulCompanions/ModuleData/ucspecialcharacters.xml
[16:41:07.894] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:07.954] opening ..\..\Modules\2875710877/ModuleData/spnpcFourb.xml
[16:41:07.961] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:08.027] opening ..\..\Modules\RBM/ModuleData/RBMCombat_unit_overhaul.xml
[16:41:08.041] opening ../../XmlSchemas/NPCCharacters.xsd
[16:41:08.285] opening ..\..\Modules\SandBox/ModuleData/spworkshops.xml
[16:41:08.290] opening ../../XmlSchemas/WorkshopTypes.xsd
[16:41:08.301] opening ..\..\Modules\2880604887/ModuleData/SmithyWSTweak.xml
[16:41:08.306] opening ../../XmlSchemas/WorkshopTypes.xsd
[16:41:08.311] opening ..\..\Modules\SandBox/ModuleData/location_complex_templates.xml
[16:41:08.316] opening ../../XmlSchemas/LocationComplexTemplates.xsd
[16:41:08.322] opening ..\..\Modules\SandBox/ModuleData/settlements.xml
[16:41:08.333] opening ../../XmlSchemas/Settlements.xsd
[16:41:08.382] Initializing NetworkMain
[16:41:08.389] NetworkMain Initialized
[16:41:08.791] opening ..\..\Modules\SandBox/ModuleData/settlement_track_instruments.xml
[16:41:08.796] opening ../../XmlSchemas/MusicInstruments.xsd
[16:41:08.803] opening ..\..\Modules\SandBox/ModuleData/settlement_tracks.xml
[16:41:08.806] opening ../../XmlSchemas/MusicTracks.xsd
[16:41:08.826] AddGlobalLayer
[16:41:09.195] gpu_morph_mapping: 732927
[16:41:09.213] rglEngine_interface::set_resize_event: 3840-2160
[16:41:09.231] OnGameWindowFocusChange: False
[16:41:09.231] TopScreen: GameLoadingScreen
[16:41:09.255] Creating map scene
[16:41:09.255] reading map scene
[16:41:09.255] Loading xml file: $BASE/Modules/SandBox/SceneObj/Main_map/scene.xscene.
[16:41:10.711] rglEngine_interface::set_resize_event: 3840-2160
[16:41:11.465] Loading xml file: $BASE/Modules/SandBox/SceneObj/Main_map/atmosphere.xml.
[16:41:12.480] NAV_MESH: load finished, first load for scene: 1
[16:41:12.845] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:41:12.863] SettlementsDistanceCacheFilePath: ../../Modules/SandBox/ModuleData/settlements_distance_cache.bin
[16:41:12.934] SettlementsDistanceCacheFilePath: ../../Modules/SandBox/ModuleData/settlements_distance_cache.bin
[16:41:13.000] opening ..\..\Modules\Native/ModuleData/worldmap_color_grades.xml
[16:41:13.008] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml.
[16:41:13.718] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml.
[16:41:13.735] Ticking map scene for first initialization
[16:41:13.861] OnGameWindowFocusChange: True
[16:41:13.861] TopScreen: GameLoadingScreen
[16:41:14.708] CleanScreens
[16:41:14.708] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandlePause
[16:41:14.708] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleDeactivate
[16:41:14.708] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleFinalize
[16:41:14.708] OnScreenListChanged
[16:41:14.842] Force VSync State is now DEACTIVATED
[16:41:14.842] CleanAndPushScreen
[16:41:14.842] DeactivateAndFinalizeAllScreens
[16:41:14.842] OnScreenListChanged
[16:41:14.903] OnScreenListChanged
[16:41:14.903] SandBox.View.Map.MapScreen::HandleInitialize
[16:41:15.423] AddGlobalLayer
[16:41:15.428] SandBox.View.Map.MapScreen::HandleActivate
[16:41:15.438] SandBox.View.Map.MapScreen::HandleResume
[16:41:15.686] opening ../../Modules/Bannerlord.FemaleTroopsSimplified/ModuleData/common_troop_renames.xml
[16:41:16.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.404] Bake Terrain
[16:41:16.522] Bake Terrain
[16:41:16.555] Bake Terrain
[16:41:16.572] Bake Terrain
[16:41:16.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:16.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:21.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:21.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:21.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:22.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:22.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:22.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:22.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:22.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:23.881] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:41:23.881] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:41:23.881] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:41:24.443] [DEBUG] 俄瓦戈斯 is besieging 革耳塞戈斯堡 of 斯特吉亚
[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:25.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.517] Force VSync State is now ACTIVE
[16:41:27.517] PushScreen
[16:41:27.517] SandBox.View.Map.MapScreen::HandlePause
[16:41:27.517] SandBox.View.Map.MapScreen::HandleDeactivate
[16:41:27.518] OnScreenListChanged
[16:41:27.518] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[16:41:27.518] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[16:41:27.518] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:27.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:28.707] Force VSync State is now DEACTIVATED
[16:41:28.707] PopScreen
[16:41:28.707] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[16:41:28.707] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[16:41:28.707] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[16:41:28.707] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[16:41:28.707] OnScreenListChanged
[16:41:28.707] SandBox.View.Map.MapScreen::HandleActivate
[16:41:28.707] SandBox.View.Map.MapScreen::HandleResume
[16:41:29.366] Force VSync State is now ACTIVE
[16:41:29.366] PushScreen
[16:41:29.366] SandBox.View.Map.MapScreen::HandlePause
[16:41:29.366] SandBox.View.Map.MapScreen::HandleDeactivate
[16:41:29.366] OnScreenListChanged
[16:41:29.366] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:41:29.614] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:41:29.614] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:41:29.780] Render Requested: lendman_helmet_over_mail
[16:41:29.786] Render Requested: a_aserai_scale_b_shoulder_e
[16:41:29.786] Render Requested: rough_fur_over_chain
[16:41:29.786] Render Requested: reinforced_padded_mitten
[16:41:29.787] Render Requested: mail_chausses
[16:41:29.787] Render Requested: t2_empire_horse
[16:41:29.787] Render Requested: battania_horse_harness
[16:41:29.787] Render Requested: mountain_hunting_bow
[16:41:29.787] Render Requested: barbed_arrows
[16:41:29.787] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:41:29.791] Render Requested: stronger_reinforced_kite_shield
[16:41:29.791] Render Requested: ryb32
[16:41:29.792] Render Requested: banded_leather_over_mail
[16:41:29.792] Render Requested: banded_leather_over_mail
[16:41:29.792] Render Requested: banded_leather_over_mail
[16:41:29.792] Render Requested: battania_woodland_chainmail
[16:41:29.792] Render Requested: northern_warlord_helmet
[16:41:29.792] Render Requested: decorated_nordic_hauberk
[16:41:29.792] Render Requested: banded_leather_over_mail
[16:41:29.792] Render Requested: northern_warlord_helmet
[16:41:29.792] Render Requested: banded_leather_over_mail
[16:41:29.792] Render Requested: rough_fur_over_chain
[16:41:29.792] Render Requested: lendman_helmet_over_mail
[16:41:29.792] Render Requested: decorated_nordic_hauberk
[16:41:29.792] Render Requested: mail_chausses
[16:41:29.792] Render Requested: woodland_longbow
[16:41:29.792] Render Requested: woodland_yew_bow
[16:41:29.792] Render Requested: mail_chausses
[16:41:29.798] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:29.798] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:29.798] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:29.833] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:41:29.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:29.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:30.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:30.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:30.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:30.593] InventoryLogic::Reset
[16:41:30.606] Force VSync State is now DEACTIVATED
[16:41:30.606] PopScreen
[16:41:30.606] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:41:30.606] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:41:30.606] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:41:30.630] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:41:30.630] OnScreenListChanged
[16:41:30.630] SandBox.View.Map.MapScreen::HandleActivate
[16:41:30.630] SandBox.View.Map.MapScreen::HandleResume
[16:41:31.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.232] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.232] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:31.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:32.974] Force VSync State is now ACTIVE
[16:41:32.974] PushScreen
[16:41:32.974] SandBox.View.Map.MapScreen::HandlePause
[16:41:32.974] SandBox.View.Map.MapScreen::HandleDeactivate
[16:41:32.974] OnScreenListChanged
[16:41:32.974] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize
[16:41:32.974] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate
[16:41:32.974] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume
[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:33.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:34.194] Force VSync State is now DEACTIVATED
[16:41:34.194] PopScreen
[16:41:34.194] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause
[16:41:34.194] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate
[16:41:34.194] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize
[16:41:34.194] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen
[16:41:34.194] OnScreenListChanged
[16:41:34.194] SandBox.View.Map.MapScreen::HandleActivate
[16:41:34.194] SandBox.View.Map.MapScreen::HandleResume
[16:41:36.242] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:41:36.242] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:41:36.242] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:41:36.242] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:41:36.242] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:41:36.242] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:41:36.242] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:41:36.242] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:41:36.242] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:41:36.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.493] Player has entered 厄庇克洛忒亚
[16:41:36.495] [GAME MENU] town_outside
[16:41:36.498] [GAME MENU] town
[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:41:40.243] --------------- Conversation Start ---------------
[16:41:40.243] Conversation character name: Eadric the Book Vendor
id: CharacterObject_2966
culture:斯特吉亚
persona:PersonaSoftspoken
[16:41:40.256] AI -> (bookvendor_talk) -
[16:41:41.348] P -> (bookvendor_talk) -
[16:41:41.349] Average value of 箭 : 0.83492
[16:41:41.349] Average value of 铁 : 0.7451175
[16:41:41.349] Average value of 橄榄 : 1.023743
[16:41:41.349] Average value of 葡萄酒 : 1.207632
[16:41:41.349] Average value of 黄油 : 0.8372454
[16:41:41.349] Average value of 奶酪 : 0.5686342
[16:41:41.349] Average value of 硬木 : 0.9394993
[16:41:41.349] Average value of 枣 : 1.058036
[16:41:41.349] Average value of 油 : 0.4417928
[16:41:41.349] Average value of 羊 : 0.8301393
[16:41:41.349] Average value of 肉 : 0.8177944
[16:41:41.349] Average value of 毛皮 : 0.4029091
[16:41:41.349] Average value of 鱼 : 0.8113562
[16:41:41.349] Average value of 羊毛 : 0.5505254
[16:41:41.349] Average value of 盐 : 1.129648
[16:41:41.349] Average value of 葡萄 : 1.504328
[16:41:41.349] Average value of 黏土 : 0.7919651
[16:41:41.349] Average value of 盾牌 I : 0.7999996
[16:41:41.349] Average value of 谷物 : 0.8173132
[16:41:41.349] Average value of 陶器 : 0.505995
[16:41:41.349] Average value of 生丝 : 0.298937
[16:41:41.349] Average value of 亚麻 : 0.8781675
[16:41:41.349] Average value of 啤酒 : 0.5174434
[16:41:41.349] Average value of 工具 : 0.4174966
[16:41:41.349] Average value of 兽皮 : 0.8117832
[16:41:41.349] Average value of 银矿石 : 0.8496274
[16:41:41.349] Average value of 服装 : 0.7999996
[16:41:41.349] Average value of 近战武器 II : 0.7999996
[16:41:41.350] Average value of 皮革 : 0.7546636
[16:41:41.350] Average value of 天鹅绒 : 0.7773055
[16:41:41.350] Average value of 近战武器 V : 0.7999996
[16:41:41.350] Average value of 牛 : 0.8825301
[16:41:41.350] Average value of 贵重品 : 0.46653
[16:41:41.350] Average value of 亚麻布 : 0.529954
[16:41:41.350] Average value of 驮畜 : 0.9234575
[16:41:41.350] Average value of 盾牌 II : 0.7999996
[16:41:41.350] Average value of 坐骑 : 0.2961291
[16:41:41.350] Average value of 肉猪 : 0.9037669
[16:41:41.350] Average value of 远程武器 I : 0.7999996
[16:41:41.350] Average value of 近战武器 I : 0.7999996
[16:41:41.350] Average value of 战争坐骑 : 0.241057
[16:41:41.350] Average value of 马匹装备 I : 0.7999996
[16:41:41.350] Average value of 贵族坐骑 : 0.8815921
[16:41:41.350] Average value of 近战武器 III : 0.7999996
[16:41:41.350] Average value of 远程武器 IV : 0.809615
[16:41:41.350] Average value of 马匹装备 III : 0.809615
[16:41:41.350] Average value of 布匹 : 1.3
[16:41:41.350] Average value of 马匹装备 II : 0.7999996
[16:41:41.350] Average value of 马匹装备 IV : 0.9436855
[16:41:41.350] Average value of 马匹装备 V : 0.9923072
[16:41:41.350] Average value of 近战武器 IV : 0.7999996
[16:41:41.350] Average value of 远程武器 II : 0.7999996
[16:41:41.350] Average value of 远程武器 III : 0.7999996
[16:41:41.350] Average value of 远程武器 V : 0.8480765
[16:41:41.350] Average value of 盾牌 III : 0.7999996
[16:41:41.350] Average value of 盾牌 IV : 0.7999996
[16:41:41.350] Average value of 盾牌 V : 0.8518534
[16:41:41.350] Average value of 轻甲 : 0.7999996
[16:41:41.350] Average value of 中甲 : 0.7999996
[16:41:41.350] Average value of 重甲 : 0.7999996
[16:41:41.350] Average value of 终极护甲 : 0.7999996
[16:41:41.350] Average value of 旗帜 : 1.3
[16:41:41.350] Average value of 未分配 : 1.3
[16:41:41.350] Force VSync State is now ACTIVE
[16:41:41.350] PushScreen
[16:41:41.350] SandBox.View.Map.MapScreen::HandlePause
[16:41:41.350] SandBox.View.Map.MapScreen::HandleDeactivate
[16:41:41.350] Release Sound Event 59
[16:41:41.350] Release Sound Event 60
[16:41:41.350] OnScreenListChanged
[16:41:41.350] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:41:41.500] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:41:41.500] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:41:41.623] AI -> (bookvendor_talk) -
[16:41:41.639] Render Requested: lendman_helmet_over_mail
[16:41:41.639] Render Requested: a_aserai_scale_b_shoulder_e
[16:41:41.639] Render Requested: rough_fur_over_chain
[16:41:41.639] Render Requested: reinforced_padded_mitten
[16:41:41.639] Render Requested: mail_chausses
[16:41:41.639] Render Requested: t2_empire_horse
[16:41:41.639] Render Requested: battania_horse_harness
[16:41:41.639] Render Requested: mountain_hunting_bow
[16:41:41.639] Render Requested: barbed_arrows
[16:41:41.639] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:41:41.639] Render Requested: stronger_reinforced_kite_shield
[16:41:41.639] Render Requested: ryb32
[16:41:41.639] Render Requested: education_book_scouting2
[16:41:41.639] Render Requested: education_book_crossbow2
[16:41:41.639] Render Requested: education_book_smithing2
[16:41:41.639] Render Requested: education_book_twohanded2
[16:41:41.639] Render Requested: education_book_roguery2
[16:41:41.639] Render Requested: education_book_trade2
[16:41:41.639] Render Requested: education_book_throwing1
[16:41:41.639] Render Requested: education_book_ahthletics1
[16:41:41.639] Render Requested: education_book_leadership1
[16:41:41.639] Render Requested: banded_leather_over_mail
[16:41:41.639] Render Requested: banded_leather_over_mail
[16:41:41.639] Render Requested: banded_leather_over_mail
[16:41:41.639] Render Requested: battania_woodland_chainmail
[16:41:41.639] Render Requested: northern_warlord_helmet
[16:41:41.639] Render Requested: decorated_nordic_hauberk
[16:41:41.639] Render Requested: banded_leather_over_mail
[16:41:41.639] Render Requested: northern_warlord_helmet
[16:41:41.639] Render Requested: banded_leather_over_mail
[16:41:41.639] Render Requested: rough_fur_over_chain
[16:41:41.639] Render Requested: lendman_helmet_over_mail
[16:41:41.639] Render Requested: decorated_nordic_hauberk
[16:41:41.639] Render Requested: mail_chausses
[16:41:41.639] Render Requested: woodland_longbow
[16:41:41.640] Render Requested: woodland_yew_bow
[16:41:41.640] Render Requested: mail_chausses
[16:41:42.552] Render Requested: t2_empire_horse
[16:41:42.706] Render Requested: education_book_leadership1
[16:41:45.485] Render Requested: education_book_ahthletics1
[16:41:45.943] Render Requested: education_book_throwing1
[16:41:46.842] Render Requested: education_book_trade2
[16:41:48.350] Render Requested: education_book_roguery2
[16:41:48.452] Render Requested: education_book_twohanded2
[16:41:49.605] Render Requested: education_book_smithing2
[16:41:50.485] Render Requested: education_book_crossbow2
[16:41:53.439] TransferItem Name: 卷轴:弩法汇编 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:41:53.452] Render Requested: education_book_crossbow2
[16:41:53.455] Render Requested: education_book_smithing2
[16:41:54.421] Render Requested: education_book_twohanded2
[16:41:55.984] Force VSync State is now DEACTIVATED
[16:41:55.984] PopScreen
[16:41:55.984] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:41:55.984] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:41:55.984] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:41:55.997] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:41:55.997] OnScreenListChanged
[16:41:55.997] SandBox.View.Map.MapScreen::HandleActivate
[16:41:55.997] SandBox.View.Map.MapScreen::HandleResume
[16:41:56.010] [GAME MENU] town
[16:41:56.011] Release Sound Event 60
[16:41:56.011] Release Sound Event -1
[16:41:58.178] P -> (bookvendor_talk) -
[16:41:58.178] AI -> (bookvendor_talk) -
[16:41:59.431] P -> (bookvendor_talk) -
[16:41:59.431] AI -> (bookvendor_talk) -
[16:41:59.839] ExecuteContinue
[16:41:59.840] --------------- Conversation End ---------------
[16:41:59.844] [GAME MENU] town
[16:41:59.845] Release Sound Event 62
[16:41:59.845] Release Sound Event 63
[16:42:02.560] [GAME MENU] education_menu
[16:42:03.545] Render Requested: education_book_crossbow2
[16:42:04.951] [GAME MENU] education_menu
[16:42:07.001] [GAME MENU] town
[16:42:07.002] Release Sound Event 64
[16:42:07.002] Release Sound Event 65
[16:42:09.000] [GAME MENU] town_wait_menus
[16:42:09.003] Release Sound Event 67
[16:42:09.204] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:42:09.204] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:42:09.207] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:09.207] 密泽亚 - Attacker 迭文的部队 => 1 casualties
[16:42:09.207] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:42:11.036] “长匕”奥尔古娜 has taken prisoner by 秘密之手的匝拉索斯的部队.
[16:42:11.044] 密米尔 has taken prisoner by 自由民的刻农的部队.
[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.798] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:11.798] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:14.000] 密泽亚 - Attacker 斡剌古儿的部队 => 1 casualties
[16:42:14.000] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:42:14.000] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:42:14.000] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:14.000] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:14.000] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:14.000] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:42:14.000] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:14.000] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:14.661] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:14.661] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:42:14.661] 密泽亚 - Attacker 察罕的部队 => 2 casualties
[16:42:14.661] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:42:16.424] [DEBUG] 朗瓦德 is besieging 乌瑟莱姆堡 of 瓦兰迪亚
[16:42:16.678] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:42:16.678] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:42:16.678] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:16.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:17.746] [DEBUG] 阿尔瓦尔 is besieging 弗林托格堡 of 瓦兰迪亚
[16:42:19.457] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:42:19.457] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:42:19.457] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:42:19.457] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:19.457] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:19.457] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:19.457] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:19.457] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:19.457] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:20.135] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:20.135] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:42:20.135] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:20.135] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[16:42:20.135] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:20.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:22.152] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:42:22.152] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:42:22.152] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:42:22.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:22.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:24.905] 朗瓦德 has taken prisoner by 阿尔德里克的部队.
[16:42:24.907] “游方侠客”波尔 has taken prisoner by 阿尔德里克的部队.
[16:42:24.908] “鱼人”西武尔 has taken prisoner by 阿尔德里克的部队.
[16:42:24.908] “游方侠客”楚里格 has taken prisoner by 阿尔德里克的部队.
[16:42:24.909] 厄庇斐里娅 has taken prisoner by 阿尔德里克的部队.
[16:42:24.910] “游方侠客”索加德 has taken prisoner by 苏勒的部队.
[16:42:24.911] “幸运儿”伊夫里斯 has taken prisoner by 苏勒的部队.
[16:42:24.912] “山民”雅马倪斯 has taken prisoner by 苏勒的部队.
[16:42:24.913] “幸运儿”西米尔 has taken prisoner by 佩里克的部队.
[16:42:24.914] 博万 has taken prisoner by 佩里克的部队.
[16:42:24.915] 加卢克 has taken prisoner by 卢康的部队.
[16:42:24.915] “大胡子”阿斯廷 has taken prisoner by 卢康的部队.
[16:42:24.916] 维达尔 has taken prisoner by 卢康的部队.
[16:42:24.917] “幸运儿”索加德 has taken prisoner by 卢康的部队.
[16:42:24.918] “血斧”帕热尔 has taken prisoner by 伯里康的部队.
[16:42:24.919] “碎颅者”克希姆 has taken prisoner by 伯里康的部队.
[16:42:24.919] 火焰余烬的森农 has taken prisoner by 伯里康的部队.
[16:42:24.920] “游方侠客”达利博尔 has taken prisoner by 埃尔杜兰的部队.
[16:42:24.920] 托维尔 has taken prisoner by 埃尔杜兰的部队.
[16:42:24.921] 恰斯季米尔 has taken prisoner by 埃尔杜兰的部队.
[16:42:24.922] “血斧”伊米尔 has taken prisoner by 莉耶娜的部队.
[16:42:24.923] 卡维尔 has taken prisoner by 莉耶娜的部队.
[16:42:24.924] “被诅咒者”阿奇塔 has taken prisoner by 莉耶娜的部队.
[16:42:24.924] 火焰余烬的约库罗斯 has taken prisoner by 乌瑟莱姆堡的驻军.
[16:42:24.989] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:42:24.989] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:42:24.989] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:42:24.989] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:42:24.989] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:24.989] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:24.989] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:24.989] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:24.989] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:25.115] [DEBUG] 波法利奥斯 is besieging 叙拉托斯堡 of 库赛特
[16:42:25.639] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:25.639] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:42:25.640] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:42:25.640] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:42:25.916] 你与拉盖娅的关系+1,现为100。
[16:42:25.939] creating hero from template with id: lord_1_28
[16:42:26.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:26.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:27.652] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:42:27.652] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:42:27.652] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:42:27.872] creating hero from template with id: lord_3_21
[16:42:28.330] creating hero from template with id: lord_4_22_1
[16:42:29.278] [GAME MENU] town_outside
[16:42:29.278] [GAME MENU] town
[16:42:29.279] Release Sound Event 66
[16:42:29.279] Release Sound Event 68
[16:42:29.284] Release Sound Event 87
[16:42:29.284] Release Sound Event 88
[16:42:35.214] [GAME MENU] education_menu
[16:42:35.825] Render Requested: education_book_crossbow2
[16:42:38.433] [GAME MENU] town
[16:42:38.435] Release Sound Event 89
[16:42:38.435] Release Sound Event 90
[16:42:39.333] Force VSync State is now ACTIVE
[16:42:39.333] PushScreen
[16:42:39.333] SandBox.View.Map.MapScreen::HandlePause
[16:42:39.333] SandBox.View.Map.MapScreen::HandleDeactivate
[16:42:39.333] Release Sound Event 92
[16:42:39.333] Release Sound Event 91
[16:42:39.333] OnScreenListChanged
[16:42:39.333] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:42:39.333] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:42:39.333] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:42:44.759] Force VSync State is now DEACTIVATED
[16:42:44.759] PopScreen
[16:42:44.759] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:42:44.759] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:42:44.759] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:42:44.759] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:42:44.759] OnScreenListChanged
[16:42:44.759] SandBox.View.Map.MapScreen::HandleActivate
[16:42:44.759] SandBox.View.Map.MapScreen::HandleResume
[16:42:44.776] [GAME MENU] town
[16:42:44.777] Release Sound Event -1
[16:42:44.777] Release Sound Event -1
[16:42:46.034] Release Sound Event 94
[16:42:46.034] Release Sound Event 93
[16:42:49.201] Force VSync State is now ACTIVE
[16:42:49.201] PushScreen
[16:42:49.201] SandBox.View.Map.MapScreen::HandlePause
[16:42:49.202] SandBox.View.Map.MapScreen::HandleDeactivate
[16:42:49.202] OnScreenListChanged
[16:42:49.202] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[16:42:49.202] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[16:42:49.202] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[16:42:50.428] Force VSync State is now DEACTIVATED
[16:42:50.428] PopScreen
[16:42:50.428] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[16:42:50.428] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[16:42:50.428] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[16:42:50.428] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[16:42:50.428] OnScreenListChanged
[16:42:50.428] SandBox.View.Map.MapScreen::HandleActivate
[16:42:50.429] SandBox.View.Map.MapScreen::HandleResume
[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:52.619] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:52.619] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:42:52.619] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:42:52.619] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:52.619] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:52.619] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:52.619] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[16:42:52.619] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:52.619] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:52.942] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:52.942] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:42:52.942] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:42:52.942] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:42:52.995] Player has entered 墨卡罗维亚
[16:42:52.996] [GAME MENU] village_outside
[16:42:52.996] [GAME MENU] village
[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:53.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:42:57.550] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:42:57.550] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:42:57.550] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:42:59.002] rglEngine_interface::set_resize_event: 3840-2160
[16:42:59.053] rglEngine_interface::set_resize_event: 3840-2160
[16:42:59.068] OnGameWindowFocusChange: False
[16:42:59.068] TopScreen: MapScreen
[16:42:59.446] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:42:59.446] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:42:59.446] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:42:59.446] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:59.446] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:59.446] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:59.446] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:42:59.446] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:42:59.446] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:42:59.785] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:42:59.785] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:42:59.785] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:42:59.785] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:42:59.922] 森民的舍密尔 has taken prisoner by 苏勒的部队.
[16:43:00.009] rglEngine_interface::set_resize_event: 3840-2160
[16:43:00.165] OnGameWindowFocusChange: True
[16:43:00.165] TopScreen: MapScreen
[16:43:00.175] 秘密之手的维弥俄洛斯 has taken prisoner by 沙拉尔的部队.
[16:43:00.175] 贾沃勒的图卢勒 has taken prisoner by 沙拉尔的部队.
[16:43:00.347] 你与墨卡罗维亚的阿法倪斯的关系+2,现为3。
[16:43:00.347] 你与墨卡罗维亚的珀利科斯的关系+2,现为5。
[16:43:00.347] 你与墨卡罗维亚的坎狄翁的关系+2,现为3。
[16:43:00.347] [GAME MENU] village
[16:43:00.354] Release Sound Event 99
[16:43:00.354] Release Sound Event 98
[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:00.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:01.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:03.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:13.665] Release Sound Event 111
[16:43:13.665] Release Sound Event 110
[16:43:15.061] creating hero from template with id: spc_eleftheroi_leader_1
[16:43:15.064] creating hero from template with id: spc_legion_of_the_betrayed_leader_1
[16:43:15.065] creating hero from template with id: spc_embers_of_flame_leader_1
[16:43:15.065] creating hero from template with id: spc_embers_of_flame_leader_0
[16:43:15.080] 苏哈娜 has taken prisoner by 俄尼拉.
[16:43:15.087] 俄尼拉的叛军已开始起身反抗自己的领主哈珊。
[16:43:15.324] 斯瓦娜 has taken prisoner by 塞亚戎的部队.
[16:43:15.340] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:43:15.340] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:43:15.340] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:43:15.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:16.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:16.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:17.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.336] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:18.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:21.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.132] 沙拉尔 has taken prisoner by 自由民的伽隆的部队.
[16:43:34.133] 工程师加赖斯 has taken prisoner by 埃莱迪兰的部队.
[16:43:34.254] Player has entered 厄庇克洛忒亚
[16:43:34.254] [GAME MENU] town_outside
[16:43:34.254] [GAME MENU] town
[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:34.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:43:40.110] [GAME MENU] town_fourberie
[16:43:47.591] --------------- Conversation Start ---------------
[16:43:47.591] Conversation character name: 喜怒无常的坎狄翁
id: CharacterObject_1760
culture:帝国
persona:PersonaCurt
[16:43:47.618] AI -> (start_default) -
[16:43:47.618] [VOICEOVER]VoiceObject search for: !
[16:43:47.618] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005
[16:43:47.618] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005
[16:43:47.618] accentClass: imperial_low
[16:43:48.126] ExecuteContinue
[16:43:48.130] AI -> (hero_ask) -
[16:43:49.497] P -> (hero_give_issue) -
[16:43:49.499] AI -> (issue_explanation) -
[16:43:49.500] [VOICEOVER]VoiceObject search for: !
[16:43:50.463] P -> (issue_explanation_player_response_pre_quest_solution) -
[16:43:50.463] [VOICEOVER]VoiceObject search for: !
[16:43:50.463] AI -> (issue_quest_solution_brief_pre_alternative_solution) -
[16:43:50.463] [VOICEOVER]VoiceObject search for: !
[16:43:50.886] P -> (issue_alternative_solution_player_response) -
[16:43:50.886] [VOICEOVER]VoiceObject search for: !
[16:43:50.888] AI -> (issue_alternative_solution_brief) -
[16:43:50.889] [VOICEOVER]VoiceObject search for: !
[16:43:51.615] P -> (issue_offer_player_accept_quest) -
[16:43:51.620] [VOICEOVER]VoiceObject search for: !
[16:43:51.620] AI -> (adg:0) -
[16:43:51.624] 任务激活:敌对帮派入侵厄庇克洛忒亚
[16:43:51.625] 敌对帮派入侵厄庇克洛忒亚:日志已更新。
[16:43:52.157] ExecuteContinue
[16:43:52.157] --------------- Conversation End ---------------
[16:43:52.157] [GAME MENU] town_fourberie
[16:43:57.029] --------------- Conversation Start ---------------
[16:43:57.029] Conversation character name: 喜怒无常的坎狄翁
id: CharacterObject_1760
culture:帝国
persona:PersonaCurt
[16:43:57.030] AI -> (start_default_under_24_hours) -
[16:43:57.030] [VOICEOVER]VoiceObject search for: !
[16:43:57.030] [VOICEOVER]VoiceObject search for: !
[16:43:57.030] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP
[16:43:57.030] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP
[16:43:57.030] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP
[16:43:57.030] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP
[16:43:57.030] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP
[16:43:57.030] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP
[16:43:57.030] accentClass: imperial_low
[16:43:57.437] ExecuteContinue
[16:43:57.438] AI -> (lord_ask) -
[16:43:57.438] [VOICEOVER]VoiceObject search for: !
[16:44:00.233] P -> (workshop_notable_owner_begin_2) -
[16:44:00.234] AI -> (workshop_notable_owner_answer_1_multiple) -
[16:44:03.098] P -> (workshop_player_select_workshop) -
[16:44:03.098] [VOICEOVER]VoiceObject search for: !
[16:44:03.099] AI -> (workshop_notable_owner_answer_1_single) -
[16:44:04.997] P -> (workshop_notable_player_buy_negative) -
[16:44:04.997] AI -> (workshop_notable_player_buy_negative_end) -
[16:44:05.675] P -> (player_is_leaving_neutral_or_friendly) -
[16:44:05.676] AI -> (hero_leave) -
[16:44:06.081] ExecuteContinue
[16:44:06.081] --------------- Conversation End ---------------
[16:44:06.081] [GAME MENU] town_fourberie
[16:44:07.952] --------------- Conversation Start ---------------
[16:44:07.952] Conversation character name: 喜怒无常的坎狄翁
id: CharacterObject_1760
culture:帝国
persona:PersonaCurt
[16:44:07.952] AI -> (start_default_under_24_hours) -
[16:44:07.952] [VOICEOVER]VoiceObject search for: !
[16:44:07.952] [VOICEOVER]VoiceObject search for: !
[16:44:07.952] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP
[16:44:07.952] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP
[16:44:07.952] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP
[16:44:07.952] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP
[16:44:07.952] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP
[16:44:07.952] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP
[16:44:07.952] accentClass: imperial_low
[16:44:08.410] ExecuteContinue
[16:44:08.410] AI -> (hero_ask) -
[16:44:10.918] P -> (hero_task_given) -
[16:44:10.918] AI -> (adg:1) -
[16:44:12.053] P -> (adg:2) -
[16:44:12.053] AI -> (adg:3) -
[16:44:12.714] ExecuteContinue
[16:44:12.714] --------------- Conversation End ---------------
[16:44:12.714] [GAME MENU] town_fourberie
[16:44:14.614] Force VSync State is now ACTIVE
[16:44:14.614] PushScreen
[16:44:14.614] SandBox.View.Map.MapScreen::HandlePause
[16:44:14.614] SandBox.View.Map.MapScreen::HandleDeactivate
[16:44:14.614] Release Sound Event 205
[16:44:14.614] Release Sound Event 206
[16:44:14.614] OnScreenListChanged
[16:44:14.614] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize
[16:44:14.614] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate
[16:44:14.614] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume
[16:44:17.628] Force VSync State is now DEACTIVATED
[16:44:17.628] PopScreen
[16:44:17.629] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause
[16:44:17.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate
[16:44:17.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize
[16:44:17.629] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen
[16:44:17.629] OnScreenListChanged
[16:44:17.629] SandBox.View.Map.MapScreen::HandleActivate
[16:44:17.629] SandBox.View.Map.MapScreen::HandleResume
[16:44:17.643] [GAME MENU] town_fourberie
[16:44:18.786] [GAME MENU] town
[16:44:18.788] Release Sound Event 206
[16:44:18.788] Release Sound Event -1
[16:44:21.013] Force VSync State is now ACTIVE
[16:44:21.013] PushScreen
[16:44:21.013] SandBox.View.Map.MapScreen::HandlePause
[16:44:21.013] SandBox.View.Map.MapScreen::HandleDeactivate
[16:44:21.013] Release Sound Event 209
[16:44:21.013] Release Sound Event 208
[16:44:21.013] OnScreenListChanged
[16:44:21.013] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[16:44:21.013] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[16:44:21.013] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:23.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:29.807] Current settlement: town_EN1
[16:44:29.807] Left party id:
[16:44:29.807] Right party id: player_party
[16:44:29.808] currently owned: 1, previously owned: 1 name: main_hero
[16:44:29.808] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[16:44:29.808] currently owned: 8, previously owned: 9 name: battanian_fian_champion
[16:44:29.808] currently owned: 26, previously owned: 26 name: imperial_sergeant_crossbowman
[16:44:29.808] currently owned: 33, previously owned: 34 name: imperial_legionary
[16:44:29.808] currently owned: 19, previously owned: 19 name: battanian_fian
[16:44:29.808] currently owned: 4, previously owned: 5 name: imperial_cataphract
[16:44:29.808] currently owned: 9, previously owned: 8 name: imperial_veteran_infantryman
[16:44:29.808] currently owned: 12, previously owned: 11 name: battanian_hero
[16:44:29.808] currently owned: 5, previously owned: 4 name: imperial_vigla_recruit
[16:44:29.808] currently owned: 18, previously owned: 17 name: imperial_heavy_horseman
[16:44:29.815] Force VSync State is now DEACTIVATED
[16:44:29.815] PopScreen
[16:44:29.815] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[16:44:29.815] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[16:44:29.815] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[16:44:29.815] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[16:44:29.815] OnScreenListChanged
[16:44:29.815] SandBox.View.Map.MapScreen::HandleActivate
[16:44:29.815] SandBox.View.Map.MapScreen::HandleResume
[16:44:29.828] [GAME MENU] town
[16:44:29.829] Release Sound Event 208
[16:44:29.829] Release Sound Event -1
[16:44:31.757] [GAME MENU] scholar
[16:44:34.944] Force VSync State is now ACTIVE
[16:44:34.944] PushScreen
[16:44:34.944] SandBox.View.Map.MapScreen::HandlePause
[16:44:34.944] SandBox.View.Map.MapScreen::HandleDeactivate
[16:44:34.944] Release Sound Event 211
[16:44:34.944] Release Sound Event 210
[16:44:34.944] OnScreenListChanged
[16:44:34.944] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:44:34.944] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:44:34.944] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:44:36.871] Force VSync State is now DEACTIVATED
[16:44:36.871] PopScreen
[16:44:36.871] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:44:36.871] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:44:36.871] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:44:36.871] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:44:36.871] OnScreenListChanged
[16:44:36.871] SandBox.View.Map.MapScreen::HandleActivate
[16:44:36.871] SandBox.View.Map.MapScreen::HandleResume
[16:44:36.879] [GAME MENU] scholar
[16:44:38.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:38.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:41.274] [GAME MENU] town
[16:44:41.275] Release Sound Event 210
[16:44:41.275] Release Sound Event -1
[16:44:42.732] [GAME MENU] town_backstreet
[16:44:42.736] Release Sound Event 213
[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:44:42.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:45:49.444] --------------- Conversation Start ---------------
[16:45:49.444] Conversation character name: “游方侠客”楚里格
id: CharacterObject_3282
culture:斯特吉亚
persona:PersonaCurt
[16:45:49.446] AI -> (start_wanderer_unmet) -
[16:45:49.446] [VOICEOVER]VoiceObject search for: !
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_001
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_001
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_001
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_001
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_PvxtpJaY
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_PvxtpJaY
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_PvxtpJaY
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_PvxtpJaY
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_PvxtpJaY
[16:45:49.446] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_PvxtpJaY
[16:45:49.446] accentClass: sturgian
[16:45:49.455] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_PvxtpJaY
[16:45:49.486] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_curt_PvxtpJaY.ogg
[16:45:49.487] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_curt_PvxtpJaY.xml.
[16:45:51.108] P -> (wanderer_meet_player_response1) -
[16:45:51.109] AI -> (wanderer_prebackstory) -
[16:45:51.109] [VOICEOVER]VoiceObject search for: !
[16:45:51.193] ExecuteContinue
[16:45:51.195] AI -> (wanderer_introduction_a) -
[16:45:51.195] [VOICEOVER]VoiceObject search for: !
[16:45:53.448] ExecuteContinue
[16:45:53.448] AI -> (wanderer_introduction_b) -
[16:45:53.448] [VOICEOVER]VoiceObject search for: !
[16:45:53.888] ExecuteContinue
[16:45:53.888] AI -> (wanderer_introduction_c) -
[16:45:53.888] [VOICEOVER]VoiceObject search for: !
[16:45:56.279] P -> (wanderer_meet_player_response1) -
[16:45:56.279] [VOICEOVER]VoiceObject search for: !
[16:45:56.279] AI -> (wanderer_introduction_d) -
[16:45:56.279] [VOICEOVER]VoiceObject search for: !
[16:45:57.905] ExecuteContinue
[16:45:57.906] AI -> (wanderer_job_status_2) -
[16:45:57.906] [VOICEOVER]VoiceObject search for: !
[16:45:59.838] P -> (main_option_faction_hire) -
[16:45:59.840] AI -> (companion_hire) -
[16:45:59.840] [VOICEOVER]VoiceObject search for: !
[16:46:04.109] P -> (player_companion_hire_response_1) -
[16:46:04.112] “游方侠客”楚里格加入了你的部队。
[16:46:04.113] AI -> (hero_leave) -
[16:46:04.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:04.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:04.600] ExecuteContinue
[16:46:04.600] --------------- Conversation End ---------------
[16:46:04.601] [GAME MENU] town_backstreet
[16:46:04.602] Release Sound Event 214
[16:46:06.303] --------------- Conversation Start ---------------
[16:46:06.303] Conversation character name: “血斧”帕热尔
id: CharacterObject_3083
culture:斯特吉亚
persona:PersonaCurt
[16:46:06.303] AI -> (start_wanderer_unmet) -
[16:46:06.304] [VOICEOVER]VoiceObject search for: !
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_001
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_001
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_001
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_001
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_PvxtpJaY
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_PvxtpJaY
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_PvxtpJaY
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_PvxtpJaY
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_PvxtpJaY
[16:46:06.304] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_PvxtpJaY
[16:46:06.304] accentClass: sturgian
[16:46:06.314] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_PvxtpJaY
[16:46:06.344] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_curt_PvxtpJaY.ogg
[16:46:06.975] P -> (wanderer_meet_player_response2) -
[16:46:06.976] AI -> (wanderer_skip_intro) -
[16:46:07.586] P -> (main_option_faction_hire) -
[16:46:07.586] AI -> (companion_hire) -
[16:46:07.586] [VOICEOVER]VoiceObject search for: !
[16:46:08.433] P -> (player_companion_hire_response_1) -
[16:46:08.433] “血斧”帕热尔加入了你的部队。
[16:46:08.434] AI -> (hero_leave) -
[16:46:08.823] ExecuteContinue
[16:46:08.823] --------------- Conversation End ---------------
[16:46:08.823] [GAME MENU] town_backstreet
[16:46:08.824] Release Sound Event 216
[16:46:14.790] [GAME MENU] town
[16:46:14.794] Release Sound Event 212
[16:46:14.794] Release Sound Event 218
[16:46:16.148] [GAME MENU] bank_account
[16:46:20.687] [GAME MENU] town
[16:46:20.689] Release Sound Event 219
[16:46:20.689] Release Sound Event 220
[16:46:24.330] [GAME MENU] scholar
[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:25.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:28.400] [GAME MENU] scholar_lecture_attend_wait
[16:46:28.906] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:46:28.906] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:46:28.906] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:46:28.906] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[16:46:28.906] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:46:28.906] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:46:28.906] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:46:28.906] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:46:28.906] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:46:29.567] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:46:29.567] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:46:29.568] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:46:29.568] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:46:29.568] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:46:29.900] 亚里翁 has taken prisoner by 阿特里翁堡.
[16:46:31.585] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:46:31.585] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:46:31.585] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:46:31.755] [GAME MENU] town
[16:46:31.764] Release Sound Event 221
[16:46:31.764] Release Sound Event 222
[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:31.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:46:32.883] Force VSync State is now ACTIVE
[16:46:32.883] PushScreen
[16:46:32.883] SandBox.View.Map.MapScreen::HandlePause
[16:46:32.883] SandBox.View.Map.MapScreen::HandleDeactivate
[16:46:32.883] Release Sound Event 226
[16:46:32.883] Release Sound Event 225
[16:46:32.883] OnScreenListChanged
[16:46:32.883] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:46:32.883] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:46:32.883] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:47:47.729] Force VSync State is now DEACTIVATED
[16:47:47.729] PopScreen
[16:47:47.729] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:47:47.729] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:47:47.729] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:47:47.729] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:47:47.729] OnScreenListChanged
[16:47:47.729] SandBox.View.Map.MapScreen::HandleActivate
[16:47:47.729] SandBox.View.Map.MapScreen::HandleResume
[16:47:47.736] [GAME MENU] town
[16:47:47.737] Release Sound Event -1
[16:47:47.737] Release Sound Event -1
[16:47:49.056] Force VSync State is now ACTIVE
[16:47:49.056] PushScreen
[16:47:49.056] SandBox.View.Map.MapScreen::HandlePause
[16:47:49.056] SandBox.View.Map.MapScreen::HandleDeactivate
[16:47:49.056] Release Sound Event 228
[16:47:49.056] Release Sound Event 227
[16:47:49.056] OnScreenListChanged
[16:47:49.056] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:47:49.056] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:47:49.056] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:48:35.214] Force VSync State is now DEACTIVATED
[16:48:35.214] PopScreen
[16:48:35.214] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:48:35.214] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:48:35.214] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:48:35.214] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:48:35.214] OnScreenListChanged
[16:48:35.214] SandBox.View.Map.MapScreen::HandleActivate
[16:48:35.214] SandBox.View.Map.MapScreen::HandleResume
[16:48:35.223] [GAME MENU] town
[16:48:35.224] Release Sound Event -1
[16:48:35.224] Release Sound Event -1
[16:48:38.070] [GAME MENU] town_arena
[16:48:38.071] Release Sound Event 230
[16:48:38.849] [GAME MENU] town
[16:48:38.854] Release Sound Event 229
[16:48:38.854] Release Sound Event 231
[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:38.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:40.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:50.317] [GAME MENU] town_wait_menus
[16:48:50.319] Release Sound Event 233
[16:48:50.352] 森民的黎曼 has taken prisoner by 佩里克的部队.
[16:48:53.036] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:53.036] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:48:53.036] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:48:53.036] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:53.036] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:48:53.036] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:48:53.036] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:53.036] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:48:53.036] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:48:53.697] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:53.697] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:48:53.697] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:48:53.697] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:48:55.697] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:48:55.697] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:48:55.697] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:48:57.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:57.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:57.817] [DEBUG] 阿拉德维尔 is besieging 奥曼法德堡 of 瓦兰迪亚
[16:48:58.614] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:58.614] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:48:58.614] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:48:58.614] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:58.614] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:48:58.614] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:48:58.614] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:58.614] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:48:58.614] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:48:59.291] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:59.291] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:48:59.291] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:48:59.291] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:48:59.291] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:01.290] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:49:01.290] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:49:01.290] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:49:04.223] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:04.223] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:04.223] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:04.223] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:04.223] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:04.223] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:04.223] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:49:04.223] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:04.223] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:04.901] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:04.901] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:49:04.901] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:04.901] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:49:04.901] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:04.904] 锡卡 has taken prisoner by 贝尔吉尔的部队.
[16:49:06.901] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:49:06.901] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:49:06.901] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:49:08.190] [DEBUG] 泰伊斯 is besieging 艾因·巴力克堡 of 瓦兰迪亚
[16:49:09.850] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:09.850] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:09.850] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:09.850] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:09.850] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:09.850] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:09.850] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:09.850] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:09.850] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:10.528] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:10.528] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:49:10.528] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:49:10.528] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:12.533] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:49:12.533] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:49:12.533] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:49:12.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:12.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:12.924] creating hero from template with id: lord_1_54
[16:49:15.500] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:15.500] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:15.500] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:15.500] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:15.500] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:15.500] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:15.500] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:15.500] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:15.500] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:16.160] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:16.160] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:49:16.160] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:16.160] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:16.160] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:18.160] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:49:18.160] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:49:18.160] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:49:18.503] [DEBUG] 俄瓦戈斯 is besieging 墨卡罗维亚堡 of 斯特吉亚
[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:20.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.160] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:21.160] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:21.160] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:21.160] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:21.160] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:21.160] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:21.160] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:21.160] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:21.160] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:21.821] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:21.821] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:49:21.821] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:21.821] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:21.821] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:22.009] [DEBUG] 阿尔瓦尔 is besieging 乌瑟莱姆堡 of 瓦兰迪亚
[16:49:23.839] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:49:23.839] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:49:23.839] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:49:24.043] [DEBUG] 卡拉多格 is besieging 拉诺克·亨堡 of 瓦兰迪亚
[16:49:25.078] 布兰诺克 has taken prisoner by 埃尔杜兰的部队.
[16:49:25.079] “黑牙”埃尔贡 has taken prisoner by 埃尔杜兰的部队.
[16:49:25.195] creating hero from template with id: spc_hidden_hand_leader_1
[16:49:25.196] creating hero from template with id: spc_embers_of_flame_leader_2
[16:49:25.196] creating hero from template with id: spc_hidden_hand_leader_2
[16:49:25.196] creating hero from template with id: spc_legion_of_the_betrayed_leader_2
[16:49:25.200] 沃斯特鲁姆的叛军已开始起身反抗自己的领主哈珊。
[16:49:26.213] 沃拉尔 has taken prisoner by 湖鼠帮的达利博尔的部队.
[16:49:26.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:26.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:26.857] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:26.857] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:26.857] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:26.857] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:26.857] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:26.857] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:26.857] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:26.857] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:26.857] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:27.516] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:49:27.516] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:49:27.517] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:49:27.517] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:27.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:27.824] 森民的楚里格 has taken prisoner by 阿尔德里克的部队.
[16:49:30.449] [DEBUG] 彭同 is besieging 阿特里翁堡 of 库赛特
[16:49:30.722] 自由民的刻农 has taken prisoner by 特甘的部队.
[16:49:31.876] 你与拉盖娅的关系+2,现为100。
[16:49:31.888] 你与“废物”卡吕托斯的关系+5,现为14。
[16:49:32.573] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:32.573] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:32.573] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:32.573] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:32.573] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:32.573] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:32.573] 密泽亚 - Attacker 迭文的部队 => 1 casualties
[16:49:32.573] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:32.573] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:33.234] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:33.234] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:49:33.234] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:49:33.234] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:33.728] [GAME MENU] town_outside
[16:49:33.728] [GAME MENU] town
[16:49:33.729] Release Sound Event 232
[16:49:33.729] Release Sound Event 234
[16:49:33.734] Release Sound Event 258
[16:49:33.734] Release Sound Event 259
[16:49:42.373] Force VSync State is now ACTIVE
[16:49:42.373] PushScreen
[16:49:42.373] SandBox.View.Map.MapScreen::HandlePause
[16:49:42.373] SandBox.View.Map.MapScreen::HandleDeactivate
[16:49:42.373] Release Sound Event 261
[16:49:42.373] Release Sound Event 260
[16:49:42.374] OnScreenListChanged
[16:49:42.374] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:49:42.374] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:49:42.374] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:49:44.591] Force VSync State is now DEACTIVATED
[16:49:44.591] PopScreen
[16:49:44.591] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:49:44.591] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:49:44.591] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:49:44.591] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:49:44.591] OnScreenListChanged
[16:49:44.591] SandBox.View.Map.MapScreen::HandleActivate
[16:49:44.591] SandBox.View.Map.MapScreen::HandleResume
[16:49:44.607] [GAME MENU] town
[16:49:44.608] Release Sound Event 260
[16:49:44.608] Release Sound Event -1
[16:49:45.485] [GAME MENU] town_fourberie
[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:48.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:50.089] Force VSync State is now ACTIVE
[16:49:50.089] PushScreen
[16:49:50.089] SandBox.View.Map.MapScreen::HandlePause
[16:49:50.089] SandBox.View.Map.MapScreen::HandleDeactivate
[16:49:50.089] Release Sound Event 263
[16:49:50.089] Release Sound Event 262
[16:49:50.089] OnScreenListChanged
[16:49:50.089] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize
[16:49:50.089] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate
[16:49:50.089] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume
[16:49:52.154] Force VSync State is now DEACTIVATED
[16:49:52.154] PopScreen
[16:49:52.154] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause
[16:49:52.154] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate
[16:49:52.154] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize
[16:49:52.154] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen
[16:49:52.154] OnScreenListChanged
[16:49:52.154] SandBox.View.Map.MapScreen::HandleActivate
[16:49:52.155] SandBox.View.Map.MapScreen::HandleResume
[16:49:52.165] [GAME MENU] town_fourberie
[16:49:53.472] [GAME MENU] town
[16:49:53.474] Release Sound Event 262
[16:49:53.474] Release Sound Event -1
[16:49:55.320] [GAME MENU] town_wait_menus
[16:49:55.320] Release Sound Event 265
[16:49:56.831] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:49:56.831] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:49:56.831] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:49:59.883] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:59.883] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:49:59.883] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:49:59.883] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:49:59.883] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:59.883] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:49:59.883] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:49:59.883] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:49:59.883] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:50:00.560] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[16:50:00.560] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:50:00.560] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:50:00.560] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:50:00.560] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:50:02.560] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:50:02.560] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:50:02.560] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:50:03.718] 佩里克 has taken prisoner by 拉诺克·亨堡.
[16:50:03.718] “山民”坎贝尔 has taken prisoner by 拉诺克·亨堡.
[16:50:03.719] “搬运工”昂托 has taken prisoner by 拉诺克·亨堡.
[16:50:03.719] 莉耶娜 has taken prisoner by 拉诺克·亨堡.
[16:50:03.720] 伯里康 has taken prisoner by 拉诺克·亨堡.
[16:50:03.720] 苏勒 has taken prisoner by 拉诺克·亨堡.
[16:50:05.430] Force VSync State is now ACTIVE
[16:50:05.430] PushScreen
[16:50:05.430] SandBox.View.Map.MapScreen::HandlePause
[16:50:05.431] SandBox.View.Map.MapScreen::HandleDeactivate
[16:50:05.431] Release Sound Event 266
[16:50:05.431] Release Sound Event 264
[16:50:05.431] OnScreenListChanged
[16:50:05.431] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:50:05.431] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:50:05.431] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:50:15.113] Force VSync State is now DEACTIVATED
[16:50:15.113] PopScreen
[16:50:15.113] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:50:15.113] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:50:15.113] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:50:15.113] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:50:15.113] OnScreenListChanged
[16:50:15.113] SandBox.View.Map.MapScreen::HandleActivate
[16:50:15.113] SandBox.View.Map.MapScreen::HandleResume
[16:50:15.128] [GAME MENU] town_wait_menus
[16:50:15.129] Release Sound Event -1
[16:50:15.388] 温坎提俄斯 has taken prisoner by 约里格的部队.
[16:50:15.389] “劫犯”纳瑟洛斯 has taken prisoner by 西加的部队.
[16:50:15.391] “急救士”恩库里翁 has taken prisoner by 火焰余烬的厄马律斯的部队.
[16:50:15.392] 俄瓦戈斯 has taken prisoner by 火焰余烬的厄马律斯的部队.
[16:50:15.394] 维彭 has taken prisoner by 火焰余烬的厄马律斯的部队.
[16:50:15.395] “野猪”摩律农 has taken prisoner by 罗兰的部队.
[16:50:15.397] “学者”菲伦托斯 has taken prisoner by 罗兰的部队.
[16:50:15.398] 波庇利娅 has taken prisoner by 罗兰的部队.
[16:50:15.399] 墨伽里塔 has taken prisoner by 罗兰的部队.
[16:50:15.438] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:50:15.438] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:50:15.438] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:50:15.438] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:50:15.438] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:50:15.438] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:50:15.438] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:50:15.438] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:50:15.438] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:50:16.079] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:50:16.079] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:50:16.079] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:50:16.079] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:50:16.079] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:50:18.081] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:50:18.081] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:50:18.081] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:50:18.734] “流浪者”扎莉萨 has taken prisoner by 火焰余烬的欧歌耳的部队.
[16:50:18.735] 堤诺普斯 has taken prisoner by 罗兰的部队.
[16:50:19.831] [GAME MENU] town_outside
[16:50:19.831] [GAME MENU] town
[16:50:19.832] Release Sound Event 264
[16:50:19.832] Release Sound Event 273
[16:50:19.836] Release Sound Event 275
[16:50:19.836] Release Sound Event 276
[16:50:21.645] Release Sound Event 278
[16:50:21.645] Release Sound Event 277
[16:50:21.692] Saving with new context
[16:50:21.696] SaveContext::Save
[16:50:22.836] SaveContext::CollectObjects took 1140 ms.
[16:50:23.166] SaveContext::Saving Objects took 328 ms.
[16:50:23.695] SaveContext::Saving Containers took 529 ms.
[16:50:23.695] SaveContext::SaveObjects config took 0 ms.
