Starting new log file... [23:06:27.866] 05 Feb 2024 Monday 23:06 Öйú±ê׼ʱ¼ä [23:06:27.866] Computer: DESKTOP-K8VBU4P User: jo [23:06:27.866] Build Version: 31530 [23:06:28.034] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml. [23:06:28.035] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml. [23:06:28.035] Loading xml file: $BASE/Modules/Multiplayer/SubModule.xml. [23:06:28.035] Loading xml file: $BASE/Modules/Native/SubModule.xml. [23:06:28.035] Loading xml file: $BASE/Modules/SandBox/SubModule.xml. [23:06:28.035] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml. [23:06:28.035] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml. [23:06:28.036] Loading xml file: $BASE/Modules/Native/SubModule.xml. [23:06:28.037] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml. [23:06:28.037] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml. [23:06:28.037] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml. [23:06:28.037] Loading xml file: $BASE/Modules/SandBox/SubModule.xml. [23:06:28.037] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml. [23:06:29.723] Command Args: /singleplayer _MODULES_*Native*SandBoxCore*BirthAndDeath*CustomBattle*Sandbox*StoryMode*_MODULES_ [23:06:29.723] try_to_get_cache_save_privilege result : 1 [23:06:29.810] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:29.812] reading sound_files xml files [23:06:29.812] file: ModuleData/soundfiles.xml [23:06:29.812] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml. [23:06:29.844] rglShader_manager::read_compressed_shader_cache_package : 0.105750 [23:06:29.846] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:29.846] reading physics_material xml files [23:06:29.846] file: ModuleData/physics_materials.xml [23:06:29.846] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml. [23:06:29.847] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:29.847] reading physics_material xml files [23:06:29.847] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:29.847] reading physics_material xml files [23:06:29.847] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:29.847] reading physics_material xml files [23:06:29.847] file: ModuleData/physics_materials.xml [23:06:29.847] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml. [23:06:29.847] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:29.847] reading physics_material xml files [23:06:29.847] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:29.847] reading physics_material xml files [23:06:29.947] Selected graphics adapter: [0] NVIDIA GeForce RTX 4080 Laptop GPU [23:06:30.405] reading sound_files xml files [23:06:30.405] file: ModuleData/soundfiles.xml [23:06:30.405] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml. [23:06:32.488] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:32.488] reading sound_files xml files [23:06:32.488] reading sound_files xml files [23:06:32.488] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:32.488] reading sound_files xml files [23:06:32.488] reading sound_files xml files [23:06:32.492] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:32.492] reading module_sound xml files [23:06:32.492] file: ModuleData/module_sounds.xml [23:06:32.492] Loading xml file: $BASE/Modules/Native/ModuleData/module_sounds.xml. [23:06:32.492] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:32.492] reading module_sound xml files [23:06:32.492] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:32.492] reading module_sound xml files [23:06:34.285] Loading xml file: $BASE/Modules/Native/TileSets/ValidMaterials.xml. [23:06:34.396] Loading xml file: $BASE/Data/font_data.xml. [23:06:34.410] --------------Mono Loading Step::on_managed_interface_init-------------- [23:06:34.410] --------------Mono Loading Step::managed_interface_init-------------- [23:06:34.410] Loading packages $BASE/Modules/Native/AssetPackages... [23:06:34.682] Registering items... [23:06:34.711] Unable to find item to add dependency(depender battania_light_armor_c) [23:06:34.711] Unable to find item to add dependency(depender battania_light_armor_c_converted) [23:06:34.711] Unable to find item to add dependency(depender battania_light_armor_c_converted_slim) [23:06:34.711] Unable to find item to add dependency(depender battania_light_armor_c_slim) [23:06:34.711] Unable to find item to add dependency(depender battanian_chainmail_shoulder_b) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_converted) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_converted) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_converted) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_slim) [23:06:34.711] Unable to find item to add dependency(depender burlap_sack_dress_slim) [23:06:34.711] Unable to find item to add dependency(depender conversation_negative_confident) [23:06:34.711] Unable to find item to add dependency(depender conversation_positive_confident) [23:06:34.711] Unable to find item to add dependency(depender conversation_trivial_confident) [23:06:34.711] Unable to find item to add dependency(depender conversation_unsure_confident) [23:06:34.711] Unable to find item to add dependency(depender conversation_very_negative_confident) [23:06:34.711] Unable to find item to add dependency(depender conversation_very_positive_confident) [23:06:34.711] Unable to find item to add dependency(depender empire_crown) [23:06:34.711] Unable to find item to add dependency(depender empire_crown_v2) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_a) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_a) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_d) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_e) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_f) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_g_b) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_g_b) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_g_c) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_g_d) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_g_f) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_h) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_h) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_h_ab) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_h_bb) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_h_bb) [23:06:34.711] Unable to find item to add dependency(depender empire_helmet_h_da) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_h_eb) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_h_fa) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_h_fb) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_i) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_i_a) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_i_aa) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_i_da) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_i_db) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_i_fb) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j__a) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_d) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_da) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_db) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_e) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_f) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_fa) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_j_fb) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_k_f) [23:06:34.712] Unable to find item to add dependency(depender empire_helmet_k_fb) [23:06:34.712] Unable to find item to add dependency(depender horse_harness_aserai_d) [23:06:34.712] Unable to find item to add dependency(depender horse_harness_imperial_b_clotest) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a_converted) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a_converted) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_a_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b_converted) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b_converted) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b_slim) [23:06:34.712] Unable to find item to add dependency(depender plated_leather_armor_b_slim) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_base) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_base_converted) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_base_converted_slim) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_base_slim) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim) [23:06:34.713] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim) [23:06:34.713] Unable to find item to add dependency(depender walk_forward_unarmed) [23:06:34.730] Initializing items [23:06:34.963] Loading packages $BASE/Modules/SandBox/AssetPackages... [23:06:34.964] Registering items... [23:06:34.964] Initializing items [23:06:34.969] Loading done... [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/flora_kinds.xml. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.970] reading postfx xml files [23:06:34.970] file: ModuleData/postfx_graphs.xml [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/postfx_graphs.xml. [23:06:34.970] reading face_animation_record xml files [23:06:34.970] file: ModuleData/voices.xml [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/voices.xml. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_all.xml. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/special_meshes.xml. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_materials.xml. [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.970] reading decal_set xml files [23:06:34.970] file: ModuleData/decal_sets.xml [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/decal_sets.xml. [23:06:34.970] reading skinned_decals xml files [23:06:34.970] file: ModuleData/skinned_decals.xml [23:06:34.970] Loading xml file: $BASE/Modules/Native/ModuleData/skinned_decals.xml. [23:06:34.971] file: ModuleData/before_transparents_graph.xml [23:06:34.971] Loading xml file: $BASE/Modules/Native/ModuleData/before_transparents_graph.xml. [23:06:34.971] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:34.971] reading face_animation_record xml files [23:06:34.971] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:34.971] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_bodies.xml. [23:06:34.971] reading face_animation_record xml files [23:06:34.971] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.971] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_worldmap.xml. [23:06:34.971] file: ModuleData/thumbnail_postfx_graphs.xml [23:06:34.971] Loading xml file: $BASE/Modules/Native/ModuleData/thumbnail_postfx_graphs.xml. [23:06:34.972] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:34.972] reading decal_set xml files [23:06:34.972] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:34.972] reading decal_set xml files [23:06:34.972] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.972] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_battle.xml. [23:06:34.973] file: ModuleData/prerender.xml [23:06:34.973] Loading xml file: $BASE/Modules/Native/ModuleData/prerender.xml. [23:06:34.973] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.973] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_town.xml. [23:06:34.973] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:34.973] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_multiplayer.xml. [23:06:34.974] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:34.974] reading postfx xml files [23:06:34.974] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:34.974] reading postfx xml files [23:06:34.983] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:34.983] reading skinned_decals xml files [23:06:34.983] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:34.984] reading skinned_decals xml files [23:06:35.372] Loading assembly: TaleWorlds.MountAndBlade.AutoGenerated.dll [23:06:35.375] Assembly load result: SUCCESS [23:06:35.415] Creating module... [23:06:35.480] Module Initialize begin... [23:06:35.483] Loading platform services... [23:06:35.488] Loading assembly: TaleWorlds.PlatformService.Steam.dll [23:06:35.491] Assembly load result: SUCCESS [23:06:35.616] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Multiplayer.GDK.dll [23:06:35.616] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll [23:06:35.616] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCommunityServer.dll [23:06:35.617] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll [23:06:35.617] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll [23:06:35.617] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll [23:06:35.617] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.ListedServer.MapServer.dll [23:06:35.626] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll [23:06:35.626] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll [23:06:35.647] opening ..\..\Modules\Native/ModuleData/Languages\language_data.xml [23:06:35.647] Loading localized text xml: #document [23:06:35.648] opening ..\..\Modules\Native/ModuleData/Languages\BR\language_data.xml [23:06:35.649] Loading localized text xml: #document [23:06:35.649] opening ..\..\Modules\Native/ModuleData/Languages\CNs\language_data.xml [23:06:35.650] Loading localized text xml: #document [23:06:35.650] opening ..\..\Modules\Native/ModuleData/Languages\CNt\language_data.xml [23:06:35.652] Loading localized text xml: #document [23:06:35.652] opening ..\..\Modules\Native/ModuleData/Languages\DE\language_data.xml [23:06:35.652] Loading localized text xml: #document [23:06:35.652] opening ..\..\Modules\Native/ModuleData/Languages\FR\language_data.xml [23:06:35.652] Loading localized text xml: #document [23:06:35.652] opening ..\..\Modules\Native/ModuleData/Languages\IT\language_data.xml [23:06:35.653] Loading localized text xml: #document [23:06:35.653] opening ..\..\Modules\Native/ModuleData/Languages\JP\language_data.xml [23:06:35.653] Loading localized text xml: #document [23:06:35.654] opening ..\..\Modules\Native/ModuleData/Languages\KO\language_data.xml [23:06:35.654] Loading localized text xml: #document [23:06:35.654] opening ..\..\Modules\Native/ModuleData/Languages\PL\language_data.xml [23:06:35.654] Loading localized text xml: #document [23:06:35.654] opening ..\..\Modules\Native/ModuleData/Languages\RU\language_data.xml [23:06:35.655] Loading localized text xml: #document [23:06:35.655] opening ..\..\Modules\Native/ModuleData/Languages\SP\language_data.xml [23:06:35.655] Loading localized text xml: #document [23:06:35.655] opening ..\..\Modules\Native/ModuleData/Languages\TR\language_data.xml [23:06:35.656] Loading localized text xml: #document [23:06:35.657] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\BR\language_data.xml [23:06:35.657] Loading localized text xml: #document [23:06:35.657] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNs\language_data.xml [23:06:35.658] Loading localized text xml: #document [23:06:35.658] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNt\language_data.xml [23:06:35.659] Loading localized text xml: #document [23:06:35.659] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\DE\language_data.xml [23:06:35.659] Loading localized text xml: #document [23:06:35.659] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\FR\language_data.xml [23:06:35.659] Loading localized text xml: #document [23:06:35.659] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\IT\language_data.xml [23:06:35.659] Loading localized text xml: #document [23:06:35.659] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\JP\language_data.xml [23:06:35.660] Loading localized text xml: #document [23:06:35.660] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\KO\language_data.xml [23:06:35.660] Loading localized text xml: #document [23:06:35.660] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\PL\language_data.xml [23:06:35.660] Loading localized text xml: #document [23:06:35.660] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\RU\language_data.xml [23:06:35.660] Loading localized text xml: #document [23:06:35.660] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\SP\language_data.xml [23:06:35.660] Loading localized text xml: #document [23:06:35.660] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\TR\language_data.xml [23:06:35.662] Loading localized text xml: #document [23:06:35.662] opening ..\..\Modules\CustomBattle/ModuleData/Languages\BR\language_data.xml [23:06:35.662] Loading localized text xml: #document [23:06:35.662] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNs\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNt\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\DE\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\FR\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\IT\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\JP\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\KO\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\PL\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\RU\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\SP\language_data.xml [23:06:35.663] Loading localized text xml: #document [23:06:35.663] opening ..\..\Modules\CustomBattle/ModuleData/Languages\TR\language_data.xml [23:06:35.664] Loading localized text xml: #document [23:06:35.665] opening ..\..\Modules\SandBox/ModuleData/Languages\language_data.xml [23:06:35.666] Loading localized text xml: #document [23:06:35.666] opening ..\..\Modules\SandBox/ModuleData/Languages\BR\language_data.xml [23:06:35.666] Loading localized text xml: #document [23:06:35.666] opening ..\..\Modules\SandBox/ModuleData/Languages\CNs\language_data.xml [23:06:35.667] Loading localized text xml: #document [23:06:35.667] opening ..\..\Modules\SandBox/ModuleData/Languages\CNt\language_data.xml [23:06:35.668] Loading localized text xml: #document [23:06:35.668] opening ..\..\Modules\SandBox/ModuleData/Languages\DE\language_data.xml [23:06:35.668] Loading localized text xml: #document [23:06:35.668] opening ..\..\Modules\SandBox/ModuleData/Languages\FR\language_data.xml [23:06:35.669] Loading localized text xml: #document [23:06:35.669] opening ..\..\Modules\SandBox/ModuleData/Languages\IT\language_data.xml [23:06:35.670] Loading localized text xml: #document [23:06:35.670] opening ..\..\Modules\SandBox/ModuleData/Languages\JP\language_data.xml [23:06:35.670] Loading localized text xml: #document [23:06:35.670] opening ..\..\Modules\SandBox/ModuleData/Languages\KO\language_data.xml [23:06:35.671] Loading localized text xml: #document [23:06:35.671] opening ..\..\Modules\SandBox/ModuleData/Languages\PL\language_data.xml [23:06:35.672] Loading localized text xml: #document [23:06:35.672] opening ..\..\Modules\SandBox/ModuleData/Languages\RU\language_data.xml [23:06:35.672] Loading localized text xml: #document [23:06:35.672] opening ..\..\Modules\SandBox/ModuleData/Languages\SP\language_data.xml [23:06:35.673] Loading localized text xml: #document [23:06:35.673] opening ..\..\Modules\SandBox/ModuleData/Languages\TR\language_data.xml [23:06:35.673] Loading localized text xml: #document [23:06:35.674] opening ..\..\Modules\StoryMode/ModuleData/Languages\language_data.xml [23:06:35.675] Loading localized text xml: #document [23:06:35.675] opening ..\..\Modules\StoryMode/ModuleData/Languages\BR\language_data.xml [23:06:35.676] Loading localized text xml: #document [23:06:35.676] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNs\language_data.xml [23:06:35.677] Loading localized text xml: #document [23:06:35.677] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNt\language_data.xml [23:06:35.677] Loading localized text xml: #document [23:06:35.677] opening ..\..\Modules\StoryMode/ModuleData/Languages\DE\language_data.xml [23:06:35.678] Loading localized text xml: #document [23:06:35.678] opening ..\..\Modules\StoryMode/ModuleData/Languages\FR\language_data.xml [23:06:35.678] Loading localized text xml: #document [23:06:35.678] opening ..\..\Modules\StoryMode/ModuleData/Languages\IT\language_data.xml [23:06:35.679] Loading localized text xml: #document [23:06:35.679] opening ..\..\Modules\StoryMode/ModuleData/Languages\JP\language_data.xml [23:06:35.680] Loading localized text xml: #document [23:06:35.680] opening ..\..\Modules\StoryMode/ModuleData/Languages\KO\language_data.xml [23:06:35.680] Loading localized text xml: #document [23:06:35.680] opening ..\..\Modules\StoryMode/ModuleData/Languages\PL\language_data.xml [23:06:35.680] Loading localized text xml: #document [23:06:35.680] opening ..\..\Modules\StoryMode/ModuleData/Languages\RU\language_data.xml [23:06:35.681] Loading localized text xml: #document [23:06:35.681] opening ..\..\Modules\StoryMode/ModuleData/Languages\SP\language_data.xml [23:06:35.681] Loading localized text xml: #document [23:06:35.681] opening ..\..\Modules\StoryMode/ModuleData/Languages\TR\language_data.xml [23:06:35.682] Loading localized text xml: #document [23:06:35.682] opening ..\..\Modules\Native/ModuleData/global_strings.xml [23:06:35.725] Loading submodules... [23:06:35.730] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.View.dll [23:06:35.733] Assembly load result: SUCCESS [23:06:35.745] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.0.dll [23:06:35.747] Assembly load result: SUCCESS [23:06:35.747] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.1.dll [23:06:35.749] Assembly load result: SUCCESS [23:06:35.749] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.dll [23:06:35.752] Assembly load result: SUCCESS [23:06:35.758] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PC.dll [23:06:35.760] Assembly load result: SUCCESS [23:06:35.760] Loading assembly: ..\..\Modules\BirthAndDeath\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll [23:06:35.762] Assembly load result: SUCCESS [23:06:35.764] Loading assembly: ..\..\Modules\CustomBattle\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.CustomBattle.dll [23:06:35.766] Assembly load result: SUCCESS [23:06:35.770] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.dll [23:06:35.772] Assembly load result: SUCCESS [23:06:35.799] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.ViewModelCollection.dll [23:06:35.802] Assembly load result: SUCCESS [23:06:35.802] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.View.dll [23:06:35.804] Assembly load result: SUCCESS [23:06:35.810] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.0.dll [23:06:35.812] Assembly load result: SUCCESS [23:06:35.812] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.1.dll [23:06:35.815] Assembly load result: SUCCESS [23:06:35.815] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.dll [23:06:35.817] Assembly load result: SUCCESS [23:06:35.819] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.dll [23:06:35.822] Assembly load result: SUCCESS [23:06:35.828] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.ViewModelCollection.dll [23:06:35.830] Assembly load result: SUCCESS [23:06:35.830] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.View.dll [23:06:35.832] Assembly load result: SUCCESS [23:06:35.832] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.AutoGenerated.dll [23:06:35.834] Assembly load result: SUCCESS [23:06:35.834] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.dll [23:06:35.836] Assembly load result: SUCCESS [23:06:35.857] opening ..\..\Modules\Native/ModuleData/banner_icons.xml [23:06:35.868] loading banner_icons.xml: [23:06:36.298] MusicParameters have been resetted. [23:06:36.424] Loading GauntletUI Extra Custom Widgets [23:06:36.428] Loading GauntletUI Bannerlord Custom Widgets [23:06:36.494] Loading FiraSansExtraCondensed-Light font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Light/FiraSansExtraCondensed-Light.fnt [23:06:36.506] Loading FiraSansExtraCondensed-Medium font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Medium/FiraSansExtraCondensed-Medium.fnt [23:06:36.522] Loading FiraSansExtraCondensed-Regular font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt [23:06:36.537] Loading FreeSerif-Dingbat font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FreeSerif-Dingbat/FreeSerif-Dingbat.fnt [23:06:36.548] Loading Galahad font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad/Galahad.fnt [23:06:36.559] Loading Galahad_Numbers_Bold font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad_Numbers_Bold/Galahad_Numbers_Bold.fnt [23:06:36.568] Loading NanumGothicKR font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\NanumGothicKR/NanumGothicKR.fnt [23:06:36.584] Loading simkai font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\simkai/simkai.fnt [23:06:36.703] Loading SourceHanSansJP font, at: D:\STEAM\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\SourceHanSansJP/SourceHanSansJP.fnt [23:06:37.438] Game is using locale: en-us [23:06:37.439] Game is using locale: en-us [23:06:37.440] Adding trace listener... [23:06:37.440] MBModuleBase Initialize begin... [23:06:37.440] MBModuleBase Initialize end... [23:06:37.441] Searching Game NetworkMessages Methods [23:06:37.494] Found 55 Client Game Network Messages [23:06:37.494] Found 158 Server Game Network Messages [23:06:37.494] Searching Game SynchedMissionObjects [23:06:37.616] Module Initialize end... [23:06:37.617] Searching Mission Methods [23:06:37.662] Found 4 mission managers [23:06:37.662] Found 39 missions [23:06:37.666] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [23:06:37.674] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml [23:06:37.680] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml [23:06:37.687] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml [23:06:37.690] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml [23:06:37.690] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml [23:06:37.690] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml [23:06:37.694] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml [23:06:37.695] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml [23:06:37.699] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml [23:06:37.702] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml [23:06:37.705] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [23:06:37.713] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml [23:06:37.718] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml [23:06:37.721] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml [23:06:37.727] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml [23:06:37.734] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml [23:06:37.741] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml [23:06:37.748] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml [23:06:37.751] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml [23:06:37.753] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml [23:06:37.757] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml [23:06:37.759] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml [23:06:37.764] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml [23:06:37.765] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml [23:06:37.772] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml [23:06:37.778] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml [23:06:37.784] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml [23:06:37.790] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml [23:06:37.800] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml [23:06:37.804] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml [23:06:37.808] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml [23:06:37.813] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml [23:06:37.816] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml [23:06:37.821] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml [23:06:37.825] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml [23:06:37.828] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml [23:06:37.835] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml [23:06:37.839] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [23:06:37.842] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml [23:06:37.848] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml [23:06:37.853] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml [23:06:37.859] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml [23:06:37.862] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml [23:06:37.868] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [23:06:37.874] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml [23:06:37.877] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml [23:06:37.883] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml [23:06:37.886] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml [23:06:37.892] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml [23:06:37.899] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml [23:06:37.904] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml [23:06:37.906] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml [23:06:37.914] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml [23:06:37.917] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml [23:06:37.923] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml [23:06:37.944] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml [23:06:37.948] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml [23:06:37.956] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml [23:06:37.963] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml [23:06:37.969] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [23:06:37.974] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml [23:06:37.978] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml [23:06:37.981] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml [23:06:37.981] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml [23:06:37.982] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml [23:06:37.985] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml [23:06:37.988] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml [23:06:37.988] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml [23:06:38.002] Loading localized text xml. [23:06:38.006] opening ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/sandbox_voiced_lines_en.xml [23:06:38.013] opening ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/story_mode_voiced_lines_en.xml [23:06:38.019] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [23:06:38.020] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml [23:06:38.025] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml [23:06:38.025] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml [23:06:38.025] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml [23:06:38.026] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [23:06:38.027] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml [23:06:38.027] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml [23:06:38.028] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml [23:06:38.028] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml [23:06:38.028] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml [23:06:38.028] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml [23:06:38.029] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml [23:06:38.029] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml [23:06:38.030] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml [23:06:38.033] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml [23:06:38.034] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml [23:06:38.034] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml [23:06:38.035] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml [23:06:38.036] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [23:06:38.036] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml [23:06:38.036] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml [23:06:38.036] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml [23:06:38.036] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml [23:06:38.036] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml [23:06:38.037] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml [23:06:38.037] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml [23:06:38.037] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml [23:06:38.037] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml [23:06:38.037] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml [23:06:38.037] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml [23:06:38.042] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml [23:06:38.042] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml [23:06:38.043] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml [23:06:38.043] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml [23:06:38.043] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml [23:06:38.043] Loading localized text xml. [23:06:38.210] Max Dexree of Parallelism is set to: 30 [23:06:38.392] --------------Mono Loading Step::rglScript_component_init-------------- [23:06:38.400] --------------Mono Loading Step::rglTest_lib_init-------------- [23:06:38.400] Loading xml file: $BASE/Modules/Native/ModuleData/terrain_materials.xml. [23:06:38.400] Loading xml file: $BASE/Modules/Native/ModuleData/flora_layer_sets.xml. [23:06:38.400] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:38.400] reading collision_infos xml files [23:06:38.400] file: ModuleData/collision_infos.xml [23:06:38.400] Loading xml file: $BASE/Modules/Native/ModuleData/collision_infos.xml. [23:06:38.401] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:38.401] reading collision_infos xml files [23:06:38.401] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:38.402] reading collision_infos xml files [23:06:38.402] Loading xml file: $BASE/Modules/Native/Atmospheres/brightness_calibration_screen.xml. [23:06:38.403] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu.xml. [23:06:38.404] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu_a.xml. [23:06:38.404] Loading xml file: $BASE/Modules/Native/Atmospheres/character_pose_atmosphere.xml. [23:06:38.405] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_lordshall_0.xml. [23:06:38.405] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_night_0.xml. [23:06:38.406] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_noon_0.xml. [23:06:38.407] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_sunset_0.xml. [23:06:38.407] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_lordshall_0.xml. [23:06:38.408] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_night_0.xml. [23:06:38.409] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_noon_0.xml. [23:06:38.409] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_sunset_0.xml. [23:06:38.410] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_night_0.xml. [23:06:38.412] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_noon_0.xml. [23:06:38.413] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_sunset_0.xml. [23:06:38.414] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_lordshall_0.xml. [23:06:38.414] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_night_0.xml. [23:06:38.415] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_noon_0.xml. [23:06:38.416] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_sunset_0.xml. [23:06:38.416] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_night_0.xml. [23:06:38.417] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_noon_0.xml. [23:06:38.417] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_sunset_0.xml. [23:06:38.418] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_lordshall_0.xml. [23:06:38.419] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_night_0.xml. [23:06:38.420] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_noon_0.xml. [23:06:38.420] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_sunset_0.xml. [23:06:38.421] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_night_0.xml. [23:06:38.422] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_noon_0.xml. [23:06:38.422] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_sunset_0.xml. [23:06:38.423] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_night_0.xml. [23:06:38.423] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_noon_0.xml. [23:06:38.424] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_sunset_0.xml. [23:06:38.424] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_night_0.xml. [23:06:38.425] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_noon_0.xml. [23:06:38.425] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_sunset_0.xml. [23:06:38.426] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_lordshall_0.xml. [23:06:38.426] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_night_0.xml. [23:06:38.427] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_noon_0.xml. [23:06:38.427] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_sunset_0.xml. [23:06:38.428] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_lordshall_0.xml. [23:06:38.429] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_night_0.xml. [23:06:38.429] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_noon_0.xml. [23:06:38.430] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_sunset_0.xml. [23:06:38.430] Loading xml file: $BASE/Modules/Native/Atmospheres/crafting_thumbnail_atmo.xml. [23:06:38.430] Loading xml file: $BASE/Modules/Native/Atmospheres/default_atmosphere.xml. [23:06:38.432] Loading xml file: $BASE/Modules/Native/Atmospheres/default_fall.xml. [23:06:38.433] Loading xml file: $BASE/Modules/Native/Atmospheres/default_spring.xml. [23:06:38.433] Loading xml file: $BASE/Modules/Native/Atmospheres/default_summer.xml. [23:06:38.434] Loading xml file: $BASE/Modules/Native/Atmospheres/default_winter.xml. [23:06:38.435] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_atmosphere.xml. [23:06:38.435] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_default.xml. [23:06:38.436] Loading xml file: $BASE/Modules/Native/Atmospheres/exposure_calibration_interior.xml. [23:06:38.437] Loading xml file: $BASE/Modules/Native/Atmospheres/GG_atmosphere.xml. [23:06:38.437] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_prop_test.xml. [23:06:38.438] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_shop.xml. [23:06:38.439] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_studio.xml. [23:06:38.439] Loading xml file: $BASE/Modules/Native/Atmospheres/interior.xml. [23:06:38.440] Loading xml file: $BASE/Modules/Native/Atmospheres/inventory.xml. [23:06:38.441] Loading xml file: $BASE/Modules/Native/Atmospheres/item_scene_atmosphere.xml. [23:06:38.441] Loading xml file: $BASE/Modules/Native/Atmospheres/main_menu_a_new.xml. [23:06:38.442] Loading xml file: $BASE/Modules/Native/Atmospheres/prefab_atmosphere.xml. [23:06:38.442] Loading xml file: $BASE/Modules/Native/Atmospheres/scene_atmosphere.xml. [23:06:38.443] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_HeavyRain.xml. [23:06:38.444] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_SemiCloudy.xml. [23:06:38.444] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_02_00_SemiCloudy.xml. [23:06:38.445] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_03_00_SemiCloudy.xml. [23:06:38.446] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_04_00_SemiCloudy.xml. [23:06:38.446] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_05_00_SemiCloudy.xml. [23:06:38.447] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Overcast.xml. [23:06:38.448] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_SemiCloudy.xml. [23:06:38.448] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_07_00_SemiCloudy.xml. [23:06:38.449] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_Overcast.xml. [23:06:38.449] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_SemiCloudy.xml. [23:06:38.450] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_SemiCloudy.xml. [23:06:38.451] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_10_00_SemiCloudy.xml. [23:06:38.451] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_SemiCloudy.xml. [23:06:38.452] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_HeavyRain.xml. [23:06:38.452] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Overcast.xml. [23:06:38.453] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_SemiCloudy.xml. [23:06:38.453] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere.xml. [23:06:38.454] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere_with_envmap.xml. [23:06:38.454] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_darklights_atmosphere.xml. [23:06:38.455] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_envmap_atmo.xml. [23:06:38.456] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_face_atmosphere.xml. [23:06:38.456] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_hair_atmosphere.xml. [23:06:38.457] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_lights.xml. [23:06:38.457] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_vegetation_atmosphere.xml. [23:06:38.458] Loading xml file: $BASE/Modules/Native/Atmospheres/worldmap_base_atmosphere.xml. [23:06:38.461] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:38.462] reading hard_coded_sound xml files [23:06:38.462] file: ModuleData/hard_coded_sounds.xml [23:06:38.462] Loading xml file: $BASE/Modules/Native/ModuleData/hard_coded_sounds.xml. [23:06:38.466] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:38.467] reading hard_coded_sound xml files [23:06:38.467] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:38.467] reading hard_coded_sound xml files [23:06:38.469] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:38.479] reading native_parameters xml files [23:06:38.479] file: ModuleData/native_parameters.xml [23:06:38.479] Loading xml file: $BASE/Modules/Native/ModuleData/native_parameters.xml. [23:06:38.484] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:38.484] reading native_parameters xml files [23:06:38.484] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:38.484] reading native_parameters xml files [23:06:38.495] opening ..\..\Modules\Native/ModuleData/voice_definitions.xml [23:06:38.518] opening ..\..\Modules\Native/ModuleData/skins.xml [23:06:38.522] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_aserai.xml. [23:06:38.522] opening ..\..\Modules\Native/ModuleData/action_types.xml [23:06:38.533] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_battania.xml. [23:06:38.554] Loading Module... [23:06:38.559] Body mesh name fetched: body_male_a, for index: 0 [23:06:38.559] Body mesh name fetched: box_a, for index: 1 [23:06:38.559] Body mesh name fetched: body_male_a_sh, for index: 2 [23:06:38.605] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_empire.xml. [23:06:38.608] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_khuzait.xml. [23:06:38.609] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_sturgia.xml. [23:06:38.610] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_vlandia.xml. [23:06:38.612] Loading xml file: $BASE/Modules/Native/Prefabs/Banner.xml. [23:06:38.612] Body mesh name fetched: body_female_a, for index: 0 [23:06:38.612] Body mesh name fetched: box_a, for index: 1 [23:06:38.612] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.613] Loading xml file: $BASE/Modules/Native/Prefabs/BlackPlanes.xml. [23:06:38.614] Loading xml file: $BASE/Modules/Native/Prefabs/building_details.xml. [23:06:38.616] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai.xml. [23:06:38.617] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l1.xml. [23:06:38.618] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l2.xml. [23:06:38.620] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l3.xml. [23:06:38.620] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:38.620] reading animation_combat_parameters xml files [23:06:38.620] file: ModuleData/combat_parameters.xml [23:06:38.620] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml. [23:06:38.621] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania.xml. [23:06:38.621] reading animation_combat_parameters xml files [23:06:38.621] file: ModuleData/combat_parameters.xml [23:06:38.621] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml. [23:06:38.621] Body mesh name fetched: body_male_a_teen, for index: 0 [23:06:38.621] Body mesh name fetched: box_a, for index: 1 [23:06:38.621] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.621] reading combat parameters file![23:06:38.622] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:38.622] reading animation_combat_parameters xml files [23:06:38.622] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:38.622] reading animation_combat_parameters xml files [23:06:38.622] Body mesh name fetched: body_female_a, for index: 0 [23:06:38.622] Body mesh name fetched: box_a, for index: 1 [23:06:38.622] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.622] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l1.xml. [23:06:38.622] Body mesh name fetched: body_male_a_kid, for index: 0 [23:06:38.622] Body mesh name fetched: box_a, for index: 1 [23:06:38.622] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.623] opening ..\..\Modules\Native/ModuleData/action_sets.xml [23:06:38.623] Body mesh name fetched: body_female_a_kid, for index: 0 [23:06:38.623] Body mesh name fetched: box_a, for index: 1 [23:06:38.623] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.623] Body mesh name fetched: body_male_a_kid, for index: 0 [23:06:38.623] Body mesh name fetched: box_a, for index: 1 [23:06:38.623] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.623] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l2.xml. [23:06:38.624] Body mesh name fetched: body_female_a_kid, for index: 0 [23:06:38.624] Body mesh name fetched: box_a, for index: 1 [23:06:38.624] Body mesh name fetched: body_female_a_sh, for index: 2 [23:06:38.625] Body mesh name fetched: body_female_a_kid3, for index: 0 [23:06:38.625] Body mesh name fetched: box_a, for index: 1 [23:06:38.625] Body mesh name fetched: body_male_a_sh, for index: 2 [23:06:38.625] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l3.xml. [23:06:38.626] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire.xml. [23:06:38.627] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l1.xml. [23:06:38.628] Body mesh name fetched: body_female_a_kid4, for index: 0 [23:06:38.628] Body mesh name fetched: box_a, for index: 1 [23:06:38.628] Body mesh name fetched: body_male_a_sh, for index: 2 [23:06:38.628] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l2.xml. [23:06:38.629] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l3.xml. [23:06:38.631] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait.xml. [23:06:38.631] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l1.xml. [23:06:38.632] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l2.xml. [23:06:38.634] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l3.xml. [23:06:38.635] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia.xml. [23:06:38.635] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l1.xml. [23:06:38.635] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l2.xml. [23:06:38.640] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l3.xml. [23:06:38.643] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia.xml. [23:06:38.643] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l1.xml. [23:06:38.644] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l2.xml. [23:06:38.645] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l3.xml. [23:06:38.647] Loading xml file: $BASE/Modules/Native/Prefabs/castle_wall_roof.xml. [23:06:38.647] Loading xml file: $BASE/Modules/Native/Prefabs/editor_barriers.xml. [23:06:38.648] Loading xml file: $BASE/Modules/Native/Prefabs/editor_contents.xml. [23:06:38.648] Loading xml file: $BASE/Modules/Native/Prefabs/editor_helpers_&_tests.xml. [23:06:38.650] Loading xml file: $BASE/Modules/Native/Prefabs/editor_occluders.xml. [23:06:38.651] Loading xml file: $BASE/Modules/Native/Prefabs/editor_spawnpoints.xml. [23:06:38.653] Loading xml file: $BASE/Modules/Native/Prefabs/flag_pole_big_cloth.xml. [23:06:38.654] Loading xml file: $BASE/Modules/Native/Prefabs/lighting.xml. [23:06:38.655] Loading xml file: $BASE/Modules/Native/Prefabs/map_icons.xml. [23:06:38.657] Loading xml file: $BASE/Modules/Native/Prefabs/map_icon_parts.xml. [23:06:38.658] reading action files![23:06:38.660] Loading xml file: $BASE/Modules/Native/Prefabs/mp_models.xml. [23:06:38.661] Loading xml file: $BASE/Modules/Native/Prefabs/natural_landscapes.xml. [23:06:38.662] Loading xml file: $BASE/Modules/Native/Prefabs/natural_plants.xml. [23:06:38.662] Loading xml file: $BASE/Modules/Native/Prefabs/natural_rocks.xml. [23:06:38.663] Loading xml file: $BASE/Modules/Native/Prefabs/natural_trees.xml. [23:06:38.664] Loading xml file: $BASE/Modules/Native/Prefabs/new_prefabs.xml. [23:06:38.665] Loading xml file: $BASE/Modules/Native/Prefabs/outermeshes.xml. [23:06:38.666] Loading xml file: $BASE/Modules/Native/Prefabs/props_agent_carry_items.xml. [23:06:38.667] Loading xml file: $BASE/Modules/Native/Prefabs/props_archhitectural.xml. [23:06:38.668] Loading xml file: $BASE/Modules/Native/Prefabs/props_foods_&_kitchen.xml. [23:06:38.670] Loading xml file: $BASE/Modules/Native/Prefabs/props_furniture.xml. [23:06:38.673] Loading xml file: $BASE/Modules/Native/Prefabs/props_merchandise.xml. [23:06:38.676] Loading xml file: $BASE/Modules/Native/Prefabs/props_other.xml. [23:06:38.678] Loading xml file: $BASE/Modules/Native/Prefabs/props_particles.xml. [23:06:38.681] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege.xml. [23:06:38.684] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballistas.xml. [23:06:38.686] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballista_covers.xml. [23:06:38.687] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_batteringrams.xml. [23:06:38.691] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_design.xml. [23:06:38.693] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_inner.xml. [23:06:38.696] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_outer.xml. [23:06:38.699] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_sally.xml. [23:06:38.700] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ladders.xml. [23:06:38.702] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mangonels.xml. [23:06:38.706] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mapicons.xml. [23:06:38.708] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_siegetowers.xml. [23:06:38.709] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_trebuchets.xml. [23:06:38.712] Loading