[16:50:23.700] SaveContext::SaveObjects strings took 5 ms.
[16:50:23.726] SaveContext::FinalizeAndGetBinaryHeaderDataConcurrent took 24 ms.
[16:50:23.726] SaveContext::FinalizeAndGetBinaryStringDataConcurrent took 0 ms.
[16:50:23.726] SaveContext::Save took 2029 ms.
[16:50:23.727] AsyncFileSaveDriver::Save took 0 ms.
[16:50:23.728] Save Context took 2035 ms.
[16:50:24.115] AsyncFileSaveDriver::Save - Task itself took 388 ms.
[16:50:24.122] Successfully saved
[16:50:26.500] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:50:26.500] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:50:26.500] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:50:26.500] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:50:26.500] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:50:26.500] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:50:26.500] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:50:26.500] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:50:26.500] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:50:26.554] [GAME MENU] encounter_meeting
[16:50:26.564] --------------- Conversation Start ---------------
[16:50:26.564] Conversation character name: 海寇头子
id: sea_raiders_chief
culture:海寇
persona:PersonaSoftspoken
[16:50:26.576] AI -> (bandit_start_attacker) -
[16:50:26.576] [VOICEOVER]VoiceObject search for: !
[16:50:26.576] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_7Sp6aNYo
[16:50:26.576] accentClass: sea_raiders
[16:50:26.577] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_7Sp6aNYo
[16:50:26.615] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sea_raiders_01_7Sp6aNYo.ogg
[16:50:26.615] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sea_raiders_01_7Sp6aNYo.xml.
[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:26.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:27.642] P -> (common_encounter_ultimatum) -
[16:50:27.642] [VOICEOVER]VoiceObject search for: !
[16:50:27.644] AI -> (common_encounter_ultimatum_war) -
[16:50:27.981] ExecuteContinue
[16:50:27.981] --------------- Conversation End ---------------
[16:50:27.982] [GAME MENU] encounter_meeting
[16:50:27.985] [GAME MENU] encounter
[16:50:31.732] [GAME MENU] encounter
[16:50:31.743] 你掠夺了358第纳尔。
[16:50:31.748] Force VSync State is now ACTIVE
[16:50:31.748] PushScreen
[16:50:31.748] SandBox.View.Map.MapScreen::HandlePause
[16:50:31.748] SandBox.View.Map.MapScreen::HandleDeactivate
[16:50:31.748] OnScreenListChanged
[16:50:31.748] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[16:50:31.748] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[16:50:31.748] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:33.445] Current settlement:
[16:50:33.445] Left party id:
[16:50:33.445] Right party id: player_party
[16:50:33.445] currently owned: 1, previously owned: 1 name: main_hero
[16:50:33.445] currently owned: 9, previously owned: 9 name: battanian_fian_champion
[16:50:33.445] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[16:50:33.445] currently owned: 5, previously owned: 5 name: imperial_cataphract
[16:50:33.445] currently owned: 19, previously owned: 19 name: battanian_fian
[16:50:33.445] currently owned: 34, previously owned: 34 name: imperial_legionary
[16:50:33.445] currently owned: 26, previously owned: 26 name: imperial_sergeant_crossbowman
[16:50:33.445] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[16:50:33.445] currently owned: 11, previously owned: 11 name: battanian_hero
[16:50:33.445] currently owned: 4, previously owned: 4 name: imperial_vigla_recruit
[16:50:33.445] currently owned: 17, previously owned: 17 name: imperial_heavy_horseman
[16:50:33.445] currently owned: 1, previously owned: 1 name: imperial_equite
[16:50:33.450] Force VSync State is now DEACTIVATED
[16:50:33.450] PopScreen
[16:50:33.450] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[16:50:33.450] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[16:50:33.450] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[16:50:33.450] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[16:50:33.450] OnScreenListChanged
[16:50:33.450] SandBox.View.Map.MapScreen::HandleActivate
[16:50:33.452] SandBox.View.Map.MapScreen::HandleResume
[16:50:33.460] [GAME MENU] encounter
[16:50:33.467] Force VSync State is now ACTIVE
[16:50:33.467] PushScreen
[16:50:33.467] SandBox.View.Map.MapScreen::HandlePause
[16:50:33.467] SandBox.View.Map.MapScreen::HandleDeactivate
[16:50:33.467] OnScreenListChanged
[16:50:33.467] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:50:33.698] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:50:33.698] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:50:33.983] Render Requested: lendman_helmet_over_mail
[16:50:33.983] Render Requested: a_aserai_scale_b_shoulder_e
[16:50:33.983] Render Requested: rough_fur_over_chain
[16:50:33.983] Render Requested: reinforced_padded_mitten
[16:50:33.983] Render Requested: mail_chausses
[16:50:33.983] Render Requested: t2_empire_horse
[16:50:33.983] Render Requested: battania_horse_harness
[16:50:33.983] Render Requested: mountain_hunting_bow
[16:50:33.983] Render Requested: barbed_arrows
[16:50:33.983] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:50:33.983] Render Requested: stronger_reinforced_kite_shield
[16:50:33.983] Render Requested: ryb32
[16:50:33.983] Render Requested: cleaver_sword_t3
[16:50:33.983] Render Requested: northern_javelin_1_t2
[16:50:33.984] Render Requested: roughhide_cap
[16:50:33.984] Render Requested: nordic_padded_cloth
[16:50:33.984] Render Requested: sturgia_axe_2_t2
[16:50:33.984] Render Requested: wrapped_shoes
[16:50:33.984] Render Requested: nordic_padded_cloth
[16:50:33.984] Render Requested: wrapped_shoes
[16:50:33.984] Render Requested: sturgia_axe_2_t2
[16:50:33.984] Render Requested: roughhide_cap
[16:50:33.984] Render Requested: nordic_padded_cloth
[16:50:33.984] Render Requested: northern_round_shield
[16:50:33.984] Render Requested: wrapped_shoes
[16:50:33.984] Render Requested: roughhide_cap
[16:50:33.984] Render Requested: roughhide_cap
[16:50:33.984] Render Requested: scarf
[16:50:33.984] Render Requested: banded_leather_over_mail
[16:50:33.984] Render Requested: banded_leather_over_mail
[16:50:33.984] Render Requested: banded_leather_over_mail
[16:50:33.984] Render Requested: battania_woodland_chainmail
[16:50:33.984] Render Requested: northern_warlord_helmet
[16:50:33.984] Render Requested: decorated_nordic_hauberk
[16:50:33.984] Render Requested: education_book_crossbow2
[16:50:33.984] Render Requested: banded_leather_over_mail
[16:50:33.984] Render Requested: northern_warlord_helmet
[16:50:33.984] Render Requested: banded_leather_over_mail
[16:50:33.984] Render Requested: rough_fur_over_chain
[16:50:33.984] Render Requested: lendman_helmet_over_mail
[16:50:33.984] Render Requested: decorated_nordic_hauberk
[16:50:33.984] Render Requested: mail_chausses
[16:50:33.984] Render Requested: woodland_longbow
[16:50:33.984] Render Requested: woodland_yew_bow
[16:50:34.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:34.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:34.627] TransferItem Name: 劈刀 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.632] TransferItem Name: 松木标枪 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.634] TransferItem Name: 北方粗兽皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.635] TransferItem Name: 北方多层布衣 | From: OtherInventory To: PlayerInventory | Amount: 3
[16:50:34.663] TransferItem Name: 混血勇士斧 | From: OtherInventory To: PlayerInventory | Amount: 2
[16:50:34.665] TransferItem Name: 缠裹鞋 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.667] TransferItem Name: 北方多层布衣 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.668] TransferItem Name: 缠裹鞋 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.669] TransferItem Name: 混血勇士斧 | From: OtherInventory To: PlayerInventory | Amount: 2
[16:50:34.671] TransferItem Name: 北方粗兽皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.672] TransferItem Name: 北方多层布衣 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.684] TransferItem Name: 北方圆盾 | From: OtherInventory To: PlayerInventory | Amount: 4
[16:50:34.685] TransferItem Name: 缠裹鞋 | From: OtherInventory To: PlayerInventory | Amount: 3
[16:50:34.686] TransferItem Name: 北方粗兽皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.687] TransferItem Name: 北方粗兽皮帽 | From: OtherInventory To: PlayerInventory | Amount: 2
[16:50:34.688] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 3
[16:50:34.689] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.690] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 2
[16:50:34.702] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 1
[16:50:34.705] Render Requested: cleaver_sword_t3
[16:50:34.705] Render Requested: northern_javelin_1_t2
[16:50:34.705] Render Requested: roughhide_cap
[16:50:34.705] Render Requested: nordic_padded_cloth
[16:50:34.705] Render Requested: sturgia_axe_2_t2
[16:50:34.705] Render Requested: wrapped_shoes
[16:50:34.705] Render Requested: nordic_padded_cloth
[16:50:34.705] Render Requested: wrapped_shoes
[16:50:34.705] Render Requested: sturgia_axe_2_t2
[16:50:34.705] Render Requested: roughhide_cap
[16:50:34.705] Render Requested: nordic_padded_cloth
[16:50:34.705] Render Requested: northern_round_shield
[16:50:34.705] Render Requested: wrapped_shoes
[16:50:34.705] Render Requested: roughhide_cap
[16:50:34.705] Render Requested: roughhide_cap
[16:50:34.705] Render Requested: scarf
[16:50:34.705] Render Requested: date_fruit
[16:50:34.705] Render Requested: scarf
[16:50:35.035] Force VSync State is now DEACTIVATED
[16:50:35.035] PopScreen
[16:50:35.035] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:50:35.035] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:50:35.035] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:50:35.054] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:50:35.054] OnScreenListChanged
[16:50:35.054] SandBox.View.Map.MapScreen::HandleActivate
[16:50:35.054] SandBox.View.Map.MapScreen::HandleResume
[16:50:35.059] [GAME MENU] encounter
[16:50:36.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:36.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:36.489] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:50:36.489] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:50:36.489] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:50:36.489] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:50:36.489] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:50:37.232] Player has entered 厄庇克洛忒亚
[16:50:37.232] [GAME MENU] town_outside
[16:50:37.232] [GAME MENU] town
[16:50:39.350] [GAME MENU] manage_workshops
[16:50:43.401] Average value of 箭 : 0.8382353
[16:50:43.401] Average value of 铁 : 0.7226862
[16:50:43.401] Average value of 橄榄 : 1.01304
[16:50:43.401] Average value of 葡萄酒 : 1.330142
[16:50:43.401] Average value of 黄油 : 0.8267801
[16:50:43.401] Average value of 奶酪 : 0.5372869
[16:50:43.401] Average value of 硬木 : 0.9928353
[16:50:43.401] Average value of 枣 : 1.114796
[16:50:43.401] Average value of 油 : 0.449842
[16:50:43.401] Average value of 羊 : 0.8315706
[16:50:43.401] Average value of 肉 : 0.8278618
[16:50:43.402] Average value of 毛皮 : 0.4145634
[16:50:43.402] Average value of 鱼 : 0.7781025
[16:50:43.402] Average value of 羊毛 : 0.5321404
[16:50:43.402] Average value of 盐 : 1.153262
[16:50:43.402] Average value of 葡萄 : 1.597409
[16:50:43.402] Average value of 黏土 : 0.8134562
[16:50:43.402] Average value of 盾牌 I : 0.7999996
[16:50:43.402] Average value of 谷物 : 0.838828
[16:50:43.402] Average value of 陶器 : 0.5047205
[16:50:43.402] Average value of 生丝 : 0.3030316
[16:50:43.402] Average value of 亚麻 : 0.875903
[16:50:43.402] Average value of 啤酒 : 0.5282329
[16:50:43.402] Average value of 工具 : 0.4221793
[16:50:43.402] Average value of 兽皮 : 0.822185
[16:50:43.402] Average value of 银矿石 : 0.8563823
[16:50:43.402] Average value of 服装 : 0.7999996
[16:50:43.402] Average value of 近战武器 II : 0.7999996
[16:50:43.402] Average value of 皮革 : 0.710817
[16:50:43.402] Average value of 天鹅绒 : 0.7572132
[16:50:43.402] Average value of 近战武器 V : 0.7999996
[16:50:43.402] Average value of 牛 : 0.9037342
[16:50:43.402] Average value of 贵重品 : 0.4739955
[16:50:43.402] Average value of 亚麻布 : 0.5480083
[16:50:43.402] Average value of 驮畜 : 0.9226525
[16:50:43.402] Average value of 盾牌 II : 0.7999996
[16:50:43.402] Average value of 坐骑 : 0.2958625
[16:50:43.402] Average value of 肉猪 : 0.8578773
[16:50:43.402] Average value of 远程武器 I : 0.7999996
[16:50:43.402] Average value of 近战武器 I : 0.7999996
[16:50:43.402] Average value of 战争坐骑 : 0.2409825
[16:50:43.402] Average value of 马匹装备 I : 0.7999996
[16:50:43.402] Average value of 贵族坐骑 : 0.8974122
[16:50:43.402] Average value of 近战武器 III : 0.7999996
[16:50:43.402] Average value of 远程武器 IV : 0.809615
[16:50:43.402] Average value of 马匹装备 III : 0.809615
[16:50:43.402] Average value of 布匹 : 1.3
[16:50:43.402] Average value of 马匹装备 II : 0.7999996
[16:50:43.402] Average value of 马匹装备 IV : 0.9442303
[16:50:43.402] Average value of 马匹装备 V : 0.9945046
[16:50:43.402] Average value of 近战武器 IV : 0.7999996
[16:50:43.402] Average value of 远程武器 II : 0.7999996
[16:50:43.402] Average value of 远程武器 III : 0.7999996
[16:50:43.402] Average value of 远程武器 V : 0.8504272
[16:50:43.402] Average value of 盾牌 III : 0.7999996
[16:50:43.402] Average value of 盾牌 IV : 0.7999996
[16:50:43.402] Average value of 盾牌 V : 0.8576919
[16:50:43.402] Average value of 轻甲 : 0.7999996
[16:50:43.402] Average value of 中甲 : 0.7999996
[16:50:43.402] Average value of 重甲 : 0.7999996
[16:50:43.402] Average value of 终极护甲 : 0.7999996
[16:50:43.402] Average value of 旗帜 : 1.3
[16:50:43.402] Average value of 未分配 : 1.3
[16:50:43.402] Force VSync State is now ACTIVE
[16:50:43.402] PushScreen
[16:50:43.402] SandBox.View.Map.MapScreen::HandlePause
[16:50:43.402] SandBox.View.Map.MapScreen::HandleDeactivate
[16:50:43.402] Release Sound Event 283
[16:50:43.402] Release Sound Event 284
[16:50:43.402] OnScreenListChanged
[16:50:43.402] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:50:43.563] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:50:43.563] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:50:43.702] Render Requested: lendman_helmet_over_mail
[16:50:43.702] Render Requested: a_aserai_scale_b_shoulder_e
[16:50:43.702] Render Requested: rough_fur_over_chain
[16:50:43.702] Render Requested: reinforced_padded_mitten
[16:50:43.702] Render Requested: mail_chausses
[16:50:43.702] Render Requested: t2_empire_horse
[16:50:43.702] Render Requested: battania_horse_harness
[16:50:43.702] Render Requested: mountain_hunting_bow
[16:50:43.702] Render Requested: barbed_arrows
[16:50:43.702] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:50:43.702] Render Requested: stronger_reinforced_kite_shield
[16:50:43.702] Render Requested: ryb32
[16:50:43.702] Render Requested: wrapped_shoes
[16:50:43.702] Render Requested: wrapped_shoes
[16:50:43.702] Render Requested: wrapped_shoes
[16:50:43.702] Render Requested: mail_chausses
[16:50:43.702] Render Requested: mail_chausses
[16:50:43.702] Render Requested: reinforced_padded_mitten
[16:50:43.702] Render Requested: reinforced_padded_mitten
[16:50:43.702] Render Requested: reinforced_padded_mitten
[16:50:43.702] Render Requested: reinforced_padded_mitten
[16:50:43.702] Render Requested: nordic_padded_cloth
[16:50:43.702] Render Requested: nordic_padded_cloth
[16:50:43.702] Render Requested: nordic_padded_cloth
[16:50:43.702] Render Requested: decorated_nordic_hauberk
[16:50:43.702] Render Requested: rough_fur_over_chain
[16:50:43.702] Render Requested: banded_leather_over_mail
[16:50:43.702] Render Requested: banded_leather_over_mail
[16:50:44.870] InventoryLogic::Reset
[16:50:44.873] Force VSync State is now DEACTIVATED
[16:50:44.873] PopScreen
[16:50:44.873] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:50:44.873] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:50:44.873] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:50:44.900] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:50:44.900] OnScreenListChanged
[16:50:44.900] SandBox.View.Map.MapScreen::HandleActivate
[16:50:44.900] SandBox.View.Map.MapScreen::HandleResume
[16:50:44.914] [GAME MENU] manage_workshops
[16:50:46.395] [GAME MENU] manage_workshops
[16:50:47.073] [GAME MENU] town
[16:50:47.074] Release Sound Event 284
[16:50:47.074] Release Sound Event -1
[16:50:49.446] [GAME MENU] town_backstreet
[16:50:49.452] Release Sound Event 288
[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:49.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:51.603] [GAME MENU] town
[16:50:51.609] Release Sound Event 287
[16:50:51.609] Release Sound Event 289
[16:50:53.400] Release Sound Event 291
[16:50:53.400] Release Sound Event 290
[16:50:54.516] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:50:54.516] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:50:54.516] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:50:55.300] [DEBUG] 哈珊 is besieging 俄尼拉 of 俄尼拉的叛军
[16:50:55.611] Player has entered 墨卡罗维亚
[16:50:55.611] [GAME MENU] village_outside
[16:50:55.611] [GAME MENU] village
[16:51:02.342] Force VSync State is now ACTIVE
[16:51:02.342] PushScreen
[16:51:02.342] SandBox.View.Map.MapScreen::HandlePause
[16:51:02.342] SandBox.View.Map.MapScreen::HandleDeactivate
[16:51:02.342] Release Sound Event 297
[16:51:02.342] Release Sound Event 298
[16:51:02.343] OnScreenListChanged
[16:51:02.343] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[16:51:02.343] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[16:51:02.343] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:02.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:04.474] Current settlement: castle_village_EN9_1
[16:51:04.474] Left party id:
[16:51:04.474] Right party id: player_party
[16:51:04.474] currently owned: 1, previously owned: 1 name: main_hero
[16:51:04.474] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[16:51:04.474] currently owned: 9, previously owned: 9 name: battanian_fian_champion
[16:51:04.474] currently owned: 26, previously owned: 26 name: imperial_sergeant_crossbowman
[16:51:04.474] currently owned: 34, previously owned: 34 name: imperial_legionary
[16:51:04.474] currently owned: 19, previously owned: 19 name: battanian_fian
[16:51:04.474] currently owned: 5, previously owned: 5 name: imperial_cataphract
[16:51:04.474] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[16:51:04.474] currently owned: 11, previously owned: 11 name: battanian_hero
[16:51:04.474] currently owned: 4, previously owned: 4 name: imperial_vigla_recruit
[16:51:04.474] currently owned: 17, previously owned: 17 name: imperial_heavy_horseman
[16:51:04.474] currently owned: 1, previously owned: 1 name: imperial_equite
[16:51:04.474] currently owned: 2, previously owned: 0 name: sea_raiders_chief
[16:51:04.474] currently owned: 2, previously owned: 0 name: sea_raiders_raider
[16:51:04.474] currently owned: 5, previously owned: 0 name: sea_raiders_bandit
[16:51:04.478] Force VSync State is now DEACTIVATED
[16:51:04.478] PopScreen
[16:51:04.478] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[16:51:04.478] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[16:51:04.478] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[16:51:04.478] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[16:51:04.478] OnScreenListChanged
[16:51:04.478] SandBox.View.Map.MapScreen::HandleActivate
[16:51:04.478] SandBox.View.Map.MapScreen::HandleResume
[16:51:04.488] [GAME MENU] village
[16:51:04.489] Release Sound Event 298
[16:51:04.489] Release Sound Event -1
[16:51:05.761] Release Sound Event 300
[16:51:05.761] Release Sound Event 299
[16:51:06.640] Player has entered 墨卡罗维亚
[16:51:06.640] [GAME MENU] village_outside
[16:51:06.640] [GAME MENU] village
[16:51:09.696] Average value of 箭 : 0.854935
[16:51:09.696] Average value of 铁 : 0.7301385
[16:51:09.696] Average value of 橄榄 : 1.030922
[16:51:09.696] Average value of 葡萄酒 : 1.369409
[16:51:09.696] Average value of 黄油 : 0.8495868
[16:51:09.696] Average value of 奶酪 : 0.5463156
[16:51:09.696] Average value of 硬木 : 1.009906
[16:51:09.696] Average value of 枣 : 1.156064
[16:51:09.696] Average value of 油 : 0.4608889
[16:51:09.696] Average value of 羊 : 0.8516364
[16:51:09.696] Average value of 肉 : 0.8659309
[16:51:09.696] Average value of 毛皮 : 0.4237407
[16:51:09.696] Average value of 鱼 : 0.7914676
[16:51:09.696] Average value of 羊毛 : 0.5450788
[16:51:09.696] Average value of 盐 : 1.177252
[16:51:09.696] Average value of 葡萄 : 1.645435
[16:51:09.696] Average value of 黏土 : 0.8338481
[16:51:09.697] Average value of 盾牌 I : 0.8153842
[16:51:09.697] Average value of 谷物 : 0.8552591
[16:51:09.697] Average value of 陶器 : 0.5145313
[16:51:09.697] Average value of 生丝 : 0.306998
[16:51:09.697] Average value of 亚麻 : 0.8990172
[16:51:09.697] Average value of 啤酒 : 0.5365032
[16:51:09.697] Average value of 工具 : 0.4323208
[16:51:09.697] Average value of 兽皮 : 0.848093
[16:51:09.697] Average value of 银矿石 : 0.8653796
[16:51:09.697] Average value of 服装 : 0.8153842
[16:51:09.697] Average value of 近战武器 II : 0.8153842
[16:51:09.697] Average value of 皮革 : 0.7241083
[16:51:09.697] Average value of 天鹅绒 : 0.76898
[16:51:09.697] Average value of 近战武器 V : 0.8153842
[16:51:09.697] Average value of 牛 : 0.9170477
[16:51:09.697] Average value of 贵重品 : 0.4855744
[16:51:09.697] Average value of 亚麻布 : 0.562608
[16:51:09.697] Average value of 驮畜 : 0.9473507
[16:51:09.697] Average value of 盾牌 II : 0.8153842
[16:51:09.697] Average value of 坐骑 : 0.3009936
[16:51:09.697] Average value of 肉猪 : 0.8660412
[16:51:09.697] Average value of 远程武器 I : 0.8153842
[16:51:09.697] Average value of 近战武器 I : 0.8153842
[16:51:09.697] Average value of 战争坐骑 : 0.2447251
[16:51:09.697] Average value of 马匹装备 I : 0.8153842
[16:51:09.697] Average value of 贵族坐骑 : 0.9108807
[16:51:09.697] Average value of 近战武器 III : 0.8153842
[16:51:09.697] Average value of 远程武器 IV : 0.8249996
[16:51:09.697] Average value of 马匹装备 III : 0.8249996
[16:51:09.697] Average value of 布匹 : 1.325
[16:51:09.697] Average value of 马匹装备 II : 0.8153842
[16:51:09.697] Average value of 马匹装备 IV : 0.959615
[16:51:09.697] Average value of 马匹装备 V : 1.011623
[16:51:09.697] Average value of 近战武器 IV : 0.8153842
[16:51:09.697] Average value of 远程武器 II : 0.8153842
[16:51:09.697] Average value of 远程武器 III : 0.8153842
[16:51:09.697] Average value of 远程武器 V : 0.8658118
[16:51:09.697] Average value of 盾牌 III : 0.8153842
[16:51:09.697] Average value of 盾牌 IV : 0.8153842
[16:51:09.697] Average value of 盾牌 V : 0.8730765
[16:51:09.697] Average value of 轻甲 : 0.8153842
[16:51:09.697] Average value of 中甲 : 0.8153842
[16:51:09.697] Average value of 重甲 : 0.8153842
[16:51:09.697] Average value of 终极护甲 : 0.8153842
[16:51:09.697] Average value of 旗帜 : 1.325
[16:51:09.697] Average value of 未分配 : 1.325
[16:51:09.697] Force VSync State is now ACTIVE
[16:51:09.697] PushScreen
[16:51:09.697] SandBox.View.Map.MapScreen::HandlePause
[16:51:09.697] SandBox.View.Map.MapScreen::HandleDeactivate
[16:51:09.697] Release Sound Event 301
[16:51:09.697] Release Sound Event 302
[16:51:09.697] OnScreenListChanged
[16:51:09.697] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:51:09.870] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:51:09.870] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:51:10.027] Render Requested: lendman_helmet_over_mail
[16:51:10.027] Render Requested: a_aserai_scale_b_shoulder_e
[16:51:10.027] Render Requested: rough_fur_over_chain
[16:51:10.027] Render Requested: reinforced_padded_mitten
[16:51:10.027] Render Requested: mail_chausses
[16:51:10.027] Render Requested: t2_empire_horse
[16:51:10.027] Render Requested: battania_horse_harness
[16:51:10.027] Render Requested: mountain_hunting_bow
[16:51:10.027] Render Requested: barbed_arrows
[16:51:10.027] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:51:10.027] Render Requested: stronger_reinforced_kite_shield
[16:51:10.027] Render Requested: ryb32
[16:51:10.027] Render Requested: grain
[16:51:10.027] Render Requested: iron
[16:51:10.027] Render Requested: wrapped_shoes
[16:51:10.027] Render Requested: wrapped_shoes
[16:51:10.027] Render Requested: wrapped_shoes
[16:51:10.027] Render Requested: mail_chausses
[16:51:10.027] Render Requested: mail_chausses
[16:51:10.027] Render Requested: reinforced_padded_mitten
[16:51:10.027] Render Requested: reinforced_padded_mitten
[16:51:10.027] Render Requested: reinforced_padded_mitten
[16:51:10.027] Render Requested: reinforced_padded_mitten
[16:51:10.027] Render Requested: nordic_padded_cloth
[16:51:10.027] Render Requested: nordic_padded_cloth
[16:51:10.027] Render Requested: nordic_padded_cloth
[16:51:10.027] Render Requested: decorated_nordic_hauberk
[16:51:10.027] Render Requested: rough_fur_over_chain
[16:51:10.027] Render Requested: banded_leather_over_mail
[16:51:10.027] Render Requested: banded_leather_over_mail
[16:51:12.467] Render Requested: iron
[16:51:12.502] Render Requested: grain
[16:51:13.552] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 36
[16:51:13.552] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 122
[16:51:14.893] Force VSync State is now DEACTIVATED
[16:51:14.893] PopScreen
[16:51:14.893] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:51:14.893] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:51:14.893] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:51:14.913] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:51:14.913] OnScreenListChanged
[16:51:14.913] SandBox.View.Map.MapScreen::HandleActivate
[16:51:14.913] SandBox.View.Map.MapScreen::HandleResume
[16:51:14.926] [GAME MENU] village
[16:51:14.926] Release Sound Event 302
[16:51:14.926] Release Sound Event -1
[16:51:15.957] Release Sound Event 304
[16:51:15.957] Release Sound Event 303
[16:51:16.907] 雅那 has taken prisoner by 奥曼法德堡.
[16:51:16.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:16.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:16.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.172] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[16:51:17.172] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:51:17.172] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:51:17.172] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:51:17.172] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:51:17.172] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:51:17.172] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:51:17.172] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:51:17.172] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:51:17.511] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:51:17.511] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:51:17.511] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:51:17.511] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:51:17.511] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:51:17.750] Player has entered 厄庇克洛忒亚
[16:51:17.750] [GAME MENU] town_outside
[16:51:17.750] [GAME MENU] town
[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:23.036] IMono_MBMission::create_mission : 0.002520
[16:51:23.057] Resolving: RTSCamera.CommandSystem.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:51:23.060] Resolving: RTSCamera.CommandSystem.XmlSerializers
[16:51:23.208] Force VSync State is now DEACTIVATED
[16:51:23.208] PushScreen
[16:51:23.208] SandBox.View.Map.MapScreen::HandlePause
[16:51:23.209] SandBox.View.Map.MapScreen::HandleDeactivate
[16:51:23.209] Release Sound Event 309
[16:51:23.209] Release Sound Event 310
[16:51:23.209] OnScreenListChanged
[16:51:23.209] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize
[16:51:23.209] -------MissionScreen-OnInitialize
[16:51:23.209] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate
[16:51:23.210] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume
[16:51:23.463] Scene_view::clear_all(Main_map)
[16:51:23.701] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/scene.xscene.
[16:51:26.084] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/atmosphere.xml.
[16:51:26.283] Oro temporary memory watermark: 16.13 KB (max 256 KB).
[16:51:26.318] 2870 entities are registered as oro.
[16:51:26.416] NAV_MESH: load finished, first load for scene: 1
[16:51:26.544] rglShader_manager::read_compressed_shader_cache_package : 0.000721
[16:51:26.566] Placed flora count, 36, wheat_group_fall
[16:51:26.568] Placed tree count, 5719, shrub_a
[16:51:26.568] Placed tree count, 5752, tree_high_c
[16:51:26.576] Placed tree count, 33372, tree_high__mix_aspen
[16:51:26.607] Placed flora count, 88194, flora_grass_b_non_shadow
[16:51:26.654] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:51:26.668] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[16:51:26.893] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:51:26.893] opening ../../XmlSchemas/GameText.xsd
[16:51:26.896] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:51:26.896] opening ../../XmlSchemas/GameText.xsd
[16:51:26.900] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:51:26.907] opening ../../XmlSchemas/GameText.xsd
[16:51:26.915] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:51:26.915] opening ../../XmlSchemas/GameText.xsd
[16:51:26.922] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:51:26.922] opening ../../XmlSchemas/GameText.xsd
[16:51:26.927] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:51:26.927] opening ../../XmlSchemas/GameText.xsd
[16:51:26.940] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:51:26.940] opening ../../XmlSchemas/GameText.xsd
[16:51:26.945] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:51:26.945] opening ../../XmlSchemas/GameText.xsd
[16:51:26.953] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:51:26.953] opening ../../XmlSchemas/GameText.xsd
[16:51:26.966] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:51:26.966] opening ../../XmlSchemas/GameText.xsd
[16:51:26.974] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:51:26.974] opening ../../XmlSchemas/GameText.xsd
[16:51:26.985] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:51:26.985] opening ../../XmlSchemas/GameText.xsd
[16:51:26.995] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:51:26.995] opening ../../XmlSchemas/GameText.xsd
[16:51:27.003] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:51:27.003] opening ../../XmlSchemas/GameText.xsd
[16:51:27.012] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:51:27.012] opening ../../XmlSchemas/GameText.xsd
[16:51:27.023] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:51:27.023] opening ../../XmlSchemas/GameText.xsd
[16:51:27.030] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:51:27.030] opening ../../XmlSchemas/GameText.xsd
[16:51:27.040] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:51:27.040] opening ../../XmlSchemas/GameText.xsd
[16:51:27.048] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:51:27.049] opening ../../XmlSchemas/GameText.xsd
[16:51:27.056] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:51:27.056] opening ../../XmlSchemas/GameText.xsd
[16:51:27.066] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:51:27.066] opening ../../XmlSchemas/GameText.xsd
[16:51:27.075] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:51:27.075] opening ../../XmlSchemas/GameText.xsd
[16:51:27.082] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:51:27.082] opening ../../XmlSchemas/GameText.xsd
[16:51:27.094] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:51:27.094] opening ../../XmlSchemas/GameText.xsd
[16:51:27.100] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:51:27.100] opening ../../XmlSchemas/GameText.xsd
[16:51:27.111] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:51:27.111] opening ../../XmlSchemas/GameText.xsd
[16:51:27.123] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:51:27.124] opening ../../XmlSchemas/GameText.xsd
[16:51:27.622] ----------Mission-AddTeam-Defender
[16:51:27.689] ----------Mission-AddTeam-Attacker
[16:51:27.689] ----------Mission-AddTeam-Attacker
[16:51:27.769] Resolving: BattleMiniMap.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[16:51:27.770] Resolving: BattleMiniMap.XmlSerializers
[16:51:28.212] -------MissionScreen-OnActivate
[16:51:28.976] Bake Terrain
[16:51:29.092] Bake Terrain
[16:51:29.134] Bake Terrain
[16:51:29.188] Bake Terrain
[16:51:30.738] Missing shader from sack: pbr_shading_pointlight
[16:51:30.738] compile_shader: $BASE/Shaders/Sources/pbr_shading_pointlight.rs, main_vs, vs_5_0, 1, 1024, 530562, 0.
[16:51:31.065] compile_shader: $BASE/Shaders/Sources/pbr_shading_pointlight.rs, main_ps, ps_5_0, 1, 1024, 530562, 1.
[16:51:34.574] I called EndMission
[16:51:34.589] I called EndMissionInternal
[16:51:34.775] -------MissionScreen-OnDeactivate
[16:51:35.056] PopScreen
[16:51:35.056] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause
[16:51:35.056] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate
[16:51:35.056] -------MissionScreen-OnDeactivate
[16:51:35.056] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize
[16:51:35.056] -------MissionScreen-OnFinalize
[16:51:35.058] Scene_view::clear_all(empire_town_g)
[16:51:35.060] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen
[16:51:35.060] OnScreenListChanged
[16:51:35.060] SandBox.View.Map.MapScreen::HandleActivate
[16:51:35.060] SandBox.View.Map.MapScreen::HandleResume
[16:51:35.065] [GAME MENU] town
[16:51:35.067] Release Sound Event 310
[16:51:35.067] Release Sound Event -1
[16:51:35.268] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:35.737] Placed tree count, 0, map_pine_b
[16:51:35.737] Placed tree count, 0, worldmap_tree_beech_01
[16:51:35.737] Placed tree count, 0, map_pine_a
[16:51:35.738] Placed tree count, 0, map_pine_c
[16:51:35.739] Placed tree count, 0, worldmap_tree_acacia_01
[16:51:35.844] Bake Terrain
[16:51:35.889] Bake Terrain
[16:51:35.906] Bake Terrain
[16:51:35.923] Bake Terrain
[16:51:38.001] Force VSync State is now ACTIVE
[16:51:38.001] PushScreen
[16:51:38.001] SandBox.View.Map.MapScreen::HandlePause
[16:51:38.002] SandBox.View.Map.MapScreen::HandleDeactivate
[16:51:38.002] Release Sound Event 397
[16:51:38.002] Release Sound Event 396
[16:51:38.002] OnScreenListChanged
[16:51:38.002] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[16:51:38.002] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[16:51:38.002] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[16:51:40.121] Current settlement: town_EN1
[16:51:40.121] Left party id:
[16:51:40.121] Right party id: player_party
[16:51:40.121] currently owned: 1, previously owned: 1 name: main_hero
[16:51:40.121] currently owned: 9, previously owned: 9 name: battanian_fian_champion
[16:51:40.121] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[16:51:40.121] currently owned: 5, previously owned: 5 name: imperial_cataphract
[16:51:40.121] currently owned: 19, previously owned: 19 name: battanian_fian
[16:51:40.121] currently owned: 34, previously owned: 34 name: imperial_legionary
[16:51:40.121] currently owned: 26, previously owned: 26 name: imperial_sergeant_crossbowman
[16:51:40.121] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[16:51:40.121] currently owned: 11, previously owned: 11 name: battanian_hero
[16:51:40.121] currently owned: 4, previously owned: 4 name: imperial_vigla_recruit
[16:51:40.121] currently owned: 17, previously owned: 17 name: imperial_heavy_horseman
[16:51:40.121] currently owned: 1, previously owned: 1 name: imperial_equite
[16:51:40.124] Force VSync State is now DEACTIVATED
[16:51:40.124] PopScreen
[16:51:40.124] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[16:51:40.124] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[16:51:40.124] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[16:51:40.124] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[16:51:40.124] OnScreenListChanged
[16:51:40.124] SandBox.View.Map.MapScreen::HandleActivate
[16:51:40.124] SandBox.View.Map.MapScreen::HandleResume
[16:51:40.139] [GAME MENU] town
[16:51:40.156] Release Sound Event 396
[16:51:40.156] Release Sound Event -1
[16:51:40.287] Average value of 箭 : 0.8395504
[16:51:40.287] Average value of 铁 : 0.7254114
[16:51:40.287] Average value of 橄榄 : 1.014026
[16:51:40.287] Average value of 葡萄酒 : 1.34964
[16:51:40.287] Average value of 黄油 : 0.8417991
[16:51:40.287] Average value of 奶酪 : 0.5401922
[16:51:40.287] Average value of 硬木 : 1.006142
[16:51:40.287] Average value of 枣 : 1.127293
[16:51:40.287] Average value of 油 : 0.4505819
[16:51:40.287] Average value of 羊 : 0.8380376
[16:51:40.287] Average value of 肉 : 0.8285558
[16:51:40.287] Average value of 毛皮 : 0.4156942
[16:51:40.287] Average value of 鱼 : 0.7846917
[16:51:40.287] Average value of 羊毛 : 0.5347574
[16:51:40.287] Average value of 盐 : 1.153738
[16:51:40.287] Average value of 葡萄 : 1.623051
[16:51:40.287] Average value of 黏土 : 0.8200425
[16:51:40.287] Average value of 盾牌 I : 0.7999996
[16:51:40.287] Average value of 谷物 : 0.8435851
[16:51:40.287] Average value of 陶器 : 0.5055158
[16:51:40.287] Average value of 生丝 : 0.3034946
[16:51:40.287] Average value of 亚麻 : 0.8760535
[16:51:40.287] Average value of 啤酒 : 0.523994
[16:51:40.287] Average value of 工具 : 0.4228936
[16:51:40.287] Average value of 兽皮 : 0.8198971
[16:51:40.287] Average value of 银矿石 : 0.8553862
[16:51:40.287] Average value of 服装 : 0.7999996
[16:51:40.287] Average value of 近战武器 II : 0.7999996
[16:51:40.287] Average value of 皮革 : 0.7065518
[16:51:40.287] Average value of 天鹅绒 : 0.7520546
[16:51:40.287] Average value of 近战武器 V : 0.7999996
[16:51:40.287] Average value of 牛 : 0.9108696
[16:51:40.287] Average value of 贵重品 : 0.4741675
[16:51:40.287] Average value of 亚麻布 : 0.5508718
[16:51:40.288] Average value of 驮畜 : 0.925534
[16:51:40.288] Average value of 盾牌 II : 0.7999996
[16:51:40.288] Average value of 坐骑 : 0.2959108
[16:51:40.288] Average value of 肉猪 : 0.8568897
[16:51:40.288] Average value of 远程武器 I : 0.7999996
[16:51:40.288] Average value of 近战武器 I : 0.7999996
[16:51:40.288] Average value of 战争坐骑 : 0.240995
[16:51:40.288] Average value of 马匹装备 I : 0.7999996
[16:51:40.288] Average value of 贵族坐骑 : 0.8906587
[16:51:40.288] Average value of 近战武器 III : 0.7999996
[16:51:40.288] Average value of 远程武器 IV : 0.809615
[16:51:40.288] Average value of 马匹装备 III : 0.809615
[16:51:40.288] Average value of 布匹 : 1.3
[16:51:40.288] Average value of 马匹装备 II : 0.7999996
[16:51:40.288] Average value of 马匹装备 IV : 0.9442303
[16:51:40.288] Average value of 马匹装备 V : 0.9962381
[16:51:40.288] Average value of 近战武器 IV : 0.7999996
[16:51:40.288] Average value of 远程武器 II : 0.7999996
[16:51:40.288] Average value of 远程武器 III : 0.7999996
[16:51:40.288] Average value of 远程武器 V : 0.8504272
[16:51:40.288] Average value of 盾牌 III : 0.7999996
[16:51:40.288] Average value of 盾牌 IV : 0.7999996
[16:51:40.288] Average value of 盾牌 V : 0.8576919
[16:51:40.288] Average value of 轻甲 : 0.7999996
[16:51:40.288] Average value of 中甲 : 0.7999996
[16:51:40.288] Average value of 重甲 : 0.7999996
[16:51:40.288] Average value of 终极护甲 : 0.7999996
[16:51:40.288] Average value of 旗帜 : 1.3
[16:51:40.288] Average value of 未分配 : 1.3
[16:51:40.288] Force VSync State is now ACTIVE
[16:51:40.288] PushScreen
[16:51:40.288] SandBox.View.Map.MapScreen::HandlePause
[16:51:40.288] SandBox.View.Map.MapScreen::HandleDeactivate
[16:51:40.288] Release Sound Event 399
[16:51:40.288] Release Sound Event 398
[16:51:40.288] OnScreenListChanged
[16:51:40.288] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:51:40.496] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:51:40.496] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:51:40.705] Render Requested: lendman_helmet_over_mail
[16:51:40.705] Render Requested: a_aserai_scale_b_shoulder_e
[16:51:40.705] Render Requested: rough_fur_over_chain
[16:51:40.705] Render Requested: reinforced_padded_mitten
[16:51:40.705] Render Requested: mail_chausses
[16:51:40.705] Render Requested: t2_empire_horse
[16:51:40.705] Render Requested: battania_horse_harness
[16:51:40.705] Render Requested: mountain_hunting_bow
[16:51:40.705] Render Requested: barbed_arrows
[16:51:40.705] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:51:40.705] Render Requested: stronger_reinforced_kite_shield
[16:51:40.705] Render Requested: ryb32
[16:51:40.705] Render Requested: banded_leather_over_mail
[16:51:40.705] Render Requested: banded_leather_over_mail
[16:51:40.705] Render Requested: banded_leather_over_mail
[16:51:40.705] Render Requested: battania_woodland_chainmail
[16:51:40.705] Render Requested: northern_warlord_helmet
[16:51:40.705] Render Requested: decorated_nordic_hauberk
[16:51:40.705] Render Requested: education_book_crossbow2
[16:51:40.705] Render Requested: banded_leather_over_mail
[16:51:40.705] Render Requested: northern_warlord_helmet
[16:51:40.705] Render Requested: banded_leather_over_mail
[16:51:40.705] Render Requested: rough_fur_over_chain
[16:51:40.705] Render Requested: lendman_helmet_over_mail
[16:51:40.705] Render Requested: decorated_nordic_hauberk
[16:51:40.705] Render Requested: mail_chausses
[16:51:40.705] Render Requested: woodland_longbow
[16:51:40.705] Render Requested: woodland_yew_bow
[16:51:41.872] Render Requested: empire_warrior_padded_armor_e
[16:51:41.872] Render Requested: leather_shoes
[16:51:41.872] Render Requested: empire_sword_1_t2
[16:51:41.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:43.651] TransferItem Name: 北方粗兽皮帽 | From: PlayerInventory To: Equipment | Amount: 1
[16:51:43.653] TransferItem Name: 帝国长摆软甲 | From: Equipment To: PlayerInventory | Amount: 1
[16:51:43.658] TransferItem Name: 北方装饰链铠 | From: PlayerInventory To: Equipment | Amount: 1
[16:51:43.658] TransferItem Name: 皮鞋 | From: Equipment To: PlayerInventory | Amount: 1
[16:51:43.666] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: Equipment | Amount: 1
[16:51:43.667] TransferItem Name: 熊皮 | From: PlayerInventory To: Equipment | Amount: 1
[16:51:43.667] TransferItem Name: 格林托尔矮种马 | From: PlayerInventory To: Equipment | Amount: 1
[16:51:43.670] Render Requested: decorated_nordic_hauberk
[16:51:43.670] Render Requested: wrapped_shoes
[16:51:43.670] Render Requested: empire_warrior_padded_armor_e
[16:51:43.670] Render Requested: leather_shoes
[16:51:43.673] Render Requested: roughhide_cap
[16:51:43.673] Render Requested: bearskin
[16:51:43.673] Render Requested: t2_battania_horse
[16:51:43.675] Render Requested: cleaver_sword_t3
[16:51:43.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:46.377] Render Requested: lendman_helmet_over_mail
[16:51:46.377] Render Requested: a_aserai_scale_b_shoulder_e
[16:51:46.377] Render Requested: rough_fur_over_chain
[16:51:46.377] Render Requested: mail_chausses
[16:51:46.377] Render Requested: t2_empire_horse
[16:51:46.377] Render Requested: mountain_hunting_bow
[16:51:46.378] Render Requested: reinforced_padded_mitten
[16:51:46.378] Render Requested: battania_horse_harness
[16:51:46.378] Render Requested: barbed_arrows
[16:51:46.378] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:51:46.378] Render Requested: stronger_reinforced_kite_shield
[16:51:46.378] Render Requested: ryb32
[16:51:46.818] Render Requested: roughhide_cap
[16:51:46.818] Render Requested: bearskin
[16:51:46.818] Render Requested: decorated_nordic_hauberk
[16:51:46.818] Render Requested: wrapped_shoes
[16:51:46.818] Render Requested: t2_battania_horse
[16:51:46.818] Render Requested: empire_sword_1_t2
[16:51:47.493] Render Requested: decorated_nordic_hauberk
[16:51:50.087] Render Requested: bearskin
[16:51:50.512] Render Requested: decorated_nordic_hauberk
[16:51:50.799] Render Requested: wrapped_shoes
[16:51:50.951] Render Requested: t2_battania_horse
[16:51:52.104] Render Requested: education_book_crossbow2
[16:51:52.143] Render Requested: northern_warlord_helmet
[16:51:52.189] Render Requested: roughhide_cap
[16:51:52.258] Render Requested: battania_woodland_chainmail
[16:51:52.258] Render Requested: decorated_nordic_hauberk
[16:51:52.324] Render Requested: banded_leather_over_mail
[16:51:52.530] Render Requested: battania_woodland_chainmail
[16:51:52.598] Render Requested: northern_warlord_helmet
[16:51:52.598] Render Requested: roughhide_cap
[16:51:52.598] Render Requested: mail_chausses
[16:51:52.630] Render Requested: t2_sturgia_horse
[16:51:52.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:52.663] Render Requested: education_book_crossbow2
[16:51:52.683] Render Requested: banded_leather_over_mail
[16:51:52.683] Render Requested: woodland_longbow
[16:51:52.714] Render Requested: decorated_nordic_hauberk
[16:51:52.750] Render Requested: northern_warlord_helmet
[16:51:52.750] Render Requested: roughhide_cap
[16:51:52.765] Render Requested: northern_javelin_1_t2
[16:51:52.938] Render Requested: banded_leather_over_mail
[16:51:52.938] Render Requested: decorated_nordic_hauberk
[16:51:52.951] Render Requested: woodland_yew_bow
[16:51:53.005] Render Requested: t2_battania_horse
[16:51:53.039] Render Requested: western_spear_4_t3
[16:51:53.087] Render Requested: nordic_padded_cloth
[16:51:53.104] Render Requested: decorated_nordic_hauberk
[16:51:53.104] Render Requested: decorated_nordic_hauberk
[16:51:53.140] Render Requested: mail_chausses
[16:51:53.140] Render Requested: wrapped_shoes
[16:51:53.172] Render Requested: t2_aserai_horse
[16:51:53.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:53.398] Render Requested: woodland_longbow
[16:51:53.753] Render Requested: bodkin_arrows_a
[16:51:53.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:53.789] Render Requested: woodland_yew_bow
[16:51:53.821] Render Requested: sturgia_axe_2_t2
[16:51:53.872] Render Requested: cleaver_sword_t3
[16:51:53.874] Render Requested: stronger_reinforced_kite_shield
[16:51:53.892] Render Requested: empire_sword_1_t2
[16:51:53.911] Render Requested: mail_chausses
[16:51:53.911] Render Requested: wrapped_shoes
[16:51:53.959] Render Requested: reinforced_padded_mitten
[16:51:54.031] Render Requested: t2_sturgia_horse
[16:51:54.031] Render Requested: t2_battania_horse
[16:51:54.165] Render Requested: woodland_longbow
[16:51:54.230] Render Requested: nordic_padded_cloth
[16:51:54.298] Render Requested: wrapped_shoes
[16:51:54.332] Render Requested: jewelry
[16:51:54.383] Render Requested: sturgia_axe_2_t2
[16:51:54.384] Render Requested: t2_battania_horse
[16:51:54.403] Render Requested: western_spear_4_t3
[16:51:54.468] Render Requested: roughhide_cap
[16:51:54.504] Render Requested: nordic_padded_cloth
[16:51:54.535] Render Requested: decorated_nordic_hauberk
[16:51:54.840] Render Requested: battania_horse
[16:51:54.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:55.030] Render Requested: western_spear_4_t3
[16:51:55.182] Render Requested: nordic_padded_cloth
[16:51:55.996] Force VSync State is now DEACTIVATED
[16:51:55.996] PopScreen
[16:51:55.996] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:51:55.996] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:51:55.996] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:51:56.010] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:51:56.010] OnScreenListChanged
[16:51:56.010] SandBox.View.Map.MapScreen::HandleActivate
[16:51:56.010] SandBox.View.Map.MapScreen::HandleResume
[16:51:56.016] [GAME MENU] town
[16:51:56.017] Release Sound Event -1
[16:51:56.017] Release Sound Event -1
[16:51:57.728] Average value of 箭 : 0.8395504
[16:51:57.728] Average value of 铁 : 0.7254114
[16:51:57.728] Average value of 橄榄 : 1.014026
[16:51:57.728] Average value of 葡萄酒 : 1.34964
[16:51:57.728] Average value of 黄油 : 0.8417991
[16:51:57.728] Average value of 奶酪 : 0.5401922
[16:51:57.728] Average value of 硬木 : 1.006142
[16:51:57.728] Average value of 枣 : 1.127293
[16:51:57.728] Average value of 油 : 0.4505819
[16:51:57.728] Average value of 羊 : 0.8380376
[16:51:57.728] Average value of 肉 : 0.8285558
[16:51:57.728] Average value of 毛皮 : 0.4156942
[16:51:57.728] Average value of 鱼 : 0.7846917
[16:51:57.728] Average value of 羊毛 : 0.5347574
[16:51:57.728] Average value of 盐 : 1.153738
[16:51:57.728] Average value of 葡萄 : 1.623051
[16:51:57.729] Average value of 黏土 : 0.8200425
[16:51:57.729] Average value of 盾牌 I : 0.7999996
[16:51:57.729] Average value of 谷物 : 0.8435851
[16:51:57.729] Average value of 陶器 : 0.5055158
[16:51:57.729] Average value of 生丝 : 0.3034946
[16:51:57.729] Average value of 亚麻 : 0.8760535
[16:51:57.729] Average value of 啤酒 : 0.523994
[16:51:57.729] Average value of 工具 : 0.4228936
[16:51:57.729] Average value of 兽皮 : 0.8198971
[16:51:57.729] Average value of 银矿石 : 0.8553862
[16:51:57.729] Average value of 服装 : 0.7999996
[16:51:57.729] Average value of 近战武器 II : 0.7999996
[16:51:57.729] Average value of 皮革 : 0.7065518
[16:51:57.729] Average value of 天鹅绒 : 0.7520546
[16:51:57.729] Average value of 近战武器 V : 0.7999996
[16:51:57.729] Average value of 牛 : 0.9108696
[16:51:57.729] Average value of 贵重品 : 0.4741675
[16:51:57.729] Average value of 亚麻布 : 0.5508718
[16:51:57.729] Average value of 驮畜 : 0.925534
[16:51:57.729] Average value of 盾牌 II : 0.7999996
[16:51:57.729] Average value of 坐骑 : 0.2959108
[16:51:57.729] Average value of 肉猪 : 0.8568897
[16:51:57.729] Average value of 远程武器 I : 0.7999996
[16:51:57.729] Average value of 近战武器 I : 0.7999996
[16:51:57.729] Average value of 战争坐骑 : 0.240995
[16:51:57.729] Average value of 马匹装备 I : 0.7999996
[16:51:57.729] Average value of 贵族坐骑 : 0.8906587
[16:51:57.729] Average value of 近战武器 III : 0.7999996
[16:51:57.729] Average value of 远程武器 IV : 0.809615
[16:51:57.729] Average value of 马匹装备 III : 0.809615
[16:51:57.729] Average value of 布匹 : 1.3
[16:51:57.729] Average value of 马匹装备 II : 0.7999996
[16:51:57.729] Average value of 马匹装备 IV : 0.9442303
[16:51:57.729] Average value of 马匹装备 V : 0.9962381
[16:51:57.729] Average value of 近战武器 IV : 0.7999996
[16:51:57.729] Average value of 远程武器 II : 0.7999996
[16:51:57.729] Average value of 远程武器 III : 0.7999996
[16:51:57.729] Average value of 远程武器 V : 0.8504272
[16:51:57.729] Average value of 盾牌 III : 0.7999996
[16:51:57.729] Average value of 盾牌 IV : 0.7999996
[16:51:57.729] Average value of 盾牌 V : 0.8576919
[16:51:57.729] Average value of 轻甲 : 0.7999996
[16:51:57.729] Average value of 中甲 : 0.7999996
[16:51:57.729] Average value of 重甲 : 0.7999996
[16:51:57.729] Average value of 终极护甲 : 0.7999996
[16:51:57.729] Average value of 旗帜 : 1.3
[16:51:57.729] Average value of 未分配 : 1.3
[16:51:57.729] Force VSync State is now ACTIVE
[16:51:57.729] PushScreen
[16:51:57.729] SandBox.View.Map.MapScreen::HandlePause
[16:51:57.729] SandBox.View.Map.MapScreen::HandleDeactivate
[16:51:57.729] Release Sound Event 401
[16:51:57.729] Release Sound Event 400
[16:51:57.729] OnScreenListChanged
[16:51:57.729] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:51:58.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:51:58.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:51:58.659] Render Requested: lendman_helmet_over_mail
[16:51:58.659] Render Requested: a_aserai_scale_b_shoulder_e
[16:51:58.659] Render Requested: rough_fur_over_chain
[16:51:58.659] Render Requested: reinforced_padded_mitten
[16:51:58.659] Render Requested: mail_chausses
[16:51:58.659] Render Requested: t2_empire_horse
[16:51:58.659] Render Requested: battania_horse_harness
[16:51:58.659] Render Requested: mountain_hunting_bow
[16:51:58.659] Render Requested: barbed_arrows
[16:51:58.659] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:51:58.659] Render Requested: stronger_reinforced_kite_shield
[16:51:58.659] Render Requested: ryb32
[16:51:58.659] Render Requested: sumpter_horse
[16:51:58.659] Render Requested: empire_horse
[16:51:58.659] Render Requested: sturgia_horse
[16:51:58.659] Render Requested: battania_horse
[16:51:58.659] Render Requested: t2_sturgia_horse
[16:51:58.659] Render Requested: hunter
[16:51:58.659] Render Requested: t2_empire_horse
[16:51:58.659] Render Requested: charger
[16:51:58.659] Render Requested: pugio
[16:51:58.659] Render Requested: gladius_b
[16:51:58.659] Render Requested: falchion_sword_t2
[16:51:58.659] Render Requested: iron_spatha_sword_t2
[16:51:58.659] Render Requested: empire_sword_1_t2
[16:51:58.659] Render Requested: star_falchion_sword_t3
[16:51:58.659] Render Requested: cleaver_sword_t3
[16:51:58.659] Render Requested: narrow_sword_t3
[16:51:58.659] Render Requested: banded_leather_over_mail
[16:51:58.659] Render Requested: banded_leather_over_mail
[16:51:58.659] Render Requested: banded_leather_over_mail
[16:51:58.659] Render Requested: battania_woodland_chainmail
[16:51:58.659] Render Requested: northern_warlord_helmet
[16:51:58.659] Render Requested: education_book_crossbow2
[16:51:58.659] Render Requested: banded_leather_over_mail
[16:51:58.659] Render Requested: northern_warlord_helmet
[16:51:58.659] Render Requested: banded_leather_over_mail
[16:51:58.659] Render Requested: rough_fur_over_chain
[16:51:58.659] Render Requested: lendman_helmet_over_mail
[16:51:58.660] Render Requested: decorated_nordic_hauberk
[16:51:58.660] Render Requested: mail_chausses
[16:51:58.660] Render Requested: woodland_longbow
[16:51:58.660] Render Requested: woodland_yew_bow
[16:51:58.660] Render Requested: cleaver_sword_t3
[16:51:58.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:59.152] Render Requested: battania_horse_harness
[16:51:59.296] Render Requested: t2_empire_horse
[16:52:00.077] Render Requested: roughhide_cap
[16:52:00.077] Render Requested: bearskin
[16:52:00.077] Render Requested: decorated_nordic_hauberk
[16:52:00.077] Render Requested: wrapped_shoes
[16:52:00.077] Render Requested: t2_battania_horse
[16:52:00.077] Render Requested: empire_sword_1_t2
[16:52:00.576] Render Requested: hunter
[16:52:00.590] Render Requested: t2_battania_horse
[16:52:00.787] Render Requested: t2_empire_horse
[16:52:00.913] Render Requested: t2_battania_horse
[16:52:01.436] TransferItem Name: 板链马铠 | From: OtherInventory To: Equipment | Amount: 1
[16:52:01.440] Render Requested: mail_and_plate_barding
[16:52:01.488] Render Requested: mail_and_plate_barding
[16:52:02.901] Render Requested: empire_sword_1_t2
[16:52:02.928] Render Requested: empire_sword_1_t2
[16:52:02.952] Render Requested: iron_spatha_sword_t2
[16:52:03.104] Render Requested: empire_sword_1_t2
[16:52:03.147] Render Requested: broad_falchion_sword_t3
[16:52:03.171] Render Requested: star_falchion_sword_t3
[16:52:03.198] Render Requested: short_sword_t3
[16:52:03.250] Render Requested: cleaver_sword_t3
[16:52:03.266] Render Requested: empire_sword_2_t3
[16:52:03.403] Render Requested: narrow_sword_t3
[16:52:03.435] Render Requested: empire_sword_3_t3
[16:52:03.578] Render Requested: broad_falchion_sword_t3
[16:52:03.588] Render Requested: pointed_falchion_sword_t4
[16:52:03.629] Render Requested: short_sword_t3
[16:52:03.629] Render Requested: broad_arming_sword_t4
[16:52:03.673] Render Requested: empire_sword_4_t4
[16:52:03.690] Render Requested: empire_sword_2_t3
[16:52:03.716] Render Requested: empire_sword_3_t3
[16:52:03.723] Render Requested: empire_sword_5_t4
[16:52:03.825] Render Requested: peasant_sickle_1_t1
[16:52:03.946] Render Requested: pointed_falchion_sword_t4
[16:52:04.425] Render Requested: broad_arming_sword_t4
[16:52:04.478] Render Requested: pointed_falchion_sword_t4
[16:52:05.695] Render Requested: t2_battania_horse
[16:52:06.707] Render Requested: mail_and_plate_barding
[16:52:10.304] Render Requested: lendman_helmet_over_mail
[16:52:10.304] Render Requested: a_aserai_scale_b_shoulder_e
[16:52:10.304] Render Requested: rough_fur_over_chain
[16:52:10.304] Render Requested: mail_chausses
[16:52:10.304] Render Requested: t2_empire_horse
[16:52:10.304] Render Requested: battania_horse_harness
[16:52:10.304] Render Requested: mountain_hunting_bow
[16:52:10.309] Render Requested: reinforced_padded_mitten
[16:52:10.309] Render Requested: barbed_arrows
[16:52:10.309] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:52:10.309] Render Requested: stronger_reinforced_kite_shield
[16:52:10.309] Render Requested: ryb32
[16:52:10.692] Render Requested: battania_horse_harness
[16:52:11.877] Render Requested: battania_horse_harness
[16:52:12.639] TransferItem Name: 巴旦尼亚马具 | From: Equipment To: PlayerInventory | Amount: 1
[16:52:12.642] TransferItem Name: 板链马铠 | From: OtherInventory To: Equipment | Amount: 1
[16:52:12.647] Render Requested: mail_and_plate_barding
[16:52:12.647] Render Requested: battania_horse_harness
[16:52:14.013] Render Requested: mail_and_plate_barding
[16:52:15.593] Render Requested: roughhide_cap
[16:52:15.593] Render Requested: bearskin
[16:52:15.593] Render Requested: decorated_nordic_hauberk
[16:52:15.593] Render Requested: wrapped_shoes
[16:52:15.593] Render Requested: t2_battania_horse
[16:52:15.593] Render Requested: mail_and_plate_barding
[16:52:15.593] Render Requested: empire_sword_1_t2
[16:52:15.979] Render Requested: t2_battania_horse
[16:52:16.166] Render Requested: mail_and_plate_barding
[16:52:18.811] Render Requested: mail_and_plate_barding
[16:52:18.946] TransferItem Name: 板链马铠 | From: Equipment To: OtherInventory | Amount: 1
[16:52:18.953] Render Requested: mail_and_plate_barding
[16:52:19.030] Render Requested: broad_arming_sword_t4
[16:52:19.488] Render Requested: decorated_nordic_hauberk
[16:52:19.488] Render Requested: banded_leather_over_mail
[16:52:19.775] Render Requested: mail_chausses
[16:52:19.845] Render Requested: northern_warlord_helmet
[16:52:19.845] Render Requested: roughhide_cap
[16:52:19.910] Render Requested: t2_sturgia_horse
[16:52:19.997] Render Requested: roughhide_cap
[16:52:19.997] Render Requested: northern_warlord_helmet
[16:52:20.217] Render Requested: battania_woodland_chainmail
[16:52:20.217] Render Requested: decorated_nordic_hauberk
[16:52:20.267] Render Requested: banded_leather_over_mail
[16:52:20.673] Render Requested: steppe_fur_harness
[16:52:20.673] Render Requested: bandit_saddle_desert
[16:52:20.673] Render Requested: bandit_saddle_steppe
[16:52:20.673] Render Requested: bandit_saddle_highland
[16:52:20.673] Render Requested: aseran_village_harness
[16:52:20.673] Render Requested: imperial_riding_harness
[16:52:20.673] Render Requested: desert_cloth_harness
[16:52:20.673] Render Requested: northern_noble_harness
[16:52:20.673] Render Requested: stripped_leather_harness
[16:52:20.673] Render Requested: battania_horse_harness
[16:52:20.673] Render Requested: northern_ring_barding
[16:52:20.673] Render Requested: battania_horse_harness_halfscaled
[16:52:20.673] Render Requested: battania_horse_harness_scaled
[16:52:20.673] Render Requested: chain_horse_harness
[16:52:20.673] Render Requested: steppe_half_barding
[16:52:20.673] Render Requested: studded_steppe_barding
[16:52:20.673] Render Requested: t2_battania_horse
[16:52:20.673] Render Requested: t2_aserai_horse
[16:52:20.673] Render Requested: battania_horse
[16:52:20.673] Render Requested: camel
[16:52:20.673] Render Requested: empire_horse
[16:52:20.673] Render Requested: saddle_horse
[16:52:20.673] Render Requested: sumpter_horse
[16:52:20.673] Render Requested: sumpter_horse
[16:52:20.912] Render Requested: t2_battania_horse
[16:52:20.912] Render Requested: battania_horse
[16:52:20.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:20.983] Render Requested: camel
[16:52:21.133] Render Requested: empire_horse
[16:52:21.186] Render Requested: saddle_horse
[16:52:21.283] Render Requested: sumpter_horse
[16:52:21.301] Render Requested: battania_horse_harness
[16:52:21.605] Render Requested: battania_horse_harness
[16:52:21.981] TransferItem Name: 巴旦尼亚马具 | From: PlayerInventory To: Equipment | Amount: 1
[16:52:21.985] Render Requested: battania_horse_harness
[16:52:22.029] Render Requested: battania_horse_harness
[16:52:24.690] Render Requested: bearskin
[16:52:24.792] Render Requested: roughhide_cap
[16:52:25.096] TransferItem Name: 北方粗兽皮帽 | From: Equipment To: PlayerInventory | Amount: 1
[16:52:25.100] TransferItem Name: 缨饰珠宝战场王冠 | From: OtherInventory To: Equipment | Amount: 1
[16:52:25.106] Render Requested: empire_battle_crown_north
[16:52:25.106] Render Requested: roughhide_cap
[16:52:27.064] Render Requested: empire_battle_crown_north
[16:52:27.825] Render Requested: empire_battle_crown_north
[16:52:27.960] TransferItem Name: 缨饰珠宝战场王冠 | From: Equipment To: OtherInventory | Amount: 1
[16:52:27.968] Render Requested: empire_battle_crown_north
[16:52:28.012] Render Requested: bandit_saddle_highland
[16:52:28.012] Render Requested: battania_horse_harness
[16:52:31.438] Force VSync State is now DEACTIVATED
[16:52:31.438] PopScreen
[16:52:31.438] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:52:31.438] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:52:31.438] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:52:31.498] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:52:31.498] OnScreenListChanged
[16:52:31.498] SandBox.View.Map.MapScreen::HandleActivate
[16:52:31.498] SandBox.View.Map.MapScreen::HandleResume
[16:52:31.510] [GAME MENU] town
[16:52:31.512] Release Sound Event -1
[16:52:31.512] Release Sound Event -1
[16:52:32.175] Average value of 箭 : 0.8395504
[16:52:32.175] Average value of 铁 : 0.7254114
[16:52:32.175] Average value of 橄榄 : 1.014026
[16:52:32.175] Average value of 葡萄酒 : 1.34964
[16:52:32.175] Average value of 黄油 : 0.8417991
[16:52:32.175] Average value of 奶酪 : 0.5401922
[16:52:32.175] Average value of 硬木 : 1.006142
[16:52:32.176] Average value of 枣 : 1.127293
[16:52:32.176] Average value of 油 : 0.4505819
[16:52:32.176] Average value of 羊 : 0.8380376
[16:52:32.176] Average value of 肉 : 0.8285558
[16:52:32.176] Average value of 毛皮 : 0.4156942
[16:52:32.176] Average value of 鱼 : 0.7846917
[16:52:32.176] Average value of 羊毛 : 0.5347574
[16:52:32.176] Average value of 盐 : 1.153738
[16:52:32.176] Average value of 葡萄 : 1.623051
[16:52:32.176] Average value of 黏土 : 0.8200425
[16:52:32.176] Average value of 盾牌 I : 0.7999996
[16:52:32.176] Average value of 谷物 : 0.8435851
[16:52:32.176] Average value of 陶器 : 0.5055158
[16:52:32.176] Average value of 生丝 : 0.3034946
[16:52:32.176] Average value of 亚麻 : 0.8760535
[16:52:32.176] Average value of 啤酒 : 0.523994
[16:52:32.176] Average value of 工具 : 0.4228936
[16:52:32.176] Average value of 兽皮 : 0.8198971
[16:52:32.176] Average value of 银矿石 : 0.8553862
[16:52:32.176] Average value of 服装 : 0.7999996
[16:52:32.176] Average value of 近战武器 II : 0.7999996
[16:52:32.176] Average value of 皮革 : 0.7065518
[16:52:32.176] Average value of 天鹅绒 : 0.7520546
[16:52:32.176] Average value of 近战武器 V : 0.7999996
[16:52:32.176] Average value of 牛 : 0.9108696
[16:52:32.176] Average value of 贵重品 : 0.4741675
[16:52:32.176] Average value of 亚麻布 : 0.5508718
[16:52:32.176] Average value of 驮畜 : 0.925534
[16:52:32.176] Average value of 盾牌 II : 0.7999996
[16:52:32.176] Average value of 坐骑 : 0.2959108
[16:52:32.176] Average value of 肉猪 : 0.8568897
[16:52:32.176] Average value of 远程武器 I : 0.7999996
[16:52:32.176] Average value of 近战武器 I : 0.7999996
[16:52:32.176] Average value of 战争坐骑 : 0.240995
[16:52:32.176] Average value of 马匹装备 I : 0.7999996
[16:52:32.176] Average value of 贵族坐骑 : 0.8906587
[16:52:32.176] Average value of 近战武器 III : 0.7999996
[16:52:32.176] Average value of 远程武器 IV : 0.809615
[16:52:32.176] Average value of 马匹装备 III : 0.809615
[16:52:32.176] Average value of 布匹 : 1.3
[16:52:32.176] Average value of 马匹装备 II : 0.7999996
[16:52:32.176] Average value of 马匹装备 IV : 0.9442303
[16:52:32.176] Average value of 马匹装备 V : 0.9962381
[16:52:32.176] Average value of 近战武器 IV : 0.7999996
[16:52:32.176] Average value of 远程武器 II : 0.7999996
[16:52:32.177] Average value of 远程武器 III : 0.7999996
[16:52:32.177] Average value of 远程武器 V : 0.8504272
[16:52:32.177] Average value of 盾牌 III : 0.7999996
[16:52:32.177] Average value of 盾牌 IV : 0.7999996
[16:52:32.177] Average value of 盾牌 V : 0.8576919
[16:52:32.177] Average value of 轻甲 : 0.7999996
[16:52:32.177] Average value of 中甲 : 0.7999996
[16:52:32.177] Average value of 重甲 : 0.7999996
[16:52:32.177] Average value of 终极护甲 : 0.7999996
[16:52:32.177] Average value of 旗帜 : 1.3
[16:52:32.177] Average value of 未分配 : 1.3
[16:52:32.177] Force VSync State is now ACTIVE
[16:52:32.177] PushScreen
[16:52:32.177] SandBox.View.Map.MapScreen::HandlePause
[16:52:32.177] SandBox.View.Map.MapScreen::HandleDeactivate
[16:52:32.177] Release Sound Event 403
[16:52:32.177] Release Sound Event 402
[16:52:32.177] OnScreenListChanged
[16:52:32.177] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:52:32.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:52:32.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:52:32.587] Render Requested: lendman_helmet_over_mail
[16:52:32.587] Render Requested: a_aserai_scale_b_shoulder_e
[16:52:32.587] Render Requested: rough_fur_over_chain
[16:52:32.587] Render Requested: reinforced_padded_mitten
[16:52:32.587] Render Requested: mail_chausses
[16:52:32.587] Render Requested: t2_empire_horse
[16:52:32.587] Render Requested: mail_and_plate_barding
[16:52:32.587] Render Requested: mountain_hunting_bow
[16:52:32.587] Render Requested: barbed_arrows
[16:52:32.587] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:52:32.587] Render Requested: stronger_reinforced_kite_shield
[16:52:32.587] Render Requested: ryb32
[16:52:32.587] Render Requested: banded_leather_over_mail
[16:52:32.587] Render Requested: banded_leather_over_mail
[16:52:32.587] Render Requested: banded_leather_over_mail
[16:52:32.587] Render Requested: battania_woodland_chainmail
[16:52:32.587] Render Requested: northern_warlord_helmet
[16:52:32.587] Render Requested: education_book_crossbow2
[16:52:32.587] Render Requested: banded_leather_over_mail
[16:52:32.587] Render Requested: northern_warlord_helmet
[16:52:32.587] Render Requested: banded_leather_over_mail
[16:52:32.587] Render Requested: rough_fur_over_chain
[16:52:32.587] Render Requested: lendman_helmet_over_mail
[16:52:32.587] Render Requested: decorated_nordic_hauberk
[16:52:32.587] Render Requested: mail_chausses
[16:52:32.587] Render Requested: woodland_longbow
[16:52:32.587] Render Requested: woodland_yew_bow
[16:52:32.587] Render Requested: cleaver_sword_t3
[16:52:33.383] Render Requested: mountain_hunting_bow
[16:52:36.727] Render Requested: bearskin
[16:52:36.727] Render Requested: decorated_nordic_hauberk
[16:52:36.727] Render Requested: wrapped_shoes
[16:52:36.727] Render Requested: t2_battania_horse
[16:52:36.727] Render Requested: battania_horse_harness
[16:52:36.727] Render Requested: empire_sword_1_t2
[16:52:37.230] TransferItem Name: 北方粗兽皮帽 | From: PlayerInventory To: Equipment | Amount: 1
[16:52:37.234] Render Requested: roughhide_cap
[16:52:38.031] Force VSync State is now DEACTIVATED
[16:52:38.031] PopScreen
[16:52:38.031] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:52:38.031] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:52:38.031] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:52:38.045] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:52:38.045] OnScreenListChanged
[16:52:38.045] SandBox.View.Map.MapScreen::HandleActivate
[16:52:38.045] SandBox.View.Map.MapScreen::HandleResume
[16:52:38.057] [GAME MENU] town
[16:52:38.064] Release Sound Event -1
[16:52:38.064] Release Sound Event -1
[16:52:40.422] [GAME MENU] town_wait_menus
[16:52:40.424] Release Sound Event 405
[16:52:43.324] 卡拉多格 has taken prisoner by 阿尔德里克的部队.
[16:52:43.325] “黑牙”乌雷恩 has taken prisoner by 阿尔德里克的部队.
[16:52:43.326] 贝特林 has taken prisoner by 阿尔德里克的部队.
[16:52:43.326] 罗达拉克 has taken prisoner by 卢康的部队.
[16:52:43.327] 绿林兄弟会的阿莱昂 has taken prisoner by 卢康的部队.
[16:52:43.328] “医师”菲奥纳拉 has taken prisoner by 莫尔孔的部队.
[16:52:43.329] “红衣”埃里克 has taken prisoner by 莫尔孔的部队.
[16:52:45.086] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:52:45.086] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:52:45.086] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:52:45.086] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:52:45.086] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:52:45.086] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:52:45.086] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:52:45.086] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:52:45.086] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:52:45.764] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:52:45.764] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:52:45.764] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:52:45.764] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:52:47.105] [GAME MENU] town_outside
[16:52:47.105] [GAME MENU] town
[16:52:47.106] Release Sound Event 404
[16:52:47.106] Release Sound Event 406
[16:52:47.114] Release Sound Event 411
[16:52:47.114] Release Sound Event 412
[16:52:49.152] Force VSync State is now ACTIVE
[16:52:49.152] PushScreen
[16:52:49.152] SandBox.View.Map.MapScreen::HandlePause
[16:52:49.152] SandBox.View.Map.MapScreen::HandleDeactivate
[16:52:49.152] Release Sound Event 414
[16:52:49.152] Release Sound Event 413
[16:52:49.152] OnScreenListChanged
[16:52:49.152] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize
[16:52:49.374] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[16:52:49.390] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[16:52:49.394] Unable to find particle system with name prt_crafting_scene
[16:52:49.394] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:52:49.398] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate
[16:52:49.398] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume
[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:49.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.630] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:51.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:15.016] 新锻造部件解锁:匕首的球形配重块 。
[16:54:17.647] 你与“血斧”帕热尔的关系+4,现为4。
[16:54:19.925] Render Requested: western_spear_4_t3
[16:54:19.925] Render Requested: western_spear_4_t3
[16:54:19.925] Render Requested: cleaver_sword_t3
[16:54:19.925] Render Requested: northern_javelin_1_t2
[16:54:19.925] Render Requested: sturgia_axe_2_t2
[16:54:19.925] Render Requested: sturgia_axe_2_t2
[16:54:22.643] Render Requested: cleaver_sword_t3
[16:54:22.654] Render Requested: cleaver_sword_t3
[16:54:22.654] Render Requested: northern_javelin_1_t2
[16:54:22.654] Render Requested: sturgia_axe_2_t2
[16:54:22.654] Render Requested: sturgia_axe_2_t2
[16:54:22.791] 新锻造部件解锁:单手剑的裹兽皮双手握柄。
[16:54:22.793] Render Requested: northern_javelin_1_t2
[16:54:22.807] Render Requested: northern_javelin_1_t2
[16:54:22.807] Render Requested: sturgia_axe_2_t2
[16:54:22.807] Render Requested: sturgia_axe_2_t2
[16:54:22.910] Render Requested: sturgia_axe_2_t2
[16:54:22.925] Render Requested: sturgia_axe_2_t2
[16:54:22.925] Render Requested: sturgia_axe_2_t2
[16:54:23.061] Render Requested: sturgia_axe_2_t2
[16:54:23.061] Render Requested: sturgia_axe_2_t2
[16:54:23.179] Render Requested: sturgia_axe_2_t2
[16:54:23.315] Render Requested: sturgia_axe_2_t2
[16:54:23.689] 新锻造部件解锁:单手斧的光滑配重块 。
[16:54:37.298] Force VSync State is now DEACTIVATED
[16:54:37.298] PopScreen
[16:54:37.298] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause
[16:54:37.298] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate
[16:54:37.299] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize
[16:54:37.299] Scene_view::clear_all(crafting_menu_outdoor)
[16:54:37.315] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen
[16:54:37.315] OnScreenListChanged
[16:54:37.315] SandBox.View.Map.MapScreen::HandleActivate
[16:54:37.315] SandBox.View.Map.MapScreen::HandleResume
[16:54:37.336] [GAME MENU] town
[16:54:37.344] Release Sound Event 413
[16:54:37.344] Release Sound Event -1
[16:54:37.482] Scene_view::clear_all(ItemTableau)
[16:54:38.255] Force VSync State is now ACTIVE
[16:54:38.255] PushScreen
[16:54:38.255] SandBox.View.Map.MapScreen::HandlePause
[16:54:38.255] SandBox.View.Map.MapScreen::HandleDeactivate
[16:54:38.255] Release Sound Event 417
[16:54:38.255] Release Sound Event 416
[16:54:38.255] OnScreenListChanged
[16:54:38.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[16:54:38.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[16:54:38.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[16:54:45.847] Force VSync State is now DEACTIVATED
[16:54:45.847] PopScreen
[16:54:45.847] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[16:54:45.847] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[16:54:45.847] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[16:54:45.847] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[16:54:45.847] OnScreenListChanged
[16:54:45.847] SandBox.View.Map.MapScreen::HandleActivate
[16:54:45.847] SandBox.View.Map.MapScreen::HandleResume
[16:54:45.857] [GAME MENU] town
[16:54:45.858] Release Sound Event -1
[16:54:45.858] Release Sound Event -1
[16:54:47.515] [GAME MENU] town_wait_menus
[16:54:47.517] Release Sound Event 419
[16:54:47.890] 列乌忒洛斯 has taken prisoner by 秘密之手的匝拉索斯的部队.
[16:54:48.193] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:54:48.193] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:54:48.193] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:54:51.345] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:54:51.345] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:54:51.345] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:54:51.345] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:54:51.345] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:54:51.345] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:54:51.345] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:54:51.345] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:54:51.345] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:54:52.007] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:54:52.007] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:54:52.007] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[16:54:52.007] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:54:53.425] 埃索斯 has taken prisoner by 孛儿图的部队.
[16:54:53.427] “屠夫”诺耳托斯 has taken prisoner by 墨速宜的部队.
[16:54:53.427] 智者毛泽东 has taken prisoner by 吉固的部队.
[16:54:53.428] “山民”厄马律斯 has taken prisoner by 吉固的部队.
[16:54:53.429] 忒阿维索斯 has taken prisoner by 古速坎的部队.
[16:54:53.430] 弥隆 has taken prisoner by 阿勒涂的部队.
[16:54:53.431] 波法利奥斯 has taken prisoner by 亦剌塔儿的部队.
[16:54:53.432] “屠夫”萨尼翁 has taken prisoner by 合努占的部队.
[16:54:53.432] “流浪者”埃斯佩狄亚 has taken prisoner by 合努占的部队.
[16:54:53.433] 加尼密诺斯 has taken prisoner by 合努占的部队.
[16:54:55.747] 塞亚戎 has taken prisoner by 革耳塞戈斯堡.
[16:54:55.747] 智者毛泽东 has taken prisoner by 革耳塞戈斯堡.
[16:54:56.466] creating hero from template with id: lord_1_57_1
[16:54:57.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:57.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:57.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:58.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:58.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:25.143] 密泽亚 - Attacker 额干的部队 => 1 casualties
[16:55:25.143] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[16:55:25.144] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[16:55:25.144] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:55:25.144] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:55:25.144] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:55:25.144] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:55:25.144] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:55:25.144] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:55:25.805] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[16:55:25.805] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:55:25.805] 密泽亚 - Attacker 察罕的部队 => 2 casualties
[16:55:25.805] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:55:26.314] creating hero from template with id: lord_4_18
[16:55:27.263] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:55:27.263] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:55:27.263] 密泽亚 - Defender 密泽亚 => 1 casualties
[16:55:27.263] 密泽亚 - Defender 密泽亚的驻军 => 1 casualties
[16:55:27.263] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[16:55:28.889] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:55:28.889] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:55:28.889] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:55:28.889] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:55:28.889] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:55:28.889] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:55:29.228] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:55:29.228] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[16:55:29.228] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[16:55:29.567] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:55:29.567] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[16:55:29.567] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[16:55:29.567] 密泽亚 - Attacker 迭文的部队 => 1 casualties
[16:55:29.567] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:29.840] [GAME MENU] rival_gang_quest_wait_duration_is_over
[16:55:29.846] 敌对帮派入侵厄庇克洛忒亚:日志已更新。
[16:55:29.846] 喜怒无常的坎狄翁终于派了信使告诉你,是时候和他碰头,加入战斗了。
[16:55:34.371] --------------- Conversation Start ---------------
[16:55:34.371] Conversation character name: 喜怒无常的坎狄翁
id: CharacterObject_1760
culture:帝国
persona:PersonaCurt
[16:55:34.371] AI -> (adg:13) -
[16:55:35.759] P -> (adg:14) -
[16:55:35.759] AI -> (adg:15) -
[16:55:36.183] ExecuteContinue
[16:55:36.183] --------------- Conversation End ---------------
[16:55:36.184] [GAME MENU] rival_gang_quest_before_fight
[16:55:36.189] [GAME MENU] rival_gang_quest_after_fight
[16:55:36.192] IMono_MBMission::create_mission : 0.002350
[16:55:36.343] Force VSync State is now DEACTIVATED
[16:55:36.343] PushScreen
[16:55:36.343] SandBox.View.Map.MapScreen::HandlePause
[16:55:36.343] SandBox.View.Map.MapScreen::HandleDeactivate
[16:55:36.343] Release Sound Event 420
[16:55:36.343] Release Sound Event 418
[16:55:36.343] OnScreenListChanged
[16:55:36.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize
[16:55:36.343] -------MissionScreen-OnInitialize
[16:55:36.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate
[16:55:36.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume
[16:55:36.605] Scene_view::clear_all(Main_map)
[16:55:36.866] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/scene.xscene.
[16:55:36.876] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/atmosphere.xml.
[16:55:37.062] Oro temporary memory watermark: 16.13 KB (max 256 KB).
[16:55:37.084] 2870 entities are registered as oro.
[16:55:37.174] NAV_MESH: load finished, first load for scene: 1
[16:55:37.277] rglShader_manager::read_compressed_shader_cache_package : 0.000383
[16:55:37.295] Placed flora count, 36, wheat_group_fall
[16:55:37.297] Placed tree count, 5719, shrub_a
[16:55:37.297] Placed tree count, 5752, tree_high_c
[16:55:37.305] Placed tree count, 33372, tree_high__mix_aspen
[16:55:37.338] Placed flora count, 88194, flora_grass_b_non_shadow
[16:55:37.380] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:55:37.395] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[16:55:37.537] ----------Mission-AddTeam-Defender
[16:55:37.538] ----------Mission-AddTeam-Attacker
[16:55:37.540] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:55:37.540] opening ../../XmlSchemas/GameText.xsd
[16:55:37.542] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:55:37.542] opening ../../XmlSchemas/GameText.xsd
[16:55:37.546] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:55:37.546] opening ../../XmlSchemas/GameText.xsd
[16:55:37.558] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:55:37.559] opening ../../XmlSchemas/GameText.xsd
[16:55:37.571] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:55:37.571] opening ../../XmlSchemas/GameText.xsd
[16:55:37.574] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:55:37.575] opening ../../XmlSchemas/GameText.xsd
[16:55:37.578] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:55:37.579] opening ../../XmlSchemas/GameText.xsd
[16:55:37.586] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:55:37.586] opening ../../XmlSchemas/GameText.xsd
[16:55:37.595] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:55:37.595] opening ../../XmlSchemas/GameText.xsd
[16:55:37.605] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:55:37.608] opening ../../XmlSchemas/GameText.xsd
[16:55:37.614] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:55:37.614] opening ../../XmlSchemas/GameText.xsd
[16:55:37.625] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:55:37.625] opening ../../XmlSchemas/GameText.xsd
[16:55:37.639] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:55:37.639] opening ../../XmlSchemas/GameText.xsd
[16:55:37.645] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:55:37.645] opening ../../XmlSchemas/GameText.xsd
[16:55:37.655] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:55:37.655] opening ../../XmlSchemas/GameText.xsd
[16:55:37.662] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:55:37.662] opening ../../XmlSchemas/GameText.xsd
[16:55:37.673] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:55:37.673] opening ../../XmlSchemas/GameText.xsd
[16:55:37.682] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:55:37.682] opening ../../XmlSchemas/GameText.xsd
[16:55:37.690] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:55:37.690] opening ../../XmlSchemas/GameText.xsd
[16:55:37.701] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:55:37.701] opening ../../XmlSchemas/GameText.xsd
[16:55:37.714] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:55:37.714] opening ../../XmlSchemas/GameText.xsd
[16:55:37.720] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:55:37.720] opening ../../XmlSchemas/GameText.xsd
[16:55:37.730] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:55:37.730] opening ../../XmlSchemas/GameText.xsd
[16:55:37.743] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:55:37.743] opening ../../XmlSchemas/GameText.xsd
[16:55:37.750] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:55:37.750] opening ../../XmlSchemas/GameText.xsd
[16:55:37.760] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:55:37.760] opening ../../XmlSchemas/GameText.xsd
[16:55:37.773] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:55:37.773] opening ../../XmlSchemas/GameText.xsd
[16:55:38.025] -------MissionScreen-OnActivate
[16:55:38.032] Selected formations being cleared. Select all formations:
[16:55:38.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:38.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:38.586] Bake Terrain
[16:55:38.622] Bake Terrain
[16:55:38.639] Bake Terrain
[16:55:38.656] Bake Terrain
[16:55:41.040] Render Requested: empire_sword_1_t2
[16:55:41.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:41.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.606] --------------- Conversation Start ---------------
[16:55:50.606] Conversation character name: “废物”卡吕托斯
id: CharacterObject_1759
culture:帝国
persona:PersonaCurt
[16:55:50.608] AI -> (adg:6) -
[16:55:55.929] ExecuteContinue
[16:55:55.929] AI -> (adg:7) -
[16:56:00.658] P -> (adg:8) -
[16:56:00.658] AI -> (adg:9) -
[16:56:01.167] ExecuteContinue
[16:56:01.167] --------------- Conversation End ---------------
[16:56:25.454] 敌人正在逃离战场,你赢得了战斗。
[16:56:27.454] I called EndMission
[16:56:27.470] I called EndMissionInternal
[16:56:27.746] SpawnedItemEntity with id: 12 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 13 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 14 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 15 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 16 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 17 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 18 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 19 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 20 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 21 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 22 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 23 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 24 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 25 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 26 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 27 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 28 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 29 is removed. Remove reason: 23
[16:56:27.746] SpawnedItemEntity with id: 30 is removed. Remove reason: 23
[16:56:27.752] -------MissionScreen-OnDeactivate
[16:56:28.031] PopScreen
[16:56:28.031] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause
[16:56:28.031] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate
[16:56:28.031] -------MissionScreen-OnDeactivate
[16:56:28.031] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize
[16:56:28.031] -------MissionScreen-OnFinalize
[16:56:28.033] Scene_view::clear_all(empire_town_g)
[16:56:28.034] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen
[16:56:28.034] OnScreenListChanged
[16:56:28.034] SandBox.View.Map.MapScreen::HandleActivate
[16:56:28.034] SandBox.View.Map.MapScreen::HandleResume
[16:56:28.037] [GAME MENU] rival_gang_quest_after_fight
[16:56:28.038] Player has entered 厄庇克洛忒亚
[16:56:28.038] [GAME MENU] town_outside
[16:56:28.038] [GAME MENU] town
[16:56:28.039] [GAME MENU] town
[16:56:28.042] IMono_MBMission::create_mission : 0.002352
[16:56:28.174] Force VSync State is now DEACTIVATED
[16:56:28.174] PushScreen
[16:56:28.174] SandBox.View.Map.MapScreen::HandlePause
[16:56:28.174] SandBox.View.Map.MapScreen::HandleDeactivate
[16:56:28.174] Release Sound Event -1
[16:56:28.174] Release Sound Event 418
[16:56:28.174] OnScreenListChanged
[16:56:28.174] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize
[16:56:28.174] -------MissionScreen-OnInitialize
[16:56:28.174] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate
[16:56:28.174] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume
[16:56:28.542] Scene_view::clear_all(Main_map)
[16:56:28.703] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/scene.xscene.
[16:56:28.715] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/atmosphere.xml.
[16:56:28.904] Oro temporary memory watermark: 16.13 KB (max 256 KB).
[16:56:28.925] 2870 entities are registered as oro.
[16:56:29.010] NAV_MESH: load finished, first load for scene: 1
[16:56:29.125] rglShader_manager::read_compressed_shader_cache_package : 0.000367
[16:56:29.143] Placed flora count, 36, wheat_group_fall
[16:56:29.145] Placed tree count, 5752, tree_high_c
[16:56:29.145] Placed tree count, 5719, shrub_a
[16:56:29.153] Placed tree count, 33372, tree_high__mix_aspen
[16:56:29.184] Placed flora count, 88194, flora_grass_b_non_shadow
[16:56:29.221] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:56:29.232] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[16:56:29.378] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:56:29.378] opening ../../XmlSchemas/GameText.xsd
[16:56:29.380] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:56:29.380] opening ../../XmlSchemas/GameText.xsd
[16:56:29.383] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:56:29.383] opening ../../XmlSchemas/GameText.xsd
[16:56:29.396] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:56:29.396] opening ../../XmlSchemas/GameText.xsd
[16:56:29.402] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:56:29.402] opening ../../XmlSchemas/GameText.xsd
[16:56:29.407] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:56:29.407] opening ../../XmlSchemas/GameText.xsd
[16:56:29.412] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:56:29.412] opening ../../XmlSchemas/GameText.xsd
[16:56:29.425] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:56:29.425] opening ../../XmlSchemas/GameText.xsd
[16:56:29.433] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:56:29.433] opening ../../XmlSchemas/GameText.xsd
[16:56:29.442] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:56:29.442] opening ../../XmlSchemas/GameText.xsd
[16:56:29.450] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:56:29.450] opening ../../XmlSchemas/GameText.xsd
[16:56:29.462] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:56:29.462] opening ../../XmlSchemas/GameText.xsd
[16:56:29.473] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:56:29.473] opening ../../XmlSchemas/GameText.xsd
[16:56:29.481] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:56:29.481] opening ../../XmlSchemas/GameText.xsd
[16:56:29.492] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:56:29.492] opening ../../XmlSchemas/GameText.xsd
[16:56:29.498] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:56:29.498] opening ../../XmlSchemas/GameText.xsd
[16:56:29.508] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:56:29.508] opening ../../XmlSchemas/GameText.xsd
[16:56:29.520] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:56:29.520] opening ../../XmlSchemas/GameText.xsd
[16:56:29.525] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:56:29.525] opening ../../XmlSchemas/GameText.xsd
[16:56:29.535] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:56:29.536] opening ../../XmlSchemas/GameText.xsd
[16:56:29.548] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:56:29.548] opening ../../XmlSchemas/GameText.xsd
[16:56:29.555] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:56:29.555] opening ../../XmlSchemas/GameText.xsd
[16:56:29.565] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:56:29.565] opening ../../XmlSchemas/GameText.xsd
[16:56:29.578] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:56:29.578] opening ../../XmlSchemas/GameText.xsd
[16:56:29.584] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:56:29.584] opening ../../XmlSchemas/GameText.xsd
[16:56:29.594] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:56:29.594] opening ../../XmlSchemas/GameText.xsd
[16:56:29.606] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:56:29.606] opening ../../XmlSchemas/GameText.xsd
[16:56:29.765] ----------Mission-AddTeam-Defender
[16:56:29.765] ----------Mission-AddTeam-Attacker
[16:56:29.765] ----------Mission-AddTeam-Attacker
[16:56:29.930] -------MissionScreen-OnActivate
[16:56:30.447] Bake Terrain
[16:56:30.483] Bake Terrain
[16:56:30.499] Bake Terrain
[16:56:30.516] Bake Terrain
[16:56:32.777] --------------- Conversation Start ---------------
[16:56:32.777] Conversation character name: 喜怒无常的坎狄翁
id: CharacterObject_1760
culture:帝国
persona:PersonaCurt
[16:56:32.778] AI -> (adg:20) -
[16:56:34.364] ExecuteContinue
[16:56:34.364] --------------- Conversation End ---------------
[16:56:34.365] 敌对帮派入侵厄庇克洛忒亚:日志已更新。
[16:56:34.366] 你与“废物”卡吕托斯的关系-5,现为9。
[16:56:34.367] 任务完成:敌对帮派入侵厄庇克洛忒亚
[16:56:34.368] 你与喜怒无常的坎狄翁的关系+10,现为13。
[16:56:38.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:38.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:41.704] I called EndMission
[16:56:41.720] I called EndMissionInternal
[16:56:41.888] -------MissionScreen-OnDeactivate
[16:56:42.153] PopScreen
[16:56:42.153] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause
[16:56:42.153] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate
[16:56:42.153] -------MissionScreen-OnDeactivate
[16:56:42.153] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize
[16:56:42.153] -------MissionScreen-OnFinalize
[16:56:42.155] Scene_view::clear_all(empire_town_g)
[16:56:42.157] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen
[16:56:42.157] OnScreenListChanged
[16:56:42.157] SandBox.View.Map.MapScreen::HandleActivate
[16:56:42.157] SandBox.View.Map.MapScreen::HandleResume
[16:56:42.160] [GAME MENU] town
[16:56:42.315] Release Sound Event -1
[16:56:42.315] Release Sound Event 418
[16:56:42.375] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:42.802] Placed tree count, 0, map_pine_b
[16:56:42.802] Placed tree count, 0, worldmap_tree_beech_01
[16:56:42.802] Placed tree count, 0, map_pine_a
[16:56:42.804] Placed tree count, 0, map_pine_c
[16:56:42.804] Placed tree count, 0, worldmap_tree_acacia_01
[16:56:42.898] Bake Terrain
[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:42.933] Bake Terrain
[16:56:42.949] Bake Terrain
[16:56:42.966] Bake Terrain
[16:56:43.832] Average value of 箭 : 0.8408926
[16:56:43.832] Average value of 铁 : 0.7719171
[16:56:43.832] Average value of 橄榄 : 1.031991
[16:56:43.832] Average value of 葡萄酒 : 1.390052
[16:56:43.832] Average value of 黄油 : 0.8640308
[16:56:43.832] Average value of 奶酪 : 0.5438209
[16:56:43.832] Average value of 硬木 : 1.09546
[16:56:43.832] Average value of 枣 : 1.116569
[16:56:43.832] Average value of 油 : 0.452104
[16:56:43.832] Average value of 羊 : 0.8429343
[16:56:43.832] Average value of 肉 : 0.835778
[16:56:43.832] Average value of 毛皮 : 0.4117188
[16:56:43.832] Average value of 鱼 : 0.7766925
[16:56:43.832] Average value of 羊毛 : 0.5365949
[16:56:43.832] Average value of 盐 : 1.146554
[16:56:43.832] Average value of 葡萄 : 1.643495
[16:56:43.832] Average value of 黏土 : 0.837574
[16:56:43.832] Average value of 盾牌 I : 0.7999996
[16:56:43.832] Average value of 谷物 : 0.8536221
[16:56:43.832] Average value of 陶器 : 0.5072608
[16:56:43.832] Average value of 生丝 : 0.3060339
[16:56:43.832] Average value of 亚麻 : 0.8902269
[16:56:43.832] Average value of 啤酒 : 0.5206348
[16:56:43.832] Average value of 工具 : 0.425312
[16:56:43.832] Average value of 兽皮 : 0.8238599
[16:56:43.832] Average value of 银矿石 : 0.8226132
[16:56:43.832] Average value of 服装 : 0.7999996
[16:56:43.832] Average value of 近战武器 II : 0.7999996
[16:56:43.832] Average value of 皮革 : 0.7207286
[16:56:43.832] Average value of 天鹅绒 : 0.7699152
[16:56:43.832] Average value of 近战武器 V : 0.7999996
[16:56:43.832] Average value of 牛 : 0.91764
[16:56:43.832] Average value of 贵重品 : 0.4796913
[16:56:43.832] Average value of 亚麻布 : 0.5585616
[16:56:43.832] Average value of 驮畜 : 0.921834
[16:56:43.832] Average value of 盾牌 II : 0.7999996
[16:56:43.832] Average value of 坐骑 : 0.29582
[16:56:43.832] Average value of 肉猪 : 0.8666075
[16:56:43.832] Average value of 远程武器 I : 0.7999996
[16:56:43.832] Average value of 近战武器 I : 0.7999996
[16:56:43.832] Average value of 战争坐骑 : 0.2408962
[16:56:43.832] Average value of 马匹装备 I : 0.7999996
[16:56:43.832] Average value of 贵族坐骑 : 0.8915126
[16:56:43.832] Average value of 近战武器 III : 0.7999996
[16:56:43.832] Average value of 远程武器 IV : 0.809615
[16:56:43.832] Average value of 马匹装备 III : 0.8100675
[16:56:43.832] Average value of 布匹 : 1.3
[16:56:43.832] Average value of 马匹装备 II : 0.7999996
[16:56:43.832] Average value of 马匹装备 IV : 0.9346149
[16:56:43.832] Average value of 马匹装备 V : 0.9981771
[16:56:43.832] Average value of 近战武器 IV : 0.7999996
[16:56:43.832] Average value of 远程武器 II : 0.7999996
[16:56:43.832] Average value of 远程武器 III : 0.7999996
[16:56:43.832] Average value of 远程武器 V : 0.8384612
[16:56:43.832] Average value of 盾牌 III : 0.7999996
[16:56:43.832] Average value of 盾牌 IV : 0.7999996
[16:56:43.832] Average value of 盾牌 V : 0.8589006
[16:56:43.832] Average value of 轻甲 : 0.7999996
[16:56:43.832] Average value of 中甲 : 0.7999996
[16:56:43.832] Average value of 重甲 : 0.7999996
[16:56:43.832] Average value of 终极护甲 : 0.7999996
[16:56:43.832] Average value of 旗帜 : 1.3
[16:56:43.832] Average value of 未分配 : 1.3
[16:56:43.832] Force VSync State is now ACTIVE
[16:56:43.832] PushScreen
[16:56:43.832] SandBox.View.Map.MapScreen::HandlePause
[16:56:43.832] SandBox.View.Map.MapScreen::HandleDeactivate
[16:56:43.832] Release Sound Event 1032
[16:56:43.832] Release Sound Event 1033
[16:56:43.832] OnScreenListChanged
[16:56:43.832] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[16:56:43.987] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[16:56:43.987] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[16:56:44.137] Render Requested: lendman_helmet_over_mail
[16:56:44.137] Render Requested: a_aserai_scale_b_shoulder_e
[16:56:44.137] Render Requested: rough_fur_over_chain
[16:56:44.137] Render Requested: reinforced_padded_mitten
[16:56:44.137] Render Requested: mail_chausses
[16:56:44.137] Render Requested: t2_empire_horse
[16:56:44.137] Render Requested: mail_and_plate_barding
[16:56:44.137] Render Requested: mountain_hunting_bow
[16:56:44.137] Render Requested: barbed_arrows
[16:56:44.137] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:56:44.137] Render Requested: stronger_reinforced_kite_shield
[16:56:44.137] Render Requested: ryb32
[16:56:44.137] Render Requested: banded_leather_over_mail
[16:56:44.137] Render Requested: locked_shields_banner_t3
[16:56:44.138] Render Requested: banded_leather_over_mail
[16:56:44.138] Render Requested: banded_leather_over_mail
[16:56:44.138] Render Requested: battania_woodland_chainmail
[16:56:44.138] Render Requested: northern_warlord_helmet
[16:56:44.138] Render Requested: education_book_crossbow2
[16:56:44.138] Render Requested: banded_leather_over_mail
[16:56:44.138] Render Requested: northern_warlord_helmet
[16:56:44.138] Render Requested: banded_leather_over_mail
[16:56:44.138] Render Requested: rough_fur_over_chain
[16:56:44.138] Render Requested: lendman_helmet_over_mail
[16:56:44.138] Render Requested: decorated_nordic_hauberk
[16:56:44.138] Render Requested: mail_chausses
[16:56:44.138] Render Requested: woodland_longbow
[16:56:44.138] Render Requested: woodland_yew_bow
[16:56:44.898] Render Requested: banded_leather_over_mail
[16:56:44.898] Render Requested: rough_fur_over_chain
[16:56:45.204] Render Requested: locked_shields_banner_t3
[16:56:45.204] Render Requested: ryb32
[16:56:46.582] Render Requested: banded_leather_over_mail
[16:56:46.582] Render Requested: rough_fur_over_chain
[16:56:47.189] Render Requested: jewelry
[16:56:47.189] Render Requested: fur
[16:56:47.189] Render Requested: tools
[16:56:47.189] Render Requested: pottery
[16:56:47.189] Render Requested: ironIngot6
[16:56:47.189] Render Requested: beer
[16:56:47.189] Render Requested: meat
[16:56:47.189] Render Requested: ironIngot5
[16:56:47.189] Render Requested: ironIngot4
[16:56:47.189] Render Requested: wool
[16:56:47.189] Render Requested: charcoal
[16:56:47.189] Render Requested: ironIngot3
[16:56:47.189] Render Requested: cotton
[16:56:47.189] Render Requested: iron
[16:56:47.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:47.783] Render Requested: ryb32
[16:56:47.783] Render Requested: locked_shields_banner_t3
[16:56:54.256] Render Requested: butter
[16:56:54.256] Render Requested: locked_shields_banner_t3
[16:56:54.817] TransferItem Name: 闭锁护盾旗 | From: PlayerInventory To: Equipment | Amount: 1
[16:56:54.817] TransferItem Name: ryb32 | From: Equipment To: PlayerInventory | Amount: 1
[16:56:54.823] Render Requested: locked_shields_banner_t3
[16:56:54.823] Render Requested: ryb32
[16:56:54.868] Render Requested: locked_shields_banner_t3
[16:56:58.192] Force VSync State is now DEACTIVATED
[16:56:58.192] PopScreen
[16:56:58.192] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[16:56:58.192] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[16:56:58.192] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[16:56:58.210] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[16:56:58.210] OnScreenListChanged
[16:56:58.210] SandBox.View.Map.MapScreen::HandleActivate
[16:56:58.210] SandBox.View.Map.MapScreen::HandleResume
[16:56:58.219] [GAME MENU] town
[16:56:58.219] Release Sound Event -1
[16:56:58.219] Release Sound Event -1
[16:57:06.342] [GAME MENU] town_fourberie
[16:57:10.202] --------------- Conversation Start ---------------
[16:57:10.202] Conversation character name: 磨坊主阿提隆
id: CharacterObject_1756
culture:帝国
persona:PersonaCurt
[16:57:10.202] AI -> (start_default) -
[16:57:10.202] [VOICEOVER]VoiceObject search for: !
[16:57:10.202] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005
[16:57:10.202] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005
[16:57:10.202] accentClass: imperial_low
[16:57:10.854] ExecuteContinue
[16:57:10.857] AI -> (hero_ask) -
[16:57:11.702] P -> (hero_give_issue) -
[16:57:11.702] AI -> (issue_explanation) -
[16:57:11.703] [VOICEOVER]VoiceObject search for: !
[16:57:21.448] P -> (issue_explanation_player_response_pre_quest_solution) -
[16:57:21.448] [VOICEOVER]VoiceObject search for: !
[16:57:21.448] AI -> (issue_quest_solution_brief_pre_player_response) -
[16:57:21.448] [VOICEOVER]VoiceObject search for: !
[16:57:26.956] P -> (issue_offer_player_response_reject) -
[16:57:26.956] AI -> (issue_offer_hero_response_reject) -
[16:57:26.956] [VOICEOVER]VoiceObject search for: !
[16:57:28.245] P -> (hero_give_issue) -
[16:57:28.245] AI -> (issue_explanation) -
[16:57:28.245] [VOICEOVER]VoiceObject search for: !
[16:57:44.858] P -> (issue_explanation_player_response_pre_quest_solution) -
[16:57:44.858] [VOICEOVER]VoiceObject search for: !
[16:57:44.858] AI -> (issue_quest_solution_brief_pre_player_response) -
[16:57:44.858] [VOICEOVER]VoiceObject search for: !
[16:57:54.265] P -> (issue_offer_player_response_reject) -
[16:57:54.265] AI -> (issue_offer_hero_response_reject) -
[16:57:54.265] [VOICEOVER]VoiceObject search for: !
[16:57:54.824] P -> (player_is_leaving_neutral_or_friendly) -
[16:57:54.824] AI -> (hero_leave) -
[16:57:55.247] ExecuteContinue
[16:57:55.247] --------------- Conversation End ---------------
[16:57:55.247] [GAME MENU] town_fourberie
[16:58:20.206] --------------- Conversation Start ---------------
[16:58:20.206] Conversation character name: 磨坊主阿提隆
id: CharacterObject_1756
culture:帝国
persona:PersonaCurt
[16:58:20.206] AI -> (start_default_under_24_hours) -
[16:58:20.207] [VOICEOVER]VoiceObject search for: !
[16:58:20.207] [VOICEOVER]VoiceObject search for: !
[16:58:20.207] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP
[16:58:20.207] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP
[16:58:20.207] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP
[16:58:20.207] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP
[16:58:20.207] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP
[16:58:20.207] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP
[16:58:20.207] accentClass: imperial_low
[16:58:20.720] ExecuteContinue
[16:58:20.721] AI -> (hero_ask) -
[16:58:21.296] P -> (hero_give_issue) -
[16:58:21.296] AI -> (issue_explanation) -
[16:58:21.296] [VOICEOVER]VoiceObject search for: !
[16:58:21.975] P -> (issue_explanation_player_response_pre_quest_solution) -
[16:58:21.975] [VOICEOVER]VoiceObject search for: !
[16:58:21.975] AI -> (issue_quest_solution_brief_pre_player_response) -
[16:58:21.975] [VOICEOVER]VoiceObject search for: !
[16:58:22.687] P -> (issue_offer_player_accept_quest) -
[16:58:22.688] [VOICEOVER]VoiceObject search for: !
[16:58:22.688] AI -> (adg:21) -
[16:58:22.689] 任务激活:厄庇克洛忒亚发生叛乱!
[16:58:22.689] 厄庇克洛忒亚发生叛乱!:日志已更新。
[16:58:24.076] ExecuteContinue
[16:58:24.076] --------------- Conversation End ---------------
[16:58:24.076] [GAME MENU] town_fourberie
[16:58:25.857] Force VSync State is now ACTIVE
[16:58:25.857] PushScreen
[16:58:25.857] SandBox.View.Map.MapScreen::HandlePause
[16:58:25.857] SandBox.View.Map.MapScreen::HandleDeactivate
[16:58:25.857] Release Sound Event 1035
[16:58:25.857] Release Sound Event 1034
[16:58:25.857] OnScreenListChanged
[16:58:25.857] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize
[16:58:25.857] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate
[16:58:25.857] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume
[16:58:28.940] Force VSync State is now DEACTIVATED
[16:58:28.940] PopScreen
[16:58:28.940] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause
[16:58:28.940] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate
[16:58:28.940] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize
[16:58:28.940] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen
[16:58:28.940] OnScreenListChanged
[16:58:28.940] SandBox.View.Map.MapScreen::HandleActivate
[16:58:28.940] SandBox.View.Map.MapScreen::HandleResume
[16:58:28.948] [GAME MENU] town_fourberie
[16:58:31.416] [GAME MENU] town
[16:58:31.418] Release Sound Event 1034
[16:58:31.418] Release Sound Event -1
[16:58:35.332] [GAME MENU] town_wait_menus
[16:58:35.333] Release Sound Event 1038
[16:58:36.112] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[16:58:36.112] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[16:58:36.112] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[16:58:36.197] [GAME MENU] town_uprising_quest_wait_duration_is_over
[16:58:36.199] 厄庇克洛忒亚发生叛乱!:日志已更新。
[16:58:36.200]
[16:58:44.896] --------------- Conversation Start ---------------
[16:58:44.896] Conversation character name: 磨坊主阿提隆
id: CharacterObject_1756
culture:帝国
persona:PersonaCurt
[16:58:44.897] AI -> (adg:27) -
[16:58:46.490] P -> (adg:28) -
[16:58:46.490] AI -> (adg:29) -
[16:58:46.914] ExecuteContinue
[16:58:46.914] --------------- Conversation End ---------------
[16:58:46.914] [GAME MENU] town_uprising_quest_before_fight
[16:58:46.922] [GAME MENU] town_uprising_quest_after_fight
[16:58:46.926] IMono_MBMission::create_mission : 0.002796
[16:58:47.070] Force VSync State is now DEACTIVATED
[16:58:47.070] PushScreen
[16:58:47.070] SandBox.View.Map.MapScreen::HandlePause
[16:58:47.070] SandBox.View.Map.MapScreen::HandleDeactivate
[16:58:47.070] Release Sound Event 1039
[16:58:47.070] Release Sound Event 1037
[16:58:47.070] OnScreenListChanged
[16:58:47.070] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize
[16:58:47.070] -------MissionScreen-OnInitialize
[16:58:47.070] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate
[16:58:47.070] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume
[16:58:47.335] Scene_view::clear_all(Main_map)
[16:58:47.605] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/scene.xscene.
[16:58:47.618] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/atmosphere.xml.
[16:58:47.917] Oro temporary memory watermark: 16.13 KB (max 256 KB).
[16:58:47.938] 2870 entities are registered as oro.