xml file: $BASE/Modules/Native/Prefabs/props_testing.xml. [23:06:38.719] Loading xml file: $BASE/Modules/Native/Prefabs/quest_props.xml. [23:06:38.721] Loading xml file: $BASE/Modules/Native/Prefabs/scene_prop_prefabs.xml. [23:06:38.724] Loading xml file: $BASE/Modules/Native/Prefabs/siege_barricades.xml. [23:06:38.726] Loading xml file: $BASE/Modules/Native/Prefabs/sound_prefabs.xml. [23:06:38.727] Loading xml file: $BASE/Modules/Native/Prefabs/spawners.xml. [23:06:38.728] Loading xml file: $BASE/Modules/SandBox/Prefabs/cutscene_props.xml. [23:06:38.729] Loading xml file: $BASE/Modules/SandBox/Prefabs/merchant_sets.xml. [23:06:38.730] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_barriers.xml. [23:06:38.731] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_helpers_&_tests.xml. [23:06:38.731] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_paired_spawnpoints.xml. [23:06:38.733] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_spawnpoints.xml. [23:06:38.737] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_hideout_prefabs.xml. [23:06:38.737] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_boardgames.xml. [23:06:38.739] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_furniture.xml. [23:06:38.742] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_merchandise.xml. [23:06:38.744] Loading xml file: $BASE/Modules/StoryMode/Prefabs/storymode_prefabs.xml. [23:06:38.750] Unable to find particle system with name waterfall_splash [23:06:38.751] Unable to find particle system with name waterfall_splash [23:06:38.751] Unable to find particle system with name waterfall_splash [23:06:38.751] Unable to find particle system with name waterfall_splash [23:06:38.751] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.752] Unable to find particle system with name waterfall_splash [23:06:38.753] Unable to find particle system with name waterfall_splash [23:06:38.753] Unable to find particle system with name waterfall_splash [23:06:38.753] Unable to find particle system with name waterfall_splash [23:06:38.768] Unable to find particle system with name outdoor_fire_sparks_large [23:06:38.768] Unable to find particle system with name outdoor_smoke_medium [23:06:38.768] Unable to recover legacy particle system. No base effect guid or name found [23:06:38.768] Unable to find particle system with name outdoor_fire_large [23:06:38.769] Unable to find particle system with name outdoor_fire_medium [23:06:38.769] Unable to find particle system with name outdoor_fire_smoke_large [23:06:38.769] Unable to find particle system with name prt_small_fire_sparks [23:06:38.769] Unable to find particle system with name falling_burning_woods [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name prt_torch_fire_sparks [23:06:38.769] Unable to find particle system with name prt_small_outdoor_fire [23:06:38.769] Unable to find particle system with name light_house_flame [23:06:38.769] Unable to find particle system with name prt_small_smoke [23:06:38.769] Unable to find particle system with name psys_blaze_small_1 [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name outdoor_fire_small [23:06:38.769] Unable to find particle system with name psys_blaze_small_1 [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name psys_blaze_small_1 [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name psys_blaze_small_1 [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name outdoor_fire_large_line [23:06:38.769] Unable to find particle system with name psys_blaze_small_1 [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name outdor_fire_sparks_large_line [23:06:38.769] Unable to find particle system with name psys_blaze_small_1 [23:06:38.769] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.769] Unable to find particle system with name large_fire_smoke_line [23:06:38.770] Unable to find particle system with name psys_torch_fire [23:06:38.770] Unable to find particle system with name psys_torch_fire [23:06:38.770] Unable to find particle system with name outdoor_fire_sparks_small [23:06:38.770] Unable to find particle system with name psys_torch_fire [23:06:38.770] Unable to find particle system with name outdoor_fire_sparks_small [23:06:38.770] Unable to find particle system with name psys_blaze_small_1 [23:06:38.770] Emitter hierarchy does not match invalid_particle-invalid_particle [23:06:38.770] Unable to find particle system with name outdoor_fire_sparks_small [23:06:38.771] Unable to find particle system with name psys_smoke_flue_tall [23:06:38.771] Unable to find particle system with name outdoor_fire_sparks_small [23:06:38.771] Unable to find particle system with name psys_torch_fire [23:06:38.771] Unable to recover legacy particle system. No base effect guid or name found [23:06:38.771] Unable to find particle system with name prt_small_outdoor_fire [23:06:38.771] Unable to find particle system with name outdoor_fire_sparks_small [23:06:38.771] Unable to recover legacy particle system. No base effect guid or name found [23:06:38.771] Unable to find particle system with name outdoor_fire_sparks_large [23:06:38.771] Unable to find particle system with name outdoor_fire_large [23:06:38.771] Unable to find particle system with name outdoor_fire_smoke_large [23:06:38.772] Unable to find particle system with name prt_small_fire_sparks [23:06:38.772] Unable to find particle system with name active_volcano_smoke [23:06:38.772] Unable to find particle system with name prt_small_smoke [23:06:38.772] Unable to find particle system with name active_volcano_smoke [23:06:38.772] Unable to find particle system with name prt_small_outdoor_fire [23:06:38.772] Unable to find particle system with name prt_small_fire_sparks [23:06:38.772] Unable to find particle system with name prt_small_smoke [23:06:38.772] Unable to find particle system with name prt_torch_fire_sparks [23:06:38.773] Unable to find particle system with name waterfall_splash_1 [23:06:38.773] Unable to find particle system with name outdoor_fire_sparks_small [23:06:38.973] gpu_morph_mapping: 632919 [23:06:38.974] gpu_morph_mapping: 645083 [23:06:47.263] Loading xml file: $BASE/Modules/Native/ModuleData/photo_mode_strings.xml. [23:06:47.266] gpu_morph_mapping: 713449 [23:06:47.267] loading time: 17.543415[23:06:47.267] Loading Time: 17.543 secs [23:06:47.267] Windows Free Memory: %51.791 [23:06:47.267] Mount and Blade II Bannerlord Memory Usage: 2.375 Gb [23:06:47.267] Finished All... [23:06:47.283] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene. [23:06:47.284] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml. [23:06:47.299] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene. [23:06:47.300] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml. [23:06:47.302] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene. [23:06:47.302] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml. [23:06:47.304] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene. [23:06:47.304] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml. [23:06:47.305] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene. [23:06:47.306] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml. [23:06:47.330] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [23:06:47.332] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [23:06:47.346] AddGlobalLayer [23:06:47.376] AddGlobalLayer [23:06:47.405] AddGlobalLayer [23:06:47.437] AddGlobalLayer [23:06:47.469] AddGlobalLayer [23:06:47.471] AddGlobalLayer [23:06:47.479] AddGlobalLayer [23:06:47.801] Force VSync State is now DEACTIVATED [23:06:47.802] CleanAndPushScreen [23:06:47.802] DeactivateAndFinalizeAllScreens [23:06:47.803] OnScreenListChanged [23:06:47.816] OnScreenListChanged [23:06:47.817] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleInitialize [23:06:47.820] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleActivate [23:06:47.820] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleResume [23:06:50.124] Force VSync State is now DEACTIVATED [23:06:50.124] CleanAndPushScreen [23:06:50.124] DeactivateAndFinalizeAllScreens [23:06:50.124] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandlePause [23:06:50.125] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleDeactivate [23:06:50.125] TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen::HandleFinalize [23:06:50.129] OnScreenListChanged [23:06:50.144] OnScreenListChanged [23:06:50.144] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleInitialize [23:06:50.160] MusicManager Initialize completed. [23:06:50.180] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate [23:06:50.182] Loading xml file: $BASE/Modules/Native/SceneObj/main_menu_a/scene.xscene. [23:06:50.183] Loading xml file: $BASE/Modules/Native/SceneObj/main_menu_a/atmosphere.xml. [23:06:50.352] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume [23:06:57.039] LoadContext::Load Headers block is started. [23:06:57.039] LoadContext::Load And Create Header block is started. [23:06:57.204] LoadContext::Load And Create Header completed in 0.164 seconds. [23:06:57.204] LoadContext::Create Objects block is started. [23:06:57.238] LoadContext::Create Objects completed in 0.033 seconds. [23:06:57.238] LoadContext::Load Headers completed in 0.197 seconds. [23:06:57.300] LoadContext::Load Strings block is started. [23:06:57.302] LoadContext::Load Strings completed in 0.002 seconds. [23:06:57.326] LoadContext::Resolve Objects block is started. [23:06:57.327] LoadContext::Resolve Objects completed in 0 seconds. [23:06:57.350] LoadContext::Load Object Datas block is started. [23:06:58.262] LoadContext::Load Object Datas completed in 0.912 seconds. [23:06:58.262] LoadContext::Load Container Datas block is started. [23:06:58.619] LoadContext::Load Container Datas completed in 0.356 seconds. [23:06:58.713] Force VSync State is now DEACTIVATED [23:06:58.713] CleanAndPushScreen [23:06:58.713] DeactivateAndFinalizeAllScreens [23:06:58.713] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause [23:06:58.714] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate [23:06:58.714] Scene_view::clear_all(main_menu_a) [23:06:58.725] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleFinalize [23:06:58.735] OnScreenListChanged [23:06:58.763] OnScreenListChanged [23:06:58.763] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleInitialize [23:06:58.763] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleActivate [23:06:58.768] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleResume [23:06:58.802] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:58.803] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:58.803] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:58.804] opening ..\..\Modules\Native/ModuleData/movement_sets.xml [23:06:58.816] opening ..\..\Modules\Native/ModuleData/full_movement_sets.xml [23:06:58.830] opening ..\..\Modules\Native/ModuleData/bone_body_types.xml [23:06:58.834] opening ..\..\Modules\Native/ModuleData/monster_usage_sets.xml [23:06:58.845] opening ..\..\Modules\Native/ModuleData/item_usage_sets.xml [23:06:58.879] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:58.879] reading item_holster xml files [23:06:58.879] file: ModuleData/item_holsters.xml [23:06:58.879] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml. [23:06:58.882] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:58.882] reading item_holster xml files [23:06:58.882] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:58.882] reading item_holster xml files [23:06:58.882] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [23:06:58.882] reading item_holster xml files [23:06:58.882] file: ModuleData/item_holsters.xml [23:06:58.882] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml. [23:06:58.882] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [23:06:58.882] reading item_holster xml files [23:06:58.882] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [23:06:58.882] reading item_holster xml files [23:06:58.891] Initializing saved game begin... [23:06:58.899] LoadContext::Callbacks block is started. [23:06:59.552] LoadContext::Callbacks completed in 0.652 seconds. [23:06:59.589] LoadContext::AfterCallbacks block is started. [23:06:59.766] LoadContext::AfterCallbacks completed in 0.177 seconds. [23:06:59.827] opening ..\..\Modules\Native/ModuleData/managed_core_parameters.xml [23:06:59.834] loading managed_core_parameters.xml [23:06:59.836] opening ..\..