[16:58:48.050] NAV_MESH: load finished, first load for scene: 1
[16:58:48.155] rglShader_manager::read_compressed_shader_cache_package : 0.000495
[16:58:48.166] Placed flora count, 36, wheat_group_fall
[16:58:48.168] Placed tree count, 5719, shrub_a
[16:58:48.168] Placed tree count, 5752, tree_high_c
[16:58:48.175] Placed tree count, 33372, tree_high__mix_aspen
[16:58:48.207] Placed flora count, 88194, flora_grass_b_non_shadow
[16:58:48.244] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:58:48.254] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[16:58:48.404] ----------Mission-AddTeam-Defender
[16:58:48.404] ----------Mission-AddTeam-Attacker
[16:58:48.405] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:58:48.406] opening ../../XmlSchemas/GameText.xsd
[16:58:48.408] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:58:48.408] opening ../../XmlSchemas/GameText.xsd
[16:58:48.412] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:58:48.413] opening ../../XmlSchemas/GameText.xsd
[16:58:48.425] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:58:48.425] opening ../../XmlSchemas/GameText.xsd
[16:58:48.437] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:58:48.437] opening ../../XmlSchemas/GameText.xsd
[16:58:48.442] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:58:48.442] opening ../../XmlSchemas/GameText.xsd
[16:58:48.446] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:58:48.446] opening ../../XmlSchemas/GameText.xsd
[16:58:48.452] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:58:48.452] opening ../../XmlSchemas/GameText.xsd
[16:58:48.461] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:58:48.461] opening ../../XmlSchemas/GameText.xsd
[16:58:48.470] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:58:48.470] opening ../../XmlSchemas/GameText.xsd
[16:58:48.481] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:58:48.481] opening ../../XmlSchemas/GameText.xsd
[16:58:48.490] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:58:48.490] opening ../../XmlSchemas/GameText.xsd
[16:58:48.504] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:58:48.504] opening ../../XmlSchemas/GameText.xsd
[16:58:48.510] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:58:48.510] opening ../../XmlSchemas/GameText.xsd
[16:58:48.521] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:58:48.521] opening ../../XmlSchemas/GameText.xsd
[16:58:48.528] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:58:48.528] opening ../../XmlSchemas/GameText.xsd
[16:58:48.540] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:58:48.540] opening ../../XmlSchemas/GameText.xsd
[16:58:48.549] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:58:48.550] opening ../../XmlSchemas/GameText.xsd
[16:58:48.557] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:58:48.557] opening ../../XmlSchemas/GameText.xsd
[16:58:48.567] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:58:48.567] opening ../../XmlSchemas/GameText.xsd
[16:58:48.577] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:58:48.577] opening ../../XmlSchemas/GameText.xsd
[16:58:48.585] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:58:48.585] opening ../../XmlSchemas/GameText.xsd
[16:58:48.595] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:58:48.595] opening ../../XmlSchemas/GameText.xsd
[16:58:48.603] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:58:48.603] opening ../../XmlSchemas/GameText.xsd
[16:58:48.612] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:58:48.612] opening ../../XmlSchemas/GameText.xsd
[16:58:48.622] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:58:48.622] opening ../../XmlSchemas/GameText.xsd
[16:58:48.630] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:58:48.630] opening ../../XmlSchemas/GameText.xsd
[16:58:48.790] -------MissionScreen-OnActivate
[16:58:48.790] Selected formations being cleared. Select all formations:
[16:58:49.722] Bake Terrain
[16:58:49.775] Bake Terrain
[16:58:49.792] Bake Terrain
[16:58:49.808] Bake Terrain
[16:58:55.043] Render Requested: mountain_hunting_bow
[16:58:56.077] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[16:59:04.890] Render Requested: stronger_reinforced_kite_shield
[16:59:22.737] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.754] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.770] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.787] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.804] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.822] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.838] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.855] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.872] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.889] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.906] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.923] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.940] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.957] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.974] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:22.991] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.008] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.025] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.041] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.059] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.076] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.093] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.109] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.126] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.143] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.160] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.177] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.195] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.212] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.228] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.245] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.262] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.279] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.296] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.313] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.330] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.347] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.364] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.380] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.380] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.397] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.397] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.415] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.415] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.432] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.432] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.448] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.448] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.466] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.466] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.483] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.483] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.499] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.499] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.516] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.516] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.533] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.533] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.550] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.550] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.568] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.568] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.585] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.585] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.600] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.600] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.618] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.618] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.635] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.635] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.652] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.652] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.668] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.668] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.685] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.685] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.702] get_jump_action failed: -1, 2, -1, 0, 0
[16:59:23.702] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.720] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.720] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.737] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.737] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.754] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.770] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.787] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.804] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.822] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.839] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.855] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.872] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.889] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.906] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.923] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.940] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.957] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.974] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:23.991] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.008] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.025] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.042] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.059] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.076] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.093] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.109] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.126] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.143] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.161] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.178] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.194] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.211] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.228] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.246] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.262] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.279] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.296] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.313] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.330] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.346] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.364] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.381] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.398] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:24.415] get_jump_action failed: -1, 1, -1, 0, 0
[16:59:36.737] 你获胜了!
[16:59:42.398] I called EndMission
[16:59:42.415] I called EndMissionInternal
[16:59:42.676] SpawnedItemEntity with id: 12 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 13 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 15 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 14 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 16 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 17 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 18 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 19 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 20 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 21 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 22 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 23 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 24 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 25 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 27 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 26 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 29 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 28 is removed. Remove reason: 23
[16:59:42.676] SpawnedItemEntity with id: 31 is removed. Remove reason: 23
[16:59:42.677] SpawnedItemEntity with id: 30 is removed. Remove reason: 23
[16:59:42.677] SpawnedItemEntity with id: 32 is removed. Remove reason: 23
[16:59:42.677] SpawnedItemEntity with id: 33 is removed. Remove reason: 23
[16:59:42.677] SpawnedItemEntity with id: 34 is removed. Remove reason: 23
[16:59:42.677] SpawnedItemEntity with id: 35 is removed. Remove reason: 23
[16:59:42.677] SpawnedItemEntity with id: 36 is removed. Remove reason: 23
[16:59:42.682] -------MissionScreen-OnDeactivate
[16:59:42.968] PopScreen
[16:59:42.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause
[16:59:42.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate
[16:59:42.968] -------MissionScreen-OnDeactivate
[16:59:42.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize
[16:59:42.968] -------MissionScreen-OnFinalize
[16:59:42.969] Scene_view::clear_all(empire_town_g)
[16:59:42.972] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen
[16:59:42.972] OnScreenListChanged
[16:59:42.972] SandBox.View.Map.MapScreen::HandleActivate
[16:59:42.972] SandBox.View.Map.MapScreen::HandleResume
[16:59:42.975] [GAME MENU] town_uprising_quest_after_fight
[16:59:42.976] Player has entered 厄庇克洛忒亚
[16:59:42.976] [GAME MENU] town_outside
[16:59:42.976] [GAME MENU] town
[16:59:42.976] [GAME MENU] town
[16:59:42.979] IMono_MBMission::create_mission : 0.002567
[16:59:43.115] Force VSync State is now DEACTIVATED
[16:59:43.115] PushScreen
[16:59:43.115] SandBox.View.Map.MapScreen::HandlePause
[16:59:43.115] SandBox.View.Map.MapScreen::HandleDeactivate
[16:59:43.115] Release Sound Event -1
[16:59:43.115] Release Sound Event 1037
[16:59:43.115] OnScreenListChanged
[16:59:43.115] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize
[16:59:43.115] -------MissionScreen-OnInitialize
[16:59:43.115] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate
[16:59:43.115] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume
[16:59:43.490] Scene_view::clear_all(Main_map)
[16:59:43.653] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/scene.xscene.
[16:59:43.663] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_g/atmosphere.xml.
[16:59:43.848] Oro temporary memory watermark: 16.13 KB (max 256 KB).
[16:59:43.872] 2870 entities are registered as oro.
[16:59:43.955] NAV_MESH: load finished, first load for scene: 1
[16:59:44.071] rglShader_manager::read_compressed_shader_cache_package : 0.000358
[16:59:44.088] Placed flora count, 36, wheat_group_fall
[16:59:44.090] Placed tree count, 5752, tree_high_c
[16:59:44.090] Placed tree count, 5719, shrub_a
[16:59:44.097] Placed tree count, 33372, tree_high__mix_aspen
[16:59:44.130] Placed flora count, 88194, flora_grass_b_non_shadow
[16:59:44.175] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:59:44.190] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[16:59:44.328] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[16:59:44.328] opening ../../XmlSchemas/GameText.xsd
[16:59:44.330] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[16:59:44.330] opening ../../XmlSchemas/GameText.xsd
[16:59:44.334] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[16:59:44.335] opening ../../XmlSchemas/GameText.xsd
[16:59:44.346] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[16:59:44.347] opening ../../XmlSchemas/GameText.xsd
[16:59:44.359] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[16:59:44.359] opening ../../XmlSchemas/GameText.xsd
[16:59:44.363] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[16:59:44.363] opening ../../XmlSchemas/GameText.xsd
[16:59:44.367] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[16:59:44.367] opening ../../XmlSchemas/GameText.xsd
[16:59:44.373] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[16:59:44.373] opening ../../XmlSchemas/GameText.xsd
[16:59:44.383] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[16:59:44.383] opening ../../XmlSchemas/GameText.xsd
[16:59:44.392] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[16:59:44.392] opening ../../XmlSchemas/GameText.xsd
[16:59:44.402] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[16:59:44.402] opening ../../XmlSchemas/GameText.xsd
[16:59:44.413] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[16:59:44.413] opening ../../XmlSchemas/GameText.xsd
[16:59:44.424] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[16:59:44.424] opening ../../XmlSchemas/GameText.xsd
[16:59:44.432] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[16:59:44.432] opening ../../XmlSchemas/GameText.xsd
[16:59:44.444] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[16:59:44.444] opening ../../XmlSchemas/GameText.xsd
[16:59:44.450] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[16:59:44.450] opening ../../XmlSchemas/GameText.xsd
[16:59:44.460] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[16:59:44.460] opening ../../XmlSchemas/GameText.xsd
[16:59:44.472] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[16:59:44.472] opening ../../XmlSchemas/GameText.xsd
[16:59:44.478] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[16:59:44.478] opening ../../XmlSchemas/GameText.xsd
[16:59:44.488] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[16:59:44.488] opening ../../XmlSchemas/GameText.xsd
[16:59:44.501] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[16:59:44.501] opening ../../XmlSchemas/GameText.xsd
[16:59:44.507] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[16:59:44.507] opening ../../XmlSchemas/GameText.xsd
[16:59:44.517] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[16:59:44.517] opening ../../XmlSchemas/GameText.xsd
[16:59:44.529] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[16:59:44.529] opening ../../XmlSchemas/GameText.xsd
[16:59:44.536] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[16:59:44.536] opening ../../XmlSchemas/GameText.xsd
[16:59:44.547] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[16:59:44.547] opening ../../XmlSchemas/GameText.xsd
[16:59:44.560] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[16:59:44.560] opening ../../XmlSchemas/GameText.xsd
[16:59:44.692] ----------Mission-AddTeam-Defender
[16:59:44.692] ----------Mission-AddTeam-Attacker
[16:59:44.692] ----------Mission-AddTeam-Attacker
[16:59:44.876] -------MissionScreen-OnActivate
[16:59:45.362] Bake Terrain
[16:59:45.411] Bake Terrain
[16:59:45.428] Bake Terrain
[16:59:45.445] Bake Terrain
[16:59:47.745] --------------- Conversation Start ---------------
[16:59:47.745] Conversation character name: 磨坊主阿提隆
id: CharacterObject_1756
culture:帝国
persona:PersonaCurt
[16:59:47.745] AI -> (adg:34) -
[16:59:50.128] ExecuteContinue
[16:59:50.128] --------------- Conversation End ---------------
[16:59:50.128] 厄庇克洛忒亚发生叛乱!:日志已更新。
[16:59:50.129] creating hero from template with id: spc_eleftheroi_leader_2
[16:59:50.129] creating hero from template with id: spc_embers_of_flame_leader_0
[16:59:50.129] creating hero from template with id: spc_hidden_hand_leader_1
[16:59:50.129] creating hero from template with id: spc_embers_of_flame_leader_3
[16:59:50.134] 维琳娜 has taken prisoner by 厄庇克洛忒亚.
[16:59:50.135] 火焰余烬的约库罗斯 has taken prisoner by 厄庇克洛忒亚.
[16:59:50.136] 厄庇克洛忒亚的叛军已开始起身反抗自己的领主朗瓦德。
[16:59:50.137] 任务完成:厄庇克洛忒亚发生叛乱!
[16:59:50.137] 你与磨坊主阿提隆的关系+59,现为60。
[16:59:54.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:59.382] I called EndMission
[16:59:59.398] I called EndMissionInternal
[16:59:59.559] -------MissionScreen-OnDeactivate
[16:59:59.830] PopScreen
[16:59:59.830] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause
[16:59:59.830] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate
[16:59:59.830] -------MissionScreen-OnDeactivate
[16:59:59.830] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize
[16:59:59.830] -------MissionScreen-OnFinalize
[16:59:59.833] Scene_view::clear_all(empire_town_g)
[16:59:59.835] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen
[16:59:59.835] OnScreenListChanged
[16:59:59.835] SandBox.View.Map.MapScreen::HandleActivate
[16:59:59.835] SandBox.View.Map.MapScreen::HandleResume
[16:59:59.839] [GAME MENU] town
[16:59:59.997] Release Sound Event -1
[16:59:59.997] Release Sound Event 1037
[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.070] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:00.483] Placed tree count, 0, map_pine_b
[17:00:00.484] Placed tree count, 0, map_pine_a
[17:00:00.484] Placed tree count, 0, worldmap_tree_beech_01
[17:00:00.485] Placed tree count, 0, map_pine_c
[17:00:00.485] Placed tree count, 0, worldmap_tree_acacia_01
[17:00:00.580] Bake Terrain
[17:00:00.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:00.635] Bake Terrain
[17:00:00.652] Bake Terrain
[17:00:00.669] Bake Terrain
[17:00:00.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:07.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:48.125] [GAME MENU] sms_sneak
[17:00:49.330] Release Sound Event 1641
[17:00:49.330] Release Sound Event 1642
[17:00:50.226] Player has entered 厄庇克洛忒亚
[17:00:50.226] [GAME MENU] town_outside
[17:00:50.226] [GAME MENU] town
[17:00:50.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:50.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:02.496] [GAME MENU] town_wait_menus
[17:01:02.498] Release Sound Event 1644
[17:01:02.564] Saving with new context
[17:01:02.565] SaveContext::Save
[17:01:03.648] SaveContext::CollectObjects took 1082 ms.
[17:01:03.959] SaveContext::Saving Objects took 310 ms.
[17:01:04.552] SaveContext::Saving Containers took 593 ms.
[17:01:04.552] SaveContext::SaveObjects config took 0 ms.
[17:01:04.554] SaveContext::SaveObjects strings took 2 ms.
[17:01:04.576] SaveContext::FinalizeAndGetBinaryHeaderDataConcurrent took 21 ms.
[17:01:04.576] SaveContext::FinalizeAndGetBinaryStringDataConcurrent took 0 ms.
[17:01:04.576] SaveContext::Save took 2010 ms.
[17:01:04.576] AsyncFileSaveDriver::Save took 0 ms.
[17:01:04.576] Save Context took 2012 ms.
[17:01:04.871] AsyncFileSaveDriver::Save - Task itself took 295 ms.
[17:01:04.885] Successfully saved
[17:01:06.184] [DEBUG] 淮娅 is besieging 乌瑟莱姆堡 of 斯特吉亚
[17:01:06.812] 厄洛倪斯 has taken prisoner by 福斯托耳的部队.
[17:01:08.286] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:01:08.286] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:01:08.286] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:01:08.286] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:01:08.286] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:01:08.286] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:01:08.946] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:01:08.946] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:01:08.946] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:01:09.625] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:01:09.625] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:01:09.625] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[17:01:09.625] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:01:10.946] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:01:10.946] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:01:10.946] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[17:01:13.932] [GAME MENU] town_outside
[17:01:13.932] [GAME MENU] town
[17:01:13.934] Release Sound Event 1645
[17:01:13.934] Release Sound Event 1648
[17:01:13.938] Release Sound Event 1653
[17:01:13.938] Release Sound Event 1654
[17:01:14.865] Force VSync State is now ACTIVE
[17:01:14.865] PushScreen
[17:01:14.865] SandBox.View.Map.MapScreen::HandlePause
[17:01:14.866] SandBox.View.Map.MapScreen::HandleDeactivate
[17:01:14.866] Release Sound Event 1656
[17:01:14.866] Release Sound Event 1655
[17:01:14.866] OnScreenListChanged
[17:01:14.866] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[17:01:14.866] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[17:01:14.866] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[17:01:31.767] Force VSync State is now DEACTIVATED
[17:01:31.767] PopScreen
[17:01:31.767] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[17:01:31.767] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[17:01:31.767] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[17:01:31.767] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[17:01:31.767] OnScreenListChanged
[17:01:31.767] SandBox.View.Map.MapScreen::HandleActivate
[17:01:31.767] SandBox.View.Map.MapScreen::HandleResume
[17:01:31.791] [GAME MENU] town
[17:01:31.792] Release Sound Event -1
[17:01:31.792] Release Sound Event -1
[17:01:32.886] Force VSync State is now ACTIVE
[17:01:32.886] PushScreen
[17:01:32.886] SandBox.View.Map.MapScreen::HandlePause
[17:01:32.886] SandBox.View.Map.MapScreen::HandleDeactivate
[17:01:32.886] Release Sound Event 1658
[17:01:32.886] Release Sound Event 1657
[17:01:32.886] OnScreenListChanged
[17:01:32.886] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:01:32.886] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:01:32.886] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:33.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:36.258] Current settlement: town_EN1
[17:01:36.258] Left party id:
[17:01:36.258] Right party id: player_party
[17:01:36.258] currently owned: 1, previously owned: 1 name: main_hero
[17:01:36.258] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:01:36.258] currently owned: 9, previously owned: 10 name: battanian_fian_champion
[17:01:36.258] currently owned: 26, previously owned: 26 name: imperial_sergeant_crossbowman
[17:01:36.258] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:01:36.258] currently owned: 19, previously owned: 19 name: battanian_fian
[17:01:36.258] currently owned: 5, previously owned: 6 name: imperial_cataphract
[17:01:36.258] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:01:36.258] currently owned: 11, previously owned: 10 name: battanian_hero
[17:01:36.258] currently owned: 4, previously owned: 3 name: imperial_vigla_recruit
[17:01:36.258] currently owned: 17, previously owned: 16 name: imperial_heavy_horseman
[17:01:36.258] currently owned: 1, previously owned: 2 name: imperial_equite
[17:01:36.262] Force VSync State is now DEACTIVATED
[17:01:36.262] PopScreen
[17:01:36.262] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:01:36.262] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:01:36.262] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:01:36.262] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:01:36.262] OnScreenListChanged
[17:01:36.262] SandBox.View.Map.MapScreen::HandleActivate
[17:01:36.262] SandBox.View.Map.MapScreen::HandleResume
[17:01:36.277] [GAME MENU] town
[17:01:36.278] Release Sound Event -1
[17:01:36.278] Release Sound Event -1
[17:01:37.919] [GAME MENU] town_wait_menus
[17:01:37.920] Release Sound Event 1660
[17:01:38.224] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:01:38.224] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:01:38.224] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:01:38.224] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:01:38.224] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:01:38.224] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:01:38.885] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:01:38.885] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:01:38.885] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:01:39.569] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:01:39.569] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:01:39.569] 密泽亚 - Attacker 察罕的部队 => 2 casualties
[17:01:39.569] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:01:39.758] [GAME MENU] town_outside
[17:01:39.758] [GAME MENU] town
[17:01:39.759] Release Sound Event 1659
[17:01:39.759] Release Sound Event 1661
[17:01:39.764] Release Sound Event 1662
[17:01:39.764] Release Sound Event 1663
[17:01:40.895] Release Sound Event 1665
[17:01:40.895] Release Sound Event 1664
[17:01:48.346] Player has entered 厄庇克洛忒亚
[17:01:48.346] [GAME MENU] town_outside
[17:01:48.346] [GAME MENU] town
[17:01:51.750] --------------- Conversation Start ---------------
[17:01:51.750] Conversation character name: 铁器工罗叙斯
id: CharacterObject_1758
culture:帝国
persona:PersonaIronic
[17:01:51.750] AI -> (start_default) -
[17:01:51.750] [VOICEOVER]VoiceObject search for: !
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX
[17:01:51.750] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX
[17:01:51.750] accentClass: imperial_high
[17:01:51.795] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007
[17:01:51.823] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_007.ogg
[17:01:51.823] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_007.xml.
[17:01:52.256] ExecuteContinue
[17:01:52.256] AI -> (lord_ask) -
[17:01:52.256] [VOICEOVER]VoiceObject search for: !
[17:01:53.053] P -> (hero_give_issue) -
[17:01:53.053] AI -> (issue_explanation) -
[17:01:53.053] [VOICEOVER]VoiceObject search for: !
[17:01:53.545] P -> (issue_explanation_player_response_pre_quest_solution) -
[17:01:53.545] [VOICEOVER]VoiceObject search for: !
[17:01:53.545] AI -> (issue_quest_solution_brief_pre_alternative_solution) -
[17:01:53.545] [VOICEOVER]VoiceObject search for: !
[17:01:53.917] P -> (issue_alternative_solution_player_response) -
[17:01:53.917] [VOICEOVER]VoiceObject search for: !
[17:01:53.917] AI -> (issue_alternative_solution_brief) -
[17:01:53.917] [VOICEOVER]VoiceObject search for: !
[17:01:54.443] P -> (issue_offer_player_accept_quest) -
[17:01:54.445] [VOICEOVER]VoiceObject search for: !
[17:01:54.445] AI -> (adg:38) -
[17:01:54.448] 任务激活:真假商队
[17:01:54.449] 真假商队:日志已更新。
[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:54.900] ExecuteContinue
[17:01:54.900] --------------- Conversation End ---------------
[17:01:54.900] [GAME MENU] town
[17:01:54.902] Release Sound Event 1673
[17:01:54.902] Release Sound Event 1672
[17:02:01.666] Average value of 箭 : 0.842982
[17:02:01.666] Average value of 铁 : 0.8008223
[17:02:01.666] Average value of 橄榄 : 1.027846
[17:02:01.666] Average value of 葡萄酒 : 1.402543
[17:02:01.666] Average value of 黄油 : 0.8749818
[17:02:01.666] Average value of 奶酪 : 0.5471433
[17:02:01.666] Average value of 硬木 : 1.130893
[17:02:01.666] Average value of 枣 : 1.106364
[17:02:01.666] Average value of 油 : 0.4509419
[17:02:01.666] Average value of 羊 : 0.837629
[17:02:01.666] Average value of 肉 : 0.8306236
[17:02:01.666] Average value of 毛皮 : 0.4133609
[17:02:01.666] Average value of 鱼 : 0.7748953
[17:02:01.666] Average value of 羊毛 : 0.5350009
[17:02:01.666] Average value of 盐 : 1.14183
[17:02:01.666] Average value of 葡萄 : 1.654432
[17:02:01.666] Average value of 黏土 : 0.8536466
[17:02:01.666] Average value of 盾牌 I : 0.7999996
[17:02:01.666] Average value of 谷物 : 0.8559638
[17:02:01.666] Average value of 陶器 : 0.506796
[17:02:01.666] Average value of 生丝 : 0.3073421
[17:02:01.666] Average value of 亚麻 : 0.90943
[17:02:01.666] Average value of 啤酒 : 0.5150216
[17:02:01.666] Average value of 工具 : 0.4227732
[17:02:01.666] Average value of 兽皮 : 0.8174395
[17:02:01.666] Average value of 银矿石 : 0.8166393
[17:02:01.666] Average value of 服装 : 0.7999996
[17:02:01.666] Average value of 近战武器 II : 0.7999996
[17:02:01.666] Average value of 皮革 : 0.7615229
[17:02:01.666] Average value of 天鹅绒 : 0.7662217
[17:02:01.666] Average value of 近战武器 V : 0.7999996
[17:02:01.666] Average value of 牛 : 0.9060279
[17:02:01.666] Average value of 贵重品 : 0.4825281
[17:02:01.666] Average value of 亚麻布 : 0.5618687
[17:02:01.666] Average value of 驮畜 : 0.9293035
[17:02:01.666] Average value of 盾牌 II : 0.7999996
[17:02:01.666] Average value of 坐骑 : 0.2958448
[17:02:01.666] Average value of 肉猪 : 0.8476916
[17:02:01.667] Average value of 远程武器 I : 0.7999996
[17:02:01.667] Average value of 近战武器 I : 0.7999996
[17:02:01.667] Average value of 战争坐骑 : 0.2409135
[17:02:01.667] Average value of 马匹装备 I : 0.7999996
[17:02:01.667] Average value of 贵族坐骑 : 0.8816014
[17:02:01.667] Average value of 近战武器 III : 0.7999996
[17:02:01.667] Average value of 远程武器 IV : 0.809615
[17:02:01.667] Average value of 马匹装备 III : 0.8115969
[17:02:01.667] Average value of 布匹 : 1.3
[17:02:01.667] Average value of 马匹装备 II : 0.7999996
[17:02:01.667] Average value of 马匹装备 IV : 0.9346149
[17:02:01.667] Average value of 马匹装备 V : 0.9923072
[17:02:01.667] Average value of 近战武器 IV : 0.7999996
[17:02:01.667] Average value of 远程武器 II : 0.7999996
[17:02:01.667] Average value of 远程武器 III : 0.7999996
[17:02:01.667] Average value of 远程武器 V : 0.8288457
[17:02:01.667] Average value of 盾牌 III : 0.7999996
[17:02:01.667] Average value of 盾牌 IV : 0.7999996
[17:02:01.667] Average value of 盾牌 V : 0.8396698
[17:02:01.667] Average value of 轻甲 : 0.7999996
[17:02:01.667] Average value of 中甲 : 0.7999996
[17:02:01.667] Average value of 重甲 : 0.7999996
[17:02:01.667] Average value of 终极护甲 : 0.7999996
[17:02:01.667] Average value of 旗帜 : 1.3
[17:02:01.667] Average value of 未分配 : 1.3
[17:02:01.667] Force VSync State is now ACTIVE
[17:02:01.667] PushScreen
[17:02:01.667] SandBox.View.Map.MapScreen::HandlePause
[17:02:01.667] SandBox.View.Map.MapScreen::HandleDeactivate
[17:02:01.667] Release Sound Event 1677
[17:02:01.667] Release Sound Event 1676
[17:02:01.667] OnScreenListChanged
[17:02:01.667] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:02:02.320] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:02:02.320] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:02:02.547] Render Requested: lendman_helmet_over_mail
[17:02:02.547] Render Requested: a_aserai_scale_b_shoulder_e
[17:02:02.547] Render Requested: rough_fur_over_chain
[17:02:02.547] Render Requested: reinforced_padded_mitten
[17:02:02.547] Render Requested: mail_chausses
[17:02:02.547] Render Requested: t2_empire_horse
[17:02:02.547] Render Requested: mail_and_plate_barding
[17:02:02.547] Render Requested: mountain_hunting_bow
[17:02:02.547] Render Requested: barbed_arrows
[17:02:02.547] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:02:02.547] Render Requested: stronger_reinforced_kite_shield
[17:02:02.547] Render Requested: locked_shields_banner_t3
[17:02:02.547] Render Requested: sumpter_horse
[17:02:02.547] Render Requested: empire_horse
[17:02:02.547] Render Requested: sturgia_horse
[17:02:02.547] Render Requested: battania_horse
[17:02:02.547] Render Requested: t2_sturgia_horse
[17:02:02.547] Render Requested: hunter
[17:02:02.547] Render Requested: t2_empire_horse
[17:02:02.547] Render Requested: charger
[17:02:02.547] Render Requested: pugio
[17:02:02.547] Render Requested: gladius_b
[17:02:02.547] Render Requested: falchion_sword_t2
[17:02:02.547] Render Requested: iron_spatha_sword_t2
[17:02:02.547] Render Requested: empire_sword_1_t2
[17:02:02.547] Render Requested: star_falchion_sword_t3
[17:02:02.547] Render Requested: cleaver_sword_t3
[17:02:02.547] Render Requested: narrow_sword_t3
[17:02:02.547] Render Requested: banded_leather_over_mail
[17:02:02.547] Render Requested: banded_leather_over_mail
[17:02:02.547] Render Requested: banded_leather_over_mail
[17:02:02.547] Render Requested: battania_woodland_chainmail
[17:02:02.547] Render Requested: northern_warlord_helmet
[17:02:02.547] Render Requested: education_book_crossbow2
[17:02:02.547] Render Requested: banded_leather_over_mail
[17:02:02.547] Render Requested: northern_warlord_helmet
[17:02:02.547] Render Requested: banded_leather_over_mail
[17:02:02.547] Render Requested: rough_fur_over_chain
[17:02:02.547] Render Requested: lendman_helmet_over_mail
[17:02:02.547] Render Requested: decorated_nordic_hauberk
[17:02:02.547] Render Requested: mail_chausses
[17:02:02.547] Render Requested: woodland_longbow
[17:02:02.547] Render Requested: woodland_yew_bow
[17:02:02.547] Render Requested: mail_chausses
[17:02:02.638] Render Requested: falchion_sword_t2
[17:02:02.857] Render Requested: gladius_b
[17:02:02.915] Render Requested: pugio
[17:02:03.439] Render Requested: a_aserai_scale_b_shoulder_e
[17:02:03.659] Render Requested: sturgia_horse
[17:02:03.675] Render Requested: t2_empire_horse
[17:02:05.289] InventoryLogic::Reset
[17:02:05.293] Force VSync State is now DEACTIVATED
[17:02:05.293] PopScreen
[17:02:05.293] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:02:05.293] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:02:05.293] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:02:05.352] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:02:05.352] OnScreenListChanged
[17:02:05.352] SandBox.View.Map.MapScreen::HandleActivate
[17:02:05.352] SandBox.View.Map.MapScreen::HandleResume
[17:02:05.382] [GAME MENU] town
[17:02:05.382] Release Sound Event 1676
[17:02:05.382] Release Sound Event -1
[17:02:06.980] Average value of 箭 : 0.842982
[17:02:06.980] Average value of 铁 : 0.8008223
[17:02:06.980] Average value of 橄榄 : 1.027846
[17:02:06.980] Average value of 葡萄酒 : 1.402543
[17:02:06.980] Average value of 黄油 : 0.8749818
[17:02:06.980] Average value of 奶酪 : 0.5471433
[17:02:06.980] Average value of 硬木 : 1.130893
[17:02:06.980] Average value of 枣 : 1.106364
[17:02:06.980] Average value of 油 : 0.4509419
[17:02:06.980] Average value of 羊 : 0.837629
[17:02:06.980] Average value of 肉 : 0.8306236
[17:02:06.980] Average value of 毛皮 : 0.4133609
[17:02:06.980] Average value of 鱼 : 0.7748953
[17:02:06.980] Average value of 羊毛 : 0.5350009
[17:02:06.980] Average value of 盐 : 1.14183
[17:02:06.980] Average value of 葡萄 : 1.654432
[17:02:06.980] Average value of 黏土 : 0.8536466
[17:02:06.980] Average value of 盾牌 I : 0.7999996
[17:02:06.980] Average value of 谷物 : 0.8559638
[17:02:06.980] Average value of 陶器 : 0.506796
[17:02:06.980] Average value of 生丝 : 0.3073421
[17:02:06.980] Average value of 亚麻 : 0.90943
[17:02:06.980] Average value of 啤酒 : 0.5150216
[17:02:06.980] Average value of 工具 : 0.4227732
[17:02:06.980] Average value of 兽皮 : 0.8174395
[17:02:06.980] Average value of 银矿石 : 0.8166393
[17:02:06.980] Average value of 服装 : 0.7999996
[17:02:06.980] Average value of 近战武器 II : 0.7999996
[17:02:06.980] Average value of 皮革 : 0.7615229
[17:02:06.980] Average value of 天鹅绒 : 0.7662217
[17:02:06.980] Average value of 近战武器 V : 0.7999996
[17:02:06.980] Average value of 牛 : 0.9060279
[17:02:06.980] Average value of 贵重品 : 0.4825281
[17:02:06.980] Average value of 亚麻布 : 0.5618687
[17:02:06.980] Average value of 驮畜 : 0.9293035
[17:02:06.980] Average value of 盾牌 II : 0.7999996
[17:02:06.980] Average value of 坐骑 : 0.2958448
[17:02:06.980] Average value of 肉猪 : 0.8476916
[17:02:06.980] Average value of 远程武器 I : 0.7999996
[17:02:06.980] Average value of 近战武器 I : 0.7999996
[17:02:06.980] Average value of 战争坐骑 : 0.2409135
[17:02:06.980] Average value of 马匹装备 I : 0.7999996
[17:02:06.980] Average value of 贵族坐骑 : 0.8816014
[17:02:06.980] Average value of 近战武器 III : 0.7999996
[17:02:06.980] Average value of 远程武器 IV : 0.809615
[17:02:06.980] Average value of 马匹装备 III : 0.8115969
[17:02:06.980] Average value of 布匹 : 1.3
[17:02:06.980] Average value of 马匹装备 II : 0.7999996
[17:02:06.980] Average value of 马匹装备 IV : 0.9346149
[17:02:06.980] Average value of 马匹装备 V : 0.9923072
[17:02:06.980] Average value of 近战武器 IV : 0.7999996
[17:02:06.980] Average value of 远程武器 II : 0.7999996
[17:02:06.980] Average value of 远程武器 III : 0.7999996
[17:02:06.980] Average value of 远程武器 V : 0.8288457
[17:02:06.980] Average value of 盾牌 III : 0.7999996
[17:02:06.980] Average value of 盾牌 IV : 0.7999996
[17:02:06.980] Average value of 盾牌 V : 0.8396698
[17:02:06.980] Average value of 轻甲 : 0.7999996
[17:02:06.980] Average value of 中甲 : 0.7999996
[17:02:06.980] Average value of 重甲 : 0.7999996
[17:02:06.980] Average value of 终极护甲 : 0.7999996
[17:02:06.980] Average value of 旗帜 : 1.3
[17:02:06.980] Average value of 未分配 : 1.3
[17:02:06.980] Force VSync State is now ACTIVE
[17:02:06.980] PushScreen
[17:02:06.980] SandBox.View.Map.MapScreen::HandlePause
[17:02:06.980] SandBox.View.Map.MapScreen::HandleDeactivate
[17:02:06.980] Release Sound Event 1679
[17:02:06.980] Release Sound Event 1678
[17:02:06.980] OnScreenListChanged
[17:02:06.980] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:02:07.667] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:02:07.667] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:02:07.870] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:07.871] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:07.871] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:07.871] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:07.912] TransferItem Name: 粗铁 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:07.924] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.924] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.925] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.926] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.927] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.928] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.928] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.928] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.928] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.928] TransferItem Name: 谷物 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.929] TransferItem Name: 啤酒 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.932] TransferItem Name: 北方粗兽皮帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.935] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.936] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.936] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.937] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.938] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.938] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.939] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.939] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.939] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.943] TransferItem Name: 帝国长摆软甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.949] TransferItem Name: 北方粗兽皮帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.951] TransferItem Name: 北方粗兽皮帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.955] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.955] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.955] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.955] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.955] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.957] TransferItem Name: 北方粗兽皮帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.959] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.959] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.970] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.972] TransferItem Name: 北方多层布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.977] TransferItem Name: 北方圆盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.979] TransferItem Name: 北方圆盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.979] TransferItem Name: 北方圆盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.979] TransferItem Name: 北方圆盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.979] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.980] TransferItem Name: 北方多层布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.980] TransferItem Name: 北方多层布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.980] TransferItem Name: 北方多层布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.981] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.982] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.982] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:07.982] TransferItem Name: 北方多层布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:02:08.018] TransferItem Name: 银矿石 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.026] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.030] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.030] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.031] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.032] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.033] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.034] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.035] TransferItem Name: 粗铁 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.035] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.035] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.036] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.040] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.040] TransferItem Name: 铁 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.040] TransferItem Name: 铁 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.042] TransferItem Name: 铁 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.042] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.042] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.043] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.045] TransferItem Name: 优质钢 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:02:08.053] Render Requested: empire_warrior_padded_armor_e
[17:02:08.053] Render Requested: roughhide_cap
[17:02:08.053] Render Requested: roughhide_cap
[17:02:08.053] Render Requested: scarf
[17:02:08.053] Render Requested: nordic_padded_cloth
[17:02:08.053] Render Requested: northern_round_shield
[17:02:08.053] Render Requested: wrapped_shoes
[17:02:08.053] Render Requested: nordic_padded_cloth
[17:02:08.053] Render Requested: silver
[17:02:08.053] Render Requested: date_fruit
[17:02:08.122] Render Requested: lendman_helmet_over_mail
[17:02:08.122] Render Requested: a_aserai_scale_b_shoulder_e
[17:02:08.122] Render Requested: rough_fur_over_chain
[17:02:08.122] Render Requested: reinforced_padded_mitten
[17:02:08.122] Render Requested: mail_chausses
[17:02:08.122] Render Requested: t2_empire_horse
[17:02:08.122] Render Requested: mail_and_plate_barding
[17:02:08.122] Render Requested: mountain_hunting_bow
[17:02:08.122] Render Requested: barbed_arrows
[17:02:08.122] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:02:08.122] Render Requested: stronger_reinforced_kite_shield
[17:02:08.122] Render Requested: locked_shields_banner_t3
[17:02:08.122] Render Requested: sumpter_horse
[17:02:08.122] Render Requested: empire_horse
[17:02:08.122] Render Requested: sturgia_horse
[17:02:08.122] Render Requested: battania_horse
[17:02:08.122] Render Requested: t2_sturgia_horse
[17:02:08.122] Render Requested: hunter
[17:02:08.122] Render Requested: t2_empire_horse
[17:02:08.122] Render Requested: charger
[17:02:08.122] Render Requested: pugio
[17:02:08.122] Render Requested: gladius_b
[17:02:08.122] Render Requested: falchion_sword_t2
[17:02:08.122] Render Requested: iron_spatha_sword_t2
[17:02:08.122] Render Requested: empire_sword_1_t2
[17:02:08.122] Render Requested: star_falchion_sword_t3
[17:02:08.122] Render Requested: cleaver_sword_t3
[17:02:08.122] Render Requested: narrow_sword_t3
[17:02:08.122] Render Requested: banded_leather_over_mail
[17:02:08.122] Render Requested: banded_leather_over_mail
[17:02:08.122] Render Requested: banded_leather_over_mail
[17:02:08.122] Render Requested: battania_woodland_chainmail
[17:02:08.122] Render Requested: northern_warlord_helmet
[17:02:08.122] Render Requested: education_book_crossbow2
[17:02:08.122] Render Requested: banded_leather_over_mail
[17:02:08.122] Render Requested: northern_warlord_helmet
[17:02:08.122] Render Requested: banded_leather_over_mail
[17:02:08.122] Render Requested: rough_fur_over_chain
[17:02:08.122] Render Requested: lendman_helmet_over_mail
[17:02:08.122] Render Requested: decorated_nordic_hauberk
[17:02:08.122] Render Requested: mail_chausses
[17:02:08.122] Render Requested: woodland_longbow
[17:02:08.122] Render Requested: woodland_yew_bow
[17:02:08.122] Render Requested: mail_chausses
[17:02:08.933] Force VSync State is now DEACTIVATED
[17:02:08.933] PopScreen
[17:02:08.933] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:02:08.933] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:02:08.933] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:02:09.002] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:02:09.002] OnScreenListChanged
[17:02:09.002] SandBox.View.Map.MapScreen::HandleActivate
[17:02:09.002] SandBox.View.Map.MapScreen::HandleResume
[17:02:09.016] [GAME MENU] town
[17:02:09.017] Release Sound Event -1
[17:02:09.017] Release Sound Event -1
[17:02:10.192] Release Sound Event 1681
[17:02:10.192] Release Sound Event 1680
[17:02:14.771] 塞拉诺耳 has taken prisoner by 突剌格的部队.
[17:02:14.771] 瓦里亚西斯 has taken prisoner by 突剌格的部队.
[17:02:14.772] 彭同 has taken prisoner by 亦剌塔儿的部队.
[17:02:14.773] 喀宋 has taken prisoner by 亦剌塔儿的部队.
[17:02:14.774] 塔叙诺耳 has taken prisoner by 亦剌塔儿的部队.
[17:02:14.774] 瓦西利娅 has taken prisoner by 合努占的部队.
[17:02:14.775] 智者毛泽东 has taken prisoner by 合努占的部队.
[17:02:14.776] 毛伦提俄斯 has taken prisoner by 合努占的部队.
[17:02:14.777] “学者”塔利宋 has taken prisoner by 合努占的部队.
[17:02:14.778] “屠夫”法冬 has taken prisoner by 呼鲁那格的部队.
[17:02:15.158] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:15.158] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:02:15.158] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:02:15.158] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:15.158] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:02:15.158] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:02:15.158] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:15.158] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:02:15.158] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:02:15.803] [DEBUG] 德泰尔 is besieging 阿布·科梅尔堡 of 巴旦尼亚
[17:02:16.023] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:16.023] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:02:16.023] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:16.023] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:16.023] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:02:18.523] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:02:18.523] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:02:18.523] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:02:19.541] [DEBUG] 古速坎 is besieging 阿特里翁堡 of 北帝国
[17:02:20.200] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:20.200] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:02:20.200] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:02:20.200] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:20.200] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:02:20.200] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:02:20.200] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:20.200] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:02:20.200] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:02:20.519] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:20.519] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:02:20.519] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:20.519] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:20.519] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:02:20.740] 绿林兄弟会的古特朗斯 has taken prisoner by 秘密之手的奥刻洛斯的部队.
[17:02:21.232] [DEBUG] 呼鲁那格 is besieging 阿特里翁堡 of 北帝国
[17:02:21.235] 淮娅 has taken prisoner by 阿尔瓦尔的部队.
[17:02:21.236] 卡忒拉 has taken prisoner by 阿尔瓦尔的部队.
[17:02:21.237] “黑道”罗萨齐娅 has taken prisoner by 法芬的部队.
[17:02:21.238] “被剥夺者”文得利娅 has taken prisoner by 列克的部队.
[17:02:21.238] 卡西农 has taken prisoner by 伊斯凡的部队.
[17:02:21.239] 托耳瓦西斯 has taken prisoner by 卢达的部队.
[17:02:21.240] “野猪”墨诺 has taken prisoner by 卢达的部队.
[17:02:21.241] 得斯波里翁 has taken prisoner by 森民的庇亚斯的部队.
[17:02:21.242] “被剥夺者”卡琳尼拉 has taken prisoner by 乌瑟莱姆堡的驻军.
[17:02:21.242] “野猪”珀利科斯 has taken prisoner by 乌瑟莱姆堡的驻军.
[17:02:21.532] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:02:21.532] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:02:21.532] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:02:21.532] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[17:02:21.532] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[17:02:23.212] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:23.212] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:02:23.212] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:02:23.212] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:23.212] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:02:23.212] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:02:23.474] 得诺斯 has taken prisoner by 俄尼拉.
[17:02:23.553] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:02:23.553] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:02:23.553] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:02:23.895] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:23.895] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:02:23.895] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:02:23.895] 密泽亚 - Attacker 斡剌古儿的部队 => 1 casualties
[17:02:23.895] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:02:25.949] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:02:25.949] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:02:25.949] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:02:26.052] 警告!你靠商队太近了,请离远一点。
[17:02:26.067] 你与熏香商卡提拉的关系+7,现为10。
[17:02:26.474] 警告!你靠商队太近了,请离远一点。
[17:02:26.506] [GAME MENU] encounter_meeting
[17:02:26.506] Ally parties wont join player encounter since there is an ignored party in enemy side
[17:02:26.512] --------------- Conversation Start ---------------
[17:02:26.512] Conversation character name: 骑马洗劫者
id: mounted_ransacker
culture:劫匪
persona:PersonaSoftspoken
[17:02:26.512] Ally parties wont join player encounter since there is an ignored party in enemy side
[17:02:26.512] AI -> (bandit_start_attacker) -
[17:02:26.512] [VOICEOVER]VoiceObject search for: !
[17:02:26.512] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/mountain_bandits_01_004
[17:02:26.512] accentClass: looters
[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:26.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.179] P -> (common_encounter_ultimatum) -
[17:02:30.179] [VOICEOVER]VoiceObject search for: !
[17:02:30.179] AI -> (common_encounter_ultimatum_war) -
[17:02:30.569] ExecuteContinue
[17:02:30.569] --------------- Conversation End ---------------
[17:02:30.569] [GAME MENU] encounter_meeting
[17:02:30.570] Ally parties wont join player encounter since there is an ignored party in enemy side
[17:02:30.570] [GAME MENU] encounter
[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:02:30.624] Saving with new context
[17:02:30.625] SaveContext::Save
[17:02:31.697] SaveContext::CollectObjects took 1072 ms.
[17:02:31.996] SaveContext::Saving Objects took 297 ms.
[17:02:32.528] SaveContext::Saving Containers took 532 ms.
[17:02:32.528] SaveContext::SaveObjects config took 0 ms.
[17:02:32.530] SaveContext::SaveObjects strings took 2 ms.
[17:02:32.553] SaveContext::FinalizeAndGetBinaryHeaderDataConcurrent took 21 ms.
[17:02:32.553] SaveContext::FinalizeAndGetBinaryStringDataConcurrent took 0 ms.
[17:02:32.553] SaveContext::Save took 1927 ms.
[17:02:32.553] AsyncFileSaveDriver::Save took 0 ms.
[17:02:32.553] Save Context took 1928 ms.
[17:02:32.827] AsyncFileSaveDriver::Save - Task itself took 274 ms.
[17:02:32.837] Successfully saved
[17:02:34.049] Force VSync State is now ACTIVE
[17:02:34.049] PushScreen
[17:02:34.049] SandBox.View.Map.MapScreen::HandlePause
[17:02:34.049] SandBox.View.Map.MapScreen::HandleDeactivate
[17:02:34.049] OnScreenListChanged
[17:02:34.049] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[17:02:34.049] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[17:02:34.049] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[17:02:58.127] Force VSync State is now DEACTIVATED
[17:02:58.127] PopScreen
[17:02:58.127] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[17:02:58.127] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[17:02:58.127] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[17:02:58.128] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[17:02:58.128] OnScreenListChanged
[17:02:58.128] SandBox.View.Map.MapScreen::HandleActivate
[17:02:58.128] SandBox.View.Map.MapScreen::HandleResume
[17:02:58.145] [GAME MENU] encounter
[17:03:00.954] IMono_MBMission::create_mission : 0.002817
[17:03:01.147] Force VSync State is now DEACTIVATED
[17:03:01.147] PushScreen
[17:03:01.147] SandBox.View.Map.MapScreen::HandlePause
[17:03:01.147] SandBox.View.Map.MapScreen::HandleDeactivate
[17:03:01.147] OnScreenListChanged
[17:03:01.147] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize
[17:03:01.147] -------MissionScreen-OnInitialize
[17:03:01.147] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate
[17:03:01.147] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume
[17:03:01.469] Scene_view::clear_all(Main_map)
[17:03:01.758] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_040/scene.xscene.
[17:03:01.850] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_040/atmosphere.xml.
[17:03:01.865] Oro temporary memory watermark: 0.38 KB (max 256 KB).
[17:03:01.865] 9 entities are registered as oro.
[17:03:01.922] NAV_MESH: load finished, first load for scene: 1
[17:03:02.017] rglShader_manager::read_compressed_shader_cache_package : 0.000078
[17:03:02.036] Placed tree count, 3226, flora_tree_pines_mix
[17:03:02.043] Placed flora count, 3968, flora_grass_b_non_shadow
[17:03:02.052] Placed flora count, 14487, flora_dry_plant_a
[17:03:02.066] Placed flora count, 52340, flora_grass_b_non_shadow
[17:03:02.113] Placed flora count, 141683, flora_dry_plant_f
[17:03:02.117] Placed flora count, 132222, flora_dry_plant_f
[17:03:02.140] Placed flora count, 15053, flora_grass_b_non_shadow
[17:03:02.192] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:03:02.448] ----------Mission-AddTeam-Defender
[17:03:02.448] ----------Mission-AddTeam-Attacker
[17:03:02.450] opening ..\..\Modules\Native/ModuleData/global_strings.xml
[17:03:02.451] opening ../../XmlSchemas/GameText.xsd
[17:03:02.453] opening ..\..\Modules\Native/ModuleData/native_strings.xml
[17:03:02.453] opening ../../XmlSchemas/GameText.xsd
[17:03:02.456] opening ..\..\Modules\Native/ModuleData/module_strings.xml
[17:03:02.456] opening ../../XmlSchemas/GameText.xsd
[17:03:02.489] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml
[17:03:02.489] opening ../../XmlSchemas/GameText.xsd
[17:03:02.498] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml
[17:03:02.498] opening ../../XmlSchemas/GameText.xsd
[17:03:02.502] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml
[17:03:02.503] opening ../../XmlSchemas/GameText.xsd
[17:03:02.507] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml
[17:03:02.507] opening ../../XmlSchemas/GameText.xsd
[17:03:02.516] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml
[17:03:02.517] opening ../../XmlSchemas/GameText.xsd
[17:03:02.525] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml
[17:03:02.526] opening ../../XmlSchemas/GameText.xsd
[17:03:02.536] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml
[17:03:02.536] opening ../../XmlSchemas/GameText.xsd
[17:03:02.546] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml
[17:03:02.546] opening ../../XmlSchemas/GameText.xsd
[17:03:02.557] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml
[17:03:02.557] opening ../../XmlSchemas/GameText.xsd
[17:03:02.567] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml
[17:03:02.567] opening ../../XmlSchemas/GameText.xsd
[17:03:02.577] opening ..\..\Modules\ArenaOverhaul/ModuleData/module_strings.xml
[17:03:02.577] opening ../../XmlSchemas/GameText.xsd
[17:03:02.589] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_common.xml
[17:03:02.589] opening ../../XmlSchemas/GameText.xsd
[17:03:02.599] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_help.xml
[17:03:02.599] opening ../../XmlSchemas/GameText.xsd
[17:03:02.610] opening ..\..\Modules\Bannerlord.Diplomacy/ModuleData/gt_war_exhaustion.xml
[17:03:02.610] opening ../../XmlSchemas/GameText.xsd
[17:03:02.620] opening ..\..\Modules\CharacterReload/ModuleData/strings.xml
[17:03:02.620] opening ../../XmlSchemas/GameText.xsd
[17:03:02.628] opening ..\..\Modules\2921338395/ModuleData/module_strings.xml
[17:03:02.628] opening ../../XmlSchemas/GameText.xsd
[17:03:02.638] opening ..\..\Modules\2921338395/ModuleData/MissionLibrary.xml
[17:03:02.638] opening ../../XmlSchemas/GameText.xsd
[17:03:02.648] opening ..\..\Modules\2921350620/ModuleData/module_strings.xml
[17:03:02.648] opening ../../XmlSchemas/GameText.xsd
[17:03:02.655] opening ..\..\Modules\2921350620/ModuleData/MissionLibrary.xml
[17:03:02.655] opening ../../XmlSchemas/GameText.xsd
[17:03:02.666] opening ..\..\Modules\UsefulCompanions/ModuleData/wanderer_strings.xml
[17:03:02.666] opening ../../XmlSchemas/GameText.xsd
[17:03:02.674] opening ..\..\Modules\BattleMiniMap/ModuleData/module_strings.xml
[17:03:02.674] opening ../../XmlSchemas/GameText.xsd
[17:03:02.682] opening ..\..\Modules\BattleMiniMap/ModuleData/MissionLibrary.xml
[17:03:02.682] opening ../../XmlSchemas/GameText.xsd
[17:03:02.692] opening ..\..\Modules\WorkshopsAdvanced/ModuleData/module_strings.xml
[17:03:02.692] opening ../../XmlSchemas/GameText.xsd
[17:03:02.700] opening ..\..\Modules\RBM/ModuleData/RBMAI_module_strings.xml
[17:03:02.700] opening ../../XmlSchemas/GameText.xsd
[17:03:02.901] -------MissionScreen-OnActivate
[17:03:04.094] Bake Terrain
[17:03:04.130] Bake Terrain
[17:03:04.147] Bake Terrain
[17:03:04.164] Bake Terrain
[17:03:04.777] Cavalry has 43 units, Infantry has 0 units
[17:03:04.777] Defender Cavalry transfers 21 units to Infantry
[17:03:04.786] Cavalry has 22 units, Infantry has 21 units
[17:03:04.959] Selected formations being cleared. Select all formations:
[17:03:04.959] Infantry added to selected formations.
[17:03:04.959] Ranged added to selected formations.
[17:03:04.959] Cavalry added to selected formations.
[17:03:05.089] Selected formations being cleared.
[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:05.170] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:03:17.589] Selected formations being cleared. Select all formations:
[17:03:17.589] Infantry added to selected formations.
[17:03:17.589] Ranged added to selected formations.
[17:03:17.589] Cavalry added to selected formations.
[17:03:17.653] Render Requested: mountain_hunting_bow
[17:03:17.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:03:27.139] Selected formations being cleared.
[17:03:27.140] Ranged added to selected formations.
[17:03:27.158] Updated mission time speed with request ID:864, time speed0.25
[17:03:27.890] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team
[17:03:27.900] After set order called, number of selected formations: 1
[17:03:27.900] Ranged formation being processed.
[17:03:27.901] Update cached and formation values on each agent complete, number of selected formations: 1
[17:03:27.901] Set random decide time of agents with indices complete, number of selected formations: 1
[17:03:27.901] After set order loop complete, number of selected formations: 1
[17:03:29.754] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team
[17:03:29.755] After set order called, number of selected formations: 1
[17:03:29.755] Ranged formation being processed.
[17:03:29.755] Update cached and formation values on each agent complete, number of selected formations: 1
[17:03:29.755] Set random decide time of agents with indices complete, number of selected formations: 1
[17:03:29.755] After set order loop complete, number of selected formations: 1
[17:03:31.024] Reverted time speed back to default(1)
[17:03:32.942] Selected formations being cleared.
[17:03:32.942] Infantry added to selected formations.
[17:03:32.957] Updated mission time speed with request ID:864, time speed0.25
[17:03:33.314] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team
[17:03:33.315] After set order called, number of selected formations: 1
[17:03:33.315] Infantry formation being processed.
[17:03:33.315] Update cached and formation values on each agent complete, number of selected formations: 1
[17:03:33.315] Set random decide time of agents with indices complete, number of selected formations: 1
[17:03:33.315] After set order loop complete, number of selected formations: 1
[17:03:33.736] Reverted time speed back to default(1)
[17:03:34.433] Selected formations being cleared.