\Modules\Native/ModuleData/managed_campaign_parameters.xml [23:06:59.882] Initializing saved game end... [23:06:59.886] opening ..\..\Modules\Native/ModuleData/global_strings.xml [23:06:59.887] opening ../../XmlSchemas/GameText.xsd [23:06:59.909] opening ..\..\Modules\Native/ModuleData/native_strings.xml [23:06:59.915] opening ../../XmlSchemas/GameText.xsd [23:06:59.917] opening ..\..\Modules\Native/ModuleData/module_strings.xml [23:06:59.928] opening ../../XmlSchemas/GameText.xsd [23:06:59.942] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml [23:06:59.942] opening ../../XmlSchemas/GameText.xsd [23:06:59.944] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml [23:06:59.951] opening ../../XmlSchemas/GameText.xsd [23:06:59.955] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml [23:06:59.963] opening ../../XmlSchemas/GameText.xsd [23:06:59.964] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml [23:06:59.969] opening ../../XmlSchemas/GameText.xsd [23:06:59.975] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml [23:06:59.980] opening ../../XmlSchemas/GameText.xsd [23:06:59.984] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml [23:06:59.993] opening ../../XmlSchemas/GameText.xsd [23:06:59.998] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml [23:07:00.003] opening ../../XmlSchemas/GameText.xsd [23:07:00.011] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml [23:07:00.016] opening ../../XmlSchemas/GameText.xsd [23:07:00.023] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml [23:07:00.029] opening ../../XmlSchemas/GameText.xsd [23:07:00.036] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml [23:07:00.041] opening ../../XmlSchemas/GameText.xsd [23:07:00.134] opening ..\..\Modules\SandBox/ModuleData/conversation_animations.xml [23:07:00.166] opening ..\..\Modules\SandBox/ModuleData/sp_battle_scenes.xml [23:07:00.175] loading sp_battles.xml [23:07:00.176] opening ..\..\Modules\SandBox/ModuleData/conversation_scenes.xml [23:07:00.178] loading conversation_scenes.xml [23:07:00.179] opening ..\..\Modules\SandBox/ModuleData/meeting_scenes.xml [23:07:00.180] loading meeting_scenes.xml [23:07:00.193] opening ..\..\Modules\Native/ModuleData/siegeengines.xml [23:07:00.198] opening ../../XmlSchemas/SiegeEngines.xsd [23:07:00.206] opening ..\..\Modules\Native/ModuleData/monsters.xml [23:07:00.210] opening ../../XmlSchemas/Monsters.xsd [23:07:00.227] opening ..\..\Modules\Native/ModuleData/skeleton_scales.xml [23:07:00.231] opening ../../XmlSchemas/SkeletonScales.xsd [23:07:00.237] opening ..\..\Modules\Native/ModuleData/item_modifiers.xml [23:07:00.243] opening ../../XmlSchemas/ItemModifiers.xsd [23:07:00.249] opening ..\..\Modules\Native/ModuleData/item_modifiers_groups.xml [23:07:00.253] opening ../../XmlSchemas/ItemModifierGroups.xsd [23:07:00.257] opening ..\..\Modules\Native/ModuleData/crafting_pieces.xml [23:07:00.266] opening ../../XmlSchemas/CraftingPieces.xsd [23:07:00.294] opening ..\..\Modules\Native/ModuleData/weapon_descriptions.xml [23:07:00.300] opening ../../XmlSchemas/WeaponDescriptions.xsd [23:07:00.310] opening ..\..\Modules\Native/ModuleData/crafting_templates.xml [23:07:00.317] opening ../../XmlSchemas/CraftingTemplates.xsd [23:07:00.327] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_bodyproperties.xml [23:07:00.333] opening ../../XmlSchemas/BodyProperties.xsd [23:07:00.337] opening ..\..\Modules\SandBox/ModuleData/sandbox_bodyproperties.xml [23:07:00.343] opening ../../XmlSchemas/BodyProperties.xsd [23:07:00.344] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_skill_sets.xml [23:07:00.356] opening ../../XmlSchemas/SkillSets.xsd [23:07:00.360] opening ..\..\Modules\SandBox/ModuleData/sandbox_skill_sets.xml [23:07:00.363] opening ../../XmlSchemas/SkillSets.xsd [23:07:00.367] opening ..\..\Modules\SandBoxCore/ModuleData/items/arm_armors.xml [23:07:00.371] opening ../../XmlSchemas/Items.xsd [23:07:00.379] opening ..\..\Modules\SandBoxCore/ModuleData/items/banners.xml [23:07:00.384] opening ../../XmlSchemas/Items.xsd [23:07:00.386] opening ..\..\Modules\SandBoxCore/ModuleData/items/body_armors.xml [23:07:00.393] opening ../../XmlSchemas/Items.xsd [23:07:00.399] opening ..\..\Modules\SandBoxCore/ModuleData/items/head_armors.xml [23:07:00.405] opening ../../XmlSchemas/Items.xsd [23:07:00.413] opening ..\..\Modules\SandBoxCore/ModuleData/items/horses_and_others.xml [23:07:00.419] opening ../../XmlSchemas/Items.xsd [23:07:00.433] opening ..\..\Modules\SandBoxCore/ModuleData/items/leg_armors.xml [23:07:00.439] opening ../../XmlSchemas/Items.xsd [23:07:00.444] opening ..\..\Modules\SandBoxCore/ModuleData/items/shields.xml [23:07:00.451] opening ../../XmlSchemas/Items.xsd [23:07:00.466] opening ..\..\Modules\SandBoxCore/ModuleData/items/shoulder_armors.xml [23:07:00.472] opening ../../XmlSchemas/Items.xsd [23:07:00.483] opening ..\..\Modules\SandBoxCore/ModuleData/items/tournament_weapons.xml [23:07:00.489] opening ../../XmlSchemas/Items.xsd [23:07:00.494] opening ..\..\Modules\SandBoxCore/ModuleData/items/weapons.xml [23:07:00.500] opening ../../XmlSchemas/Items.xsd [23:07:00.730] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_equipment_sets.xml [23:07:00.743] opening ../../XmlSchemas/EquipmentRosters.xsd [23:07:00.761] opening ..\..\Modules\SandBox/ModuleData/education_equipment_templates.xml [23:07:00.769] opening ../../XmlSchemas/EquipmentRosters.xsd [23:07:00.790] opening ..\..\Modules\SandBox/ModuleData/sandbox_equipment_sets.xml [23:07:00.800] opening ../../XmlSchemas/EquipmentRosters.xsd [23:07:00.843] opening ..\..\Modules\SandBox/ModuleData/partyTemplates.xml [23:07:00.848] opening ../../XmlSchemas/partyTemplates.xsd [23:07:00.916] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/scene.xscene. [23:07:00.920] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/atmosphere.xml. [23:07:01.007] opening ..\..\Modules\SandBoxCore/ModuleData/spcultures.xml [23:07:01.012] opening ../../XmlSchemas/SPCultures.xsd [23:07:01.034] opening ..\..\Modules\SandBox/ModuleData/concept_strings.xml [23:07:01.040] opening ../../XmlSchemas/Concepts.xsd [23:07:01.044] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharactertemplates.xml [23:07:01.050] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.060] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharacters.xml [23:07:01.083] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.149] opening ..\..\Modules\SandBoxCore/ModuleData/obsolete_characters.xml [23:07:01.155] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.180] opening ..\..\Modules\SandBox/ModuleData/obsolete_characters.xml [23:07:01.186] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.207] opening ..\..\Modules\SandBox/ModuleData/lords.xml [23:07:01.221] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.258] opening ..\..\Modules\SandBox/ModuleData/bandits.xml [23:07:01.262] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.292] opening ..\..\Modules\SandBox/ModuleData/education_character_templates.xml [23:07:01.299] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.334] opening ..\..\Modules\SandBox/ModuleData/caravans.xml [23:07:01.338] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.366] opening ..\..\Modules\SandBox/ModuleData/spspecialcharacters.xml [23:07:01.387] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.438] opening ..\..\Modules\SandBox/ModuleData/spgenericcharacters.xml [23:07:01.444] opening ../../XmlSchemas/NPCCharacters.xsd [23:07:01.564] opening ..\..\Modules\SandBox/ModuleData/spworkshops.xml [23:07:01.571] opening ../../XmlSchemas/WorkshopTypes.xsd [23:07:01.579] opening ..\..\Modules\SandBox/ModuleData/location_complex_templates.xml [23:07:01.585] opening ../../XmlSchemas/LocationComplexTemplates.xsd [23:07:01.590] opening ..\..\Modules\SandBox/ModuleData/settlements.xml [23:07:01.602] opening ../../XmlSchemas/Settlements.xsd [23:07:01.747] Dump integrity is compromised due to cheat usage [23:07:01.748] Dump integrity is compromised due to cheat usage [23:07:01.749] Dump integrity is compromised due to cheat usage [23:07:01.955] opening ..\..\Modules\SandBox/ModuleData/settlement_track_instruments.xml [23:07:01.958] opening ../../XmlSchemas/MusicInstruments.xsd [23:07:01.964] opening ..\..\Modules\SandBox/ModuleData/settlement_tracks.xml [23:07:01.969] opening ../../XmlSchemas/MusicTracks.xsd [23:07:02.000] AddGlobalLayer [23:07:02.023] gpu_morph_mapping: 732927 [23:07:02.036] Creating map scene [23:07:02.036] Reading map scene [23:07:02.036] Loading xml file: $BASE/Modules/SandBox/SceneObj/Main_map/scene.xscene. [23:07:02.087] Loading xml file: $BASE/Modules/SandBox/SceneObj/Main_map/atmosphere.xml. [23:07:11.328] NAV_MESH: load finished, first load for scene: 1 [23:07:11.864] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [23:07:11.899] SettlementsDistanceCacheFilePath: ../../Modules/SandBox/ModuleData/settlements_distance_cache.bin [23:07:12.538] SettlementsDistanceCacheFilePath: ../../Modules/SandBox/ModuleData/settlements_distance_cache.bin [23:07:12.586] opening ..\..\Modules\Native/ModuleData/worldmap_color_grades.xml [23:07:12.614] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml. [23:07:12.642] Ticking map scene for first initialization [23:07:13.865] CleanScreens [23:07:13.865] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandlePause [23:07:13.865] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleDeactivate [23:07:13.865] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleFinalize [23:07:13.866] OnScreenListChanged [23:07:14.220] Force VSync State is now DEACTIVATED [23:07:14.220] CleanAndPushScreen [23:07:14.220] DeactivateAndFinalizeAllScreens [23:07:14.220] OnScreenListChanged [23:07:14.247] OnScreenListChanged [23:07:14.247] SandBox.View.Map.MapScreen::HandleInitialize [23:07:14.518] AddGlobalLayer [23:07:14.520] SandBox.View.Map.MapScreen::HandleActivate [23:07:14.526] SandBox.View.Map.MapScreen::HandleResume [23:07:15.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.219] Bake Terrain [23:07:15.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.346] Bake Terrain [23:07:15.405] Bake Terrain [23:07:15.430] Bake Terrain [23:07:15.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:15.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.642] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.642] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.642] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:20.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:21.460] [GAME MENU] join_encounter [23:07:23.982] [GAME MENU] encounter [23:07:24.066] Release Sound Event 56 [23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:24.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:26.396] Opening new mission Battle . [23:07:26.431] IMono_MBMission::create_mission : 0.028515 [23:07:26.590] Force VSync State is now DEACTIVATED [23:07:26.590] PushScreen [23:07:26.590] SandBox.View.Map.MapScreen::HandlePause [23:07:26.590] SandBox.View.Map.MapScreen::HandleDeactivate [23:07:26.591] Release Sound Event -1 [23:07:26.591] OnScreenListChanged [23:07:26.591] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [23:07:26.591] -------MissionScreen-OnInitialize [23:07:26.591] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [23:07:26.591] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [23:07:26.691] Scene_view::clear_all(Main_map) [23:07:26.777] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene. [23:07:26.782] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml. [23:07:26.805] Oro temporary memory watermark: 0.38 KB (max 256 KB). [23:07:26.806] 172 entities are registered as oro. [23:07:26.845] NAV_MESH: load finished, first load for scene: 1 [23:07:27.044] rglShader_manager::read_compressed_shader_cache_package : 0.000133 [23:07:27.070] Placed flora count, 6122, flora_snow_g [23:07:27.086] Placed flora count, 32762, flora_snow_g [23:07:27.102] Placed tree count, 96032, flora_tree_spruce_mix [23:07:27.214] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [23:07:27.229] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semi_snowy.xml. [23:07:28.857] ----------Mission-AddTeam-Defender [23:07:29.128] ----------Mission-AddTeam-Attacker [23:07:29.133] ----------Mission-AddTeam-Attacker [23:07:30.863] -------MissionScreen-OnActivate [23:07:36.650] Bake Terrain [23:07:36.775] Bake Terrain [23:07:36.827] Bake Terrain [23:07:36.844] Bake Terrain [23:07:41.912] Cavalry added to selected formations. [23:07:41.914] SetOrderWithAgent FollowMe 彭同on team [23:07:41.919] After set order called, number of selected formations: 1 [23:07:41.919] General formation being processed. [23:07:41.922] Update cached