[17:03:34.433] Cavalry added to selected formations.
[17:03:34.448] Updated mission time speed with request ID:864, time speed0.25
[17:03:35.362] SetOrder AIControlOnon team
[17:03:35.362] After set order called, number of selected formations: 1
[17:03:35.362] Cavalry formation being processed.
[17:03:35.362] Update cached and formation values on each agent complete, number of selected formations: 1
[17:03:35.362] Set random decide time of agents with indices complete, number of selected formations: 1
[17:03:35.362] After set order loop complete, number of selected formations: 1
[17:03:35.364] Reverted time speed back to default(1)
[17:03:37.977] Render Requested: stronger_reinforced_kite_shield
[17:03:38.147] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:03:42.467] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:42.467] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:43.660] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:43.660] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:44.373] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:44.373] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:46.474] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:46.474] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:46.799] Cavalry has 36 units, Ranged has 0 units
[17:03:46.799] Defender Cavalry transfers 18 units to Ranged
[17:03:46.799] Cavalry has 18 units, Ranged has 18 units
[17:03:47.406] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.423] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.441] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.458] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.474] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.491] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.508] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.525] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.542] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.558] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.576] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.592] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.610] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.627] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.644] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.661] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.677] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.694] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.724] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.728] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.745] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.762] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.779] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.797] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.814] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.830] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.847] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.864] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.880] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.898] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.914] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.932] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.949] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.966] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.983] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:47.999] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:48.016] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:48.033] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:48.051] get_jump_action failed: -1, 2, 6, 0, 0
[17:03:48.475] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:48.475] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:51.102] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:51.102] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:51.135] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:51.135] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:52.920] SpawnedItemEntity with id: 26 is removed. Remove reason: 73
[17:03:54.016] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.033] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.051] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.067] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.084] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.101] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.118] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.135] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.152] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.169] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.186] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.203] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.220] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.237] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.255] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.271] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.288] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.305] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.322] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.339] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.356] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.372] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.390] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.407] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.423] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.440] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.457] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.474] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:54.491] get_jump_action failed: -1, 2, 6, 0, 0
[17:03:55.508] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:55.508] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:56.187] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:56.187] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:56.577] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.577] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.593] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.593] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.610] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.610] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.627] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.627] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:56.644] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:56.644] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:57.299] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:57.305] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:58.305] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.305] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.322] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.322] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.339] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.339] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.355] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.355] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.373] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.373] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.389] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.389] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.407] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.407] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.424] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.424] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.440] get_jump_action failed: -1, 2, -1, 0, 0
[17:03:58.440] get_jump_action failed: -1, 1, -1, 0, 0
[17:03:58.457] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:01.509] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.525] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.542] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.559] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.576] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.593] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.610] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.626] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.643] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.661] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.678] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.695] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.712] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.728] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.745] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.762] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.779] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.797] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.814] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.830] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.847] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.864] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.881] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.898] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.915] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.932] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.949] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.966] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:01.984] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.000] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.018] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.034] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.050] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.068] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.084] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.102] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.119] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.136] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.152] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.169] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.186] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.203] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:02.220] get_jump_action failed: -1, 2, 6, 0, 0
[17:04:04.103] SpawnedItemEntity with id: 29 is removed. Remove reason: 73
[17:04:05.220] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:05.220] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:05.237] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:05.237] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:06.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.737] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.755] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.805] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.822] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.890] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.923] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.941] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:06.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.008] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.037] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.076] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.093] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.162] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.313] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.331] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.348] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.365] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.382] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.398] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.415] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.432] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.449] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.452] Selected formations being cleared.
[17:04:07.452] Infantry added to selected formations.
[17:04:07.466] Updated mission time speed with request ID:864, time speed0.25
[17:04:07.466] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.483] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.550] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.618] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.652] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.669] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.686] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.703] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.737] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.754] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.770] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.788] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.805] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.822] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.890] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.957] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:07.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.008] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.025] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.042] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.059] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.093] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.161] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:08.177] get_jump_action failed: -1, 2, 6, 1, 0
[17:04:08.315] Selected formations being cleared.
[17:04:08.316] Ranged added to selected formations.
[17:04:09.042] Reverted time speed back to default(1)
[17:04:10.333] Cavalry has 23 units, Infantry has 0 units
[17:04:10.333] Defender Cavalry transfers 11 units to Infantry
[17:04:10.334] Cavalry has 12 units, Infantry has 11 units
[17:04:11.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.161] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.161] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.229] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:11.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:11.245] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:11.297] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:11.297] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:12.738] SpawnedItemEntity with id: 105 is removed. Remove reason: 73
[17:04:13.501] SpawnedItemEntity with id: 106 is removed. Remove reason: 73
[17:04:13.686] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:13.703] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:13.721] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:13.738] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:13.755] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:13.771] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:18.450] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.466] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.483] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.550] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.737] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.755] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.806] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.822] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.890] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.906] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:18.975] get_jump_action failed: -1, 2, 6, 0, 0
[17:04:20.755] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:20.755] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:22.127] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:22.127] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:28.551] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.551] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.652] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.652] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.669] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.669] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.686] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.686] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.703] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.703] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.721] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.721] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.738] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.738] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.754] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.754] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.788] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.788] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.805] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.805] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.822] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:28.822] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:28.839] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:30.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:30.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:30.941] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:30.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:30.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:30.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.026] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.059] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.076] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.093] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.111] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.128] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.145] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.160] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.196] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.313] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.331] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:31.348] get_jump_action failed: -1, 2, 6, 0, 0
[17:04:32.060] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:32.060] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:33.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.230] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.314] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.330] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.347] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.364] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.382] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.399] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.416] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.433] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.449] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.467] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.483] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.518] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.535] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.552] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.569] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.652] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.737] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.754] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:33.789] get_jump_action failed: -1, 2, 6, 0, 0
[17:04:34.432] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.432] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.449] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.449] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.467] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.467] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.484] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.484] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.551] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.551] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.586] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.686] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:34.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.703] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:34.721] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:39.026] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:39.026] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:44.042] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:44.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:44.076] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:44.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:44.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:44.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:44.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:45.060] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:45.060] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:47.466] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.466] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.484] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.484] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.551] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.551] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.603] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.686] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.686] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.704] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:47.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.738] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:47.754] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:48.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.093] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.093] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.111] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.111] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.128] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.128] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.145] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.145] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.160] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:48.160] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:48.178] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:49.656] Cavalry has 10 units, Skirmisher has 0 units
[17:04:49.656] Defender Cavalry transfers 5 units to Skirmisher
[17:04:49.656] Cavalry has 5 units, Skirmisher has 5 units
[17:04:49.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.891] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:49.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.008] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.025] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.161] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.179] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.196] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.213] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.313] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.331] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.348] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.365] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.382] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.399] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.416] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.433] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.449] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.466] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.483] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.517] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.534] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.550] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.672] Cavalry has 10 units, Skirmisher has 0 units
[17:04:50.672] Defender Cavalry transfers 5 units to Skirmisher
[17:04:50.672] Cavalry has 5 units, Skirmisher has 5 units
[17:04:50.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.738] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.755] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.806] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.823] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.891] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.891] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.891] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.908] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.908] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.908] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:50.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.025] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.025] get_jump_action failed: -1, 2, 6, 1, 0
[17:04:51.025] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.043] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:51.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:51.060] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:54.806] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:54.806] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:55.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.806] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.806] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.823] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.823] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.873] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.891] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.891] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.924] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.940] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:55.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.026] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.026] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.059] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.111] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.111] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.128] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.128] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.145] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.145] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.162] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.162] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.179] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:56.179] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:56.230] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:57.552] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.552] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.721] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.721] get_jump_action failed: -1, 1, -1, 0, 0
[17:04:57.738] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:57.738] get_jump_action failed: -1, 2, -1, 0, 0
[17:04:59.975] get_jump_action failed: -1, 1, -1, 0, 1
[17:04:59.992] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.010] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.026] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.044] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.060] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.077] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.094] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.110] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.127] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.144] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.162] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.179] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.196] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.213] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.229] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.246] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.263] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.280] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.297] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:00.314] get_jump_action failed: -1, 2, -1, 0, 1
[17:05:00.552] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.568] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.637] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.637] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.653] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.670] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.687] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.704] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.720] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.737] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.738] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.754] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.754] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.772] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.789] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.806] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.806] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.823] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.823] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.839] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.856] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.874] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.874] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.874] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.890] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.890] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.890] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.907] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.925] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.925] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.925] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.942] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.942] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.942] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.958] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.975] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:00.992] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.009] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.026] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.026] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.026] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.043] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.060] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.077] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.094] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.110] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.127] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.144] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.162] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.162] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.162] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.178] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.195] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.212] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.229] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.246] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.263] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.280] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.297] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.314] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.314] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.314] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.331] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.331] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.331] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.348] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.348] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.348] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.365] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.365] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.365] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.382] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.382] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.382] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.399] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.399] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.399] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.415] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.415] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.415] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.432] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.432] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.432] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.450] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.450] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.450] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.467] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.467] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.467] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.483] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.483] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.483] get_jump_action failed: -1, 2, 6, 1, 0
[17:05:01.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.500] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.518] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.518] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.535] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.535] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.552] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.552] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.569] get_jump_action failed: -1, 2, 6, 1, 0
[17:05:01.569] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.585] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.602] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.619] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.636] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:01.654] get_jump_action failed: -1, 2, 6, 0, 0
[17:05:03.264] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.281] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.298] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.315] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.332] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.349] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.366] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.382] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.400] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.417] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.434] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.450] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.468] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.485] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.502] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.519] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.536] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.552] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.569] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.586] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.604] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.620] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.637] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.654] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:03.670] get_jump_action failed: -1, 2, -1, 0, 1
[17:05:06.136] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.153] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.170] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.187] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.204] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.221] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.238] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.255] get_jump_action failed: -1, 1, -1, 0, 1
[17:05:06.272] get_jump_action failed: -1, 2, -1, 0, 1
[17:05:09.339] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.357] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.373] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.390] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.407] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.424] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.441] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.458] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.475] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.492] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.509] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.526] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.543] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.560] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.576] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.593] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.610] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.628] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.645] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.662] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.679] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.695] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.712] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.729] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.746] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.763] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.781] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.797] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.814] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.831] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.848] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.865] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.882] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.899] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.916] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.933] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.949] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.967] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:09.984] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.001] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.018] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.035] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.050] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.068] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.085] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.102] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.119] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.137] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.154] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.170] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.187] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.204] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.220] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.237] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.254] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.272] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.288] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.306] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.323] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.339] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:10.356] get_jump_action failed: -1, 2, 6, 1, 0
[17:05:17.900] Cavalry has 4 units, Skirmisher has 0 units
[17:05:17.900] Defender Cavalry transfers 2 units to Skirmisher
[17:05:17.900] Cavalry has 2 units, Skirmisher has 2 units
[17:05:18.903] Cavalry has 3 units, Skirmisher has 0 units
[17:05:18.903] Defender Cavalry transfers 1 units to Skirmisher
[17:05:18.903] Cavalry has 2 units, Skirmisher has 1 units
[17:05:19.920] Cavalry has 2 units, Skirmisher has 0 units
[17:05:19.920] Defender Cavalry transfers 1 units to Skirmisher
[17:05:19.920] Cavalry has 1 units, Skirmisher has 1 units
[17:05:22.982] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:23.258] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:23.766] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:26.376] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.393] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.410] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.427] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.444] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.460] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.478] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.494] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.512] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.529] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.545] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.562] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.579] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.596] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.613] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.630] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.646] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.664] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.681] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.698] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.715] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.732] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.748] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.766] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.783] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.800] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.817] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.834] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.850] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.866] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.884] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.901] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.919] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.935] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.952] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.970] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:26.986] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.003] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.019] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.037] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.053] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.071] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.088] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.105] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.122] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.138] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.155] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.172] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.189] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.206] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.224] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.240] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.257] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.274] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.291] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.308] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.325] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.342] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.359] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.376] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.393] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.409] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:27.426] get_jump_action failed: -1, 2, 6, 1, 0
[17:05:27.647] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:27.647] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:33.512] SpawnedItemEntity with id: 321 is removed. Remove reason: 73
[17:05:33.547] SpawnedItemEntity with id: 8 is removed. Remove reason: 80
[17:05:33.665] SpawnedItemEntity with id: 9 is removed. Remove reason: 80
[17:05:33.750] SpawnedItemEntity with id: 10 is removed. Remove reason: 80
[17:05:33.800] SpawnedItemEntity with id: 11 is removed. Remove reason: 80
[17:05:33.970] SpawnedItemEntity with id: 12 is removed. Remove reason: 80
[17:05:34.055] SpawnedItemEntity with id: 13 is removed. Remove reason: 80
[17:05:34.242] SpawnedItemEntity with id: 14 is removed. Remove reason: 80
[17:05:34.682] SpawnedItemEntity with id: 15 is removed. Remove reason: 80
[17:05:34.902] SpawnedItemEntity with id: 16 is removed. Remove reason: 80
[17:05:34.988] SpawnedItemEntity with id: 17 is removed. Remove reason: 80
[17:05:35.225] SpawnedItemEntity with id: 18 is removed. Remove reason: 80
[17:05:35.292] SpawnedItemEntity with id: 19 is removed. Remove reason: 80
[17:05:35.309] SpawnedItemEntity with id: 20 is removed. Remove reason: 80
[17:05:35.428] SpawnedItemEntity with id: 21 is removed. Remove reason: 80
[17:05:35.564] SpawnedItemEntity with id: 22 is removed. Remove reason: 80
[17:05:35.665] SpawnedItemEntity with id: 23 is removed. Remove reason: 80
[17:05:35.818] SpawnedItemEntity with id: 24 is removed. Remove reason: 80
[17:05:35.852] SpawnedItemEntity with id: 25 is removed. Remove reason: 80
[17:05:36.055] SpawnedItemEntity with id: 27 is removed. Remove reason: 80
[17:05:36.242] SpawnedItemEntity with id: 28 is removed. Remove reason: 80
[17:05:36.377] SpawnedItemEntity with id: 30 is removed. Remove reason: 80
[17:05:36.394] SpawnedItemEntity with id: 31 is removed. Remove reason: 80
[17:05:36.648] SpawnedItemEntity with id: 32 is removed. Remove reason: 80
[17:05:36.937] SpawnedItemEntity with id: 33 is removed. Remove reason: 80
[17:05:37.020] SpawnedItemEntity with id: 34 is removed. Remove reason: 80
[17:05:37.293] SpawnedItemEntity with id: 35 is removed. Remove reason: 80
[17:05:37.547] Render Requested: mountain_hunting_bow
[17:05:37.614] SpawnedItemEntity with id: 36 is removed. Remove reason: 80
[17:05:37.852] SpawnedItemEntity with id: 37 is removed. Remove reason: 80
[17:05:38.225] SpawnedItemEntity with id: 38 is removed. Remove reason: 80
[17:05:38.276] SpawnedItemEntity with id: 39 is removed. Remove reason: 80
[17:05:38.310] SpawnedItemEntity with id: 40 is removed. Remove reason: 80
[17:05:38.496] SpawnedItemEntity with id: 41 is removed. Remove reason: 80
[17:05:38.800] SpawnedItemEntity with id: 42 is removed. Remove reason: 80
[17:05:38.902] SpawnedItemEntity with id: 43 is removed. Remove reason: 80
[17:05:39.021] SpawnedItemEntity with id: 44 is removed. Remove reason: 80
[17:05:39.223] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:39.223] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:39.326] SpawnedItemEntity with id: 45 is removed. Remove reason: 80
[17:05:39.394] SpawnedItemEntity with id: 46 is removed. Remove reason: 80
[17:05:39.564] SpawnedItemEntity with id: 47 is removed. Remove reason: 80
[17:05:39.631] SpawnedItemEntity with id: 48 is removed. Remove reason: 80
[17:05:39.682] SpawnedItemEntity with id: 49 is removed. Remove reason: 80
[17:05:39.716] SpawnedItemEntity with id: 50 is removed. Remove reason: 80
[17:05:39.783] SpawnedItemEntity with id: 51 is removed. Remove reason: 80
[17:05:40.005] SpawnedItemEntity with id: 52 is removed. Remove reason: 80
[17:05:40.242] SpawnedItemEntity with id: 53 is removed. Remove reason: 80
[17:05:40.733] SpawnedItemEntity with id: 54 is removed. Remove reason: 80
[17:05:40.784] SpawnedItemEntity with id: 55 is removed. Remove reason: 80
[17:05:40.818] SpawnedItemEntity with id: 57 is removed. Remove reason: 80
[17:05:40.818] SpawnedItemEntity with id: 56 is removed. Remove reason: 80
[17:05:40.835] SpawnedItemEntity with id: 58 is removed. Remove reason: 80
[17:05:40.869] SpawnedItemEntity with id: 59 is removed. Remove reason: 80
[17:05:40.953] SpawnedItemEntity with id: 60 is removed. Remove reason: 80
[17:05:41.022] SpawnedItemEntity with id: 61 is removed. Remove reason: 80
[17:05:41.122] SpawnedItemEntity with id: 62 is removed. Remove reason: 80
[17:05:41.242] SpawnedItemEntity with id: 64 is removed. Remove reason: 80
[17:05:41.242] SpawnedItemEntity with id: 63 is removed. Remove reason: 80
[17:05:41.445] SpawnedItemEntity with id: 65 is removed. Remove reason: 80
[17:05:41.547] SpawnedItemEntity with id: 66 is removed. Remove reason: 80
[17:05:41.750] SpawnedItemEntity with id: 67 is removed. Remove reason: 80
[17:05:41.767] SpawnedItemEntity with id: 68 is removed. Remove reason: 80
[17:05:41.970] SpawnedItemEntity with id: 69 is removed. Remove reason: 80
[17:05:42.224] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:42.224] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:42.327] SpawnedItemEntity with id: 70 is removed. Remove reason: 80
[17:05:42.429] SpawnedItemEntity with id: 71 is removed. Remove reason: 80
[17:05:42.445] SpawnedItemEntity with id: 72 is removed. Remove reason: 80
[17:05:42.529] SpawnedItemEntity with id: 73 is removed. Remove reason: 80
[17:05:42.818] SpawnedItemEntity with id: 74 is removed. Remove reason: 80
[17:05:42.953] SpawnedItemEntity with id: 75 is removed. Remove reason: 80
[17:05:43.512] SpawnedItemEntity with id: 76 is removed. Remove reason: 80
[17:05:43.648] SpawnedItemEntity with id: 77 is removed. Remove reason: 80
[17:05:44.107] SpawnedItemEntity with id: 78 is removed. Remove reason: 80
[17:05:44.190] SpawnedItemEntity with id: 79 is removed. Remove reason: 80
[17:05:44.564] SpawnedItemEntity with id: 80 is removed. Remove reason: 80
[17:05:44.632] SpawnedItemEntity with id: 81 is removed. Remove reason: 80
[17:05:44.700] SpawnedItemEntity with id: 82 is removed. Remove reason: 80
[17:05:45.174] SpawnedItemEntity with id: 83 is removed. Remove reason: 80
[17:05:45.191] SpawnedItemEntity with id: 84 is removed. Remove reason: 80
[17:05:45.259] SpawnedItemEntity with id: 85 is removed. Remove reason: 80
[17:05:45.462] SpawnedItemEntity with id: 86 is removed. Remove reason: 80
[17:05:45.665] SpawnedItemEntity with id: 87 is removed. Remove reason: 80
[17:05:45.750] SpawnedItemEntity with id: 88 is removed. Remove reason: 80
[17:05:46.022] SpawnedItemEntity with id: 89 is removed. Remove reason: 80
[17:05:46.038] SpawnedItemEntity with id: 90 is removed. Remove reason: 80
[17:05:46.344] SpawnedItemEntity with id: 91 is removed. Remove reason: 80
[17:05:46.378] SpawnedItemEntity with id: 92 is removed. Remove reason: 80
[17:05:46.564] SpawnedItemEntity with id: 93 is removed. Remove reason: 80
[17:05:46.598] SpawnedItemEntity with id: 94 is removed. Remove reason: 80
[17:05:47.175] SpawnedItemEntity with id: 95 is removed. Remove reason: 80
[17:05:47.310] SpawnedItemEntity with id: 99 is removed. Remove reason: 80
[17:05:47.310] SpawnedItemEntity with id: 98 is removed. Remove reason: 80
[17:05:47.310] SpawnedItemEntity with id: 97 is removed. Remove reason: 80
[17:05:47.310] SpawnedItemEntity with id: 96 is removed. Remove reason: 80
[17:05:47.344] SpawnedItemEntity with id: 102 is removed. Remove reason: 80
[17:05:47.344] SpawnedItemEntity with id: 101 is removed. Remove reason: 80
[17:05:47.344] SpawnedItemEntity with id: 100 is removed. Remove reason: 80
[17:05:47.684] SpawnedItemEntity with id: 103 is removed. Remove reason: 80
[17:05:47.921] SpawnedItemEntity with id: 104 is removed. Remove reason: 80
[17:05:47.989] SpawnedItemEntity with id: 107 is removed. Remove reason: 80
[17:05:48.243] SpawnedItemEntity with id: 108 is removed. Remove reason: 80
[17:05:48.379] SpawnedItemEntity with id: 109 is removed. Remove reason: 80
[17:05:48.497] SpawnedItemEntity with id: 110 is removed. Remove reason: 80
[17:05:48.566] SpawnedItemEntity with id: 111 is removed. Remove reason: 80
[17:05:48.582] SpawnedItemEntity with id: 112 is removed. Remove reason: 80
[17:05:48.666] SpawnedItemEntity with id: 113 is removed. Remove reason: 80
[17:05:48.870] SpawnedItemEntity with id: 114 is removed. Remove reason: 80
[17:05:49.174] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:49.174] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:49.362] SpawnedItemEntity with id: 115 is removed. Remove reason: 80
[17:05:49.684] SpawnedItemEntity with id: 116 is removed. Remove reason: 80
[17:05:50.006] SpawnedItemEntity with id: 117 is removed. Remove reason: 80
[17:05:50.277] SpawnedItemEntity with id: 118 is removed. Remove reason: 80
[17:05:50.328] SpawnedItemEntity with id: 119 is removed. Remove reason: 80
[17:05:50.345] SpawnedItemEntity with id: 120 is removed. Remove reason: 80
[17:05:50.362] SpawnedItemEntity with id: 121 is removed. Remove reason: 80
[17:05:50.735] SpawnedItemEntity with id: 122 is removed. Remove reason: 80
[17:05:50.904] SpawnedItemEntity with id: 123 is removed. Remove reason: 80
[17:05:51.159] SpawnedItemEntity with id: 124 is removed. Remove reason: 80
[17:05:51.209] SpawnedItemEntity with id: 125 is removed. Remove reason: 80
[17:05:51.582] SpawnedItemEntity with id: 126 is removed. Remove reason: 80
[17:05:51.632] SpawnedItemEntity with id: 127 is removed. Remove reason: 80
[17:05:51.752] SpawnedItemEntity with id: 128 is removed. Remove reason: 80
[17:05:51.870] SpawnedItemEntity with id: 129 is removed. Remove reason: 80
[17:05:52.006] SpawnedItemEntity with id: 130 is removed. Remove reason: 80
[17:05:52.023] SpawnedItemEntity with id: 131 is removed. Remove reason: 80
[17:05:52.039] SpawnedItemEntity with id: 132 is removed. Remove reason: 80
[17:05:52.107] SpawnedItemEntity with id: 133 is removed. Remove reason: 80
[17:05:52.190] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:52.190] get_jump_action failed: -1, 2, -1, 0, 0
[17:05:52.242] SpawnedItemEntity with id: 134 is removed. Remove reason: 80
[17:05:52.344] SpawnedItemEntity with id: 135 is removed. Remove reason: 80
[17:05:53.107] SpawnedItemEntity with id: 136 is removed. Remove reason: 80
[17:05:53.158] SpawnedItemEntity with id: 137 is removed. Remove reason: 80
[17:05:53.310] SpawnedItemEntity with id: 138 is removed. Remove reason: 80
[17:05:53.395] SpawnedItemEntity with id: 139 is removed. Remove reason: 80
[17:05:53.429] SpawnedItemEntity with id: 141 is removed. Remove reason: 80
[17:05:53.429] SpawnedItemEntity with id: 140 is removed. Remove reason: 80
[17:05:53.717] SpawnedItemEntity with id: 142 is removed. Remove reason: 80
[17:05:54.311] SpawnedItemEntity with id: 143 is removed. Remove reason: 80
[17:05:54.345] SpawnedItemEntity with id: 144 is removed. Remove reason: 80
[17:05:54.616] SpawnedItemEntity with id: 145 is removed. Remove reason: 80
[17:05:54.834] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:54.834] get_jump_action failed: -1, 1, -1, 0, 0
[17:05:54.888] SpawnedItemEntity with id: 149 is removed. Remove reason: 80
[17:05:54.888] SpawnedItemEntity with id: 148 is removed. Remove reason: 80
[17:05:54.888] SpawnedItemEntity with id: 147 is removed. Remove reason: 80
[17:05:54.888] SpawnedItemEntity with id: 146 is removed. Remove reason: 80
[17:05:54.904] SpawnedItemEntity with id: 150 is removed. Remove reason: 80
[17:05:55.497] SpawnedItemEntity with id: 151 is removed. Remove reason: 80
[17:05:55.666] SpawnedItemEntity with id: 152 is removed. Remove reason: 80
[17:05:55.734] SpawnedItemEntity with id: 153 is removed. Remove reason: 80
[17:05:55.768] SpawnedItemEntity with id: 154 is removed. Remove reason: 80
[17:05:55.904] SpawnedItemEntity with id: 155 is removed. Remove reason: 80
[17:05:55.920] SpawnedItemEntity with id: 156 is removed. Remove reason: 80
[17:05:56.006] SpawnedItemEntity with id: 158 is removed. Remove reason: 80
[17:05:56.006] SpawnedItemEntity with id: 157 is removed. Remove reason: 80
[17:05:56.039] SpawnedItemEntity with id: 160 is removed. Remove reason: 80
[17:05:56.039] SpawnedItemEntity with id: 159 is removed. Remove reason: 80
[17:05:56.107] SpawnedItemEntity with id: 161 is removed. Remove reason: 80
[17:05:56.210] SpawnedItemEntity with id: 162 is removed. Remove reason: 80
[17:05:56.243] SpawnedItemEntity with id: 163 is removed. Remove reason: 80
[17:05:56.260] SpawnedItemEntity with id: 164 is removed. Remove reason: 80
[17:05:56.345] SpawnedItemEntity with id: 165 is removed. Remove reason: 80
[17:05:56.397] SpawnedItemEntity with id: 169 is removed. Remove reason: 80
[17:05:56.397] SpawnedItemEntity with id: 168 is removed. Remove reason: 80
[17:05:56.397] SpawnedItemEntity with id: 167 is removed. Remove reason: 80
[17:05:56.397] SpawnedItemEntity with id: 166 is removed. Remove reason: 80
[17:05:56.464] SpawnedItemEntity with id: 171 is removed. Remove reason: 80
[17:05:56.464] SpawnedItemEntity with id: 170 is removed. Remove reason: 80
[17:05:56.666] SpawnedItemEntity with id: 172 is removed. Remove reason: 80
[17:05:56.719] SpawnedItemEntity with id: 175 is removed. Remove reason: 80
[17:05:56.719] SpawnedItemEntity with id: 174 is removed. Remove reason: 80
[17:05:56.719] SpawnedItemEntity with id: 173 is removed. Remove reason: 80
[17:05:56.888] SpawnedItemEntity with id: 176 is removed. Remove reason: 80
[17:05:57.006] SpawnedItemEntity with id: 178 is removed. Remove reason: 80
[17:05:57.006] SpawnedItemEntity with id: 177 is removed. Remove reason: 80
[17:05:57.023] SpawnedItemEntity with id: 179 is removed. Remove reason: 80
[17:05:57.091] SpawnedItemEntity with id: 180 is removed. Remove reason: 80
[17:05:57.108] SpawnedItemEntity with id: 181 is removed. Remove reason: 80
[17:05:57.176] SpawnedItemEntity with id: 182 is removed. Remove reason: 80
[17:05:57.260] SpawnedItemEntity with id: 184 is removed. Remove reason: 80
[17:05:57.260] SpawnedItemEntity with id: 183 is removed. Remove reason: 80
[17:05:57.328] SpawnedItemEntity with id: 185 is removed. Remove reason: 80
[17:05:57.345] SpawnedItemEntity with id: 186 is removed. Remove reason: 80
[17:05:57.362] SpawnedItemEntity with id: 187 is removed. Remove reason: 80
[17:05:57.379] SpawnedItemEntity with id: 188 is removed. Remove reason: 80
[17:05:57.413] SpawnedItemEntity with id: 190 is removed. Remove reason: 80
[17:05:57.413] SpawnedItemEntity with id: 189 is removed. Remove reason: 80
[17:05:58.514] SpawnedItemEntity with id: 191 is removed. Remove reason: 80
[17:05:58.854] SpawnedItemEntity with id: 192 is removed. Remove reason: 80
[17:05:59.040] SpawnedItemEntity with id: 193 is removed. Remove reason: 80
[17:05:59.684] SpawnedItemEntity with id: 194 is removed. Remove reason: 80
[17:05:59.820] SpawnedItemEntity with id: 195 is removed. Remove reason: 80
[17:05:59.837] SpawnedItemEntity with id: 196 is removed. Remove reason: 80
[17:05:59.887] SpawnedItemEntity with id: 197 is removed. Remove reason: 80
[17:05:59.920] SpawnedItemEntity with id: 198 is removed. Remove reason: 80
[17:06:00.125] SpawnedItemEntity with id: 201 is removed. Remove reason: 80
[17:06:00.125] SpawnedItemEntity with id: 200 is removed. Remove reason: 80
[17:06:00.125] SpawnedItemEntity with id: 199 is removed. Remove reason: 80
[17:06:01.198] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:01.198] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:01.215] get_jump_action failed: -1, 2, -1, 0, 0
[17:06:01.215] get_jump_action failed: -1, 2, -1, 0, 0
[17:06:01.438] SpawnedItemEntity with id: 202 is removed. Remove reason: 80
[17:06:01.506] SpawnedItemEntity with id: 205 is removed. Remove reason: 80
[17:06:01.506] SpawnedItemEntity with id: 204 is removed. Remove reason: 80
[17:06:01.506] SpawnedItemEntity with id: 203 is removed. Remove reason: 80
[17:06:01.522] SpawnedItemEntity with id: 206 is removed. Remove reason: 80
[17:06:01.590] SpawnedItemEntity with id: 207 is removed. Remove reason: 80
[17:06:01.624] SpawnedItemEntity with id: 208 is removed. Remove reason: 80
[17:06:01.827] SpawnedItemEntity with id: 209 is removed. Remove reason: 80
[17:06:01.844] SpawnedItemEntity with id: 211 is removed. Remove reason: 80
[17:06:01.844] SpawnedItemEntity with id: 210 is removed. Remove reason: 80
[17:06:01.929] SpawnedItemEntity with id: 212 is removed. Remove reason: 80
[17:06:01.980] SpawnedItemEntity with id: 213 is removed. Remove reason: 80
[17:06:02.216] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.233] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.249] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.267] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.283] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.301] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.318] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.335] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.352] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.368] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.385] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.402] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.419] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.437] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.453] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.470] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.487] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.504] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.520] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.537] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.539] SpawnedItemEntity with id: 214 is removed. Remove reason: 80
[17:06:02.554] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.556] SpawnedItemEntity with id: 215 is removed. Remove reason: 80
[17:06:02.572] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.588] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.606] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.608] SpawnedItemEntity with id: 216 is removed. Remove reason: 80
[17:06:02.623] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.624] SpawnedItemEntity with id: 217 is removed. Remove reason: 80
[17:06:02.639] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.656] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.674] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.675] SpawnedItemEntity with id: 218 is removed. Remove reason: 80
[17:06:02.690] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.690] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.692] SpawnedItemEntity with id: 219 is removed. Remove reason: 80
[17:06:02.707] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.708] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.724] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.724] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.726] SpawnedItemEntity with id: 220 is removed. Remove reason: 80
[17:06:02.740] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.740] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.743] SpawnedItemEntity with id: 221 is removed. Remove reason: 80
[17:06:02.758] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.758] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.759] SpawnedItemEntity with id: 222 is removed. Remove reason: 80
[17:06:02.775] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.775] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.792] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.792] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.808] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.808] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.826] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.826] get_jump_action failed: -1, 2, 6, 0, 0
[17:06:02.843] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.860] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.877] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.894] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.910] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.912] SpawnedItemEntity with id: 223 is removed. Remove reason: 80
[17:06:02.927] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.944] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.946] SpawnedItemEntity with id: 224 is removed. Remove reason: 80
[17:06:02.961] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.978] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:02.996] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.013] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.029] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.046] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.063] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.080] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.097] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.113] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.131] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.148] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.165] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.167] SpawnedItemEntity with id: 225 is removed. Remove reason: 80
[17:06:03.182] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.199] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.216] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.233] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.249] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.266] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.283] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.301] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.318] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.335] get_jump_action failed: -1, 1, -1, 0, 0
[17:06:03.352] get_jump_action failed: -1, 2, 6, 0, 0
[17:06:03.878] SpawnedItemEntity with id: 515 is removed. Remove reason: 73
[17:06:04.218] Selected formations being cleared.
[17:06:04.218] Infantry added to selected formations.
[17:06:04.233] Updated mission time speed with request ID:864, time speed0.25
[17:06:04.741] Reverted time speed back to default(1)
[17:06:04.879] SpawnedItemEntity with id: 226 is removed. Remove reason: 80
[17:06:05.540] Selected formations being cleared.
[17:06:05.540] Ranged added to selected formations.
[17:06:05.555] Updated mission time speed with request ID:864, time speed0.25
[17:06:05.876] Reverted time speed back to default(1)
[17:06:06.116] SpawnedItemEntity with id: 227 is removed. Remove reason: 80
[17:06:06.252] SpawnedItemEntity with id: 228 is removed. Remove reason: 80
[17:06:07.100] Selected formations being cleared. Select all formations:
[17:06:07.100] Infantry added to selected formations.
[17:06:07.100] Ranged added to selected formations.
[17:06:07.100] Cavalry added to selected formations.
[17:06:07.114] Updated mission time speed with request ID:864, time speed0.25
[17:06:07.215] Reverted time speed back to default(1)
[17:06:07.421] SpawnedItemEntity with id: 229 is removed. Remove reason: 80
[17:06:07.505] SpawnedItemEntity with id: 230 is removed. Remove reason: 80
[17:06:07.624] SpawnedItemEntity with id: 231 is removed. Remove reason: 80
[17:06:08.014] SpawnedItemEntity with id: 106 is removed. Remove reason: 80
[17:06:08.269] SpawnedItemEntity with id: 105 is removed. Remove reason: 80
[17:06:08.302] SpawnedItemEntity with id: 29 is removed. Remove reason: 80
[17:06:08.488] SpawnedItemEntity with id: 232 is removed. Remove reason: 80
[17:06:08.488] SpawnedItemEntity with id: 26 is removed. Remove reason: 80
[17:06:08.505] SpawnedItemEntity with id: 233 is removed. Remove reason: 80
[17:06:08.523] SpawnedItemEntity with id: 234 is removed. Remove reason: 80
[17:06:08.607] SpawnedItemEntity with id: 235 is removed. Remove reason: 80
[17:06:09.268] SpawnedItemEntity with id: 236 is removed. Remove reason: 80
[17:06:09.386] SpawnedItemEntity with id: 237 is removed. Remove reason: 80
[17:06:10.912] I called EndMission
[17:06:10.929] I called EndMissionInternal
[17:06:11.040] SpawnedItemEntity with id: 5 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 2 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 3 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 0 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 6 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 4 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 1 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 7 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 241 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 243 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 250 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 238 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 245 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 244 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 240 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 242 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 254 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 239 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 247 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 246 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 258 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 249 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 248 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 253 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 255 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 251 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 252 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 260 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 259 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 257 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 269 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 275 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 256 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 261 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 266 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 267 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 268 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 263 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 264 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 270 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 276 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 262 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 283 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 274 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 265 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 281 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 272 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 273 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 271 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 300 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 293 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 299 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 285 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 306 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 301 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 278 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 292 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 284 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 277 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 279 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 280 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 286 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 282 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 289 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 288 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 290 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 287 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 291 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 304 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 298 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 297 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 308 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 302 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 294 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 295 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 296 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 305 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 303 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 316 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 310 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 307 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 311 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 312 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 320 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 309 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 313 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 314 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 326 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 315 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 318 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 317 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 324 is removed. Remove reason: 23
[17:06:11.040] SpawnedItemEntity with id: 319 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 328 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 323 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 322 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 325 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 336 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 327 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 329 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 330 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 332 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 333 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 331 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 335 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 338 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 337 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 334 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 340 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 345 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 339 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 344 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 341 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 342 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 343 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 347 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 346 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 348 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 351 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 350 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 354 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 349 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 352 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 355 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 362 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 356 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 353 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 360 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 361 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 357 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 358 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 366 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 359 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 367 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 375 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 370 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 365 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 373 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 379 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 380 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 376 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 364 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 368 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 377 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 381 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 382 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 363 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 371 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 369 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 372 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 374 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 378 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 386 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 383 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 388 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 384 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 387 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 389 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 385 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 392 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 391 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 390 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 393 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 401 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 396 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 394 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 395 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 402 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 400 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 411 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 408 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 407 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 406 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 421 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 413 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 403 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 415 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 417 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 410 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 418 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 419 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 422 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 405 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 397 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 398 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 399 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 412 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 416 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 423 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 404 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 414 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 428 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 409 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 424 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 425 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 431 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 420 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 427 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 429 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 430 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 433 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 440 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 434 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 426 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 436 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 441 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 435 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 439 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 437 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 432 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 447 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 443 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 444 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 442 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 438 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 456 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 448 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 451 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 450 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 449 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 445 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 446 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 461 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 470 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 462 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 458 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 459 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 457 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 463 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 452 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 453 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 454 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 455 is removed. Remove reason: 23
[17:06:11.041] SpawnedItemEntity with id: 460 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 469 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 466 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 471 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 475 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 468 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 472 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 467 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 465 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 464 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 473 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 480 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 478 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 477 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 474 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 481 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 479 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 485 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 476 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 487 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 484 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 482 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 488 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 490 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 489 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 486 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 494 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 491 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 483 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 497 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 493 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 496 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 502 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 492 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 498 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 495 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 501 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 505 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 500 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 513 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 506 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 499 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 504 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 503 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 507 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 514 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 516 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 512 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 525 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 511 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 519 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 529 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 518 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 522 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 531 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 521 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 517 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 508 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 509 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 510 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 526 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 524 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 527 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 520 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 523 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 533 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 528 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 535 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 534 is removed. Remove reason: 23
[17:06:11.042] SpawnedItemEntity with id: 536 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 539 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 532 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 530 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 540 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 541 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 538 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 542 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 537 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 544 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 546 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 545 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 543 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 548 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 549 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 551 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 550 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 554 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 553 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 547 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 573 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 555 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 552 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 556 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 559 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 560 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 561 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 558 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 562 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 564 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 557 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 563 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 568 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 569 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 572 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 567 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 565 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 566 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 570 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 571 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 575 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 577 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 574 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 576 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 578 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 579 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 582 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 580 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 581 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 589 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 594 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 586 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 583 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 584 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 585 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 591 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 593 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 587 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 588 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 592 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 590 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 596 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 595 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 604 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 608 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 603 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 605 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 607 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 606 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 597 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 598 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 599 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 600 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 601 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 602 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 610 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 609 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 611 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 612 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 616 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 613 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 622 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 615 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 619 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 626 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 618 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 614 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 621 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 632 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 617 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 625 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 620 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 624 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 628 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 623 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 627 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 629 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 630 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 631 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 633 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 635 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 636 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 637 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 634 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 640 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 643 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 638 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 639 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 641 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 642 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 648 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 658 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 644 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 652 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 664 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 651 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 654 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 656 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 649 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 645 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 646 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 647 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 650 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 657 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 655 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 653 is removed. Remove reason: 23
[17:06:11.043] SpawnedItemEntity with id: 659 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 661 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 662 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 660 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 670 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 682 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 674 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 663 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 680 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 676 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 677 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 675 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 665 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 666 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 667 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 678 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 668 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 669 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 681 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 679 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 688 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 683 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 685 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 671 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 672 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 673 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 687 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 686 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 684 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 689 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 695 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 690 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 691 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 696 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 694 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 692 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 693 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 697 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 698 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 699 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 705 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 700 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 706 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 707 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 704 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 710 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 711 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 701 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 702 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 703 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 722 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 708 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 709 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 717 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 716 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 713 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 714 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 712 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 715 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 723 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 721 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 719 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 718 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 720 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 724 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 725 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 727 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 726 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 728 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 736 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 732 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 734 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 730 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 737 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 735 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 729 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 731 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 733 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 738 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 739 is removed. Remove reason: 23
[17:06:11.044] SpawnedItemEntity with id: 740 is removed. Remove reason: 23
[17:06:11.054] -------MissionScreen-OnDeactivate
[17:06:11.426] PopScreen
[17:06:11.426] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause
[17:06:11.426] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate
[17:06:11.426] -------MissionScreen-OnDeactivate
[17:06:11.426] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize
[17:06:11.426] -------MissionScreen-OnFinalize
[17:06:11.428] Scene_view::clear_all(battle_terrain_biome_040)
[17:06:11.429] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen
[17:06:11.429] OnScreenListChanged
[17:06:11.429] SandBox.View.Map.MapScreen::HandleActivate
[17:06:11.429] SandBox.View.Map.MapScreen::HandleResume
[17:06:11.437] [GAME MENU] encounter
[17:06:11.438] Force VSync State is now ACTIVE
[17:06:11.438] PushScreen
[17:06:11.438] SandBox.View.Map.MapScreen::HandlePause
[17:06:11.438] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:11.438] OnScreenListChanged
[17:06:11.438] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:06:11.438] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:06:11.438] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:11.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:14.379] Current settlement:
[17:06:14.379] Left party id:
[17:06:14.379] Right party id: player_party
[17:06:14.379] currently owned: 1, previously owned: 1 name: main_hero
[17:06:14.379] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:06:14.379] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:06:14.379] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:06:14.379] currently owned: 19, previously owned: 19 name: battanian_fian
[17:06:14.379] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:06:14.379] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:06:14.379] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:06:14.379] currently owned: 10, previously owned: 10 name: battanian_hero
[17:06:14.379] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:06:14.379] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:06:14.379] currently owned: 2, previously owned: 2 name: imperial_equite
[17:06:14.382] Force VSync State is now DEACTIVATED
[17:06:14.382] PopScreen
[17:06:14.382] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:06:14.382] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:06:14.382] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:06:14.382] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:06:14.382] OnScreenListChanged
[17:06:14.382] SandBox.View.Map.MapScreen::HandleActivate
[17:06:14.382] SandBox.View.Map.MapScreen::HandleResume
[17:06:14.389] [GAME MENU] encounter
[17:06:14.390] You claimed 90 items from the battlefield.
[17:06:14.392] Force VSync State is now ACTIVE
[17:06:14.392] PushScreen
[17:06:14.392] SandBox.View.Map.MapScreen::HandlePause
[17:06:14.392] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:14.392] OnScreenListChanged
[17:06:14.392] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:06:14.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:06:14.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:06:15.122] Render Requested: lendman_helmet_over_mail
[17:06:15.122] Render Requested: a_aserai_scale_b_shoulder_e
[17:06:15.122] Render Requested: rough_fur_over_chain
[17:06:15.122] Render Requested: reinforced_padded_mitten
[17:06:15.122] Render Requested: mail_chausses
[17:06:15.122] Render Requested: t2_empire_horse
[17:06:15.122] Render Requested: mail_and_plate_barding
[17:06:15.122] Render Requested: mountain_hunting_bow
[17:06:15.122] Render Requested: barbed_arrows
[17:06:15.122] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:06:15.122] Render Requested: stronger_reinforced_kite_shield
[17:06:15.122] Render Requested: locked_shields_banner_t3
[17:06:15.122] Render Requested: imperial_lamellar_over_leather
[17:06:15.123] Render Requested: crossbow_f
[17:06:15.123] Render Requested: vlandia_mace_3_t5
[17:06:15.123] Render Requested: roundkettle_over_imperial_mail
[17:06:15.123] Render Requested: hardened_150_gr_bolts
[17:06:15.123] Render Requested: battania_warlord_boots
[17:06:15.123] Render Requested: eastern_plated_leather_vambraces
[17:06:15.123] Render Requested: empire_horseman_boots
[17:06:15.123] Render Requested: iron_spatha_sword_t2
[17:06:15.123] Render Requested: brass_lamellar_shoulder
[17:06:15.123] Render Requested: buttoned_leather_bracers
[17:06:15.123] Render Requested: leather_boots
[17:06:15.123] Render Requested: empire_horseman_boots
[17:06:15.123] Render Requested: empire_sword_1_t2
[17:06:15.123] Render Requested: iron_spatha_sword_t2
[17:06:15.123] Render Requested: imperial_spear_t2
[17:06:15.123] Render Requested: banded_leather_over_mail
[17:06:15.123] Render Requested: banded_leather_over_mail
[17:06:15.123] Render Requested: banded_leather_over_mail
[17:06:15.123] Render Requested: battania_woodland_chainmail
[17:06:15.123] Render Requested: northern_warlord_helmet
[17:06:15.123] Render Requested: education_book_crossbow2
[17:06:15.123] Render Requested: banded_leather_over_mail
[17:06:15.123] Render Requested: northern_warlord_helmet
[17:06:15.123] Render Requested: banded_leather_over_mail
[17:06:15.123] Render Requested: rough_fur_over_chain
[17:06:15.123] Render Requested: lendman_helmet_over_mail
[17:06:15.123] Render Requested: decorated_nordic_hauberk
[17:06:15.123] Render Requested: mail_chausses
[17:06:15.123] Render Requested: woodland_longbow
[17:06:15.123] Render Requested: woodland_yew_bow
[17:06:15.123] Render Requested: mail_chausses
[17:06:15.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:15.606] Render Requested: a_aserai_scale_b_shoulder_e
[17:06:16.564] TransferItem Name: 帝国扎甲衬皮革 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.569] TransferItem Name: 500磅滑轮踏张弩 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.570] TransferItem Name: 箭羽杖 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.571] TransferItem Name: 帝国圆顶锅盔衬链甲 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.571] TransferItem Name: 150克精炼钢倒钩弩矢 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.579] TransferItem Name: 高地军阀靴 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.583] TransferItem Name: 东方夹板皮护臂 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.584] TransferItem Name: 帝国骑手靴 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.585] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.586] TransferItem Name: 大铜扎甲护肩 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.587] TransferItem Name: 纽扣皮护腕 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.588] TransferItem Name: 东方皮靴 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.598] TransferItem Name: 帝国骑手靴 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.600] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.602] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.602] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 5
[17:06:16.603] TransferItem Name: 巨盾 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.604] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.606] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.612] TransferItem Name: 60磅复合弓 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.612] TransferItem Name: 小刃斧 | From: OtherInventory To: PlayerInventory | Amount: 4
[17:06:16.613] TransferItem Name: 纽扣皮护腕 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.614] TransferItem Name: 东方皮靴 | From: OtherInventory To: PlayerInventory | Amount: 12
[17:06:16.615] TransferItem Name: 帝国骑手靴 | From: OtherInventory To: PlayerInventory | Amount: 11
[17:06:16.616] TransferItem Name: 草原挽具 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.618] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.624] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 11
[17:06:16.625] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 12
[17:06:16.626] TransferItem Name: 破旧绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.627] TransferItem Name: 小刃斧 | From: OtherInventory To: PlayerInventory | Amount: 15
[17:06:16.628] TransferItem Name: 纽扣皮护腕 | From: OtherInventory To: PlayerInventory | Amount: 11
[17:06:16.630] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.633] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.636] TransferItem Name: 帝国骑手靴 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.637] TransferItem Name: 轻型挽具 | From: OtherInventory To: PlayerInventory | Amount: 5
[17:06:16.638] TransferItem Name: 草原挽具 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.639] TransferItem Name: 扎带鞋 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.640] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 4
[17:06:16.642] TransferItem Name: 缠裹鞋 | From: OtherInventory To: PlayerInventory | Amount: 4
[17:06:16.652] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.656] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 12
[17:06:16.657] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.658] TransferItem Name: 60磅复合弓 | From: OtherInventory To: PlayerInventory | Amount: 10
[17:06:16.659] TransferItem Name: 小刃斧 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.660] TransferItem Name: 纽扣皮护腕 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.662] TransferItem Name: 轻型挽具 | From: OtherInventory To: PlayerInventory | Amount: 10
[17:06:16.666] TransferItem Name: 草原挽具 | From: OtherInventory To: PlayerInventory | Amount: 7
[17:06:16.669] TransferItem Name: 朝圣风帽 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.670] TransferItem Name: 东方皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.670] TransferItem Name: 帝国骑手靴 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.672] TransferItem Name: 缠裹鞋 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.674] TransferItem Name: 破旧绑臂 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.675] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.681] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 4
[17:06:16.682] TransferItem Name: 60磅复合弓 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.683] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.684] TransferItem Name: 草原挽具 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.685] TransferItem Name: 轻型挽具 | From: OtherInventory To: PlayerInventory | Amount: 4
[17:06:16.686] TransferItem Name: 朝圣风帽 | From: OtherInventory To: PlayerInventory | Amount: 8
[17:06:16.687] TransferItem Name: 平民束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.694] TransferItem Name: 无袖裹身填充服 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.695] TransferItem Name: 旧毛皮甲 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.696] TransferItem Name: 小刃斧 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.697] TransferItem Name: 纽扣皮护腕 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.698] TransferItem Name: 粗制筝形盾 | From: OtherInventory To: PlayerInventory | Amount: 23
[17:06:16.700] TransferItem Name: 朝圣风帽 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.704] TransferItem Name: 50克倒钩箭 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.708] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.709] TransferItem Name: 旧毛皮甲 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.710] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.711] TransferItem Name: 60磅复合弓 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.712] TransferItem Name: 轻型挽具 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.713] TransferItem Name: 草原挽具 | From: OtherInventory To: PlayerInventory | Amount: 5
[17:06:16.726] TransferItem Name: 扎带鞋 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.730] TransferItem Name: 平民束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 13
[17:06:16.731] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.732] TransferItem Name: 无袖裹身填充服 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.733] TransferItem Name: 旧毛皮外套 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.734] TransferItem Name: 旧毛皮甲 | From: OtherInventory To: PlayerInventory | Amount: 14
[17:06:16.735] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.740] TransferItem Name: 50克倒钩箭 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.743] TransferItem Name: 朝圣风帽 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.744] TransferItem Name: 50克倒钩箭 | From: OtherInventory To: PlayerInventory | Amount: 23
[17:06:16.745] TransferItem Name: 平民束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.746] TransferItem Name: 旧毛皮甲 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.747] TransferItem Name: 50克倒钩箭 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.749] TransferItem Name: 平民束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.754] TransferItem Name: 无袖裹身填充服 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.755] TransferItem Name: 旧毛皮外套 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:06:16.756] TransferItem Name: 旧毛皮甲 | From: OtherInventory To: PlayerInventory | Amount: 5
[17:06:16.757] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 2
[17:06:16.759] TransferItem Name: 50克倒钩箭 | From: OtherInventory To: PlayerInventory | Amount: 5
[17:06:16.760] TransferItem Name: 大陆骑乘马 | From: OtherInventory To: PlayerInventory | Amount: 40
[17:06:16.760] TransferItem Name: 驮马 | From: OtherInventory To: PlayerInventory | Amount: 3
[17:06:16.795] Render Requested: imperial_lamellar_over_leather
[17:06:16.795] Render Requested: crossbow_f
[17:06:16.795] Render Requested: vlandia_mace_3_t5
[17:06:16.795] Render Requested: roundkettle_over_imperial_mail
[17:06:16.795] Render Requested: hardened_150_gr_bolts
[17:06:16.795] Render Requested: battania_warlord_boots
[17:06:16.795] Render Requested: eastern_plated_leather_vambraces
[17:06:16.795] Render Requested: empire_horseman_boots
[17:06:16.795] Render Requested: iron_spatha_sword_t2
[17:06:16.795] Render Requested: brass_lamellar_shoulder
[17:06:16.795] Render Requested: buttoned_leather_bracers
[17:06:16.795] Render Requested: leather_boots
[17:06:16.795] Render Requested: empire_horseman_boots
[17:06:16.795] Render Requested: empire_sword_1_t2
[17:06:16.795] Render Requested: iron_spatha_sword_t2
[17:06:16.795] Render Requested: imperial_spear_t2
[17:06:16.795] Render Requested: pavise_shield
[17:06:16.795] Render Requested: arming_coif
[17:06:16.796] Render Requested: strapped_leather_boots
[17:06:16.796] Render Requested: hunting_bow
[17:06:16.796] Render Requested: small_bit_axe_t2
[17:06:16.796] Render Requested: buttoned_leather_bracers
[17:06:16.796] Render Requested: leather_boots
[17:06:16.796] Render Requested: empire_horseman_boots
[17:06:16.796] Render Requested: steppe_harness
[17:06:16.796] Render Requested: empire_sword_1_t2
[17:06:16.796] Render Requested: iron_spatha_sword_t2
[17:06:16.796] Render Requested: imperial_spear_t2
[17:06:16.796] Render Requested: ragged_armwraps
[17:06:16.796] Render Requested: small_bit_axe_t2
[17:06:16.796] Render Requested: buttoned_leather_bracers
[17:06:16.796] Render Requested: arming_coif
[17:06:16.796] Render Requested: strapped_leather_boots
[17:06:16.796] Render Requested: empire_horseman_boots
[17:06:16.796] Render Requested: light_harness
[17:06:16.796] Render Requested: steppe_harness
[17:06:16.796] Render Requested: strapped_shoes
[17:06:16.796] Render Requested: iron_spatha_sword_t2
[17:06:16.796] Render Requested: wrapped_shoes
[17:06:16.796] Render Requested: imperial_spear_t2
[17:06:16.796] Render Requested: arming_coif
[17:06:16.796] Render Requested: strapped_leather_boots
[17:06:16.796] Render Requested: hunting_bow
[17:06:16.796] Render Requested: small_bit_axe_t2
[17:06:16.796] Render Requested: buttoned_leather_bracers
[17:06:16.796] Render Requested: light_harness
[17:06:16.796] Render Requested: steppe_harness
[17:06:16.796] Render Requested: pilgrim_hood
[17:06:16.796] Render Requested: leather_boots
[17:06:16.796] Render Requested: empire_horseman_boots
[17:06:16.796] Render Requested: wrapped_shoes
[17:06:16.796] Render Requested: ragged_armwraps
[17:06:16.796] Render Requested: arming_coif
[17:06:16.796] Render Requested: iron_spatha_sword_t2
[17:06:16.796] Render Requested: hunting_bow
[17:06:16.796] Render Requested: imperial_spear_t2
[17:06:16.796] Render Requested: steppe_harness
[17:06:16.796] Render Requested: light_harness
[17:06:16.796] Render Requested: pilgrim_hood
[17:06:16.796] Render Requested: bandit_envelope_dress_v1
[17:06:16.796] Render Requested: bandit_envelope_dress_v2
[17:06:16.796] Render Requested: bandit_fur_a
[17:06:16.796] Render Requested: small_bit_axe_t2
[17:06:16.796] Render Requested: buttoned_leather_bracers
[17:06:16.796] Render Requested: old_kite_shield
[17:06:16.796] Render Requested: pilgrim_hood
[17:06:16.796] Render Requested: default_arrows
[17:06:16.796] Render Requested: arming_coif
[17:06:16.796] Render Requested: bandit_fur_a
[17:06:16.796] Render Requested: tied_cloth_tunic
[17:06:16.796] Render Requested: hunting_bow
[17:06:16.796] Render Requested: light_harness
[17:06:16.796] Render Requested: steppe_harness
[17:06:16.796] Render Requested: strapped_shoes
[17:06:16.796] Render Requested: bandit_envelope_dress_v1
[17:06:16.796] Render Requested: bandit_leather_water_flask
[17:06:16.796] Render Requested: bandit_envelope_dress_v2
[17:06:16.796] Render Requested: bandit_fur_b
[17:06:16.796] Render Requested: bandit_fur_a
[17:06:16.796] Render Requested: tied_cloth_tunic
[17:06:16.796] Render Requested: default_arrows
[17:06:16.796] Render Requested: pilgrim_hood
[17:06:16.796] Render Requested: default_arrows
[17:06:16.796] Render Requested: bandit_envelope_dress_v1
[17:06:16.796] Render Requested: bandit_fur_a
[17:06:16.796] Render Requested: default_arrows
[17:06:16.796] Render Requested: bandit_envelope_dress_v1
[17:06:16.796] Render Requested: bandit_envelope_dress_v2
[17:06:16.796] Render Requested: bandit_fur_b
[17:06:16.796] Render Requested: bandit_fur_a
[17:06:16.796] Render Requested: tied_cloth_tunic
[17:06:16.796] Render Requested: default_arrows
[17:06:16.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:16.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:16.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:17.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:17.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:17.144] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:17.562] Force VSync State is now DEACTIVATED
[17:06:17.562] PopScreen
[17:06:17.562] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:06:17.562] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:06:17.562] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:06:17.591] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:06:17.591] OnScreenListChanged
[17:06:17.591] SandBox.View.Map.MapScreen::HandleActivate
[17:06:17.592] SandBox.View.Map.MapScreen::HandleResume
[17:06:17.598] [GAME MENU] encounter
[17:06:17.599] 真假商队:日志已更新。
[17:06:17.599] 任务完成:真假商队
[17:06:17.600] 你与铁器工罗叙斯的关系+10,现为11。
[17:06:18.217] Placed tree count, 0, map_pine_b
[17:06:18.218] Placed tree count, 0, map_pine_a
[17:06:18.218] Placed tree count, 0, worldmap_tree_beech_01
[17:06:18.219] Placed tree count, 0, map_pine_c
[17:06:18.219] Placed tree count, 0, worldmap_tree_acacia_01
[17:06:18.314] Bake Terrain
[17:06:18.380] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:18.391] Bake Terrain
[17:06:18.429] Bake Terrain
[17:06:18.464] Bake Terrain
[17:06:19.505] Force VSync State is now ACTIVE
[17:06:19.505] PushScreen
[17:06:19.505] SandBox.View.Map.MapScreen::HandlePause
[17:06:19.505] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:19.505] OnScreenListChanged
[17:06:19.505] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:06:19.803] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:06:19.803] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:06:19.976] Render Requested: lendman_helmet_over_mail
[17:06:19.976] Render Requested: a_aserai_scale_b_shoulder_e
[17:06:19.976] Render Requested: rough_fur_over_chain
[17:06:19.976] Render Requested: reinforced_padded_mitten
[17:06:19.976] Render Requested: mail_chausses
[17:06:19.976] Render Requested: t2_empire_horse
[17:06:19.976] Render Requested: mail_and_plate_barding
[17:06:19.976] Render Requested: mountain_hunting_bow
[17:06:19.976] Render Requested: barbed_arrows
[17:06:19.976] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:06:19.976] Render Requested: stronger_reinforced_kite_shield
[17:06:19.976] Render Requested: locked_shields_banner_t3
[17:06:19.976] Render Requested: banded_leather_over_mail
[17:06:19.976] Render Requested: imperial_lamellar_over_leather
[17:06:19.976] Render Requested: banded_leather_over_mail
[17:06:19.976] Render Requested: crossbow_f
[17:06:19.976] Render Requested: banded_leather_over_mail
[17:06:19.976] Render Requested: battania_woodland_chainmail
[17:06:19.976] Render Requested: northern_warlord_helmet
[17:06:19.976] Render Requested: vlandia_mace_3_t5
[17:06:19.976] Render Requested: education_book_crossbow2
[17:06:19.976] Render Requested: roundkettle_over_imperial_mail
[17:06:19.976] Render Requested: banded_leather_over_mail
[17:06:19.976] Render Requested: northern_warlord_helmet
[17:06:19.976] Render Requested: hardened_150_gr_bolts
[17:06:19.976] Render Requested: battania_warlord_boots
[17:06:19.976] Render Requested: banded_leather_over_mail
[17:06:19.976] Render Requested: rough_fur_over_chain
[17:06:20.245] Render Requested: barbed_arrows
[17:06:20.694] Render Requested: mountain_hunting_bow
[17:06:21.795] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1
[17:06:21.796] TransferItem Name: 巨盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:06:21.796] TransferItem Name: 粗毛皮衬锁甲 | From: Equipment To: PlayerInventory | Amount: 1
[17:06:21.809] TransferItem Name: 帝国扎甲衬皮革 | From: PlayerInventory To: Equipment | Amount: 1
[17:06:21.809] TransferItem Name: 链甲护腿 | From: Equipment To: PlayerInventory | Amount: 1
[17:06:21.813] TransferItem Name: 高地军阀靴 | From: PlayerInventory To: Equipment | Amount: 1
[17:06:21.813] TransferItem Name: 强化填充连指手套 | From: Equipment To: PlayerInventory | Amount: 1
[17:06:21.814] TransferItem Name: 东方夹板皮护臂 | From: PlayerInventory To: Equipment | Amount: 1
[17:06:21.815] Render Requested: imperial_lamellar_over_leather
[17:06:21.815] Render Requested: eastern_plated_leather_vambraces
[17:06:21.815] Render Requested: battania_warlord_boots
[17:06:21.815] Render Requested: pavise_shield
[17:06:21.815] Render Requested: rough_fur_over_chain
[17:06:21.815] Render Requested: mail_chausses
[17:06:28.975] Force VSync State is now DEACTIVATED
[17:06:28.975] PopScreen
[17:06:28.976] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:06:28.976] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:06:28.976] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:06:29.003] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:06:29.003] OnScreenListChanged
[17:06:29.003] SandBox.View.Map.MapScreen::HandleActivate
[17:06:29.003] SandBox.View.Map.MapScreen::HandleResume
[17:06:29.151] Force VSync State is now ACTIVE
[17:06:29.151] PushScreen
[17:06:29.151] SandBox.View.Map.MapScreen::HandlePause
[17:06:29.151] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:29.151] OnScreenListChanged
[17:06:29.151] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:06:29.151] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:06:29.151] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:29.389] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:33.523] Current settlement:
[17:06:33.523] Left party id:
[17:06:33.523] Right party id: player_party
[17:06:33.523] currently owned: 1, previously owned: 1 name: main_hero
[17:06:33.523] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:06:33.523] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:06:33.523] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:06:33.523] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:06:33.523] currently owned: 19, previously owned: 19 name: battanian_fian
[17:06:33.523] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:06:33.523] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:06:33.523] currently owned: 10, previously owned: 10 name: battanian_hero
[17:06:33.523] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:06:33.523] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:06:33.523] currently owned: 2, previously owned: 2 name: imperial_equite
[17:06:33.523] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:06:33.523] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:06:33.542] Force VSync State is now DEACTIVATED
[17:06:33.542] PopScreen
[17:06:33.542] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:06:33.542] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:06:33.542] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:06:33.542] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:06:33.542] OnScreenListChanged
[17:06:33.542] SandBox.View.Map.MapScreen::HandleActivate
[17:06:33.542] SandBox.View.Map.MapScreen::HandleResume
[17:06:33.686] Force VSync State is now ACTIVE
[17:06:33.686] PushScreen
[17:06:33.686] SandBox.View.Map.MapScreen::HandlePause
[17:06:33.687] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:33.687] OnScreenListChanged
[17:06:33.687] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[17:06:33.687] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[17:06:33.687] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[17:06:43.412] Force VSync State is now DEACTIVATED
[17:06:43.412] PopScreen
[17:06:43.412] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[17:06:43.412] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[17:06:43.412] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[17:06:43.412] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[17:06:43.412] OnScreenListChanged
[17:06:43.412] SandBox.View.Map.MapScreen::HandleActivate
[17:06:43.412] SandBox.View.Map.MapScreen::HandleResume
[17:06:44.096] Force VSync State is now ACTIVE
[17:06:44.096] PushScreen
[17:06:44.096] SandBox.View.Map.MapScreen::HandlePause
[17:06:44.096] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:44.096] OnScreenListChanged
[17:06:44.096] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:06:44.096] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:06:44.096] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:06:46.149] Current settlement:
[17:06:46.149] Left party id:
[17:06:46.149] Right party id: player_party
[17:06:46.149] currently owned: 1, previously owned: 1 name: main_hero
[17:06:46.149] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:06:46.149] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:06:46.149] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:06:46.149] currently owned: 19, previously owned: 19 name: battanian_fian
[17:06:46.149] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:06:46.149] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:06:46.149] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:06:46.149] currently owned: 10, previously owned: 10 name: battanian_hero
[17:06:46.149] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:06:46.149] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:06:46.149] currently owned: 2, previously owned: 2 name: imperial_equite
[17:06:46.149] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:06:46.149] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:06:46.153] Force VSync State is now DEACTIVATED
[17:06:46.153] PopScreen
[17:06:46.153] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:06:46.153] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:06:46.153] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:06:46.153] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:06:46.153] OnScreenListChanged
[17:06:46.153] SandBox.View.Map.MapScreen::HandleActivate
[17:06:46.153] SandBox.View.Map.MapScreen::HandleResume
[17:06:46.305] Force VSync State is now ACTIVE
[17:06:46.305] PushScreen
[17:06:46.305] SandBox.View.Map.MapScreen::HandlePause
[17:06:46.306] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:46.306] OnScreenListChanged
[17:06:46.306] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize
[17:06:46.306] SandBox.GauntletUI.GauntletClanScreen::HandleActivate
[17:06:46.306] SandBox.GauntletUI.GauntletClanScreen::HandleResume
[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:54.372] Force VSync State is now DEACTIVATED
[17:06:54.372] PopScreen
[17:06:54.372] SandBox.GauntletUI.GauntletClanScreen::HandlePause
[17:06:54.372] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate
[17:06:54.372] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize
[17:06:54.372] PopScreen - SandBox.GauntletUI.GauntletClanScreen
[17:06:54.372] OnScreenListChanged
[17:06:54.372] SandBox.View.Map.MapScreen::HandleActivate
[17:06:54.372] SandBox.View.Map.MapScreen::HandleResume
[17:06:55.200] Force VSync State is now ACTIVE
[17:06:55.200] PushScreen
[17:06:55.200] SandBox.View.Map.MapScreen::HandlePause
[17:06:55.200] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:55.200] OnScreenListChanged
[17:06:55.200] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:06:55.200] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:06:55.200] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:06:57.022] Current settlement:
[17:06:57.022] Left party id:
[17:06:57.022] Right party id: player_party
[17:06:57.022] currently owned: 1, previously owned: 1 name: main_hero
[17:06:57.022] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:06:57.022] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:06:57.022] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:06:57.022] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:06:57.022] currently owned: 19, previously owned: 19 name: battanian_fian
[17:06:57.022] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:06:57.022] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:06:57.022] currently owned: 10, previously owned: 10 name: battanian_hero
[17:06:57.022] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:06:57.022] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:06:57.022] currently owned: 2, previously owned: 2 name: imperial_equite
[17:06:57.022] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:06:57.022] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:06:57.026] Force VSync State is now DEACTIVATED
[17:06:57.026] PopScreen
[17:06:57.026] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:06:57.026] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:06:57.026] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:06:57.026] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:06:57.026] OnScreenListChanged
[17:06:57.026] SandBox.View.Map.MapScreen::HandleActivate
[17:06:57.026] SandBox.View.Map.MapScreen::HandleResume
[17:06:57.180] Force VSync State is now ACTIVE
[17:06:57.180] PushScreen
[17:06:57.180] SandBox.View.Map.MapScreen::HandlePause
[17:06:57.180] SandBox.View.Map.MapScreen::HandleDeactivate
[17:06:57.180] OnScreenListChanged
[17:06:57.180] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:06:57.500] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:06:57.500] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:06:57.697] Render Requested: lendman_helmet_over_mail
[17:06:57.697] Render Requested: a_aserai_scale_b_shoulder_e
[17:06:57.697] Render Requested: imperial_lamellar_over_leather
[17:06:57.697] Render Requested: eastern_plated_leather_vambraces
[17:06:57.697] Render Requested: battania_warlord_boots
[17:06:57.697] Render Requested: t2_empire_horse
[17:06:57.697] Render Requested: mail_and_plate_barding
[17:06:57.697] Render Requested: mountain_hunting_bow
[17:06:57.697] Render Requested: barbed_arrows
[17:06:57.697] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:06:57.697] Render Requested: pavise_shield
[17:06:57.697] Render Requested: locked_shields_banner_t3
[17:06:57.697] Render Requested: banded_leather_over_mail
[17:06:57.697] Render Requested: imperial_lamellar_over_leather
[17:06:57.697] Render Requested: banded_leather_over_mail
[17:06:57.697] Render Requested: crossbow_f
[17:06:57.697] Render Requested: banded_leather_over_mail
[17:06:57.697] Render Requested: rough_fur_over_chain
[17:06:57.697] Render Requested: battania_woodland_chainmail
[17:06:57.697] Render Requested: northern_warlord_helmet
[17:06:57.697] Render Requested: vlandia_mace_3_t5
[17:06:57.697] Render Requested: education_book_crossbow2
[17:06:57.697] Render Requested: roundkettle_over_imperial_mail
[17:06:57.697] Render Requested: banded_leather_over_mail
[17:06:57.697] Render Requested: northern_warlord_helmet
[17:06:57.697] Render Requested: mail_chausses
[17:06:57.697] Render Requested: hardened_150_gr_bolts
[17:06:57.697] Render Requested: battania_warlord_boots
[17:06:58.410] Render Requested: t2_empire_horse
[17:06:59.326] Render Requested: battania_warlord_boots
[17:06:59.428] Render Requested: eastern_plated_leather_vambraces
[17:06:59.580] Render Requested: imperial_lamellar_over_leather
[17:06:59.699] Render Requested: a_aserai_scale_b_shoulder_e
[17:06:59.783] Render Requested: lendman_helmet_over_mail
[17:07:02.343] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:07:03.004] Render Requested: barbed_arrows
[17:07:03.380] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:07:04.614] Render Requested: barbed_arrows
[17:07:04.632] Render Requested: mountain_hunting_bow
[17:07:06.582] Render Requested: banded_leather_over_mail
[17:07:06.630] Render Requested: imperial_lamellar_over_leather
[17:07:06.752] Render Requested: crossbow_f
[17:07:07.546] Render Requested: banded_leather_over_mail
[17:07:10.919] Render Requested: vlandia_mace_3_t5
[17:07:11.495] Render Requested: education_book_crossbow2
[17:07:11.988] Render Requested: roundkettle_over_imperial_mail
[17:07:12.021] Render Requested: lendman_helmet_over_mail
[17:07:12.177] Render Requested: banded_leather_over_mail
[17:07:12.177] Render Requested: imperial_lamellar_over_leather
[17:07:12.225] Render Requested: northern_warlord_helmet
[17:07:12.225] Render Requested: lendman_helmet_over_mail
[17:07:12.580] Render Requested: education_book_crossbow2
[17:07:12.836] Render Requested: roundkettle_over_imperial_mail
[17:07:13.447] Force VSync State is now DEACTIVATED
[17:07:13.447] PopScreen
[17:07:13.447] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:07:13.447] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:07:13.447] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:07:13.477] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:07:13.477] OnScreenListChanged
[17:07:13.477] SandBox.View.Map.MapScreen::HandleActivate
[17:07:13.477] SandBox.View.Map.MapScreen::HandleResume
[17:07:17.162] creating hero from template with id: lord_2_18
[17:07:19.853] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:07:19.853] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:07:19.853] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:07:19.854] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:07:19.854] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:07:19.854] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:07:20.179] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:07:20.179] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:07:20.179] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:07:20.538] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:07:20.538] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:07:20.538] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:07:20.538] 密泽亚 - Attacker 乌勒曼的部队 => 2 casualties
[17:07:20.538] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:07:21.184] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:07:21.184] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:07:21.184] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:24.910] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:07:24.910] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:07:24.910] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:07:24.910] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:07:24.910] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:07:24.910] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:07:27.630] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:07:27.630] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:07:27.630] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:07:27.976] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:07:27.976] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:07:27.976] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[17:07:27.976] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:07:28.914] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:07:28.914] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:07:28.914] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:07:29.196] “血斧”帕热尔加入了你的部队。
[17:07:29.196] “游方侠客”楚里格加入了你的部队。
[17:07:29.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:29.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:31.996] Force VSync State is now ACTIVE
[17:07:31.996] PushScreen
[17:07:31.996] SandBox.View.Map.MapScreen::HandlePause
[17:07:31.996] SandBox.View.Map.MapScreen::HandleDeactivate
[17:07:31.996] OnScreenListChanged
[17:07:31.996] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:07:31.996] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:07:31.996] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:32.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:34.453] Current settlement:
[17:07:34.453] Left party id:
[17:07:34.453] Right party id: player_party
[17:07:34.453] currently owned: 1, previously owned: 1 name: main_hero
[17:07:34.453] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:07:34.453] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:07:34.453] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:07:34.453] currently owned: 19, previously owned: 19 name: battanian_fian
[17:07:34.453] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:07:34.453] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:07:34.453] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:07:34.453] currently owned: 10, previously owned: 10 name: battanian_hero
[17:07:34.453] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:07:34.453] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:07:34.453] currently owned: 2, previously owned: 2 name: imperial_equite
[17:07:34.453] currently owned: 1, previously owned: 1 name: CharacterObject_3083
[17:07:34.453] currently owned: 1, previously owned: 1 name: CharacterObject_3282
[17:07:34.453] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:07:34.453] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:07:34.456] Force VSync State is now DEACTIVATED
[17:07:34.456] PopScreen
[17:07:34.456] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:07:34.456] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:07:34.456] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:07:34.456] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:07:34.456] OnScreenListChanged
[17:07:34.456] SandBox.View.Map.MapScreen::HandleActivate
[17:07:34.456] SandBox.View.Map.MapScreen::HandleResume
[17:07:34.618] Force VSync State is now ACTIVE
[17:07:34.618] PushScreen
[17:07:34.618] SandBox.View.Map.MapScreen::HandlePause
[17:07:34.618] SandBox.View.Map.MapScreen::HandleDeactivate
[17:07:34.618] OnScreenListChanged
[17:07:34.618] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:07:34.940] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:07:34.940] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:07:35.141] Render Requested: lendman_helmet_over_mail
[17:07:35.141] Render Requested: a_aserai_scale_b_shoulder_e
[17:07:35.141] Render Requested: imperial_lamellar_over_leather
[17:07:35.141] Render Requested: eastern_plated_leather_vambraces
[17:07:35.141] Render Requested: battania_warlord_boots
[17:07:35.141] Render Requested: t2_empire_horse
[17:07:35.141] Render Requested: mail_and_plate_barding
[17:07:35.141] Render Requested: mountain_hunting_bow
[17:07:35.141] Render Requested: barbed_arrows
[17:07:35.141] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:07:35.141] Render Requested: pavise_shield
[17:07:35.141] Render Requested: locked_shields_banner_t3
[17:07:35.141] Render Requested: banded_leather_over_mail
[17:07:35.141] Render Requested: imperial_lamellar_over_leather
[17:07:35.141] Render Requested: banded_leather_over_mail
[17:07:35.141] Render Requested: crossbow_f
[17:07:35.141] Render Requested: banded_leather_over_mail
[17:07:35.141] Render Requested: rough_fur_over_chain
[17:07:35.141] Render Requested: battania_woodland_chainmail
[17:07:35.141] Render Requested: northern_warlord_helmet
[17:07:35.141] Render Requested: vlandia_mace_3_t5
[17:07:35.141] Render Requested: education_book_crossbow2
[17:07:35.141] Render Requested: roundkettle_over_imperial_mail
[17:07:35.141] Render Requested: banded_leather_over_mail
[17:07:35.141] Render Requested: northern_warlord_helmet
[17:07:35.141] Render Requested: mail_chausses
[17:07:35.141] Render Requested: hardened_150_gr_bolts
[17:07:35.141] Render Requested: battania_warlord_boots
[17:07:36.154] TransferItem Name: 锥形剑 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.158] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.160] TransferItem Name: 北方帽 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.160] TransferItem Name: 北方军阀盔 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.162] TransferItem Name: 北方重磅束腰衣 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.173] TransferItem Name: 帝国扎甲衬皮革 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.174] TransferItem Name: 高地绑腿 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.175] TransferItem Name: 高地军阀靴 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.175] TransferItem Name: 皮手套 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.176] TransferItem Name: 东方夹板皮护臂 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.176] TransferItem Name: 围巾 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.177] TransferItem Name: 大铜扎甲护肩 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.177] TransferItem Name: 格林托尔矮种马 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.177] TransferItem Name: 轻型挽具 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.178] TransferItem Name: 锥形剑 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.178] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.178] TransferItem Name: 北方帽 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.178] TransferItem Name: 北方军阀盔 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.179] TransferItem Name: 北方重磅束腰衣 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.179] TransferItem Name: 帝国扎甲衬皮革 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.187] TransferItem Name: 高地绑腿 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.188] TransferItem Name: 高地军阀靴 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.188] TransferItem Name: 皮手套 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.188] TransferItem Name: 东方夹板皮护臂 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.189] TransferItem Name: 围巾 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:36.189] TransferItem Name: 大铜扎甲护肩 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.189] TransferItem Name: 格林托尔矮种马 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.190] TransferItem Name: 轻型挽具 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:36.190] Render Requested: sturgia_sword_1_t2
[17:07:36.190] Render Requested: nordic_fur_cap
[17:07:36.190] Render Requested: heavy_nordic_tunic
[17:07:36.190] Render Requested: highland_leg_wrappings
[17:07:36.190] Render Requested: leather_gloves
[17:07:36.190] Render Requested: scarf
[17:07:36.197] Render Requested: banded_leather_over_mail
[17:07:36.197] Render Requested: rough_fur_over_chain
[17:07:36.197] Render Requested: lendman_helmet_over_mail
[17:07:36.197] Render Requested: decorated_nordic_hauberk
[17:07:36.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:36.281] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:37.268] Render Requested: northern_warlord_helmet
[17:07:37.268] Render Requested: brass_lamellar_shoulder
[17:07:37.268] Render Requested: t2_battania_horse
[17:07:37.268] Render Requested: light_harness
[17:07:37.268] Render Requested: empire_sword_1_t2
[17:07:37.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:38.010] Render Requested: empire_sword_1_t2
[17:07:38.638] Render Requested: crossbow_f
[17:07:38.943] Render Requested: northern_warlord_helmet
[17:07:40.077] Render Requested: woodland_longbow
[17:07:40.077] Render Requested: woodland_yew_bow
[17:07:40.077] Render Requested: woodland_longbow
[17:07:40.077] Render Requested: woodland_yew_bow
[17:07:40.077] Render Requested: pavise_shield
[17:07:40.077] Render Requested: hunting_bow
[17:07:40.077] Render Requested: bodkin_arrows_a
[17:07:40.077] Render Requested: stronger_reinforced_kite_shield
[17:07:40.077] Render Requested: hunting_bow
[17:07:40.077] Render Requested: bodkin_arrows_a
[17:07:40.077] Render Requested: hunting_bow
[17:07:40.077] Render Requested: old_kite_shield
[17:07:40.077] Render Requested: default_arrows
[17:07:40.077] Render Requested: hunting_bow
[17:07:40.096] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:40.468] Render Requested: woodland_longbow
[17:07:40.758] Render Requested: woodland_yew_bow
[17:07:40.858] Render Requested: pavise_shield
[17:07:41.673] Render Requested: hunting_bow
[17:07:41.773] Render Requested: stronger_reinforced_kite_shield
[17:07:42.890] Render Requested: default_arrows
[17:07:42.890] Render Requested: stronger_reinforced_kite_shield
[17:07:43.163] TransferItem Name: 强化橡木筝形盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:43.168] Render Requested: stronger_reinforced_kite_shield
[17:07:43.214] Render Requested: stronger_reinforced_kite_shield
[17:07:43.535] Render Requested: woodland_longbow
[17:07:43.588] Render Requested: woodland_yew_bow
[17:07:43.792] Render Requested: woodland_longbow
[17:07:43.908] Render Requested: stronger_reinforced_kite_shield
[17:07:44.315] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1
[17:07:44.315] TransferItem Name: 巨盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:44.317] Render Requested: pavise_shield
[17:07:45.265] Render Requested: woodland_yew_bow
[17:07:45.434] Render Requested: pavise_shield
[17:07:50.417] Render Requested: hunting_bow
[17:07:50.434] Render Requested: pavise_shield
[17:07:51.150] Render Requested: pavise_shield
[17:07:51.976] Render Requested: pavise_shield
[17:07:52.179] TransferItem Name: 巨盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:07:52.183] Render Requested: pavise_shield
[17:07:52.231] Render Requested: pavise_shield
[17:07:53.570] Render Requested: woodland_yew_bow
[17:07:53.774] Render Requested: woodland_longbow
[17:07:53.979] Render Requested: woodland_yew_bow
[17:07:54.181] Render Requested: woodland_longbow
[17:07:54.387] Render Requested: woodland_yew_bow
[17:07:56.350] Render Requested: t2_battania_horse
[17:07:56.943] Render Requested: light_harness
[17:07:57.827] Render Requested: pavise_shield
[17:07:58.061] Render Requested: t2_battania_horse
[17:08:07.688] Render Requested: hunting_bow
[17:08:07.723] Render Requested: bodkin_arrows_a
[17:08:07.875] Render Requested: hunting_bow
[17:08:08.011] Render Requested: bodkin_arrows_a
[17:08:08.027] Render Requested: default_arrows
[17:08:08.064] Render Requested: hunting_bow
[17:08:08.078] Render Requested: default_arrows
[17:08:08.129] Render Requested: default_arrows
[17:08:08.384] Render Requested: bodkin_arrows_a
[17:08:08.418] Render Requested: hunting_bow
[17:08:09.197] Render Requested: small_bit_axe_t2
[17:08:09.197] Render Requested: empire_sword_1_t2
[17:08:09.197] Render Requested: iron_spatha_sword_t2
[17:08:09.197] Render Requested: imperial_spear_t2
[17:08:09.197] Render Requested: small_bit_axe_t2
[17:08:09.197] Render Requested: iron_spatha_sword_t2
[17:08:09.197] Render Requested: imperial_spear_t2
[17:08:09.197] Render Requested: small_bit_axe_t2
[17:08:09.197] Render Requested: iron_spatha_sword_t2
[17:08:09.197] Render Requested: imperial_spear_t2
[17:08:09.197] Render Requested: small_bit_axe_t2
[17:08:09.213] Render Requested: iron_spatha_sword_t2
[17:08:09.213] Render Requested: iron_spatha_sword_t2
[17:08:09.213] Render Requested: imperial_spear_t2
[17:08:09.570] Render Requested: iron_spatha_sword_t2
[17:08:09.586] Render Requested: empire_sword_1_t2
[17:08:09.875] Render Requested: imperial_spear_t2
[17:08:11.349] Render Requested: small_bit_axe_t2
[17:08:11.505] Render Requested: imperial_spear_t2
[17:08:11.986] Render Requested: iron_spatha_sword_t2
[17:08:12.323] Render Requested: empire_sword_1_t2
[17:08:12.369] Render Requested: small_bit_axe_t2
[17:08:12.434] Render Requested: imperial_spear_t2
[17:08:12.475] Render Requested: iron_spatha_sword_t2
[17:08:12.657] Render Requested: imperial_spear_t2
[17:08:13.849] Render Requested: iron_spatha_sword_t2
[17:08:13.960] Render Requested: vlandia_mace_3_t5
[17:08:14.104] Render Requested: iron_spatha_sword_t2
[17:08:14.201] Render Requested: imperial_spear_t2
[17:08:15.725] Render Requested: small_bit_axe_t2
[17:08:15.781] Render Requested: empire_sword_1_t2
[17:08:15.875] Render Requested: imperial_spear_t2
[17:08:17.437] Render Requested: small_bit_axe_t2
[17:08:17.502] Render Requested: iron_spatha_sword_t2
[17:08:17.523] Render Requested: imperial_spear_t2
[17:08:18.589] Render Requested: small_bit_axe_t2
[17:08:19.645] Render Requested: iron_spatha_sword_t2
[17:08:19.859] Render Requested: small_bit_axe_t2
[17:08:20.064] Render Requested: imperial_spear_t2
[17:08:20.340] Render Requested: iron_spatha_sword_t2
[17:08:20.587] Render Requested: small_bit_axe_t2
[17:08:20.605] Render Requested: imperial_spear_t2
[17:08:20.662] Render Requested: iron_spatha_sword_t2
[17:08:20.878] Render Requested: vlandia_mace_3_t5
[17:08:21.486] Render Requested: iron_spatha_sword_t2
[17:08:30.265] Render Requested: t2_battania_horse
[17:08:31.010] Render Requested: t2_battania_horse
[17:08:31.434] TransferItem Name: 格林托尔矮种马 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:31.439] TransferItem Name: 轻型挽具 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:31.440] Render Requested: t2_battania_horse
[17:08:31.486] Render Requested: small_bit_axe_t2
[17:08:34.502] InventoryLogic::Reset
[17:08:34.505] Force VSync State is now DEACTIVATED
[17:08:34.505] PopScreen
[17:08:34.506] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:08:34.506] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:08:34.506] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:08:34.532] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:08:34.532] OnScreenListChanged
[17:08:34.532] SandBox.View.Map.MapScreen::HandleActivate
[17:08:34.532] SandBox.View.Map.MapScreen::HandleResume
[17:08:36.156] Force VSync State is now ACTIVE
[17:08:36.156] PushScreen
[17:08:36.156] SandBox.View.Map.MapScreen::HandlePause
[17:08:36.156] SandBox.View.Map.MapScreen::HandleDeactivate
[17:08:36.156] OnScreenListChanged
[17:08:36.156] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:08:36.156] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:08:36.156] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.174] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:37.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:38.593] Current settlement:
[17:08:38.593] Left party id:
[17:08:38.593] Right party id: player_party
[17:08:38.593] currently owned: 1, previously owned: 1 name: main_hero
[17:08:38.593] currently owned: 1, previously owned: 1 name: CharacterObject_3282
[17:08:38.593] currently owned: 1, previously owned: 1 name: CharacterObject_3083
[17:08:38.593] currently owned: 6, previously owned: 0 name: imperial_cataphract
[17:08:38.593] currently owned: 19, previously owned: 0 name: battanian_fian
[17:08:38.593] currently owned: 34, previously owned: 0 name: imperial_legionary
[17:08:38.593] currently owned: 14, previously owned: 0 name: imperial_elite_cataphract
[17:08:38.593] currently owned: 8, previously owned: 0 name: imperial_veteran_infantryman
[17:08:38.593] currently owned: 10, previously owned: 0 name: battanian_hero
[17:08:38.593] currently owned: 3, previously owned: 0 name: imperial_vigla_recruit
[17:08:38.593] currently owned: 16, previously owned: 0 name: imperial_heavy_horseman
[17:08:38.593] currently owned: 2, previously owned: 0 name: imperial_equite
[17:08:38.593] currently owned: 10, previously owned: 0 name: battanian_fian_champion
[17:08:38.593] currently owned: 25, previously owned: 0 name: imperial_sergeant_crossbowman
[17:08:38.593] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:08:38.593] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:08:44.407] Current settlement:
[17:08:44.407] Left party id:
[17:08:44.407] Right party id: player_party
[17:08:44.407] currently owned: 1, previously owned: 1 name: main_hero
[17:08:44.407] currently owned: 1, previously owned: 1 name: CharacterObject_3282
[17:08:44.407] currently owned: 1, previously owned: 1 name: CharacterObject_3083
[17:08:44.407] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:08:44.407] currently owned: 19, previously owned: 19 name: battanian_fian
[17:08:44.407] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:08:44.407] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:08:44.407] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:08:44.407] currently owned: 10, previously owned: 10 name: battanian_hero
[17:08:44.407] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:08:44.407] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:08:44.407] currently owned: 2, previously owned: 2 name: imperial_equite
[17:08:44.407] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:08:44.407] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:08:44.407] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:08:44.407] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:08:44.411] Force VSync State is now DEACTIVATED
[17:08:44.411] PopScreen
[17:08:44.411] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:08:44.411] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:08:44.411] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:08:44.411] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:08:44.411] OnScreenListChanged
[17:08:44.411] SandBox.View.Map.MapScreen::HandleActivate
[17:08:44.411] SandBox.View.Map.MapScreen::HandleResume
[17:08:44.566] Force VSync State is now ACTIVE
[17:08:44.566] PushScreen
[17:08:44.566] SandBox.View.Map.MapScreen::HandlePause
[17:08:44.566] SandBox.View.Map.MapScreen::HandleDeactivate
[17:08:44.566] OnScreenListChanged
[17:08:44.566] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize
[17:08:44.566] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate
[17:08:44.566] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume
[17:08:45.268] Force VSync State is now DEACTIVATED
[17:08:45.268] PopScreen
[17:08:45.268] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause
[17:08:45.268] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate
[17:08:45.268] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize
[17:08:45.268] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen
[17:08:45.268] OnScreenListChanged
[17:08:45.268] SandBox.View.Map.MapScreen::HandleActivate
[17:08:45.268] SandBox.View.Map.MapScreen::HandleResume
[17:08:45.407] Force VSync State is now ACTIVE
[17:08:45.407] PushScreen
[17:08:45.407] SandBox.View.Map.MapScreen::HandlePause
[17:08:45.407] SandBox.View.Map.MapScreen::HandleDeactivate
[17:08:45.407] OnScreenListChanged
[17:08:45.407] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:08:45.738] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:08:45.738] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:08:45.913] Render Requested: lendman_helmet_over_mail
[17:08:45.913] Render Requested: a_aserai_scale_b_shoulder_e
[17:08:45.913] Render Requested: imperial_lamellar_over_leather
[17:08:45.913] Render Requested: eastern_plated_leather_vambraces
[17:08:45.913] Render Requested: battania_warlord_boots
[17:08:45.913] Render Requested: t2_empire_horse
[17:08:45.913] Render Requested: mail_and_plate_barding
[17:08:45.913] Render Requested: mountain_hunting_bow
[17:08:45.913] Render Requested: barbed_arrows
[17:08:45.913] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:08:45.913] Render Requested: pavise_shield
[17:08:45.913] Render Requested: locked_shields_banner_t3
[17:08:45.913] Render Requested: banded_leather_over_mail
[17:08:45.913] Render Requested: imperial_lamellar_over_leather
[17:08:45.913] Render Requested: banded_leather_over_mail
[17:08:45.913] Render Requested: crossbow_f
[17:08:45.913] Render Requested: banded_leather_over_mail
[17:08:45.913] Render Requested: rough_fur_over_chain
[17:08:45.913] Render Requested: battania_woodland_chainmail
[17:08:45.913] Render Requested: northern_warlord_helmet
[17:08:45.913] Render Requested: vlandia_mace_3_t5
[17:08:45.913] Render Requested: education_book_crossbow2
[17:08:45.913] Render Requested: roundkettle_over_imperial_mail
[17:08:45.913] Render Requested: banded_leather_over_mail
[17:08:45.913] Render Requested: northern_warlord_helmet
[17:08:45.913] Render Requested: mail_chausses
[17:08:45.913] Render Requested: hardened_150_gr_bolts
[17:08:45.913] Render Requested: battania_warlord_boots
[17:08:46.696] Render Requested: nordic_fur_cap
[17:08:46.696] Render Requested: scarf
[17:08:46.696] Render Requested: heavy_nordic_tunic
[17:08:46.696] Render Requested: leather_gloves
[17:08:46.696] Render Requested: highland_leg_wrappings
[17:08:46.696] Render Requested: sturgia_sword_1_t2
[17:08:47.668] Render Requested: lendman_helmet_over_mail
[17:08:47.668] Render Requested: a_aserai_scale_b_shoulder_e
[17:08:47.668] Render Requested: imperial_lamellar_over_leather
[17:08:47.668] Render Requested: eastern_plated_leather_vambraces
[17:08:47.668] Render Requested: battania_warlord_boots
[17:08:47.668] Render Requested: mountain_hunting_bow
[17:08:47.669] Render Requested: t2_empire_horse
[17:08:47.669] Render Requested: mail_and_plate_barding
[17:08:47.669] Render Requested: barbed_arrows
[17:08:47.669] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:08:47.669] Render Requested: pavise_shield
[17:08:47.669] Render Requested: locked_shields_banner_t3
[17:08:47.987] TransferItem Name: 锥形剑 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:47.992] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:47.993] TransferItem Name: 北方帽 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:47.994] TransferItem Name: 北方军阀盔 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:47.996] TransferItem Name: 北方重磅束腰衣 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:47.997] TransferItem Name: 帝国扎甲衬皮革 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:47.997] TransferItem Name: 高地绑腿 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.006] TransferItem Name: 高地军阀靴 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.006] TransferItem Name: 皮手套 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.009] TransferItem Name: 东方夹板皮护臂 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.009] TransferItem Name: 围巾 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.010] TransferItem Name: 大铜扎甲护肩 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.012] TransferItem Name: 锥形剑 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.012] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.012] TransferItem Name: 北方帽 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.012] TransferItem Name: 北方军阀盔 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.013] TransferItem Name: 北方重磅束腰衣 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.013] TransferItem Name: 帝国扎甲衬皮革 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.014] TransferItem Name: 高地绑腿 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.014] TransferItem Name: 高地军阀靴 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.016] TransferItem Name: 皮手套 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.017] TransferItem Name: 东方夹板皮护臂 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.017] TransferItem Name: 围巾 | From: Equipment To: PlayerInventory | Amount: 1
[17:08:48.017] TransferItem Name: 大铜扎甲护肩 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.017] TransferItem Name: 格林托尔矮种马 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.017] TransferItem Name: 轻型挽具 | From: PlayerInventory To: Equipment | Amount: 1
[17:08:48.018] Render Requested: sturgia_sword_1_t2
[17:08:48.018] Render Requested: nordic_fur_cap
[17:08:48.018] Render Requested: heavy_nordic_tunic
[17:08:48.018] Render Requested: highland_leg_wrappings
[17:08:48.018] Render Requested: leather_gloves
[17:08:48.018] Render Requested: scarf
[17:08:48.023] Render Requested: banded_leather_over_mail
[17:08:48.023] Render Requested: rough_fur_over_chain
[17:08:48.023] Render Requested: lendman_helmet_over_mail
[17:08:48.023] Render Requested: decorated_nordic_hauberk
[17:08:49.789] Render Requested: northern_warlord_helmet
[17:08:49.789] Render Requested: brass_lamellar_shoulder
[17:08:49.789] Render Requested: empire_sword_1_t2
[17:08:51.535] Force VSync State is now DEACTIVATED
[17:08:51.535] PopScreen
[17:08:51.535] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:08:51.535] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:08:51.535] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:08:51.562] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:08:51.562] OnScreenListChanged
[17:08:51.562] SandBox.View.Map.MapScreen::HandleActivate
[17:08:51.562] SandBox.View.Map.MapScreen::HandleResume
[17:08:52.406] Force VSync State is now ACTIVE
[17:08:52.406] PushScreen
[17:08:52.406] SandBox.View.Map.MapScreen::HandlePause
[17:08:52.406] SandBox.View.Map.MapScreen::HandleDeactivate
[17:08:52.406] OnScreenListChanged
[17:08:52.406] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:08:52.406] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:08:52.406] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:52.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:54.224] Current settlement:
[17:08:54.224] Left party id:
[17:08:54.224] Right party id: player_party
[17:08:54.224] currently owned: 1, previously owned: 1 name: main_hero
[17:08:54.224] currently owned: 1, previously owned: 1 name: CharacterObject_3282
[17:08:54.224] currently owned: 1, previously owned: 1 name: CharacterObject_3083
[17:08:54.224] currently owned: 14, previously owned: 0 name: imperial_elite_cataphract
[17:08:54.224] currently owned: 10, previously owned: 0 name: battanian_fian_champion
[17:08:54.224] currently owned: 6, previously owned: 0 name: imperial_cataphract
[17:08:54.224] currently owned: 25, previously owned: 0 name: imperial_sergeant_crossbowman
[17:08:54.224] currently owned: 8, previously owned: 0 name: imperial_veteran_infantryman
[17:08:54.224] currently owned: 10, previously owned: 0 name: battanian_hero
[17:08:54.224] currently owned: 3, previously owned: 0 name: imperial_vigla_recruit
[17:08:54.224] currently owned: 16, previously owned: 0 name: imperial_heavy_horseman
[17:08:54.224] currently owned: 2, previously owned: 0 name: imperial_equite
[17:08:54.224] currently owned: 19, previously owned: 0 name: battanian_fian
[17:08:54.224] currently owned: 34, previously owned: 0 name: imperial_legionary
[17:08:54.224] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:08:54.224] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:08:56.930] Current settlement:
[17:08:56.930] Left party id:
[17:08:56.930] Right party id: player_party
[17:08:56.930] currently owned: 1, previously owned: 1 name: main_hero
[17:08:56.930] currently owned: 1, previously owned: 1 name: CharacterObject_3282
[17:08:56.930] currently owned: 1, previously owned: 1 name: CharacterObject_3083
[17:08:56.930] currently owned: 14, previously owned: 14 name: imperial_elite_cataphract
[17:08:56.930] currently owned: 10, previously owned: 10 name: battanian_fian_champion
[17:08:56.930] currently owned: 6, previously owned: 6 name: imperial_cataphract
[17:08:56.930] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:08:56.930] currently owned: 8, previously owned: 8 name: imperial_veteran_infantryman
[17:08:56.930] currently owned: 10, previously owned: 10 name: battanian_hero
[17:08:56.930] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:08:56.930] currently owned: 16, previously owned: 16 name: imperial_heavy_horseman
[17:08:56.930] currently owned: 2, previously owned: 2 name: imperial_equite
[17:08:56.930] currently owned: 19, previously owned: 19 name: battanian_fian
[17:08:56.930] currently owned: 34, previously owned: 34 name: imperial_legionary
[17:08:56.930] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:08:56.930] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:08:56.934] Force VSync State is now DEACTIVATED
[17:08:56.934] PopScreen
[17:08:56.934] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:08:56.934] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:08:56.934] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:08:56.934] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:08:56.934] OnScreenListChanged
[17:08:56.934] SandBox.View.Map.MapScreen::HandleActivate
[17:08:56.934] SandBox.View.Map.MapScreen::HandleResume
[17:08:57.094] Force VSync State is now ACTIVE
[17:08:57.094] PushScreen
[17:08:57.094] SandBox.View.Map.MapScreen::HandlePause
[17:08:57.095] SandBox.View.Map.MapScreen::HandleDeactivate
[17:08:57.095] OnScreenListChanged
[17:08:57.095] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:08:57.412] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:08:57.412] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:08:57.595] Render Requested: lendman_helmet_over_mail
[17:08:57.595] Render Requested: a_aserai_scale_b_shoulder_e
[17:08:57.595] Render Requested: imperial_lamellar_over_leather
[17:08:57.595] Render Requested: eastern_plated_leather_vambraces
[17:08:57.595] Render Requested: battania_warlord_boots
[17:08:57.595] Render Requested: t2_empire_horse
[17:08:57.595] Render Requested: mail_and_plate_barding
[17:08:57.595] Render Requested: mountain_hunting_bow
[17:08:57.595] Render Requested: barbed_arrows
[17:08:57.595] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:08:57.595] Render Requested: pavise_shield
[17:08:57.595] Render Requested: locked_shields_banner_t3
[17:08:57.595] Render Requested: banded_leather_over_mail
[17:08:57.595] Render Requested: banded_leather_over_mail
[17:08:57.595] Render Requested: crossbow_f
[17:08:57.595] Render Requested: banded_leather_over_mail
[17:08:57.595] Render Requested: rough_fur_over_chain
[17:08:57.595] Render Requested: battania_woodland_chainmail
[17:08:57.595] Render Requested: vlandia_mace_3_t5
[17:08:57.595] Render Requested: education_book_crossbow2
[17:08:57.595] Render Requested: roundkettle_over_imperial_mail
[17:08:57.595] Render Requested: banded_leather_over_mail
[17:08:57.595] Render Requested: mail_chausses
[17:08:57.595] Render Requested: hardened_150_gr_bolts
[17:08:57.595] Render Requested: banded_leather_over_mail
[17:08:57.595] Render Requested: rough_fur_over_chain
[17:08:57.595] Render Requested: lendman_helmet_over_mail
[17:08:57.595] Render Requested: decorated_nordic_hauberk
[17:08:58.545] Render Requested: northern_warlord_helmet
[17:08:58.545] Render Requested: brass_lamellar_shoulder
[17:08:58.545] Render Requested: empire_sword_1_t2
[17:08:59.495] Render Requested: t2_battania_horse
[17:08:59.495] Render Requested: light_harness
[17:09:00.288] Render Requested: t2_battania_horse
[17:09:03.254] Render Requested: woodland_longbow
[17:09:03.254] Render Requested: woodland_yew_bow
[17:09:03.254] Render Requested: woodland_longbow
[17:09:03.254] Render Requested: woodland_yew_bow
[17:09:03.254] Render Requested: pavise_shield
[17:09:03.254] Render Requested: hunting_bow
[17:09:03.254] Render Requested: bodkin_arrows_a
[17:09:03.254] Render Requested: stronger_reinforced_kite_shield
[17:09:03.254] Render Requested: hunting_bow
[17:09:03.254] Render Requested: bodkin_arrows_a
[17:09:03.254] Render Requested: hunting_bow
[17:09:03.254] Render Requested: old_kite_shield
[17:09:03.254] Render Requested: default_arrows
[17:09:03.254] Render Requested: hunting_bow
[17:09:03.441] Render Requested: hardened_150_gr_bolts
[17:09:03.763] Render Requested: pavise_shield
[17:09:04.085] Render Requested: default_arrows
[17:09:04.085] Render Requested: pavise_shield
[17:09:06.440] Render Requested: woodland_yew_bow
[17:09:06.492] Render Requested: pavise_shield
[17:09:06.546] Render Requested: hunting_bow
[17:09:06.611] Render Requested: bodkin_arrows_a
[17:09:06.695] Render Requested: stronger_reinforced_kite_shield
[17:09:06.713] Render Requested: bodkin_arrows_a
[17:09:06.764] Render Requested: hunting_bow
[17:09:06.816] Render Requested: bodkin_arrows_a
[17:09:06.882] Render Requested: stronger_reinforced_kite_shield
[17:09:07.169] Render Requested: stronger_reinforced_kite_shield
[17:09:07.458] TransferItem Name: 强化橡木筝形盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:09:07.462] Render Requested: stronger_reinforced_kite_shield
[17:09:07.509] Render Requested: stronger_reinforced_kite_shield
[17:09:08.306] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1
[17:09:08.306] TransferItem Name: 巨盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:09:08.308] Render Requested: pavise_shield
[17:09:08.610] Render Requested: pavise_shield
[17:09:08.966] Render Requested: pavise_shield
[17:09:09.085] Render Requested: woodland_yew_bow
[17:09:09.224] Render Requested: lendman_helmet_over_mail
[17:09:09.224] Render Requested: a_aserai_scale_b_shoulder_e
[17:09:09.224] Render Requested: mountain_hunting_bow
[17:09:09.225] Render Requested: t2_empire_horse
[17:09:09.225] Render Requested: mail_and_plate_barding
[17:09:09.225] Render Requested: barbed_arrows
[17:09:09.225] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:09:09.225] Render Requested: pavise_shield
[17:09:09.225] Render Requested: locked_shields_banner_t3
[17:09:09.580] Render Requested: northern_warlord_helmet
[17:09:09.580] Render Requested: brass_lamellar_shoulder
[17:09:09.580] Render Requested: t2_battania_horse
[17:09:09.580] Render Requested: light_harness
[17:09:09.580] Render Requested: empire_sword_1_t2
[17:09:09.580] Render Requested: pavise_shield
[17:09:09.851] Render Requested: lendman_helmet_over_mail
[17:09:09.851] Render Requested: a_aserai_scale_b_shoulder_e
[17:09:09.851] Render Requested: t2_empire_horse
[17:09:09.851] Render Requested: mail_and_plate_barding
[17:09:09.851] Render Requested: mountain_hunting_bow
[17:09:09.851] Render Requested: barbed_arrows
[17:09:09.851] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:09:09.851] Render Requested: pavise_shield
[17:09:09.851] Render Requested: locked_shields_banner_t3
[17:09:10.746] Render Requested: pavise_shield
[17:09:15.136] Render Requested: hunting_bow
[17:09:15.158] Render Requested: bodkin_arrows_a
[17:09:15.158] Render Requested: barbed_arrows
[17:09:15.206] Render Requested: stronger_reinforced_kite_shield
[17:09:15.206] Render Requested: pavise_shield
[17:09:15.278] Render Requested: hunting_bow
[17:09:15.278] Render Requested: mountain_hunting_bow
[17:09:15.461] Render Requested: stronger_reinforced_kite_shield
[17:09:15.461] Render Requested: pavise_shield
[17:09:17.734] Render Requested: bodkin_arrows_a
[17:09:17.734] Render Requested: barbed_arrows
[17:09:17.831] Render Requested: pavise_shield
[17:09:17.831] Render Requested: pavise_shield
[17:09:17.917] Render Requested: mountain_hunting_bow
[17:09:17.918] Render Requested: woodland_yew_bow
[17:09:18.034] Render Requested: pavise_shield
[17:09:18.034] Render Requested: pavise_shield
[17:09:18.377] Render Requested: northern_warlord_helmet
[17:09:18.377] Render Requested: brass_lamellar_shoulder
[17:09:18.377] Render Requested: empire_sword_1_t2
[17:09:19.153] Render Requested: pavise_shield
[17:09:19.509] TransferItem Name: 巨盾 | From: PlayerInventory To: Equipment | Amount: 1
[17:09:19.513] Render Requested: pavise_shield
[17:09:19.560] Render Requested: pavise_shield
[17:09:23.034] Render Requested: hunting_bow
[17:09:23.136] Render Requested: woodland_yew_bow
[17:09:23.171] Render Requested: woodland_longbow
[17:09:23.780] Render Requested: iron_spatha_sword_t2
[17:09:23.780] Render Requested: iron_spatha_sword_t2
[17:09:23.780] Render Requested: imperial_spear_t2
[17:09:23.780] Render Requested: small_bit_axe_t2
[17:09:23.780] Render Requested: empire_sword_1_t2
[17:09:23.780] Render Requested: iron_spatha_sword_t2
[17:09:23.780] Render Requested: imperial_spear_t2
[17:09:23.780] Render Requested: sturgia_sword_1_t2
[17:09:23.780] Render Requested: small_bit_axe_t2
[17:09:23.780] Render Requested: iron_spatha_sword_t2
[17:09:23.780] Render Requested: imperial_spear_t2
[17:09:23.780] Render Requested: small_bit_axe_t2
[17:09:23.780] Render Requested: iron_spatha_sword_t2
[17:09:23.780] Render Requested: imperial_spear_t2
[17:09:23.780] Render Requested: small_bit_axe_t2
[17:09:24.035] Render Requested: empire_sword_1_t2
[17:09:24.035] Render Requested: iron_spatha_sword_t2
[17:09:24.365] Render Requested: vlandia_mace_3_t5
[17:09:25.980] Render Requested: iron_spatha_sword_t2
[17:09:26.923] Render Requested: empire_sword_1_t2
[17:09:28.013] Render Requested: iron_spatha_sword_t2
[17:09:28.075] Render Requested: vlandia_mace_3_t5
[17:09:29.133] Render Requested: iron_spatha_sword_t2
[17:09:29.260] Render Requested: imperial_spear_t2
[17:09:29.280] Render Requested: small_bit_axe_t2
[17:09:29.754] Render Requested: empire_sword_1_t2
[17:09:30.214] Render Requested: small_bit_axe_t2
[17:09:32.162] Render Requested: imperial_spear_t2
[17:09:32.217] Render Requested: iron_spatha_sword_t2
[17:09:32.295] Render Requested: vlandia_mace_3_t5
[17:09:33.244] Render Requested: empire_sword_1_t2
[17:09:33.448] Render Requested: small_bit_axe_t2
[17:09:33.718] Render Requested: small_bit_axe_t2
[17:09:34.092] TransferItem Name: 小刃斧 | From: PlayerInventory To: Equipment | Amount: 1
[17:09:34.092] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1
[17:09:34.104] Render Requested: small_bit_axe_t2
[17:09:34.104] Render Requested: empire_sword_1_t2
[17:09:34.144] Render Requested: small_bit_axe_t2
[17:09:39.753] Render Requested: iron_spatha_sword_t2
[17:09:39.773] Render Requested: empire_sword_1_t2
[17:09:39.894] Render Requested: small_bit_axe_t2
[17:09:39.923] Render Requested: small_bit_axe_t2
[17:09:40.434] Render Requested: empire_sword_1_t2
[17:09:40.791] Render Requested: iron_spatha_sword_t2
[17:09:40.975] Render Requested: imperial_spear_t2
[17:09:41.163] Render Requested: sturgia_sword_1_t2
[17:09:41.381] Render Requested: small_bit_axe_t2
[17:09:41.552] Render Requested: sturgia_sword_1_t2
[17:09:41.926] Render Requested: imperial_spear_t2
[17:09:43.600] Render Requested: imperial_spear_t2
[17:09:43.871] TransferItem Name: 民兵短矛 | From: PlayerInventory To: Equipment | Amount: 1
[17:09:43.879] Render Requested: imperial_spear_t2
[17:09:43.923] Render Requested: imperial_spear_t2
[17:09:46.584] Render Requested: iron_spatha_sword_t2
[17:09:46.619] Render Requested: empire_sword_1_t2
[17:09:46.726] Render Requested: small_bit_axe_t2
[17:09:46.753] Render Requested: small_bit_axe_t2
[17:09:46.810] Render Requested: imperial_spear_t2
[17:09:46.810] Render Requested: imperial_spear_t2
[17:09:47.176] Render Requested: imperial_spear_t2
[17:09:47.602] TransferItem Name: 民兵短矛 | From: PlayerInventory To: Equipment | Amount: 1
[17:09:47.602] TransferItem Name: 民兵短矛 | From: Equipment To: PlayerInventory | Amount: 1
[17:09:47.609] Render Requested: imperial_spear_t2
[17:09:47.651] Render Requested: imperial_spear_t2
[17:09:47.823] Render Requested: empire_sword_1_t2
[17:09:48.195] Render Requested: small_bit_axe_t2
[17:09:48.195] Render Requested: small_bit_axe_t2
[17:09:49.112] Render Requested: empire_sword_1_t2
[17:09:55.807] Force VSync State is now DEACTIVATED
[17:09:55.807] PopScreen