and formation values on each agent complete, number of selected formations: 1 [23:07:41.923] Set random decide time of agents with indices complete, number of selected formations: 1 [23:07:41.923] After set order loop complete, number of selected formations: 1 [23:07:41.925] Selected formations being cleared. [23:07:41.925] Cavalry added to selected formations. [23:07:41.925] SetOrderWithAgent FollowMe 彭同on team [23:07:41.925] After set order called, number of selected formations: 1 [23:07:41.925] Bodyguard formation being processed. [23:07:41.925] Update cached and formation values on each agent complete, number of selected formations: 1 [23:07:41.925] Set random decide time of agents with indices complete, number of selected formations: 1 [23:07:41.925] After set order loop complete, number of selected formations: 1 [23:07:41.925] Selected formations being cleared. [23:07:41.967] Ranged has 61 units, Skirmisher has 0 units [23:07:41.967] Defender Ranged transfers 30 units to Skirmisher [23:07:41.971] Ranged has 31 units, Skirmisher has 30 units [23:07:42.246] Selected formations being cleared. Select all formations: [23:07:42.246] Infantry added to selected formations. [23:07:42.246] Cavalry added to selected formations. [23:07:42.246] HorseArcher added to selected formations. [23:07:42.246] Ranged added to selected formations. [23:07:42.279] Selected formations being cleared. Select all formations: [23:07:42.279] Infantry added to selected formations. [23:07:42.279] Cavalry added to selected formations. [23:07:42.279] HorseArcher added to selected formations. [23:07:42.279] Ranged added to selected formations. [23:07:42.281] SetOrder Mounton team [23:07:42.282] After set order called, number of selected formations: 4 [23:07:42.282] Infantry formation being processed. [23:07:42.282] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.282] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.282] Ranged formation being processed. [23:07:42.282] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.282] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.282] Cavalry formation being processed. [23:07:42.282] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.282] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.282] HorseArcher formation being processed. [23:07:42.282] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.282] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.282] After set order loop complete, number of selected formations: 4 [23:07:42.294] SetOrder FireAtWillon team [23:07:42.294] After set order called, number of selected formations: 4 [23:07:42.294] Infantry formation being processed. [23:07:42.294] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.294] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.294] Ranged formation being processed. [23:07:42.294] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.294] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.294] Cavalry formation being processed. [23:07:42.294] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.294] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.294] HorseArcher formation being processed. [23:07:42.294] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.294] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.294] After set order loop complete, number of selected formations: 4 [23:07:42.295] SetOrder ArrangementLineon team [23:07:42.295] After set order called, number of selected formations: 4 [23:07:42.295] Infantry formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] Ranged formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] Cavalry formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] HorseArcher formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] After set order loop complete, number of selected formations: 4 [23:07:42.295] SetOrder StandYourGroundon team [23:07:42.295] After set order called, number of selected formations: 4 [23:07:42.295] Infantry formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] Ranged formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] Cavalry formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] HorseArcher formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] After set order loop complete, number of selected formations: 4 [23:07:42.295] SetOrder AIControlOffon team [23:07:42.295] After set order called, number of selected formations: 4 [23:07:42.295] Infantry formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] Ranged formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] Cavalry formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] HorseArcher formation being processed. [23:07:42.295] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:42.295] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:42.295] After set order loop complete, number of selected formations: 4 [23:07:42.295] Selected formations being cleared. [23:07:42.303] HorseArcher added to selected formations. [23:07:42.303] SetOrderWithAgent FollowMe 余慧浩on team [23:07:42.303] After set order called, number of selected formations: 1 [23:07:42.303] General formation being processed. [23:07:42.303] Update cached and formation values on each agent complete, number of selected formations: 1 [23:07:42.303] Set random decide time of agents with indices complete, number of selected formations: 1 [23:07:42.303] After set order loop complete, number of selected formations: 1 [23:07:42.303] Selected formations being cleared. [23:07:42.306] Selected formations being cleared. Select all formations: [23:07:42.306] Infantry added to selected formations. [23:07:42.306] Cavalry added to selected formations. [23:07:42.306] HorseArcher added to selected formations. [23:07:42.306] Ranged added to selected formations. [23:07:42.434] Render Requested: crossbow_e [23:07:42.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:42.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:42.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:42.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:42.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:07:43.873] SetOrder AIControlOnon team [23:07:43.873] After set order called, number of selected formations: 4 [23:07:43.873] Infantry formation being processed. [23:07:43.873] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:43.873] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:43.873] Ranged formation being processed. [23:07:43.873] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:43.873] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:43.873] Cavalry formation being processed. [23:07:43.873] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:43.873] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:43.873] HorseArcher formation being processed. [23:07:43.873] Update cached and formation values on each agent complete, number of selected formations: 4 [23:07:43.873] Set random decide time of agents with indices complete, number of selected formations: 4 [23:07:43.873] After set order loop complete, number of selected formations: 4 [23:07:44.352] Ranged has 98 units, Skirmisher has 0 units [23:07:44.352] Attacker Ranged transfers 49 units to Skirmisher [23:07:44.355] Ranged has 49 units, Skirmisher has 49 units [23:07:50.427] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:07:51.409] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:09:16.657] Render Requested: crossbow_e [23:09:17.634] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:09:42.457] Could not find the event index for: event:/mission/combat/impact/wood_weapon/water [23:09:43.302] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:09:49.268] Skirmisher has 2 units, Infantry has 271 units [23:09:49.268] Defender Skirmisher transfers 2 units to Infantry [23:09:49.268] Skirmisher has 0 units, Infantry has 273 units [23:09:49.268] Ranged has 4 units, Skirmisher has 0 units [23:09:49.268] Defender Ranged transfers 2 units to Skirmisher [23:09:49.269] Ranged has 2 units, Skirmisher has 2 units [23:09:52.283] Ranged has 1 units, Cavalry has 2 units [23:09:52.283] Defender Ranged transfers 1 units to Cavalry [23:09:52.283] Ranged has 0 units, Cavalry has 3 units [23:09:58.321] Cavalry has 3 units, Ranged has 0 units [23:09:58.321] Defender Cavalry transfers 1 units to Ranged [23:09:58.321] Cavalry has 2 units, Ranged has 1 units [23:09:59.330] Cavalry has 2 units, HorseArcher has 164 units [23:09:59.330] Defender Cavalry transfers 2 units to HorseArcher [23:09:59.330] Cavalry has 0 units, HorseArcher has 166 units [23:10:11.287] Could not find the event index for: event:/mission/combat/impact/missile/water [23:10:14.859] Render Requested: crossbow_e [23:10:15.922] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:11:51.146] CheckMissionEnded::ended [23:11:51.148] Player MapEvent BattleState: AttackerVictory [23:11:55.583] I called EndMission [23:11:55.593] I called EndMissionInternal [23:11:55.914] -------MissionScreen-OnDeactivate [23:11:56.143] PopScreen [23:11:56.144] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [23:11:56.144] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [23:11:56.144] -------MissionScreen-OnDeactivate [23:11:56.144] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [23:11:56.144] -------MissionScreen-OnFinalize [23:11:56.201] Scene_view::clear_all(battle_terrain_biome_048) [23:11:56.201] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [23:11:56.201] OnScreenListChanged [23:11:56.201] SandBox.View.Map.MapScreen::HandleActivate [23:11:56.202] SandBox.View.Map.MapScreen::HandleResume [23:11:56.205] [GAME MENU] encounter [23:11:56.205] Release Sound Event -1 [23:11:56.227] 你掠夺了15773第纳尔ã€? [23:11:56.232] --------------- Conversation Start --------------- [23:11:56.233] Conversation character name: “母狼”亦思勒å¨? id: CharacterObject_5013 culture:库赛ç‰? persona:PersonaCurt [23:11:56.245] AI -> (ally_thanks_after_helping_in_battle) - [23:11:56.250] 你与“母狼”亦思勒娜的关系+130,现ä¸?00ã€? [23:11:56.255] Release Sound Event 9916 [23:11:56.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:11:56.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:11:56.934] Placed tree count, 0, map_pine_b [23:11:56.935] Placed tree count, 0, worldmap_tree_beech_01 [23:11:56.935] Placed tree count, 0, map_pine_a [23:11:56.936] Placed tree count, 0, map_pine_c [23:11:56.937] Placed tree count, 0, worldmap_tree_acacia_01 [23:11:57.019] Bake Terrain [23:11:57.118] Bake Terrain [23:11:57.128] Bake Terrain [23:11:57.159] Bake Terrain [23:11:58.142] ExecuteContinue [23:11:58.143] --------------- Conversation End --------------- [23:11:58.153] Scene_view::clear_all(scn_conversation_tableau) [23:11:58.155] [GAME MENU] encounter [23:11:58.155] Release Sound Event -1 [23:11:58.158] --------------- Conversation Start --------------- [23:11:58.158] Conversation character name: 厄奥狄西å¨? id: lord_1_1_9 culture:帝国 persona:PersonaCurt [23:11:58.182] AI -> (talk_common_to_lord_free) - [23:11:58.183] [VOICEOVER]VoiceObject search for: ! [23:11:58.185] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xJ1LJ3mH [23:11:58.185] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xJ1LJ3mH [23:11:58.185] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xJ1LJ3mH [23:11:58.185] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xJ1LJ3mH [23:11:58.185] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xJ1LJ3mH [23:11:58.185] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xJ1LJ3mH [23:11:58.186] accentClass: imperial_high [23:11:58.195] Release Sound Event 9917 [23:12:00.286] P -> (talk_lord_defeat_to_lord_capture) - [23:12:00.287] AI -> (talk_defeated_lord_capture_return) - [23:12:00.471] ExecuteContinue [23:12:00.471] --------------- Conversation End --------------- [23:12:00.480] Scene_view::clear_all(scn_conversation_tableau) [23:12:00.482] [GAME MENU] encounter [23:12:00.482] Release Sound Event -1 [23:12:00.484] --------------- Conversation Start --------------- [23:12:00.484] Conversation character name: 马利齐俄æ–? id: lord_NE8_l culture:帝国 persona:PersonaEarnest [23:12:00.484] AI -> (talk_common_to_lord_free) - [23:12:00.484] [VOICEOVER]VoiceObject search for: ! [23:12:00.484] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_pXULuzaq [23:12:00.484] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_pXULuzaq [23:12:00.484] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_pXULuzaq [23:12:00.484] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_pXULuzaq [23:12:00.484] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_pXULuzaq [23:12:00.484] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_pXULuzaq [23:12:00.484] accentClass: imperial_high [23:12:00.491] Release Sound Event 9918 [23:12:00.