[17:09:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:09:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:09:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:09:55.837] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:09:55.837] OnScreenListChanged
[17:09:55.837] SandBox.View.Map.MapScreen::HandleActivate
[17:09:55.837] SandBox.View.Map.MapScreen::HandleResume
[17:09:57.689] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:09:57.689] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:09:57.689] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:09:57.689] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:09:57.689] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:09:57.689] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:09:57.689] 密泽亚 - Attacker 迭文的部队 => 1 casualties
[17:09:57.689] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:09:57.689] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:09:58.013] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[17:09:58.013] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:09:58.013] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:09:58.013] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:09:58.013] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:09:59.303] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:09:59.303] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:09:59.303] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:59.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:00.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:00.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:01.917] creating hero from template with id: lord_1_63
[17:10:01.918] creating hero from template with id: lord_1_63
[17:10:02.146] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:10:02.146] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:02.146] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:02.146] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:02.146] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:10:02.146] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:10:02.146] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:02.146] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:02.146] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:02.406] Player has entered 厄庇克洛忒亚
[17:10:02.406] [GAME MENU] town_outside
[17:10:02.406] [GAME MENU] town
[17:10:03.384] Average value of 箭 : 0.8458778
[17:10:03.384] Average value of 铁 : 0.8390541
[17:10:03.384] Average value of 橄榄 : 1.016465
[17:10:03.384] Average value of 葡萄酒 : 1.423829
[17:10:03.384] Average value of 黄油 : 0.8906654
[17:10:03.384] Average value of 奶酪 : 0.554907
[17:10:03.384] Average value of 硬木 : 1.186338
[17:10:03.384] Average value of 枣 : 1.105092
[17:10:03.384] Average value of 油 : 0.456975
[17:10:03.384] Average value of 羊 : 0.8387188
[17:10:03.384] Average value of 肉 : 0.8169877
[17:10:03.384] Average value of 毛皮 : 0.4230907
[17:10:03.384] Average value of 鱼 : 0.7888212
[17:10:03.384] Average value of 羊毛 : 0.5345471
[17:10:03.384] Average value of 盐 : 1.157346
[17:10:03.384] Average value of 葡萄 : 1.546723
[17:10:03.384] Average value of 黏土 : 0.8678209
[17:10:03.384] Average value of 盾牌 I : 0.7999996
[17:10:03.384] Average value of 谷物 : 0.8668144
[17:10:03.384] Average value of 陶器 : 0.5049239
[17:10:03.384] Average value of 生丝 : 0.3082236
[17:10:03.384] Average value of 亚麻 : 0.8950418
[17:10:03.384] Average value of 啤酒 : 0.5090591
[17:10:03.384] Average value of 工具 : 0.4281296
[17:10:03.384] Average value of 兽皮 : 0.8205639
[17:10:03.384] Average value of 银矿石 : 0.7780079
[17:10:03.384] Average value of 服装 : 0.7999996
[17:10:03.384] Average value of 近战武器 II : 0.7999996
[17:10:03.384] Average value of 皮革 : 0.7736158
[17:10:03.384] Average value of 天鹅绒 : 0.7995796
[17:10:03.384] Average value of 近战武器 V : 0.7999996
[17:10:03.384] Average value of 牛 : 0.8986235
[17:10:03.384] Average value of 贵重品 : 0.4879757
[17:10:03.384] Average value of 亚麻布 : 0.5753654
[17:10:03.384] Average value of 驮畜 : 0.9248282
[17:10:03.384] Average value of 盾牌 II : 0.7999996
[17:10:03.384] Average value of 坐骑 : 0.295419
[17:10:03.384] Average value of 肉猪 : 0.8368991
[17:10:03.384] Average value of 远程武器 I : 0.7999996
[17:10:03.384] Average value of 近战武器 I : 0.7999996
[17:10:03.384] Average value of 战争坐骑 : 0.240664
[17:10:03.384] Average value of 马匹装备 I : 0.7999996
[17:10:03.384] Average value of 贵族坐骑 : 0.8891467
[17:10:03.384] Average value of 近战武器 III : 0.7999996
[17:10:03.384] Average value of 远程武器 IV : 0.809615
[17:10:03.384] Average value of 马匹装备 III : 0.8174403
[17:10:03.384] Average value of 布匹 : 1.3
[17:10:03.384] Average value of 马匹装备 II : 0.7999996
[17:10:03.384] Average value of 马匹装备 IV : 0.9346149
[17:10:03.384] Average value of 马匹装备 V : 0.9538457
[17:10:03.384] Average value of 近战武器 IV : 0.7999996
[17:10:03.384] Average value of 远程武器 II : 0.7999996
[17:10:03.384] Average value of 远程武器 III : 0.7999996
[17:10:03.384] Average value of 远程武器 V : 0.8288457
[17:10:03.385] Average value of 盾牌 III : 0.7999996
[17:10:03.385] Average value of 盾牌 IV : 0.7999996
[17:10:03.385] Average value of 盾牌 V : 0.8428764
[17:10:03.385] Average value of 轻甲 : 0.7999996
[17:10:03.385] Average value of 中甲 : 0.7999996
[17:10:03.385] Average value of 重甲 : 0.7999996
[17:10:03.385] Average value of 终极护甲 : 0.7999996
[17:10:03.385] Average value of 旗帜 : 1.3
[17:10:03.385] Average value of 未分配 : 1.3
[17:10:03.385] Force VSync State is now ACTIVE
[17:10:03.385] PushScreen
[17:10:03.385] SandBox.View.Map.MapScreen::HandlePause
[17:10:03.385] SandBox.View.Map.MapScreen::HandleDeactivate
[17:10:03.385] Release Sound Event 3493
[17:10:03.385] Release Sound Event 3494
[17:10:03.385] OnScreenListChanged
[17:10:03.385] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:10:04.219] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:10:04.219] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:10:04.415] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.415] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.416] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.416] TransferItem Name: 啤酒 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.416] TransferItem Name: 啤酒 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.417] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.423] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.423] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.423] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.424] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.424] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.424] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.425] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.425] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.426] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.426] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.426] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.426] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.426] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.426] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.427] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.427] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.427] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.427] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.427] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.427] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.428] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.438] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.438] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.438] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.438] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.439] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.439] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.439] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.439] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.439] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.463] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.464] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.464] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.479] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.479] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.479] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.479] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.480] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.481] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.481] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:10:04.495] TransferItem Name: 陶器 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.495] TransferItem Name: 陶器 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.497] TransferItem Name: 羊毛 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.498] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.499] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.500] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.500] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.500] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.501] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.501] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.501] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.501] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.501] TransferItem Name: 北方帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.506] TransferItem Name: 北方帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.510] TransferItem Name: 皮手套 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.513] TransferItem Name: 皮手套 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.514] TransferItem Name: 高地绑腿 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.515] TransferItem Name: 高地绑腿 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.515] TransferItem Name: 北方重磅束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.517] TransferItem Name: 北方重磅束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.517] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.528] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.528] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.530] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.532] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.534] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.534] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.534] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.536] TransferItem Name: 锥形剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.537] TransferItem Name: 锥形剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.539] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.544] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.544] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.545] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.546] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.546] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.547] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.548] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.549] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.550] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.551] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.551] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.552] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.558] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.558] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.559] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.560] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.560] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.560] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.560] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.561] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.561] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.561] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.561] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.561] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.561] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.562] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.563] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.563] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.563] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.563] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.563] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.563] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.564] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.564] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.564] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.564] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.564] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.565] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.566] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.568] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.569] TransferItem Name: 破旧绑臂 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.580] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.582] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.583] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.583] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.583] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.583] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.583] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.584] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.585] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.585] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.585] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.586] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.586] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.586] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.586] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.587] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.587] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.587] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.587] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.588] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.588] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.589] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.590] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.590] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.592] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.597] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.597] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.599] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.599] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.600] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.600] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.600] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.600] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.602] TransferItem Name: 扎带鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.603] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.604] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.605] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.606] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.610] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.619] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:10:04.667] Render Requested: olives
[17:10:04.667] Render Requested: nordic_fur_cap
[17:10:04.667] Render Requested: leather_gloves
[17:10:04.667] Render Requested: heavy_nordic_tunic
[17:10:04.667] Render Requested: empire_horseman_boots
[17:10:04.667] Render Requested: empire_sword_1_t2
[17:10:04.667] Render Requested: buttoned_leather_bracers
[17:10:04.667] Render Requested: leather_boots
[17:10:04.667] Render Requested: empire_horseman_boots
[17:10:04.667] Render Requested: sturgia_sword_1_t2
[17:10:04.667] Render Requested: iron_spatha_sword_t2
[17:10:04.667] Render Requested: arming_coif
[17:10:04.667] Render Requested: strapped_leather_boots
[17:10:04.667] Render Requested: hunting_bow
[17:10:04.667] Render Requested: small_bit_axe_t2
[17:10:04.667] Render Requested: buttoned_leather_bracers
[17:10:04.667] Render Requested: leather_boots
[17:10:04.667] Render Requested: steppe_harness
[17:10:04.667] Render Requested: iron_spatha_sword_t2
[17:10:04.667] Render Requested: ragged_armwraps
[17:10:04.667] Render Requested: small_bit_axe_t2
[17:10:04.667] Render Requested: arming_coif
[17:10:04.667] Render Requested: strapped_leather_boots
[17:10:04.667] Render Requested: empire_horseman_boots
[17:10:04.667] Render Requested: light_harness
[17:10:04.667] Render Requested: steppe_harness
[17:10:04.667] Render Requested: strapped_shoes
[17:10:04.667] Render Requested: arming_coif
[17:10:04.667] Render Requested: pilgrim_hood
[17:10:04.667] Render Requested: default_arrows
[17:10:04.773] Render Requested: lendman_helmet_over_mail
[17:10:04.773] Render Requested: a_aserai_scale_b_shoulder_e
[17:10:04.773] Render Requested: imperial_lamellar_over_leather
[17:10:04.773] Render Requested: eastern_plated_leather_vambraces
[17:10:04.773] Render Requested: battania_warlord_boots
[17:10:04.773] Render Requested: t2_empire_horse
[17:10:04.773] Render Requested: mail_and_plate_barding
[17:10:04.773] Render Requested: mountain_hunting_bow
[17:10:04.773] Render Requested: barbed_arrows
[17:10:04.773] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:10:04.773] Render Requested: pavise_shield
[17:10:04.773] Render Requested: locked_shields_banner_t3
[17:10:04.773] Render Requested: sumpter_horse
[17:10:04.773] Render Requested: saddle_horse
[17:10:04.773] Render Requested: empire_horse
[17:10:04.773] Render Requested: sturgia_horse
[17:10:04.773] Render Requested: battania_horse
[17:10:04.773] Render Requested: t2_sturgia_horse
[17:10:04.773] Render Requested: hunter
[17:10:04.773] Render Requested: t2_empire_horse
[17:10:04.773] Render Requested: charger
[17:10:04.773] Render Requested: t3_empire_horse
[17:10:04.773] Render Requested: pugio
[17:10:04.773] Render Requested: gladius_b
[17:10:04.773] Render Requested: falchion_sword_t2
[17:10:04.773] Render Requested: iron_spatha_sword_t2
[17:10:04.773] Render Requested: empire_sword_1_t2
[17:10:04.773] Render Requested: star_falchion_sword_t3
[17:10:04.774] Render Requested: banded_leather_over_mail
[17:10:04.774] Render Requested: banded_leather_over_mail
[17:10:04.774] Render Requested: crossbow_f
[17:10:04.774] Render Requested: banded_leather_over_mail
[17:10:04.774] Render Requested: rough_fur_over_chain
[17:10:04.774] Render Requested: battania_woodland_chainmail
[17:10:04.774] Render Requested: vlandia_mace_3_t5
[17:10:04.774] Render Requested: education_book_crossbow2
[17:10:04.774] Render Requested: roundkettle_over_imperial_mail
[17:10:04.774] Render Requested: banded_leather_over_mail
[17:10:04.774] Render Requested: mail_chausses
[17:10:04.774] Render Requested: hardened_150_gr_bolts
[17:10:04.774] Render Requested: banded_leather_over_mail
[17:10:04.774] Render Requested: rough_fur_over_chain
[17:10:04.774] Render Requested: lendman_helmet_over_mail
[17:10:04.774] Render Requested: decorated_nordic_hauberk
[17:10:04.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:05.587] Force VSync State is now DEACTIVATED
[17:10:05.587] PopScreen
[17:10:05.587] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:10:05.587] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:10:05.587] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:10:05.664] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:10:05.664] OnScreenListChanged
[17:10:05.664] SandBox.View.Map.MapScreen::HandleActivate
[17:10:05.664] SandBox.View.Map.MapScreen::HandleResume
[17:10:05.687] [GAME MENU] town
[17:10:05.688] Release Sound Event -1
[17:10:05.688] Release Sound Event -1
[17:10:07.125] Force VSync State is now ACTIVE
[17:10:07.125] PushScreen
[17:10:07.125] SandBox.View.Map.MapScreen::HandlePause
[17:10:07.125] SandBox.View.Map.MapScreen::HandleDeactivate
[17:10:07.125] Release Sound Event 3496
[17:10:07.125] Release Sound Event 3495
[17:10:07.125] OnScreenListChanged
[17:10:07.125] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[17:10:07.125] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[17:10:07.125] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[17:10:18.915] Force VSync State is now DEACTIVATED
[17:10:18.915] PopScreen
[17:10:18.915] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[17:10:18.915] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[17:10:18.915] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[17:10:18.915] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[17:10:18.915] OnScreenListChanged
[17:10:18.915] SandBox.View.Map.MapScreen::HandleActivate
[17:10:18.916] SandBox.View.Map.MapScreen::HandleResume
[17:10:18.937] [GAME MENU] town
[17:10:18.938] Release Sound Event -1
[17:10:18.938] Release Sound Event -1
[17:10:24.828] Force VSync State is now ACTIVE
[17:10:24.828] PushScreen
[17:10:24.828] SandBox.View.Map.MapScreen::HandlePause
[17:10:24.829] SandBox.View.Map.MapScreen::HandleDeactivate
[17:10:24.829] Release Sound Event 3498
[17:10:24.829] Release Sound Event 3497
[17:10:24.829] OnScreenListChanged
[17:10:24.829] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize
[17:10:24.829] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate
[17:10:24.829] SandBox.GauntletUI.GauntletPartyScreen::HandleResume
[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.114] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.114] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.114] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:25.114] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:33.756] Current settlement: town_EN1
[17:10:33.756] Left party id:
[17:10:33.756] Right party id: player_party
[17:10:33.756] currently owned: 1, previously owned: 1 name: main_hero
[17:10:33.756] currently owned: 1, previously owned: 1 name: CharacterObject_3282
[17:10:33.756] currently owned: 1, previously owned: 1 name: CharacterObject_3083
[17:10:33.756] currently owned: 14, previously owned: 15 name: imperial_elite_cataphract
[17:10:33.756] currently owned: 10, previously owned: 12 name: battanian_fian_champion
[17:10:33.756] currently owned: 25, previously owned: 25 name: imperial_sergeant_crossbowman
[17:10:33.756] currently owned: 6, previously owned: 7 name: imperial_cataphract
[17:10:33.756] currently owned: 8, previously owned: 7 name: imperial_veteran_infantryman
[17:10:33.756] currently owned: 10, previously owned: 9 name: battanian_hero
[17:10:33.756] currently owned: 3, previously owned: 3 name: imperial_vigla_recruit
[17:10:33.756] currently owned: 16, previously owned: 14 name: imperial_heavy_horseman
[17:10:33.756] currently owned: 2, previously owned: 2 name: imperial_equite
[17:10:33.756] currently owned: 34, previously owned: 35 name: imperial_legionary
[17:10:33.756] currently owned: 19, previously owned: 18 name: battanian_fian
[17:10:33.756] currently owned: 23, previously owned: 23 name: mounted_ransacker
[17:10:33.756] currently owned: 17, previously owned: 17 name: mounted_pillager
[17:10:33.762] Force VSync State is now DEACTIVATED
[17:10:33.762] PopScreen
[17:10:33.762] SandBox.GauntletUI.GauntletPartyScreen::HandlePause
[17:10:33.762] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate
[17:10:33.762] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize
[17:10:33.762] PopScreen - SandBox.GauntletUI.GauntletPartyScreen
[17:10:33.762] OnScreenListChanged
[17:10:33.762] SandBox.View.Map.MapScreen::HandleActivate
[17:10:33.762] SandBox.View.Map.MapScreen::HandleResume
[17:10:33.778] [GAME MENU] town
[17:10:33.779] Release Sound Event 3497
[17:10:33.779] Release Sound Event -1
[17:10:34.832] Release Sound Event 3500
[17:10:34.832] Release Sound Event 3499
[17:10:34.875] Saving with new context
[17:10:34.876] SaveContext::Save
[17:10:35.970] SaveContext::CollectObjects took 1094 ms.
[17:10:36.247] SaveContext::Saving Objects took 277 ms.
[17:10:36.795] SaveContext::Saving Containers took 547 ms.
[17:10:36.795] SaveContext::SaveObjects config took 0 ms.
[17:10:36.797] SaveContext::SaveObjects strings took 2 ms.
[17:10:36.818] SaveContext::FinalizeAndGetBinaryHeaderDataConcurrent took 20 ms.
[17:10:36.818] SaveContext::FinalizeAndGetBinaryStringDataConcurrent took 0 ms.
[17:10:36.818] SaveContext::Save took 1942 ms.
[17:10:36.818] AsyncFileSaveDriver::Save took 0 ms.
[17:10:36.818] Save Context took 1943 ms.
[17:10:37.114] AsyncFileSaveDriver::Save - Task itself took 295 ms.
[17:10:37.124] Successfully saved
[17:10:38.502] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:38.502] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:10:38.502] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[17:10:38.502] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:10:39.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:39.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:43.053] [DEBUG] 瓦尔蒙德 is besieging 奥曼法德堡 of 巴旦尼亚
[17:10:43.421] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:10:43.421] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:10:43.421] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:10:45.174] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:45.174] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:45.174] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:45.174] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:45.174] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:10:45.174] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:10:45.174] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:45.174] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:45.174] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:45.490] “黑牙”梅利迪尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.492] “医师”菲奥纳拉 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.492] 科林 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.492] 埃尔贡 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.493] 拉道古尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.493] “铁肚”佩利索尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.493] “医师”伊穆莉尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.494] 库尔哈恩 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.494] “红衣”布雷阿丹 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.495] “黑牙”埃里克 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.495] 塞因 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.495] “流浪者”凯莉斯 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.496] “铁肚”考尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.496] 特甘 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.496] “山民”伽隆 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.497] 佩利索尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.497] 贝阿塔格 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.497] 卢伊汉 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.498] “盗牛贼”卡杜甘 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.498] “流浪者”西昂娜 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.499] 明瑟 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.499] “乞丐”纳尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.499] “铁肚”乌德里斯 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.500] 拉奇 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.500] 毛蕾阿斯 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.500] 费亚拉德 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.501] 埃隆 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.501] “医师”菲娅辛 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.502] 阿拉德维尔 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.502] “乞丐”里兰 has taken prisoner by 阿布·科梅尔堡.
[17:10:45.542] 密泽亚 - Attacker 乌勒曼的部队 => 1 casualties
[17:10:45.542] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:10:45.542] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[17:10:45.542] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:10:45.729] [DEBUG] 维杜尔 is besieging 厄庇克洛忒亚 of 厄庇克洛忒亚的叛军
[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:46.074] [DEBUG] 德泰尔 is besieging 阿布·科梅尔堡 of 巴旦尼亚
[17:10:46.546] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[17:10:46.546] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:10:46.546] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[17:10:46.717] 绿林兄弟会的因里克 has taken prisoner by 暗影之子的塔海亚的部队.
[17:10:47.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:47.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:47.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.268] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:10:48.268] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:48.268] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:48.268] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:10:48.268] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:10:48.268] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:10:48.268] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:10:48.268] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:48.268] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:48.606] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:48.606] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:10:48.606] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:48.606] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:10:48.606] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:10:51.699] 喀拉库吉特的阿剌古儿 has taken prisoner by 瓦密洛斯的部队.
[17:10:54.595] 毛泽东提高了1级。
[17:10:54.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:54.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:54.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:54.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:54.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:54.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:55.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:55.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:55.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:55.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:55.365] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:10:55.365] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:55.365] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:55.365] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:55.365] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:10:55.365] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:10:55.365] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:10:55.365] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:10:55.365] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:10:57.313] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:57.313] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:10:57.313] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:10:57.313] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:10:57.313] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:10:58.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:58.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:58.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:59.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:59.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:59.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:59.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.115] 密泽亚 - Attacker 迭文的部队 => 1 casualties
[17:11:00.115] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:00.115] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:00.115] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:00.115] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:11:00.115] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:11:00.115] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:00.115] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:00.115] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:00.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.437] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:00.437] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:11:00.437] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[17:11:00.437] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:11:00.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:00.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:01.135] 狼皮部落的埃德温 has taken prisoner by 卢康的部队.
[17:11:01.455] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:11:01.455] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:11:01.455] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:11:03.235] 密泽亚 - Attacker 迭文的部队 => 1 casualties
[17:11:03.235] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:03.235] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:03.235] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:11:03.235] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:11:03.235] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:11:03.235] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:03.235] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:03.235] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:03.574] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:03.574] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:11:03.574] 密泽亚 - Attacker 蒙楚格的部队 => 2 casualties
[17:11:03.574] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.642] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:05.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:06.587] 费纳甘 has taken prisoner by 恩德里的部队.
[17:11:07.413] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:07.413] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:07.413] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:07.413] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:07.413] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:11:07.413] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:11:07.413] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:07.413] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:07.413] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:07.757] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:07.757] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:11:07.757] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:11:07.757] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:07.757] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:11:08.733] [DEBUG] 呼鲁那格 is besieging 密泽亚 of 北帝国
[17:11:08.776] 密泽亚 - Defender 密泽亚 => 1 casualties
[17:11:08.776] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:11:08.776] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:11:08.850] [DEBUG] 福斯托耳 is besieging 乌瑟莱姆堡 of 斯特吉亚
[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:09.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:10.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:10.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:10.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:10.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:10.561] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:10.561] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:10.561] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:10.561] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:11:10.561] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:11:10.561] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:11:10.561] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:10.562] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:10.562] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:10.889] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:10.889] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:11:10.889] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:11:10.889] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:10.889] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:11:11.905] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[17:11:11.905] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:11:11.905] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(投石车) for 40
[17:11:13.195] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:13.195] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:13.195] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:13.195] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:13.195] 密泽亚 - Defender 火焰投石车 hit the enemy engine. A total of 1 casualties
[17:11:13.195] 密泽亚 - Defender 火焰投石车 hit the enemy ranged siege engine(弩砲) for 70
[17:11:13.195] 密泽亚 - Attacker 蒙楚格的部队 => 1 casualties
[17:11:13.195] 密泽亚 - Defender 投石车 hit the enemy engine. A total of 1 casualties
[17:11:13.195] 密泽亚 - Defender 投石车 hit the enemy ranged siege engine(弩砲) for 59
[17:11:13.539] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:11:13.539] 密泽亚 - Defender 火焰弩炮 hit the enemy engine. A total of 1 casualties
[17:11:13.539] 密泽亚 - Attacker 察罕的部队 => 1 casualties
[17:11:13.539] 密泽亚 - Attacker 额干的部队 => 1 casualties
[17:11:13.539] 密泽亚 - Defender 火焰弩炮 hit the enemy ranged siege engine(弩砲) for 60
[17:11:14.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:14.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:14.561] 密泽亚 - Defender 密泽亚的民兵 => 1 casualties
[17:11:14.561] 密泽亚 - Attacker 弩砲 hit the enemy engine. A total of 1 casualties
[17:11:14.561] 密泽亚 - Attacker 弩砲 hit the enemy ranged siege engine(火焰投石车) for 40
[17:11:15.248] Player has entered 索泰
[17:11:15.248] [GAME MENU] village_outside
[17:11:15.248] [GAME MENU] village
[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:15.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:16.318] Average value of 箭 : 0.8371851
[17:11:16.318] Average value of 铁 : 0.8677224
[17:11:16.318] Average value of 橄榄 : 1.002318
[17:11:16.318] Average value of 葡萄酒 : 1.4586
[17:11:16.318] Average value of 黄油 : 0.8748095
[17:11:16.318] Average value of 奶酪 : 0.5682129
[17:11:16.318] Average value of 硬木 : 1.219129
[17:11:16.318] Average value of 枣 : 1.225957
[17:11:16.318] Average value of 油 : 0.4529843
[17:11:16.318] Average value of 羊 : 0.8492867
[17:11:16.318] Average value of 肉 : 0.8197072
[17:11:16.318] Average value of 毛皮 : 0.4332118
[17:11:16.318] Average value of 鱼 : 0.8014826
[17:11:16.318] Average value of 羊毛 : 0.5250906
[17:11:16.318] Average value of 盐 : 1.189788
[17:11:16.318] Average value of 葡萄 : 1.407478
[17:11:16.318] Average value of 黏土 : 0.8673238
[17:11:16.318] Average value of 盾牌 I : 0.7999996
[17:11:16.318] Average value of 谷物 : 0.8959585
[17:11:16.318] Average value of 陶器 : 0.5069473
[17:11:16.318] Average value of 生丝 : 0.3125181
[17:11:16.318] Average value of 亚麻 : 0.85377
[17:11:16.318] Average value of 啤酒 : 0.5122637
[17:11:16.318] Average value of 工具 : 0.4180104
[17:11:16.318] Average value of 兽皮 : 0.8192215
[17:11:16.318] Average value of 银矿石 : 0.7651246
[17:11:16.318] Average value of 服装 : 0.7999996
[17:11:16.319] Average value of 近战武器 II : 0.7999996
[17:11:16.319] Average value of 皮革 : 0.7942847
[17:11:16.319] Average value of 天鹅绒 : 0.8460421
[17:11:16.319] Average value of 近战武器 V : 0.7999996
[17:11:16.319] Average value of 牛 : 0.9254932
[17:11:16.319] Average value of 贵重品 : 0.499832
[17:11:16.319] Average value of 亚麻布 : 0.5733365
[17:11:16.319] Average value of 驮畜 : 0.8879656
[17:11:16.319] Average value of 盾牌 II : 0.7999996
[17:11:16.319] Average value of 坐骑 : 0.2937894
[17:11:16.319] Average value of 肉猪 : 0.838366
[17:11:16.319] Average value of 远程武器 I : 0.7999996
[17:11:16.319] Average value of 近战武器 I : 0.7999996
[17:11:16.319] Average value of 战争坐骑 : 0.2390228
[17:11:16.319] Average value of 马匹装备 I : 0.7999996
[17:11:16.319] Average value of 贵族坐骑 : 0.8650258
[17:11:16.319] Average value of 近战武器 III : 0.7999996
[17:11:16.319] Average value of 远程武器 IV : 0.809615
[17:11:16.319] Average value of 马匹装备 III : 0.8268653
[17:11:16.319] Average value of 布匹 : 1.3
[17:11:16.319] Average value of 马匹装备 II : 0.7999996
[17:11:16.319] Average value of 马匹装备 IV : 0.9296083
[17:11:16.319] Average value of 马匹装备 V : 0.9442303
[17:11:16.319] Average value of 近战武器 IV : 0.7999996
[17:11:16.319] Average value of 远程武器 II : 0.7999996
[17:11:16.319] Average value of 远程武器 III : 0.7999996
[17:11:16.319] Average value of 远程武器 V : 0.8288457
[17:11:16.319] Average value of 盾牌 III : 0.7999996
[17:11:16.319] Average value of 盾牌 IV : 0.7999996
[17:11:16.319] Average value of 盾牌 V : 0.8480765
[17:11:16.319] Average value of 轻甲 : 0.7999996
[17:11:16.319] Average value of 中甲 : 0.7999996
[17:11:16.319] Average value of 重甲 : 0.7999996
[17:11:16.319] Average value of 终极护甲 : 0.7999996
[17:11:16.319] Average value of 旗帜 : 1.3
[17:11:16.319] Average value of 未分配 : 1.3
[17:11:16.319] Force VSync State is now ACTIVE
[17:11:16.319] PushScreen
[17:11:16.319] SandBox.View.Map.MapScreen::HandlePause
[17:11:16.319] SandBox.View.Map.MapScreen::HandleDeactivate
[17:11:16.319] Release Sound Event 3626
[17:11:16.319] Release Sound Event 3627
[17:11:16.319] OnScreenListChanged
[17:11:16.319] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:11:16.566] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:11:16.566] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:11:16.825] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:16.829] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:16.837] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.842] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.842] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.842] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.842] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.842] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.842] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.843] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.843] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.843] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.843] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.843] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.843] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.850] TransferItem Name: 绑缚束腰布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.851] TransferItem Name: 绑缚束腰布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:16.880] Render Requested: old_kite_shield
[17:11:16.880] Render Requested: tied_cloth_tunic
[17:11:16.904] Render Requested: lendman_helmet_over_mail
[17:11:16.904] Render Requested: a_aserai_scale_b_shoulder_e
[17:11:16.904] Render Requested: imperial_lamellar_over_leather
[17:11:16.904] Render Requested: eastern_plated_leather_vambraces
[17:11:16.904] Render Requested: battania_warlord_boots
[17:11:16.904] Render Requested: t2_empire_horse
[17:11:16.904] Render Requested: mail_and_plate_barding
[17:11:16.904] Render Requested: mountain_hunting_bow
[17:11:16.904] Render Requested: barbed_arrows
[17:11:16.904] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:11:16.904] Render Requested: pavise_shield
[17:11:16.904] Render Requested: locked_shields_banner_t3
[17:11:16.904] Render Requested: grain
[17:11:16.904] Render Requested: butter
[17:11:16.904] Render Requested: cheese
[17:11:16.904] Render Requested: hog
[17:11:16.904] Render Requested: banded_leather_over_mail
[17:11:16.904] Render Requested: banded_leather_over_mail
[17:11:16.904] Render Requested: crossbow_f
[17:11:16.904] Render Requested: rough_fur_over_chain
[17:11:16.904] Render Requested: banded_leather_over_mail
[17:11:16.904] Render Requested: battania_woodland_chainmail
[17:11:16.904] Render Requested: vlandia_mace_3_t5
[17:11:16.904] Render Requested: roundkettle_over_imperial_mail
[17:11:16.904] Render Requested: banded_leather_over_mail
[17:11:16.904] Render Requested: education_book_crossbow2
[17:11:16.904] Render Requested: mail_chausses
[17:11:16.904] Render Requested: hardened_150_gr_bolts
[17:11:16.904] Render Requested: rough_fur_over_chain
[17:11:16.904] Render Requested: banded_leather_over_mail
[17:11:16.904] Render Requested: lendman_helmet_over_mail
[17:11:16.904] Render Requested: decorated_nordic_hauberk
[17:11:17.715] Force VSync State is now DEACTIVATED
[17:11:17.715] PopScreen
[17:11:17.715] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:11:17.715] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:11:17.715] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:11:17.737] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:11:17.737] OnScreenListChanged
[17:11:17.737] SandBox.View.Map.MapScreen::HandleActivate
[17:11:17.737] SandBox.View.Map.MapScreen::HandleResume
[17:11:17.773] [GAME MENU] village
[17:11:17.774] Release Sound Event -1
[17:11:17.774] Release Sound Event -1
[17:11:18.676] Release Sound Event 3629
[17:11:18.676] Release Sound Event 3628
[17:11:21.418] Player has entered 席隆尼亚
[17:11:21.418] [GAME MENU] town_outside
[17:11:21.418] [GAME MENU] town
[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:21.611] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:22.195] Average value of 箭 : 0.8371851
[17:11:22.195] Average value of 铁 : 0.8627173
[17:11:22.195] Average value of 橄榄 : 1.010782
[17:11:22.195] Average value of 葡萄酒 : 1.460676
[17:11:22.195] Average value of 黄油 : 0.8805712
[17:11:22.195] Average value of 奶酪 : 0.5692684
[17:11:22.195] Average value of 硬木 : 1.208286
[17:11:22.195] Average value of 枣 : 1.228485
[17:11:22.195] Average value of 油 : 0.454443
[17:11:22.195] Average value of 羊 : 0.8501523
[17:11:22.195] Average value of 肉 : 0.8256384
[17:11:22.195] Average value of 毛皮 : 0.4336188
[17:11:22.195] Average value of 鱼 : 0.809435
[17:11:22.195] Average value of 羊毛 : 0.5263027
[17:11:22.195] Average value of 盐 : 1.188178
[17:11:22.195] Average value of 葡萄 : 1.420296
[17:11:22.195] Average value of 黏土 : 0.8465494
[17:11:22.195] Average value of 盾牌 I : 0.7999996
[17:11:22.195] Average value of 谷物 : 0.894507
[17:11:22.195] Average value of 陶器 : 0.5071024
[17:11:22.195] Average value of 生丝 : 0.3122888
[17:11:22.195] Average value of 亚麻 : 0.8573829
[17:11:22.195] Average value of 啤酒 : 0.5135324
[17:11:22.195] Average value of 工具 : 0.4184127
[17:11:22.195] Average value of 兽皮 : 0.8185588
[17:11:22.195] Average value of 银矿石 : 0.76192
[17:11:22.195] Average value of 服装 : 0.7999996
[17:11:22.195] Average value of 近战武器 II : 0.7999996
[17:11:22.195] Average value of 皮革 : 0.7961715
[17:11:22.195] Average value of 天鹅绒 : 0.8562436
[17:11:22.195] Average value of 近战武器 V : 0.7999996
[17:11:22.195] Average value of 牛 : 0.9213669
[17:11:22.195] Average value of 贵重品 : 0.4901898
[17:11:22.195] Average value of 亚麻布 : 0.5752298
[17:11:22.195] Average value of 驮畜 : 0.89143
[17:11:22.195] Average value of 盾牌 II : 0.7999996
[17:11:22.195] Average value of 坐骑 : 0.293675
[17:11:22.195] Average value of 肉猪 : 0.8395436
[17:11:22.195] Average value of 远程武器 I : 0.7999996
[17:11:22.195] Average value of 近战武器 I : 0.7999996
[17:11:22.195] Average value of 战争坐骑 : 0.2389736
[17:11:22.195] Average value of 马匹装备 I : 0.7999996
[17:11:22.195] Average value of 贵族坐骑 : 0.8636926
[17:11:22.195] Average value of 近战武器 III : 0.7999996
[17:11:22.195] Average value of 远程武器 IV : 0.809615
[17:11:22.195] Average value of 马匹装备 III : 0.8268653
[17:11:22.195] Average value of 布匹 : 1.3
[17:11:22.195] Average value of 马匹装备 II : 0.7999996
[17:11:22.195] Average value of 马匹装备 IV : 0.9296083
[17:11:22.195] Average value of 马匹装备 V : 0.9442303
[17:11:22.195] Average value of 近战武器 IV : 0.7999996
[17:11:22.195] Average value of 远程武器 II : 0.7999996
[17:11:22.195] Average value of 远程武器 III : 0.7999996
[17:11:22.195] Average value of 远程武器 V : 0.8288457
[17:11:22.195] Average value of 盾牌 III : 0.7999996
[17:11:22.195] Average value of 盾牌 IV : 0.7999996
[17:11:22.195] Average value of 盾牌 V : 0.8480765
[17:11:22.195] Average value of 轻甲 : 0.7999996
[17:11:22.195] Average value of 中甲 : 0.7999996
[17:11:22.195] Average value of 重甲 : 0.7999996
[17:11:22.195] Average value of 终极护甲 : 0.7999996
[17:11:22.196] Average value of 旗帜 : 1.3
[17:11:22.196] Average value of 未分配 : 1.3
[17:11:22.196] Force VSync State is now ACTIVE
[17:11:22.196] PushScreen
[17:11:22.196] SandBox.View.Map.MapScreen::HandlePause
[17:11:22.196] SandBox.View.Map.MapScreen::HandleDeactivate
[17:11:22.196] Release Sound Event 3637
[17:11:22.196] Release Sound Event 3638
[17:11:22.196] OnScreenListChanged
[17:11:22.196] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize
[17:11:22.778] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate
[17:11:22.778] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume
[17:11:22.959] TransferItem Name: 啤酒 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.960] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.960] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.962] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.962] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.962] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.963] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.989] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.989] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:22.997] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.002] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.002] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.003] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.004] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.005] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.006] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.007] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.008] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.009] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.012] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.013] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.014] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.015] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.016] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.016] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.018] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.022] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.023] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.023] TransferItem Name: 枣 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.025] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.025] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.025] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.025] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.025] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.026] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.027] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 1
[17:11:23.037] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.042] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.043] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.044] TransferItem Name: 粗制筝形盾 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.045] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.045] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.045] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.046] TransferItem Name: 工具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.048] TransferItem Name: 陶器 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.050] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.050] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.050] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.050] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 黏土 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.051] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.053] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.062] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.067] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.067] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.067] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.067] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.069] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.070] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.071] TransferItem Name: 旧毛皮外套 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.071] TransferItem Name: 无袖裹身填充服 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.075] TransferItem Name: 无袖裹身填充服 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.075] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.079] TransferItem Name: 无袖裹身填充服 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.080] TransferItem Name: 无袖裹身填充服 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.080] TransferItem Name: 无袖裹身填充服 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.082] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.083] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.083] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.084] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.084] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.084] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.086] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.086] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.086] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.090] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.090] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.090] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.090] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.090] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.090] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.091] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.092] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.093] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.093] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.093] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.093] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.093] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.094] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.094] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.098] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.098] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.098] TransferItem Name: 绑缚束腰布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.099] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.100] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.100] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.100] TransferItem Name: 旧毛皮外套 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.103] TransferItem Name: 旧毛皮外套 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.103] TransferItem Name: 平民衬衫 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.109] TransferItem Name: 平民衬衫 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.109] TransferItem Name: 平民衬衫 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.110] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.111] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.111] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.111] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.112] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.113] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.113] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.114] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.114] TransferItem Name: 50克倒钩箭 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.115] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.116] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.116] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.117] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.123] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.123] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.123] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.123] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.123] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.124] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.124] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.124] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.124] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.124] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.125] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.125] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.125] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.125] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.127] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.127] TransferItem Name: 绑缚束腰布衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.128] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.130] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.130] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.130] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.130] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.132] TransferItem Name: 扎带鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.149] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.150] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.152] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.152] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.153] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.153] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.154] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.155] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.156] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.156] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.156] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.156] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.156] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.157] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.158] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.165] TransferItem Name: 纽扣皮护腕 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.167] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.167] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.167] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.167] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.167] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.168] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.168] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.168] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.168] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.168] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.168] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.170] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.170] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.171] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.171] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.171] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.173] TransferItem Name: 东方皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.179] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.183] TransferItem Name: 帝国骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.184] TransferItem Name: 缠裹鞋 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.185] TransferItem Name: 破旧绑臂 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.186] TransferItem Name: 破旧绑臂 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.187] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.188] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.188] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.188] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.189] TransferItem Name: 皮制围帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.190] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.190] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.190] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.193] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.194] TransferItem Name: 60磅复合弓 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.198] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.199] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.199] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.199] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.199] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.199] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.199] TransferItem Name: 草原挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.200] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.201] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.201] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.201] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.201] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.202] TransferItem Name: 朝圣风帽 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.203] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.204] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.204] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.204] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.205] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.205] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.205] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.205] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.206] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.206] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.206] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.206] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.206] TransferItem Name: 平民束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.212] TransferItem Name: 无袖裹身填充服 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.216] TransferItem Name: 旧毛皮甲 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.218] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.219] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.219] TransferItem Name: 小刃斧 | From: PlayerInventory To: OtherInventory | Amount: 1
[17:11:23.248] Render Requested: flax
[17:11:23.248] Render Requested: date_fruit
[17:11:23.248] Render Requested: old_kite_shield
[17:11:23.248] Render Requested: buttoned_leather_bracers
[17:11:23.248] Render Requested: default_arrows
[17:11:23.248] Render Requested: default_arrows
[17:11:23.248] Render Requested: bandit_fur_a
[17:11:23.248] Render Requested: bandit_fur_b
[17:11:23.249] Render Requested: bandit_envelope_dress_v2
[17:11:23.249] Render Requested: bandit_envelope_dress_v1
[17:11:23.249] Render Requested: bandit_envelope_dress_v2
[17:11:23.249] Render Requested: bandit_fur_a
[17:11:23.249] Render Requested: bandit_envelope_dress_v1
[17:11:23.249] Render Requested: default_arrows
[17:11:23.249] Render Requested: default_arrows
[17:11:23.249] Render Requested: bandit_fur_a
[17:11:23.249] Render Requested: bandit_fur_b
[17:11:23.249] Render Requested: bandit_leather_water_flask
[17:11:23.249] Render Requested: iron_spatha_sword_t2
[17:11:23.249] Render Requested: bandit_envelope_dress_v1
[17:11:23.249] Render Requested: default_arrows
[17:11:23.249] Render Requested: arming_coif
[17:11:23.249] Render Requested: bandit_fur_a
[17:11:23.249] Render Requested: hunting_bow
[17:11:23.249] Render Requested: tied_cloth_tunic
[17:11:23.249] Render Requested: light_harness
[17:11:23.249] Render Requested: steppe_harness
[17:11:23.249] Render Requested: strapped_shoes
[17:11:23.249] Render Requested: iron_spatha_sword_t2
[17:11:23.249] Render Requested: wrapped_shoes
[17:11:23.249] Render Requested: arming_coif
[17:11:23.249] Render Requested: small_bit_axe_t2
[17:11:23.249] Render Requested: buttoned_leather_bracers
[17:11:23.249] Render Requested: steppe_harness
[17:11:23.249] Render Requested: pilgrim_hood
[17:11:23.249] Render Requested: leather_boots
[17:11:23.249] Render Requested: empire_horseman_boots
[17:11:23.249] Render Requested: wrapped_shoes
[17:11:23.249] Render Requested: ragged_armwraps
[17:11:23.249] Render Requested: arming_coif
[17:11:23.249] Render Requested: iron_spatha_sword_t2
[17:11:23.249] Render Requested: hunting_bow
[17:11:23.249] Render Requested: light_harness
[17:11:23.249] Render Requested: pilgrim_hood
[17:11:23.249] Render Requested: bandit_envelope_dress_v1
[17:11:23.249] Render Requested: bandit_envelope_dress_v2
[17:11:23.249] Render Requested: bandit_fur_a
[17:11:23.249] Render Requested: small_bit_axe_t2
[17:11:23.328] Render Requested: lendman_helmet_over_mail
[17:11:23.328] Render Requested: a_aserai_scale_b_shoulder_e
[17:11:23.329] Render Requested: imperial_lamellar_over_leather
[17:11:23.329] Render Requested: eastern_plated_leather_vambraces
[17:11:23.329] Render Requested: battania_warlord_boots
[17:11:23.329] Render Requested: t2_empire_horse
[17:11:23.329] Render Requested: mail_and_plate_barding
[17:11:23.329] Render Requested: mountain_hunting_bow
[17:11:23.329] Render Requested: barbed_arrows
[17:11:23.329] Render Requested: 07AB7CE3BD3ACDFB72B67422ABD3C231
[17:11:23.329] Render Requested: pavise_shield
[17:11:23.329] Render Requested: locked_shields_banner_t3
[17:11:23.329] Render Requested: sumpter_horse
[17:11:23.329] Render Requested: empire_horse
[17:11:23.329] Render Requested: khuzait_horse
[17:11:23.329] Render Requested: t2_aserai_horse
[17:11:23.329] Render Requested: t2_khuzait_horse
[17:11:23.329] Render Requested: t2_empire_horse
[17:11:23.329] Render Requested: charger
[17:11:23.329] Render Requested: t3_empire_horse
[17:11:23.329] Render Requested: falchion_sword_t2
[17:11:23.329] Render Requested: empire_sword_1_t2
[17:11:23.329] Render Requested: cleaver_sword_t3
[17:11:23.329] Render Requested: narrow_sword_t3
[17:11:23.329] Render Requested: broad_falchion_sword_t3
[17:11:23.329] Render Requested: short_sword_t3
[17:11:23.329] Render Requested: empire_sword_2_t3
[17:11:23.329] Render Requested: empire_sword_5_t4
[17:11:23.329] Render Requested: banded_leather_over_mail
[17:11:23.329] Render Requested: banded_leather_over_mail
[17:11:23.329] Render Requested: crossbow_f
[17:11:23.329] Render Requested: banded_leather_over_mail
[17:11:23.329] Render Requested: rough_fur_over_chain
[17:11:23.329] Render Requested: battania_woodland_chainmail
[17:11:23.329] Render Requested: vlandia_mace_3_t5
[17:11:23.329] Render Requested: education_book_crossbow2
[17:11:23.329] Render Requested: roundkettle_over_imperial_mail
[17:11:23.329] Render Requested: banded_leather_over_mail
[17:11:23.329] Render Requested: mail_chausses
[17:11:23.329] Render Requested: hardened_150_gr_bolts
[17:11:23.329] Render Requested: banded_leather_over_mail
[17:11:23.329] Render Requested: rough_fur_over_chain
[17:11:23.329] Render Requested: lendman_helmet_over_mail
[17:11:23.329] Render Requested: decorated_nordic_hauberk
[17:11:23.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:26.789] Force VSync State is now DEACTIVATED
[17:11:26.789] PopScreen
[17:11:26.789] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause
[17:11:26.789] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate
[17:11:26.789] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize
[17:11:26.839] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen
[17:11:26.839] OnScreenListChanged
[17:11:26.839] SandBox.View.Map.MapScreen::HandleActivate
[17:11:26.840] SandBox.View.Map.MapScreen::HandleResume
[17:11:26.852] [GAME MENU] town
[17:11:26.853] Release Sound Event -1
[17:11:26.853] Release Sound Event -1
[17:11:30.460] [GAME MENU] town_backstreet
[17:11:30.462] Release Sound Event 3640
[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:30.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:40.526] [GAME MENU] town
[17:11:40.532] Release Sound Event 3639
[17:11:40.532] Release Sound Event 3641
[17:11:42.425] Release Sound Event 3643
[17:11:42.425] Release Sound Event 3642
[17:11:48.802] “黑道”提萨 has taken prisoner by 斤帖格的部队.
[17:11:48.802] 柏利托耳 has taken prisoner by 斤帖格的部队.
[17:11:48.803] 智者毛泽东 has taken prisoner by 斤帖格的部队.
[17:11:50.422] 瓦密洛斯 has taken prisoner by 西米尔的部队.
[17:11:50.423] 福斯托耳 has taken prisoner by 法芬的部队.
[17:11:50.424] “流浪者”忒缇刻雷莎 has taken prisoner by 法芬的部队.
[17:11:50.425] 卡利玻斯 has taken prisoner by 法芬的部队.
[17:11:50.426] “公牛”卡斯托耳 has taken prisoner by 列克的部队.
[17:11:50.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:50.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:51.146] [DEBUG] 哈珊 is besieging 沃斯特鲁姆 of 沃斯特鲁姆的叛军
[17:11:58.295] “流浪者”叙尼拉 has taken prisoner by 密泽亚.
[17:11:58.295] 兰塔诺耳 has taken prisoner by 密泽亚.
[17:11:58.296] “学者”墨里托耳 has taken prisoner by 密泽亚.
[17:11:58.296] “屠夫”瓦得里俄斯 has taken prisoner by 密泽亚.
[17:11:58.299] 维涅兰达 has taken prisoner by 密泽亚.
[17:11:58.299] 普雷西娅娜 has taken prisoner by 密泽亚.
[17:11:58.300] 阿得里刻娅 has taken prisoner by 密泽亚.
[17:11:58.300] 提莉安娜 has taken prisoner by 密泽亚.
[17:11:58.300] 查士丁娜 has taken prisoner by 密泽亚.
[17:11:58.301] 帕那勒娅 has taken prisoner by 密泽亚.
[17:11:58.301] 卢卡拉 has taken prisoner by 密泽亚.
[17:11:58.301] 塔马雷亚 has taken prisoner by 密泽亚.
[17:11:58.302] 拉里娅 has taken prisoner by 密泽亚.
[17:11:58.732] Force VSync State is now ACTIVE
[17:11:58.732] PushScreen
[17:11:58.732] SandBox.View.Map.MapScreen::HandlePause
[17:11:58.732] SandBox.View.Map.MapScreen::HandleDeactivate
[17:11:58.732] OnScreenListChanged
[17:11:58.732] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize
[17:11:58.732] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate
[17:11:58.732] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume
[17:12:09.311] Force VSync State is now DEACTIVATED
[17:12:09.311] PopScreen
[17:12:09.311] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause
[17:12:09.311] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate
[17:12:09.311] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize
[17:12:09.311] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen
[17:12:09.311] OnScreenListChanged
[17:12:09.311] SandBox.View.Map.MapScreen::HandleActivate
[17:12:09.311] SandBox.View.Map.MapScreen::HandleResume
[17:12:09.853] [DEBUG] 德泰尔 is besieging 彭·坎诺克 of 巴旦尼亚
[17:12:10.820] 厄洛倪克斯 has taken prisoner by 西米尔的部队.
[17:12:10.821] “被剥夺者”弥娜 has taken prisoner by 西米尔的部队.
[17:12:10.823] Shit has taken prisoner by 西米尔的部队.
[17:12:10.888] [DEBUG] 居福耳 is besieging 阿特里翁堡 of 库赛特
[17:12:11.370] Player has entered 席隆尼亚
[17:12:11.370] [GAME MENU] town_outside
[17:12:11.370] [GAME MENU] town
[17:12:11.421] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:11.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:15.677] [GAME MENU] town_fourberie
[17:12:16.808] [GAME MENU] town
[17:12:16.809] Release Sound Event 3671
[17:12:16.809] Release Sound Event 3670
[17:12:29.220] [GAME MENU] scholar
[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:30.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:33.081] [GAME MENU] scholar_lecture_attend_wait
[17:12:36.436] [GAME MENU] town
[17:12:36.444] Release Sound Event 3672
[17:12:36.444] Release Sound Event 3673
[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:45.131] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:48.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:52.752] --------------- Conversation Start ---------------
[17:12:52.752] Conversation character name: 酿酒工俄利刻耳
id: CharacterObject_2092
culture:帝国
persona:PersonaCurt
[17:12:52.752] AI -> (start_lord_unmet) -
[17:12:52.752] [VOICEOVER]VoiceObject search for: !
[17:12:52.752] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001
[17:12:52.752] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001
[17:12:52.752] accentClass: imperial_low
[17:12:52.754] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001
[17:12:52.784] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg
[17:12:52.784] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.xml.
[17:12:53.656] P -> (lord_meet_player_response3) -
[17:12:53.661] AI -> (artisan_introduction) -
[17:12:53.944] ExecuteContinue
[17:12:53.945] AI -> (lord_ask) -
[17:12:53.945] [VOICEOVER]VoiceObject search for: !
[17:12:54.419] P -> (hero_give_issue) -
[17:12:54.419] AI -> (issue_explanation) -
[17:12:54.419] [VOICEOVER]VoiceObject search for: !
[17:12:54.910] P -> (issue_explanation_player_response_pre_quest_solution) -
[17:12:54.910] [VOICEOVER]VoiceObject search for: !
[17:12:54.910] AI -> (issue_quest_solution_brief_pre_player_response) -
[17:12:54.910] [VOICEOVER]VoiceObject search for: !
[17:12:55.469] P -> (issue_offer_player_accept_quest) -
[17:12:55.478] Exception occurred inside invoke: ExecuteAction
Target type: TaleWorlds.CampaignSystem.ViewModelCollection.Conversation.ConversationItemVM
Argument count: 0
Inner message: An item with the same key has already been added.
[17:12:55.524] rglEngine_interface::set_resize_event: 3840-2160
[17:13:11.949] rglEngine_interface::set_resize_event: 3840-2160
[17:13:11.991] rglEngine_interface::set_resize_event: 3840-2160
Attempt to disable faulty mods. This option may only work with the original Taleworlds Launcher.
Emergency save.
Forcefully to save the game. Keep in mind there are some cases where this is not possible to do.
Restart the program in debug mode.
Restart the program with dnSpy debugger and decompiler attached. This may helps you debug and even made patches to a faulty mod without a source code. What is dnSpy?
It will disable BetterExceptionWindow temporarily until the next game restart.
Attach screenshot.
Capture current game screenshot and attach it to this error report.
No screenshot was attached on this report.
Attach latest save game to this error report.
You can extract the save game by opening this error report in the browser.
Dump the memory content.
This will dump the contents of the program memory into a file so it can be analysed later.
Memory dump can be quite big so BEW will save this dump seperately.
Dump full memory.
[{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"Bannerlord.Harmony"},"Name":{"@value":"Harmony"},"Version":{"@value":"v2.2.2.145"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/2006"},"DependedModules":null,"ModulesToLoadAfterThis":{"Module":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Native","@order":"LoadAfterThis","@optional":"true"},{"@id":"SandBoxCore","@order":"LoadAfterThis","@optional":"true"},{"@id":"Sandbox","@order":"LoadAfterThis","@optional":"true"},{"@id":"StoryMode","@order":"LoadAfterThis","@optional":"true"},{"@id":"CustomBattle","@order":"LoadAfterThis","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"Harmony"},"DLLName":{"@value":"Bannerlord.Harmony.dll"},"SubModuleClassType":{"@value":"Bannerlord.Harmony.SubModule"},"Tags":null}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2859188632","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2859188632\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"Bannerlord.UIExtenderEx"},"Name":{"@value":"UIExtenderEx"},"Version":{"@value":"v2.6.0"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/2102"},"DependedModules":{"DependedModule":{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"}},"ModulesToLoadAfterThis":{"Module":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"Native","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"SandBoxCore","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"Sandbox","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"StoryMode","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"CustomBattle","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"}]},"SubModules":{"SubModule":[{"Name":{"@value":"UIExtenderEx"},"DLLName":{"@value":"Bannerlord.UIExtenderEx.dll"},"SubModuleClassType":{"@value":"Bannerlord.UIExtenderEx.SubModule"},"Tags":{"Tag":{"@key":"DumpXML","@value":"false"}},"isLoadedInMemory":true},{"Name":{"@value":"UIExtenderEx UI Patch"},"DLLName":{"@value":"Bannerlord.UIExtenderEx.dll"},"SubModuleClassType":{"@value":"Bannerlord.UIExtenderEx.UIPatchSubModule"},"Tags":null,"isLoadedInMemory":true}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2859222409","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2859222409\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"Bannerlord.ButterLib"},"Name":{"@value":"ButterLib"},"Version":{"@value":"v2.6.3"},"ModuleType":{"@value":"Community"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/2018"},"DependedModules":{"DependedModule":{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"}},"ModulesToLoadAfterThis":{"Module":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"BetterExceptionWindow","@order":"LoadBeforeThis","@optional":"true"},{"@id":"Native","@order":"LoadAfterThis","@version":"e1.0.0.*"},{"@id":"SandBoxCore","@order":"LoadAfterThis","@version":"e1.0.0.*","@optional":"true"},{"@id":"Sandbox","@order":"LoadAfterThis","@version":"e1.0.0.*","@optional":"true"},{"@id":"StoryMode","@order":"LoadAfterThis","@version":"e1.0.0.*","@optional":"true"},{"@id":"CustomBattle","@order":"LoadAfterThis","@version":"e1.0.0.*","@optional":"true"}]},"SubModules":{"SubModule":[{"Name":{"@value":"ButterLib"},"DLLName":{"@value":"Bannerlord.ButterLib.dll"},"SubModuleClassType":{"@value":"Bannerlord.ButterLib.ButterLibSubModule"},"Assemblies":{"#comment":[],"Assembly":[{"@value":"Ben.Demystifier.dll"},{"@value":"Microsoft.Bcl.HashCode.dll"},{"@value":"System.Buffers.dll"},{"@value":"System.Collections.Immutable.dll"},{"@value":"System.Memory.dll"},{"@value":"System.Reflection.Metadata.dll"},{"@value":"System.Runtime.CompilerServices.Unsafe.dll"},{"@value":"System.Threading.Tasks.Extensions.dll"},{"@value":"Microsoft.Extensions.DependencyInjection.Abstractions.dll"},{"@value":"Microsoft.Extensions.Logging.Abstractions.dll"},{"@value":"Microsoft.Extensions.DependencyInjection.dll"},{"@value":"Microsoft.Extensions.Logging.dll"},{"@value":"Microsoft.Extensions.Options.dll"},{"@value":"Microsoft.Extensions.Primitives.dll"},{"@value":"Serilog.dll"},{"@value":"Serilog.Extensions.Logging.dll"},{"@value":"Serilog.Sinks.File.dll"}]},"Tags":null,"isLoadedInMemory":true},{"Name":{"@value":"ButterLib Implementation Loader"},"DLLName":{"@value":"Bannerlord.ButterLib.dll"},"SubModuleClassType":{"@value":"Bannerlord.ButterLib.ImplementationLoaderSubModule"},"Tags":null,"isLoadedInMemory":true}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2859232415","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2859232415\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"Bannerlord.MBOptionScreen"},"Name":{"@value":"Mod Configuration Menu v5"},"Version":{"@value":"v5.5.5"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/612"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.6.2"},{"@Id":"Bannerlord.UIExtenderEx","@DependentVersion":"v2.6.0"}]},"#comment":[],"ModulesToLoadAfterThis":{"Module":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis","@version":"v2.6.2"},{"@id":"Bannerlord.UIExtenderEx","@order":"LoadBeforeThis","@version":"v2.6.0"},{"@id":"Native","@order":"LoadAfterThis","@version":"v1.0.0.*"},{"@id":"SandBoxCore","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"Sandbox","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"StoryMode","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"CustomBattle","@order":"LoadAfterThis","@version":"v1.0.0.*","@optional":"true"}]},"SubModules":{"#comment":[],"SubModule":[{"Name":{"@value":"MCMv5"},"DLLName":{"@value":"MCMv5.dll"},"SubModuleClassType":{"@value":"MCM.MCMSubModule"},"Tags":null,"isLoadedInMemory":true},{"Name":{"@value":"MCMv5 Basic Implementation"},"DLLName":{"@value":"MCMv5.dll"},"SubModuleClassType":{"@value":"MCM.Internal.MCMImplementationSubModule"},"Tags":null,"isLoadedInMemory":true},{"Name":{"@value":"MCMv5 Wrapper Support"},"DLLName":{"@value":"MCM.UI.Adapter.MCMv5.dll"},"SubModuleClassType":{"@value":"MCM.UI.Adapter.MCMv5.SubModule"},"Tags":null,"isLoadedInMemory":true},{"Name":{"@value":"MCMv5 UI"},"DLLName":{"@value":"MCMv5.UI.dll"},"SubModuleClassType":{"@value":"MCM.UI.MCMUISubModule"},"Tags":null,"isLoadedInMemory":true}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2859238197","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2859238197\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Xorberax's Legacy for v1.1.1"},"Id":{"@value":"XorberaxLegacy"},"Version":{"@value":"v1.0.5.2"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"DependedModules":{"DependedModule":[{"@DependentVersion":"v1.1.1","@Id":"Native"},{"@DependentVersion":"v1.1.1","@Id":"SandBoxCore"},{"@DependentVersion":"v1.1.1","@Id":"Sandbox"},{"@DependentVersion":"v1.1.1","@Id":"CustomBattle"},{"@DependentVersion":"v1.1.1","@Id":"StoryMode"},{"@DependentVersion":"v2.2.2","@Id":"Bannerlord.Harmony"},{"@DependentVersion":"v5.5.*","@Id":"Bannerlord.MBOptionScreen"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@version":"v2.2.2","@order":"LoadBeforeThis","@id":"Bannerlord.Harmony"},{"@version":"v5.5.*","@order":"LoadBeforeThis","@id":"Bannerlord.MBOptionScreen"},{"@version":"v1.1.1","@order":"LoadBeforeThis","@id":"Native"},{"@version":"v1.1.1","@order":"LoadBeforeThis","@id":"SandBoxCore"},{"@version":"v1.1.1","@order":"LoadBeforeThis","@id":"Sandbox"},{"@version":"v1.1.1","@order":"LoadBeforeThis","@id":"CustomBattle","@optional":"true"},{"@version":"v1.1.1","@order":"LoadBeforeThis","@id":"StoryMode","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"XorberaxLegacy"},"DLLName":{"@value":"XorberaxLegacy.dll"},"SubModuleClassType":{"@value":"XorberaxLegacy.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2875138158","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2875138158\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"BetterExceptionWindow"},"Id":{"@value":"BetterExceptionWindow"},"Version":{"@value":"v6.5.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":{"@Id":"Bannerlord.Harmony"}},"SubModules":{"SubModule":{"Name":{"@value":"BetterExceptionWindow"},"DLLName":{"@value":"BetterExceptionWindow.dll"},"SubModuleClassType":{"@value":"BetterExceptionWindow.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":""},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2875478172","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2875478172\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Fourberie"},"Id":{"@value":"Fourberie"},"Version":{"@value":"v11.0.5.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.1"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.1"},{"@Id":"Sandbox","@DependentVersion":"v1.1.1"},{"@Id":"StoryMode","@DependentVersion":"v1.1.1"}]},"SubModules":{"SubModule":{"Name":{"@value":"Fourberie"},"DLLName":{"@value":"Fourberie.dll"},"SubModuleClassType":{"@value":"Fourberie.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"Scene","@path":"scenesFourb"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"spnpcFourb"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2875710877","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2875710877\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Better Time"},"Id":{"@value":"BetterTime"},"Version":{"@value":"v1.2.8"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.ButterLib"},{"@Id":"Bannerlord.UIExtenderEx"},{"@Id":"Bannerlord.MBOptionScreen"}]},"SubModules":{"SubModule":{"Name":{"@value":"BetterTime"},"DLLName":{"@value":"BetterTime.dll"},"SubModuleClassType":{"@value":"BetterTime.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2875960358","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2875960358\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"SmithyWSTweak"},"Id":{"@value":"SmithyWSTweak"},"Version":{"@value":"v1.0.0"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.0.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.0"},{"@Id":"Sandbox","@DependentVersion":"v1.0.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.0.0"},{"@Id":"StoryMode","@DependentVersion":"v1.0.0"}]},"SubModules":null,"Xmls":{"XmlNode":{"XmlName":{"@id":"WorkshopTypes","@path":"SmithyWSTweak"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"Sandbox"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2880604887","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2880604887\\\\SubModule.xml"},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"RelentlessSmith"},"Name":{"@value":"RelentlessSmith"},"Version":{"@value":"v1.0.1"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.0.3"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.3"},{"@Id":"Sandbox","@DependentVersion":"v1.0.3"},{"@Id":"StoryMode","@DependentVersion":"v1.0.3"},{"@Id":"CustomBattle","@DependentVersion":"v1.0.3"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Native","@order":"LoadBeforeThis"},{"@id":"SandBoxCore","@order":"LoadBeforeThis"},{"@id":"Sandbox","@order":"LoadBeforeThis"},{"@id":"StoryMode","@order":"LoadBeforeThis"},{"@id":"CustomBattle","@order":"LoadBeforeThis"}]},"SubModules":{"SubModule":{"Name":{"@value":"RelentlessSmith"},"DLLName":{"@value":"RelentlessSmith.dll"},"SubModuleClassType":{"@value":"RelentlessSmith.SubModule"},"Tags":null}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2882064139","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2882064139\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"You Keep What You Kill"},"Id":{"@value":"YouKeepWhatYouKill"},"Version":{"@value":"v1.0.18"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/27"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.6.3"},{"@Id":"Bannerlord.MBOptionScreen","@DependentVersion":"v5.5.5"},{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis","@version":"v2.6.3"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis","@version":"v5.5.5"},{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.1.0.*"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"v1.1.0.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.1.0.*"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"v1.1.0.*"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@version":"v1.1.0.*","@optional":"true"},{"@id":"BirthAndDeath","@order":"LoadBeforeThis","@version":"v1.1.0.*","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"Bannerlord Module Loader"},"DLLName":{"@value":"Bannerlord.ModuleLoader.YouKeepWhatYouKill.dll"},"SubModuleClassType":{"@value":"Bannerlord.ModuleLoader.YouKeepWhatYouKill"},"Tags":{"Tag":{"@key":"LoaderFilter","@value":"YouKeepWhatYouKill.*.dll"}}}},"DelayedSubModules":null,"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2903901025","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2903901025\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"RTS Camera"},"Id":{"@value":"RTSCamera"},"Version":{"@value":"v4.1.23"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"RTSCameraSubModule"},"DLLName":{"@value":"RTSCamera.dll"},"SubModuleClassType":{"@value":"RTSCamera.RTSCameraSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"GameText","@path":"module_strings"}},{"XmlName":{"@id":"GameText","@path":"MissionLibrary"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2921338395","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2921338395\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"RTS Camera Command System"},"Id":{"@value":"RTSCamera.CommandSystem"},"Version":{"@value":"v4.1.23"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"RTSCameraCommandSystemSubModule"},"DLLName":{"@value":"RTSCamera.CommandSystem.dll"},"SubModuleClassType":{"@value":"RTSCamera.CommandSystem.CommandSystemSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"GameText","@path":"module_strings"}},{"XmlName":{"@id":"GameText","@path":"MissionLibrary"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2921350620","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2921350620\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Artems Animations"},"Id":{"@value":"Artems Animations"},"Version":{"@value":"e1.5.2"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2924237116","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2924237116\\\\SubModule.xml"},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Settle Immediately After Battle"},"Id":{"@value":"SettleImmediatelyAfterBattle"},"Version":{"@value":"v1.0.2"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2.145"}]},"SubModules":{"SubModule":{"Name":{"@value":"SettleImmediatelyAfterBattle"},"DLLName":{"@value":"SettleImmediatelyAfterBattle.dll"},"SubModuleClassType":{"@value":"SettleImmediatelyAfterBattle.SettleImmediatelyAfterBattle"}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\2935280454","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\2935280454\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"Name":{"@value":"Additional Quests"},"Id":{"@value":"AdditionalQuests"},"Version":{"@value":"v1.1.7"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0","@Optional":"false"}]},"SubModules":{"SubModule":{"Name":{"@value":"AdditionalQuestsCode"},"DLLName":{"@value":"AdditionalQuestsCode.dll"},"SubModuleClassType":{"@value":"AdditionalQuestsCode.AdditionalQuestsSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\AdditionalQuests","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\AdditionalQuests\\\\SubModule.xml","isFaultingMod":true},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","Id":{"@value":"AgricultureEstate"},"Name":{"@value":"AgricultureEstate"},"Version":{"@value":"v1.1.0.1"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"#comment":[],"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony"},{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis"},{"@id":"Native","@order":"LoadBeforeThis"},{"@id":"SandBoxCore","@order":"LoadBeforeThis"},{"@id":"Sandbox","@order":"LoadBeforeThis"},{"@id":"StoryMode","@order":"LoadBeforeThis"},{"@id":"CustomBattle","@order":"LoadBeforeThis"}]},"SubModules":{"SubModule":{"Name":{"@value":"AgricultureEstate"},"DLLName":{"@value":"AgricultureEstate.dll"},"SubModuleClassType":{"@value":"AgricultureEstate.SubModule"},"Tags":null}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\AgricultureEstate","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\AgricultureEstate\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"AllegianceOverhaul"},"Name":{"@value":"Allegiance Overhaul"},"Version":{"@value":"v2.3.5"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/1750"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.6.3"},{"@Id":"Bannerlord.MBOptionScreen","@DependentVersion":"v5.5.5"},{"@Id":"Native","@DependentVersion":"v1.0.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.0"},{"@Id":"Sandbox","@DependentVersion":"v1.0.0"},{"@Id":"StoryMode","@DependentVersion":"v1.0.0"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2.*"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis","@version":"v2.6.3"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis","@version":"v5.5.5"},{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"BirthAndDeath","@order":"LoadBeforeThis","@version":"v1.0.0.*","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"Bannerlord Module Loader"},"DLLName":{"@value":"Bannerlord.ModuleLoader.AllegianceOverhaul.dll"},"SubModuleClassType":{"@value":"Bannerlord.ModuleLoader.AllegianceOverhaul"},"Tags":{"Tag":{"@key":"LoaderFilter","@value":"AllegianceOverhaul.*.dll"}}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\AllegianceOverhaul","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\AllegianceOverhaul\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"ArenaOverhaul"},"Name":{"@value":"Arena Overhaul"},"Version":{"@value":"v1.3.4"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/3477"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.6.3"},{"@Id":"Bannerlord.MBOptionScreen","@DependentVersion":"v5.5.5"},{"@Id":"Native","@DependentVersion":"v1.0.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.0"},{"@Id":"Sandbox","@DependentVersion":"v1.0.0"},{"@Id":"StoryMode","@DependentVersion":"v1.0.0"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis","@version":"v2.6.3"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis","@version":"v5.5.5"},{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"BirthAndDeath","@order":"LoadBeforeThis","@version":"v1.0.0.*","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"Bannerlord Module Loader"},"DLLName":{"@value":"Bannerlord.ModuleLoader.ArenaOverhaul.dll"},"SubModuleClassType":{"@value":"Bannerlord.ModuleLoader.ArenaOverhaul"},"Tags":{"Tag":{"@key":"LoaderFilter","@value":"ArenaOverhaul.*.dll"}}}},"Xmls":{"XmlNode":{"XmlName":{"@id":"GameText","@path":"module_strings"}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\ArenaOverhaul","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\ArenaOverhaul\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"AutoTrader"},"Id":{"@value":"AutoTrader"},"Version":{"@value":"v1.1.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":"","SubModules":{"SubModule":{"Name":{"@value":"AutoTrader"},"DLLName":{"@value":"AutoTrader.dll"},"SubModuleClassType":{"@value":"AutoTrader.AutoTraderSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\AutoTrader","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\AutoTrader\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Banner Editor"},"Id":{"@value":"BannerEditor"},"Version":{"@value":"v1.0.5"},"SingleplayerModule":{"@value":"true"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"BannerEditor"},"DLLName":{"@value":"BannerEditor.dll"},"SubModuleClassType":{"@value":"BannerEditor.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BannerEditor","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BannerEditor\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Banner Fix"},"Id":{"@value":"BannerFix"},"Version":{"@value":"v1.3.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BannerFix","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BannerFix\\\\SubModule.xml"},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"BannerKings"},"Name":{"@value":"BannerKings"},"Version":{"@value":"v1.2.7.0"},"Official":{"@value":"false"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Singleplayer"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.ButterLib"},{"@Id":"Bannerlord.UIExtenderEx"},{"@Id":"Bannerlord.MBOptionScreen"},{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis"},{"@id":"Bannerlord.UIExtenderEx","@order":"LoadBeforeThis"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis"},{"@id":"Native","@order":"LoadBeforeThis"},{"@id":"SandBoxCore","@order":"LoadBeforeThis"},{"@id":"Sandbox","@order":"LoadBeforeThis"},{"@id":"StoryMode","@order":"LoadBeforeThis"},{"@id":"CustomBattle","@order":"LoadBeforeThis"}]},"SubModules":{"SubModule":{"Name":{"@value":"BannerKings"},"DLLName":{"@value":"BannerKings.dll"},"SubModuleClassType":{"@value":"BannerKings.Main"},"Tags":null}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"GameText","@path":"gt_common"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@path":"cultures","@id":"SPCultures"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"}]}},{"XmlName":{"@id":"EquipmentRosters","@path":"equipment_sets"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"civillians"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"partyTemplates","@path":"partyTemplates"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"WorkshopTypes","@path":"workshops"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"ItemModifiers","@path":"item_modifiers"}},{"XmlName":{"@id":"ItemModifierGroups","@path":"item_modifiers_groups"}}]}},"isModLoaded":false,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BannerKings","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BannerKings\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"Name":{"@value":"Diplomacy"},"Id":{"@value":"Bannerlord.Diplomacy"},"Version":{"@value":"v1.2.5"},"ModuleType":{"@value":"Community"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/832"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.6.3"},{"@Id":"Bannerlord.MBOptionScreen","@DependentVersion":"v5.5.5"},{"@Id":"Bannerlord.UIExtenderEx","@DependentVersion":"v2.6.0"},{"@Id":"Native","@DependentVersion":"v1.0.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.0"},{"@Id":"Sandbox","@DependentVersion":"v1.0.0"},{"@Id":"StoryMode","@DependentVersion":"v1.0.0"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis","@version":"v2.6.3"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis","@version":"v5.5.5"},{"@id":"Bannerlord.UIExtenderEx","@order":"LoadBeforeThis","@version":"v2.6.0"},{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@version":"v1.0.0.*","@optional":"true"},{"@id":"BirthAndDeath","@order":"LoadBeforeThis","@version":"v1.0.0.*","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"Bannerlord Module Loader"},"DLLName":{"@value":"Bannerlord.ModuleLoader.Bannerlord.Diplomacy.dll"},"SubModuleClassType":{"@value":"Bannerlord.ModuleLoader.Bannerlord_Diplomacy"},"Tags":{"Tag":{"@key":"LoaderFilter","@value":"Bannerlord.Diplomacy.*.dll"}}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"GameText","@path":"gt_common"}},{"XmlName":{"@id":"GameText","@path":"gt_help"}},{"XmlName":{"@id":"GameText","@path":"gt_war_exhaustion"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.Diplomacy","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\Bannerlord.Diplomacy\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"Bannerlord.FemaleTroopsSimplified"},"Name":{"@value":"Female Troops Simplified"},"Version":{"@value":"v1.1.0"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.6.2"},{"@Id":"Bannerlord.UIExtenderEx","@DependentVersion":"v2.6.0"},{"@Id":"Bannerlord.MBOptionScreen","@DependentVersion":"v5.5.5"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis","@version":"v2.2.2"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis","@version":"v2.6.2"},{"@id":"Bannerlord.UIExtenderEx","@order":"LoadBeforeThis","@version":"v2.6.0"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis","@version":"v5.5.5"},{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"v1.0.0.*"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@version":"v1.0.0.*"}]},"SubModules":{"SubModule":{"Name":{"@value":"Female Troops Simplified"},"DLLName":{"@value":"Bannerlord.FemaleTroopsSimplified.dll"},"SubModuleClassType":{"@value":"Bannerlord.FemaleTroopsSimplified.SubModule"},"Tags":null}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.FemaleTroopsSimplified","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\Bannerlord.FemaleTroopsSimplified\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Battle Mini Map"},"Id":{"@value":"BattleMiniMap"},"Version":{"@value":"v1.2.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"BattleMiniMapSubModule"},"DLLName":{"@value":"BattleMiniMap.dll"},"SubModuleClassType":{"@value":"BattleMiniMap.BattleMiniMapSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"GameText","@path":"module_strings"}},{"XmlName":{"@id":"GameText","@path":"MissionLibrary"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BattleMiniMap","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BattleMiniMap\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Better Save/Load"},"Id":{"@value":"BetterSaveLoad"},"Version":{"@value":"v1.1.5"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.ButterLib"},{"@Id":"Bannerlord.MBOptionScreen"}]},"SubModules":{"SubModule":{"Name":{"@value":"BetterSaveLoad"},"DLLName":{"@value":"BetterSaveLoad.dll"},"SubModuleClassType":{"@value":"BetterSaveLoad.BetterSaveLoadSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BetterSaveLoad","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BetterSaveLoad\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Better Time"},"Id":{"@value":"BetterTime"},"Version":{"@value":"v1.2.8"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.ButterLib"},{"@Id":"Bannerlord.UIExtenderEx"},{"@Id":"Bannerlord.MBOptionScreen"}]},"SubModules":{"SubModule":{"Name":{"@value":"BetterTime"},"DLLName":{"@value":"BetterTime.dll"},"SubModuleClassType":{"@value":"BetterTime.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BetterTime","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BetterTime\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Birth and Death Options"},"Id":{"@value":"BirthAndDeath"},"Version":{"@value":"v1.1.1"},"SingleplayerModule":{"@value":"true"},"ModuleType":{"@value":"OfficialOptional"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.1","@Optional":"false"}]},"#comment":[],"ModulesToLoadAfterThis":{},"IncompatibleModules":{},"Xmls":"","SubModules":{"SubModule":{"Name":{"@value":"BirthAndDeathSubModule"},"DLLName":{"@value":"TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll"},"SubModuleClassType":{"@value":"TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.BirthAndDeathSubModule"},"Tags":{"Tag":{"@key":"DedicatedServerType","@value":"none"}}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\BirthAndDeath","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\BirthAndDeath\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Character Reload"},"Id":{"@value":"CharacterReload"},"Version":{"@value":"e1.1.0.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"CharacterReload"},"DLLName":{"@value":"CharacterReload.dll"},"SubModuleClassType":{"@value":"CharacterReload.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"#comment":[],"XmlNode":{"XmlName":{"@id":"GameText","@path":"strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\CharacterReload","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\CharacterReload\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Cheats"},"Id":{"@value":"Cheats"},"Version":{"@value":"v3.0.1.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.MBOptionScreen"}]},"SubModules":{"SubModule":{"Name":{"@value":"BannerlordCheats"},"DLLName":{"@value":"BannerlordCheats.dll"},"SubModuleClassType":{"@value":"BannerlordCheats.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Cheats","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\Cheats\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"CustomBattle"},"Id":{"@value":"CustomBattle"},"Version":{"@value":"v1.1.1"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Official"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.1","@Optional":"false"}]},"SubModules":{"SubModule":{"Name":{"@value":"CustomBattleSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.CustomBattle.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule"},"Tags":{"Tag":{"@key":"DedicatedServerType","@value":"none"}}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"NPCCharacters","@path":"custombattlecharacters"},"IncludedGameTypes":{"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"Scene","@path":"custom_battle_scenes"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\CustomBattle","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\CustomBattle\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Dedicated Custom Server Helper"},"Id":{"@value":"DedicatedCustomServerHelper"},"Version":{"@value":"v1.1.1"},"ModuleCategory":{"@value":"MultiplayerOptional"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"DependedModules":{"DependedModule":{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"}},"SubModules":{"SubModule":[{"Name":{"@value":"DedicatedCustomServerWebPanelSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.DedicatedCustomServerWebPanelSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"custom"},{"@key":"RejectedPlatform","@value":"Orbis"},{"@key":"RejectedPlatform","@value":"Durango"},{"@key":"RejectedPlatform","@value":"GDKDesktop"}]},"isLoadedInMemory":false},{"Name":{"@value":"DedicatedCustomServerMapServerSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.MapServer.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.MapServer.DedicatedCustomServerMapServerSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"custom"},{"@key":"RejectedPlatform","@value":"Orbis"},{"@key":"RejectedPlatform","@value":"Durango"},{"@key":"RejectedPlatform","@value":"GDKDesktop"}]},"isLoadedInMemory":false},{"Name":{"@value":"DedicatedCustomServerClientHelperSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.ClientHelper.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.ClientHelper.DedicatedCustomServerClientHelperSubModule"},"Tags":{"Tag":{"@key":"DedicatedServerType","@value":"none"}},"isLoadedInMemory":false}]}},"isModLoaded":false,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\DedicatedCustomServerHelper","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\DedicatedCustomServerHelper\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"EquipBestItem"},"Id":{"@value":"EquipBestItem"},"Version":{"@value":"v1.10.0"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"Sandbox"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.1.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.1.*"}]},"SubModules":{"SubModule":{"Name":{"@value":"EquipBestItem"},"DLLName":{"@value":"EquipBestItem.dll"},"SubModuleClassType":{"@value":"EquipBestItem.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\EquipBestItem","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\EquipBestItem\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"FamilyControl"},"Id":{"@value":"FamilyControl"},"Version":{"@value":"v1.0.3"},"ModuleCategory":{"@value":"Singleplayer"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"FamilyControl"},"DLLName":{"@value":"FamilyControl.dll"},"SubModuleClassType":{"@value":"FamilyControl.FamilyControlSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\FamilyControl","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\FamilyControl\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"Name":{"@value":"Helmet Hair Cover Continued Plus RBM"},"Id":{"@value":"HelmetHairContinuedPlusRBM"},"Version":{"@value":"v2.3.2"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/3298"},"DependedModules":{"DependedModule":{"@Id":"RBM","@DependentVersion":"v3.5.*"}},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Native","@order":"LoadBeforeThis","@version":"v1.1.*"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"v1.1.*"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"v1.1.*"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"v1.1.*"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@version":"v1.1.*"},{"@id":"RBM","@order":"LoadBeforeThis","@version":"v3.5.*"},{"@id":"HelmetHairContinuedBase","@incompatible":"true"},{"@id":"HelmetHairContinuedLight","@incompatible":"true"},{"@id":"HelmetHairContinuedPlus","@incompatible":"true"}]},"Xmls":{"XmlNode":{"XmlName":{"@id":"Items","@path":"head_armors_HHC_RBM"}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\HelmetHairContinuedPlusRBM","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\HelmetHairContinuedPlusRBM\\\\SubModule.xml"},{"Module":{"Name":{"@value":"Hotkeys"},"Id":{"@value":"Hotkeys"},"Version":{"@value":"v2.5.5"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.Harmony"}]},"SubModules":{"SubModule":{"Name":{"@value":"Hotkeys"},"DLLName":{"@value":"Hotkeys.dll"},"SubModuleClassType":{"@value":"Hotkeys.HotkeysSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":""},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Hotkeys","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\Hotkeys\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Improved Garrisons"},"Id":{"@value":"ImprovedGarrisons"},"Version":{"@value":"v4.1.2.6"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"}]},"SubModules":{"SubModule":{"Name":{"@value":"ImprovedGarrisons"},"DLLName":{"@value":"ImprovedGarrisons.dll"},"SubModuleClassType":{"@value":"ImprovedGarrisons.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\ImprovedGarrisons","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\ImprovedGarrisons\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"Name":{"@value":"KingdomDestruction"},"Id":{"@value":"KingdomDestruction"},"Version":{"@value":"v1.6.0"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"},{"@Id":"Bannerlord.Harmony"}]},"SubModules":{"SubModule":{"Name":{"@value":"KingdomDestruction"},"DLLName":{"@value":"KingdomDestruction.dll"},"SubModuleClassType":{"@value":"KingdomDestruction.SubModule"},"Tags":null}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\KingdomDestruction","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\KingdomDestruction\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"LogRaam's Battle Loot"},"Id":{"@value":"LogRaamBattleLoot"},"Version":{"@value":"v1.0.1"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.ButterLib"},{"@Id":"Bannerlord.UIExtenderEx"},{"@Id":"Bannerlord.MBOptionScreen"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis"},{"@id":"Bannerlord.UIExtenderEx","@order":"LoadBeforeThis"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis"},{"@id":"Native","@order":"LoadBeforeThis"},{"@id":"SandBoxCore","@order":"LoadBeforeThis"},{"@id":"Sandbox","@order":"LoadBeforeThis"},{"@id":"StoryMode","@order":"LoadBeforeThis","@optional":"true"},{"@id":"CustomBattle","@order":"LoadBeforeThis","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"LogRaamBattleLoot"},"DLLName":{"@value":"LogRaamBattleLoot.dll"},"SubModuleClassType":{"@value":"LogRaamBattleLoot.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\LogRaamBattleLoot","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\LogRaamBattleLoot\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"LT_Education"},"Name":{"@value":"LT_Education"},"Version":{"@value":"v1.2.0"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"#comment":[],"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Native","@order":"LoadBeforeThis","@version":"1.1.0"},{"@id":"SandBoxCore","@order":"LoadBeforeThis","@version":"1.1.0"},{"@id":"Sandbox","@order":"LoadBeforeThis","@version":"1.1.0"},{"@id":"StoryMode","@order":"LoadBeforeThis","@version":"1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"LT_Education"},"DLLName":{"@value":"LT_Education.dll"},"SubModuleClassType":{"@value":"LT_Education.SubModule"},"Tags":null}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"Items","@path":"book_items"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"characters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\LT_Education","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\LT_Education\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"More Hero Interactions"},"Id":{"@value":"MoreHeroInteractions"},"Version":{"@value":"v1.0.1"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.MBOptionScreen"}]},"SubModules":{"SubModule":{"Name":{"@value":"MoreHeroInteractions"},"DLLName":{"@value":"MoreHeroInteractions.dll"},"SubModuleClassType":{"@value":"MoreHeroInteractions.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MoreHeroInteractions","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\MoreHeroInteractions\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"More Prisoner Interactions"},"Id":{"@value":"MorePrisonerInteractions"},"Version":{"@value":"v1.1.1"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.MBOptionScreen"}]},"SubModules":{"SubModule":{"Name":{"@value":"MorePrisonerInteractions"},"DLLName":{"@value":"MorePrisonerInteractions.dll"},"SubModuleClassType":{"@value":"MorePrisonerInteractions.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MorePrisonerInteractions v1.1.x","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\MorePrisonerInteractions v1.1.x\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Multiplayer"},"Id":{"@value":"Multiplayer"},"Version":{"@value":"v1.1.1"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Multiplayer"},"ModuleType":{"@value":"Official"},"DependedModules":{"DependedModule":{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"}},"SubModules":""},"isModLoaded":false,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Multiplayer","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\Multiplayer\\\\SubModule.xml"},{"Module":{"Name":{"@value":"My Little Warband"},"Id":{"@value":"MyLittleWarband"},"Version":{"@value":"v1.8.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"My Little Warband"},"DLLName":{"@value":"MyLittleWarband.dll"},"SubModuleClassType":{"@value":"MyLittleWarband.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":{"XmlName":{"@id":"NPCCharacters","@path":"troops"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\MyLittleWarband","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\MyLittleWarband\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Native"},"Id":{"@value":"Native"},"Version":{"@value":"v1.1.1"},"ModuleType":{"@value":"Official"},"DependedModules":null,"#comment":[],"ModulesToLoadAfterThis":{},"IncompatibleModules":{},"SubModules":{"SubModule":[{"Name":{"@value":"ViewSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.View.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.View.ViewSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"GauntletUISubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.GauntletUI.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule"},"Assemblies":{"Assembly":[{"@value":"TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.0.dll"},{"@value":"TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.1.dll"}]},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"DedicatedServerSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.DedicatedServer.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.DedicatedServer.DedicatedServerSubModule"},"Tags":{"Tag":{"@key":"DedicatedServerType","@value":"matchmaker"}},"isLoadedInMemory":false},{"Name":{"@value":"DedicatedCustomServerSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.DedicatedCustomServerSubModule"},"Tags":{"Tag":{"@key":"DedicatedServerType","@value":"custom"}},"isLoadedInMemory":false},{"Name":{"@value":"DedicatedCustomServerOfficialSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.DedicatedCustomServerOfficialSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"custom"},{"@key":"PlayerHostedDedicatedServer","@value":"false"}]},"isLoadedInMemory":false},{"Name":{"@value":"PlatformPCSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.Platform.PC.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.Platform.PC.PlatformPCSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"RejectedPlatform","@value":"Orbis"},{"@key":"RejectedPlatform","@value":"Durango"},{"@key":"RejectedPlatform","@value":"GDKDesktop"}]},"isLoadedInMemory":true},{"Name":{"@value":"PlatformPSSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.Platform.PS.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.Platform.PS.PlatformPSSubModule"},"Tags":{"Tag":{"@key":"ExclusivePlatform","@value":"Orbis"}},"isLoadedInMemory":false},{"Name":{"@value":"PlatformGDKSubModule"},"DLLName":{"@value":"TaleWorlds.MountAndBlade.Platform.GDK.dll"},"SubModuleClassType":{"@value":"TaleWorlds.MountAndBlade.Platform.GDK.PlatformGDKSubModule"},"Tags":{"Tag":[{"@key":"RejectedPlatform","@value":"Undefined"},{"@key":"RejectedPlatform","@value":"WindowsSteam"},{"@key":"RejectedPlatform","@value":"WindowsEpic"},{"@key":"RejectedPlatform","@value":"Orbis"},{"@key":"RejectedPlatform","@value":"Web"},{"@key":"RejectedPlatform","@value":"WindowsNoPlatform"},{"@key":"RejectedPlatform","@value":"LinuxNoPlatform"},{"@key":"RejectedPlatform","@value":"WindowsGOG"}]},"isLoadedInMemory":false}]},"Xmls":{"XmlNode":[{"XmlName":{"@id":"Items","@path":"mpitems"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"EquipmentRosters","@path":"native_equipment_sets"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"SkillSets","@path":"native_skill_sets"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"BodyProperties","@path":"mpbodypropertytemplates"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"MPCharacters","@path":"mpcharacters"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"BasicCultures","@path":"mpcultures"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"MPClassDivisions","@path":"mpclassdivisions"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"Monsters","@path":"monsters"}},{"XmlName":{"@id":"ItemModifiers","@path":"item_modifiers"}},{"XmlName":{"@id":"ItemModifierGroups","@path":"item_modifiers_groups"}},{"XmlName":{"@id":"CraftingPieces","@path":"mp_crafting_pieces"},"IncludedGameTypes":{"GameType":{"@value":"MultiplayerGame"}}},{"XmlName":{"@id":"CraftingPieces","@path":"crafting_pieces"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"WeaponDescriptions","@path":"weapon_descriptions"}},{"XmlName":{"@id":"CraftingTemplates","@path":"crafting_templates"}},{"XmlName":{"@id":"SkeletonScales","@path":"skeleton_scales"}},{"XmlName":{"@id":"SiegeEngines","@path":"siegeengines"}},{"XmlName":{"@id":"GameText","@path":"global_strings"}},{"XmlName":{"@id":"GameText","@path":"native_strings"}},{"XmlName":{"@id":"GameText","@path":"module_strings"}},{"XmlName":{"@id":"GameText","@path":"photo_mode_strings"}},{"XmlName":{"@id":"GameText","@path":"multiplayer_strings"},"IncludedGameTypes":{"GameType":[{"@value":"MultiplayerGame"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\Native","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\Native\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Neated's NPCs Upgrade Equipment"},"Id":{"@value":"NeatedsNPCsUpgradeEquipment"},"Version":{"@value":"e1.1.0.0"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"NPCsUpgradeEquipment"},"DLLName":{"@value":"NeatedNPCsupgradeEquipment.dll"},"SubModuleClassType":{"@value":"NPCsUpgradeEquipment.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\NeatedsNPCsUpgradeEquipment","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\NeatedsNPCsUpgradeEquipment\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Party AI Overhaul and Commands"},"Id":{"@value":"PartyAIOverhaulCommands"},"Version":{"@value":"v1.1.0"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony"},{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"PartyAIOverhaulAndCommands"},"DLLName":{"@value":"PartyAIOverhaulAndCommands.dll"},"SubModuleClassType":{"@value":"PartyAIOverhaulCommands.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\PartyAIOverhaulCommands","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\PartyAIOverhaulCommands\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Perfect Fire Arrows"},"Id":{"@value":"PerfectFireArrows"},"Version":{"@value":"v6.0.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"PerfectFireArrows"},"DLLName":{"@value":"Perfect Fire Arrows.dll"},"SubModuleClassType":{"@value":"Perfect_Fire_Arrows.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":{"XmlName":{"@id":"Monsters","@path":"monsters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\PerfectFireArrows","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\PerfectFireArrows\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Raise your Banner"},"Id":{"@value":"RaiseYourBanner"},"Version":{"@value":"v8.2.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"BannerFix"}]},"SubModules":{"SubModule":{"Name":{"@value":"RaiseYourBanner"},"DLLName":{"@value":"Raise your Banner.dll"},"SubModuleClassType":{"@value":"Raise_your_Banner.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":{"XmlName":{"@id":"Items","@path":"banner"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RaiseYourBanner","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RaiseYourBanner\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Raise your Torch"},"Id":{"@value":"RaiseYourTorch"},"Version":{"@value":"v5.1.0"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"RaiseYourTorch"},"DLLName":{"@value":"Raise your Torch.dll"},"SubModuleClassType":{"@value":"Raise_your_Torch.Main"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":{"XmlName":{"@id":"Items","@path":"torch"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RaiseYourTorch","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RaiseYourTorch\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Random Bodies"},"Id":{"@value":"RandomBodies"},"Version":{"@value":"e1.0.3"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":{"@Id":"Native","@DependentVersion":"e1.8.0","@Optional":"true"}},"SubModules":null,"Xmls":{"XmlNode":{"XmlName":{"@id":"BodyProperties","@path":"sandboxcore_bodyproperties"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RandomBodies","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RandomBodies\\\\SubModule.xml"},{"Module":{"Name":{"@value":"Random Events"},"Id":{"@value":"RandomEvents"},"Version":{"@value":"v1.1.1"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.1"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.1"},{"@Id":"Sandbox","@DependentVersion":"v1.1.1"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.1"},{"@Id":"StoryMode","@DependentVersion":"v1.1.1"}]},"SubModules":{"SubModule":{"Name":{"@value":"RandomEvents"},"DLLName":{"@value":"RandomEvents.dll"},"SubModuleClassType":{"@value":"CryingBuffalo.RandomEvents.RandomEventsSubmodule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RandomEvents","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RandomEvents\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"(RBM) Realistic Battle Mod"},"Id":{"@value":"RBM"},"Version":{"@value":"v3.5.7"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0","@Optional":"false"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0","@Optional":"false"}]},"SubModules":{"SubModule":{"Name":{"@value":"RBM"},"DLLName":{"@value":"RBM.dll"},"SubModuleClassType":{"@value":"RBM.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"Items","@path":"RBMCombat_ranged"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_siege_ranged"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_arrow_visuals"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_body_armors"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_shoulder_armors"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_arm_armors"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_leg_armors"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_head_armors"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_horse_armors"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_horses"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_shields"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"CraftingPieces","@path":"RBMCombat_couched_lances"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"CraftingTemplates","@path":"RBMCombat_no_bastard_axes"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"RBMCombat_unit_overhaul"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"CraftingPieces","@path":"RBMCombat_sword_pieces"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"CraftingPieces","@path":"RBMCombat_sword_blades"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"CraftingPieces","@path":"RBMCombat_mace_pieces"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"CraftingPieces","@path":"RBMCombat_axe_pieces"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":[{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"SiegeEngines","@path":"RBMCombat_siege_engines"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_lances"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"Items","@path":"RBMCombat_gladius"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"WeaponDescriptions","@path":"RBMCombat_weapon_descriptions"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"ItemModifiers","@path":"RBMCombat_item_modifiers"},"IncludedGameTypes":{"Gametype":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}],"GameType":{"@value":"CustomGame"}}},{"XmlName":{"@id":"GameText","@path":"RBMAI_module_strings"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RBM","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RBM\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Realistic Weather"},"Id":{"@value":"RealisticWeather"},"Version":{"@value":"v1.2.2"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"},{"@Id":"Bannerlord.Harmony"},{"@Id":"Bannerlord.UIExtenderEx"},{"@Id":"Bannerlord.MBOptionScreen"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"BannerKings","@order":"LoadBeforeThis","@optional":"true"},{"@id":"RBM","@order":"LoadBeforeThis","@optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"RealisticWeather"},"DLLName":{"@value":"RealisticWeather.dll"},"SubModuleClassType":{"@value":"RealisticWeather.RealisticWeatherSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":null},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RealisticWeather","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RealisticWeather\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"RTS Camera"},"Id":{"@value":"RTSCamera"},"Version":{"@value":"v4.1.22"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"RTSCameraSubModule"},"DLLName":{"@value":"RTSCamera.dll"},"SubModuleClassType":{"@value":"RTSCamera.RTSCameraSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"GameText","@path":"module_strings"}},{"XmlName":{"@id":"GameText","@path":"MissionLibrary"}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\RTSCamera","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\RTSCamera\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Sandbox"},"Id":{"@value":"Sandbox"},"Version":{"@value":"v1.1.1"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Official"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.1","@Optional":"false"}]},"SubModules":{"SubModule":[{"Name":{"@value":"SandBox"},"DLLName":{"@value":"SandBox.dll"},"SubModuleClassType":{"@value":"SandBox.SandBoxSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"SandBox.View"},"DLLName":{"@value":"SandBox.View.dll"},"Assemblies":{"Assembly":{"@value":"SandBox.ViewModelCollection.dll"}},"SubModuleClassType":{"@value":"SandBox.View.SandBoxViewSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"SandBox.GauntletUI"},"DLLName":{"@value":"SandBox.GauntletUI.dll"},"SubModuleClassType":{"@value":"SandBox.GauntletUI.SandBoxGauntletUISubModule"},"Assemblies":{"Assembly":[{"@value":"SandBox.GauntletUI.AutoGenerated.0.dll"},{"@value":"SandBox.GauntletUI.AutoGenerated.1.dll"}]},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true}]},"Xmls":{"XmlNode":[{"XmlName":{"@id":"NPCCharacters","@path":"obsolete_characters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"partyTemplates","@path":"partyTemplates"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"lords"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"bandits"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"Heroes","@path":"heroes"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"EquipmentRosters","@path":"education_equipment_templates"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"EquipmentRosters","@path":"sandbox_equipment_sets"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"education_character_templates"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"caravans"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"spspecialcharacters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"spgenericcharacters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"Kingdoms","@path":"spkingdoms"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"Factions","@path":"spclans"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"WorkshopTypes","@path":"spworkshops"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"LocationComplexTemplates","@path":"location_complex_templates"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"Concepts","@path":"concept_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"Settlements","@path":"settlements"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"BodyProperties","@path":"sandbox_bodyproperties"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"SkillSets","@path":"sandbox_skill_sets"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"MusicInstruments","@path":"settlement_track_instruments"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"MusicTracks","@path":"settlement_tracks"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"module_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"world_lore_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"companion_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"wanderer_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"comment_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"comment_on_action_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"trait_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"voice_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"action_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SandBox","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\SandBox\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"SandBox Core"},"Id":{"@value":"SandBoxCore"},"Version":{"@value":"v1.1.1"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Official"},"DependedModules":{"DependedModule":{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"}},"SubModules":null,"Xmls":{"XmlNode":[{"XmlName":{"@id":"Items","@path":"items"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"SPCultures","@path":"spcultures"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"BodyProperties","@path":"sandboxcore_bodyproperties"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"EquipmentRosters","@path":"sandboxcore_equipment_sets"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"SkillSets","@path":"sandboxcore_skill_sets"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"spnpccharactertemplates"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"spnpccharacters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}},{"XmlName":{"@id":"NPCCharacters","@path":"obsolete_characters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"},{"@value":"CustomGame"},{"@value":"EditorGame"}]}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SandBoxCore","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\SandBoxCore\\\\SubModule.xml"},{"Module":{"Name":{"@value":"Serve As Soldier"},"Id":{"@value":"ServeAsSoldier"},"Version":{"@value":"v1.1.1"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"CustomBattle"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":{"Name":{"@value":"Serve As Soldier"},"DLLName":{"@value":"ServeAsSoldier.dll"},"SubModuleClassType":{"@value":"ServeAsSoldier.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":{"XmlName":{"@id":"ItemModifiers","@path":"sas_item_modifiers"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\ServeAsSoldier","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\ServeAsSoldier\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"SortedIncome"},"Name":{"@value":"Aggregated Income"},"Version":{"@value":"v4.2.0"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Community"},"Url":{"@value":"https://www.nexusmods.com/mountandblade2bannerlord/mods/3304"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2","@Optional":"false"},{"@Id":"Native","@DependentVersion":"v1.0.0","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.0","@Optional":"false"},{"@Id":"Sandbox","@DependentVersion":"v1.0.0","@Optional":"false"},{"@Id":"StoryMode","@DependentVersion":"v1.0.0","@Optional":"false"},{"@Id":"CustomBattle","@DependentVersion":"v1.0.0","@Optional":"true"},{"@Id":"BirthAndDeath","@DependentVersion":"v1.0.0","@Optional":"true"}]},"SubModules":{"SubModule":{"Name":{"@value":"SortedIncome"},"DLLName":{"@value":"SortedIncome.dll"},"SubModuleClassType":{"@value":"SortedIncome.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SortedIncome","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\SortedIncome\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"Special Loot"},"Id":{"@value":"SpecialLoot"},"Version":{"@value":"v1.1.7"},"DefaultModule":{"@value":"false"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.0"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.0"},{"@Id":"Sandbox","@DependentVersion":"v1.1.0"},{"@Id":"CustomBattle","@DependentVersion":"v1.1.0"},{"@Id":"StoryMode","@DependentVersion":"v1.1.0"}]},"SubModules":{"SubModule":{"Name":{"@value":"SpecialLoot"},"DLLName":{"@value":"SpecialLoot.dll"},"SubModuleClassType":{"@value":"SpecialLoot.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SpecialLoot","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\SpecialLoot\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"utf-8"},"Module":{"Name":{"@value":"StoryMode"},"Id":{"@value":"StoryMode"},"Version":{"@value":"v1.1.1"},"DefaultModule":{"@value":"true"},"ModuleCategory":{"@value":"Singleplayer"},"ModuleType":{"@value":"Official"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.1","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.1","@Optional":"false"},{"@Id":"Sandbox","@DependentVersion":"v1.1.1","@Optional":"false"}]},"SubModules":{"SubModule":[{"Name":{"@value":"StoryMode"},"DLLName":{"@value":"StoryMode.dll"},"SubModuleClassType":{"@value":"StoryMode.StoryModeSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"StoryMode.View"},"DLLName":{"@value":"StoryMode.View.dll"},"Assemblies":{"Assembly":{"@value":"StoryMode.ViewModelCollection.dll"}},"SubModuleClassType":{"@value":"StoryMode.View.StoryModeViewSubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"StoryMode.GauntletUI"},"DLLName":{"@value":"StoryMode.GauntletUI.dll"},"Assemblies":{"Assembly":{"@value":"StoryMode.GauntletUI.AutoGenerated.dll"}},"SubModuleClassType":{"@value":"StoryMode.GauntletUI.StoryModeGauntletUISubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true}]},"Xmls":{"XmlNode":[{"XmlName":{"@id":"LocationComplexTemplates","@path":"story_mode_location_complex_templates"},"IncludedGameTypes":{"GameType":{"@value":"CampaignStoryMode"}}},{"XmlName":{"@id":"EquipmentRosters","@path":"story_mode_equipments"},"IncludedGameTypes":{"GameType":{"@value":"CampaignStoryMode"}}},{"XmlName":{"@id":"NPCCharacters","@path":"story_mode_characters"},"IncludedGameTypes":{"GameType":{"@value":"CampaignStoryMode"}}},{"XmlName":{"@id":"partyTemplates","@path":"story_mode_party_templates"},"IncludedGameTypes":{"GameType":{"@value":"CampaignStoryMode"}}},{"XmlName":{"@id":"Items","@path":"story_mode_items"},"IncludedGameTypes":{"GameType":{"@value":"CampaignStoryMode"}}},{"XmlName":{"@id":"GameText","@path":"module_strings"},"IncludedGameTypes":{"GameType":{"@value":"CampaignStoryMode"}}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\StoryMode","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\StoryMode\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"SueMoreSpouses"},"Id":{"@value":"SueMoreSpouses"},"Version":{"@value":"e1.1.0.1"},"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"}]},"SubModules":{"SubModule":[{"Name":{"@value":"SueMoreSpouses"},"DLLName":{"@value":"SueMoreSpouses.dll"},"SubModuleClassType":{"@value":"SueMoreSpouses.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"SueLordFromFamily"},"DLLName":{"@value":"SueLordFromFamily.dll"},"SubModuleClassType":{"@value":"SueLordFromFamily.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"SueTheGeneration"},"DLLName":{"@value":"SueTheGeneration.dll"},"SubModuleClassType":{"@value":"SueTheGeneration.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true},{"Name":{"@value":"SueMBService"},"DLLName":{"@value":"SueMBService.dll"},"SubModuleClassType":{"@value":"SueMBService.SubModule"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]},"isLoadedInMemory":true}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\SueMoreSpouses","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\SueMoreSpouses\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"TodayWeFeast"},"Name":{"@value":"TodayWeFeast"},"Version":{"@value":"v1.1.0.0"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"#comment":[],"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony"},{"@Id":"Native"},{"@Id":"SandBoxCore"},{"@Id":"Sandbox"},{"@Id":"StoryMode"},{"@Id":"CustomBattle"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis"},{"@id":"Native","@order":"LoadBeforeThis"},{"@id":"SandBoxCore","@order":"LoadBeforeThis"},{"@id":"Sandbox","@order":"LoadBeforeThis"},{"@id":"StoryMode","@order":"LoadBeforeThis"},{"@id":"CustomBattle","@order":"LoadBeforeThis"}]},"SubModules":{"SubModule":{"Name":{"@value":"TodayWeFeast"},"DLLName":{"@value":"TodayWeFeast.dll"},"SubModuleClassType":{"@value":"TodayWeFeast.SubModule"},"Tags":null}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\TodayWeFeast","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\TodayWeFeast\\\\SubModule.xml","isFaultingMod":false},{"Module":{"Name":{"@value":"Useful Companions"},"Id":{"@value":"UsefullCompanions"},"Version":{"@value":"v0.5.0"},"DefaultModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"Official":{"@value":"false"},"DependedModules":{"DependedModule":[{"@Id":"Native","@DependentVersion":"v1.1.*","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.1.*","@Optional":"false"},{"@Id":"Sandbox","@DependentVersion":"v1.1.*","@Optional":"false"},{"@Id":"StoryMode","@DependentVersion":"v1.1.*","@Optional":"false"}]},"SubModules":{"SubModule":{"Name":{"@value":"UsefulCompanions"},"DLLName":{"@value":"UsefulCompanions.dll"},"SubModuleClassType":{"@value":"UsefulCompanions.UsefulCompanions"},"Tags":{"Tag":[{"@key":"DedicatedServerType","@value":"none"},{"@key":"IsNoRenderModeElement","@value":"false"}]}}},"Xmls":{"XmlNode":[{"XmlName":{"@id":"NPCCharacters","@path":"ucspecialcharacters"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"GameText","@path":"wanderer_strings"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}},{"XmlName":{"@id":"SPCultures","@path":"spcultures"},"IncludedGameTypes":{"GameType":[{"@value":"Campaign"},{"@value":"CampaignStoryMode"}]}}]}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\UsefulCompanions","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\UsefulCompanions\\\\SubModule.xml","isFaultingMod":false},{"?xml":{"@version":"1.0","@encoding":"UTF-8"},"Module":{"@xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance","@xsi:noNamespaceSchemaLocation":"https://raw.githubusercontent.com/BUTR/Bannerlord.XmlSchemas/master/SubModule.xsd","Id":{"@value":"WorkshopsAdvanced"},"Name":{"@value":"WorkshopsAdvanced"},"Version":{"@value":"v1.1.1"},"Official":{"@value":"false"},"DefaultModule":{"@value":"false"},"#comment":[],"SingleplayerModule":{"@value":"true"},"MultiplayerModule":{"@value":"false"},"ModuleCategory":{"@value":"Singleplayer"},"DependedModules":{"DependedModule":[{"@Id":"Bannerlord.Harmony","@DependentVersion":"v2.2.2.140","@Optional":"false"},{"@Id":"Bannerlord.ButterLib","@DependentVersion":"v2.3.1","@Optional":"false"},{"@Id":"Bannerlord.UIExtenderEx","@DependentVersion":"v2.3.0","@Optional":"false"},{"@Id":"Bannerlord.MBOptionScreen","@DependentVersion":"v5.0.4","@Optional":"false"},{"@Id":"Native","@DependentVersion":"v1.0.0","@Optional":"false"},{"@Id":"SandBoxCore","@DependentVersion":"v1.0.0","@Optional":"false"},{"@Id":"Sandbox","@DependentVersion":"v1.0.0","@Optional":"false"}]},"DependedModuleMetadatas":{"DependedModuleMetadata":[{"@id":"Bannerlord.Harmony","@order":"LoadBeforeThis"},{"@id":"Bannerlord.ButterLib","@order":"LoadBeforeThis"},{"@id":"Bannerlord.UIExtenderEx","@order":"LoadBeforeThis"},{"@id":"Bannerlord.MBOptionScreen","@order":"LoadBeforeThis"},{"@id":"Native","@order":"LoadBeforeThis"},{"@id":"SandBoxCore","@order":"LoadBeforeThis"},{"@id":"Sandbox","@order":"LoadBeforeThis"}]},"SubModules":{"SubModule":{"Name":{"@value":"WorkshopsAdvanced"},"DLLName":{"@value":"WorkshopsAdvanced.dll"},"SubModuleClassType":{"@value":"WorkshopsAdvanced.SubModule"},"Tags":null}},"Xmls":{"XmlNode":{"XmlName":{"@id":"GameText","@path":"module_strings"}}}},"isModLoaded":true,"isPDBIncluded":false,"location":"E:\\Game\\Steam\\steamapps\\common\\Mount & Blade II Bannerlord\\Modules\\WorkshopsAdvanced","manifest":"E:\\\\Game\\\\Steam\\\\steamapps\\\\common\\\\Mount & Blade II Bannerlord\\\\Modules\\\\WorkshopsAdvanced\\\\SubModule.xml","isFaultingMod":false}]