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:00.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:00.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:00.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:01.381] P -> (talk_lord_defeat_to_lord_capture) - [23:12:01.382] AI -> (talk_defeated_lord_capture_return) - [23:12:01.592] ExecuteContinue [23:12:01.592] --------------- Conversation End --------------- [23:12:01.596] Scene_view::clear_all(scn_conversation_tableau) [23:12:01.598] [GAME MENU] encounter [23:12:01.598] Release Sound Event -1 [23:12:01.599] --------------- Conversation Start --------------- [23:12:01.599] Conversation character name: 居福è€? id: lord_1_50 culture:帝国 persona:PersonaSoftspoken [23:12:01.599] AI -> (talk_common_to_lord_free) - [23:12:01.599] [VOICEOVER]VoiceObject search for: ! [23:12:01.599] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_YWOSDu1W [23:12:01.599] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_YWOSDu1W [23:12:01.599] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_YWOSDu1W [23:12:01.599] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_YWOSDu1W [23:12:01.599] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_YWOSDu1W [23:12:01.599] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_YWOSDu1W [23:12:01.599] accentClass: imperial_high [23:12:01.606] Release Sound Event 9919 [23:12:01.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:01.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:01.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:02.089] P -> (talk_lord_defeat_to_lord_capture) - [23:12:02.089] AI -> (talk_defeated_lord_capture_return) - [23:12:02.549] ExecuteContinue [23:12:02.549] --------------- Conversation End --------------- [23:12:02.554] Scene_view::clear_all(scn_conversation_tableau) [23:12:02.555] [GAME MENU] encounter [23:12:02.555] Release Sound Event -1 [23:12:02.558] --------------- Conversation Start --------------- [23:12:02.558] Conversation character name: 撒基å°? id: CharacterObject_1528 culture:阿塞èŽ? persona:PersonaIronic [23:12:02.558] AI -> (talk_common_to_lord_free) - [23:12:02.558] [VOICEOVER]VoiceObject search for: ! [23:12:02.558] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_BRMngn5i [23:12:02.558] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_BRMngn5i [23:12:02.558] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_BRMngn5i [23:12:02.558] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_BRMngn5i [23:12:02.558] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_BRMngn5i [23:12:02.558] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:12:02.558] accentClass: aserai [23:12:02.564] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:12:02.564] Release Sound Event 9920 [23:12:02.593] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_BRMngn5i.ogg [23:12:02.594] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_BRMngn5i.xml. [23:12:02.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:02.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:03.952] P -> (talk_lord_defeat_to_lord_capture) - [23:12:03.952] AI -> (talk_defeated_lord_capture_return) - [23:12:04.141] ExecuteContinue [23:12:04.141] --------------- Conversation End --------------- [23:12:04.146] Scene_view::clear_all(scn_conversation_tableau) [23:12:04.147] [GAME MENU] encounter [23:12:04.147] Release Sound Event -1 [23:12:04.149] --------------- Conversation Start --------------- [23:12:04.149] Conversation character name: 帕那勒娅 id: lord_1_70 culture:帝国 persona:PersonaEarnest [23:12:04.149] AI -> (talk_common_to_lord_free) - [23:12:04.149] [VOICEOVER]VoiceObject search for: ! [23:12:04.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xJ1LJ3mH [23:12:04.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xJ1LJ3mH [23:12:04.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xJ1LJ3mH [23:12:04.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xJ1LJ3mH [23:12:04.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xJ1LJ3mH [23:12:04.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xJ1LJ3mH [23:12:04.149] accentClass: imperial_high [23:12:04.156] Release Sound Event 9922 [23:12:04.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:04.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:05.519] P -> (talk_lord_defeat_to_lord_capture) - [23:12:05.519] AI -> (talk_defeated_lord_capture_return) - [23:12:05.703] ExecuteContinue [23:12:05.703] --------------- Conversation End --------------- [23:12:05.709] Scene_view::clear_all(scn_conversation_tableau) [23:12:05.710] [GAME MENU] encounter [23:12:05.710] Release Sound Event -1 [23:12:05.711] --------------- Conversation Start --------------- [23:12:05.711] Conversation character name: 阿托巴德 id: CharacterObject_1538 culture:瓦兰迪亚 persona:PersonaEarnest [23:12:05.711] AI -> (talk_common_to_lord_free) - [23:12:05.711] [VOICEOVER]VoiceObject search for: ! [23:12:05.711] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_WFwoWAic [23:12:05.711] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_WFwoWAic [23:12:05.711] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_WFwoWAic [23:12:05.711] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_WFwoWAic [23:12:05.711] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_WFwoWAic [23:12:05.711] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_WFwoWAic [23:12:05.711] accentClass: vlandian [23:12:05.718] Release Sound Event 9923 [23:12:05.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:05.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:06.402] P -> (talk_lord_defeat_to_lord_capture) - [23:12:06.402] AI -> (talk_defeated_lord_capture_return) - [23:12:06.602] ExecuteContinue [23:12:06.602] --------------- Conversation End --------------- [23:12:06.607] Scene_view::clear_all(scn_conversation_tableau) [23:12:06.608] [GAME MENU] encounter [23:12:06.608] Release Sound Event -1 [23:12:06.610] --------------- Conversation Start --------------- [23:12:06.610] Conversation character name: 兵团的奥利泰å°? id: CharacterObject_12834 culture:瓦兰迪亚 persona:PersonaIronic [23:12:06.610] AI -> (talk_common_to_lord_free) - [23:12:06.610] [VOICEOVER]VoiceObject search for: ! [23:12:06.610] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_WFwoWAic [23:12:06.610] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_WFwoWAic [23:12:06.610] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_WFwoWAic [23:12:06.610] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_WFwoWAic [23:12:06.610] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_WFwoWAic [23:12:06.610] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_WFwoWAic [23:12:06.610] accentClass: vlandian [23:12:06.616] Release Sound Event 9924 [23:12:07.488] P -> (talk_lord_defeat_to_lord_capture) - [23:12:07.488] AI -> (talk_defeated_lord_capture_return) - [23:12:07.688] ExecuteContinue [23:12:07.688] --------------- Conversation End --------------- [23:12:07.693] Scene_view::clear_all(scn_conversation_tableau) [23:12:07.694] [GAME MENU] encounter [23:12:07.694] Release Sound Event -1 [23:12:07.695] --------------- Conversation Start --------------- [23:12:07.695] Conversation character name: 彭同 id: lord_1_5 culture:帝国 persona:PersonaEarnest [23:12:07.696] AI -> (talk_common_to_lord_free) - [23:12:07.696] [VOICEOVER]VoiceObject search for: ! [23:12:07.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_pXULuzaq [23:12:07.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_pXULuzaq [23:12:07.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_pXULuzaq [23:12:07.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_pXULuzaq [23:12:07.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_pXULuzaq [23:12:07.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_pXULuzaq [23:12:07.696] accentClass: imperial_high [23:12:07.702] Release Sound Event 9925 [23:12:09.745] P -> (talk_lord_defeat_to_lord_release) - [23:12:09.747] 你与涅雷采斯的关ç³?12,现ä¸?3ã€? [23:12:09.747] AI -> (talk_defeated_lord_release_return) - [23:12:09.747] [VOICEOVER]VoiceObject search for: ! [23:12:10.015] ExecuteContinue [23:12:10.015] --------------- Conversation End --------------- [23:12:10.020] Scene_view::clear_all(scn_conversation_tableau) [23:12:10.022] [GAME MENU] encounter [23:12:10.022] Release Sound Event -1 [23:12:10.034] Force VSync State is now ACTIVE [23:12:10.034] PushScreen [23:12:10.034] SandBox.View.Map.MapScreen::HandlePause [23:12:10.034] SandBox.View.Map.MapScreen::HandleDeactivate [23:12:10.034] Release Sound Event 9926 [23:12:10.034] OnScreenListChanged [23:12:10.034] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:12:10.034] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:12:10.034] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:12:10.499] Release Sound Event -1 [23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.873] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.946] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.946] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.946] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:10.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:13.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:14.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:15.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:19.085] Force VSync State is now DEACTIVATED [23:12:19.085] PopScreen [23:12:19.085] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:12:19.085] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:12:19.085] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:12:19.085] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:12:19.085] OnScreenListChanged [23:12:19.085] SandBox.View.Map.MapScreen::HandleActivate [23:12:19.085] SandBox.View.Map.MapScreen::HandleResume [23:12:19.088] [GAME MENU] encounter [23:12:19.088] Release Sound Event -1 [23:12:19.095] Force VSync State is now ACTIVE [23:12:19.095] PushScreen [23:12:19.095] SandBox.View.Map.MapScreen::HandlePause [23:12:19.096] SandBox.View.Map.MapScreen::HandleDeactivate [23:12:19.096] Release Sound Event 9927 [23:12:19.096] OnScreenListChanged [23:12:19.096] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:12:20.356] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:12:20.356] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:12:20.501] Release Sound Event -1 [23:12:20.982] Render Requested: lendman_helmet_over_full_mail [23:12:20.982] Render Requested: varangian_bra_mail [23:12:20.983] Render Requested: aserai_full_scale_armor_on_chain [23:12:20.983] Render Requested: battania_warlord_bracers [23:12:20.984] Render Requested: strapped_mail_chausses [23:12:20.984] Render Requested: noble_horse_western [23:12:20.984] Render Requested: imperial_scale_barding [23:12:20.984] Render Requested: crossbow_e [23:12:20.984] Render Requested: bolt_b [23:12:20.984] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:12:20.984] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:12:20.984] Render Requested: testudo_standard_t3 [23:12:20.984] Render Requested: empire_sword_5_t4 [23:12:20.984] Render Requested: bodkin_arrows_a [23:12:20.984] Render Requested: crossbow_e [23:12:20.984] Render Requested: decorated_imperial_boots [23:12:20.984] Render Requested: decorated_imperial_gauntlets [23:12:20.984] Render Requested: strapped_mail_chausses [23:12:20.984] Render Requested: vlandia_sword_2_t3 [23:12:20.984] Render Requested: empire_sword_2_t3 [23:12:20.984] Render Requested: roundkettle_over_imperial_cloth [23:12:20.984] Render Requested: imperial_studded_strip_shoulders [23:12:20.984] Render Requested: strapped_mail_chausses [23:12:20.984] Render Requested: empire_sword_3_t3 [23:12:20.984] Render Requested: empire_sword_2_t3 [23:12:20.984] Render Requested: imperial_studded_strip_shoulders [23:12:20.984] Render Requested: wide_heater_shield [23:12:20.984] Render Requested: decorated_imperial_boots [23:12:20.984] Render Requested: narrow_sword_t3 [23:12:20.984] Render Requested: phalanx_standard_t1 [23:12:20.984] Render Requested: scouts_flag_t1 [23:12:20.984] Render Requested: banner_of_oaken_shields_t1 [23:12:20.985] Render Requested: banner_of_faris_falcon_t1 [23:12:20.985] Render Requested: tug_of_the_roaming_horse_t1 [23:12:20.985] Render Requested: standard_of_fury_t1 [23:12:20.985] Render Requested: deer_bane_flag_t1 [23:12:20.985] Render Requested: standard_of_courage_t2 [23:12:20.985] Render Requested: standard_of_rage_t2 [23:12:20.985] Render Requested: rangers_flag_t2 [23:12:20.985] Render Requested: fulcum_standard_t2 [23:12:20.985] Render Requested: boar_bane_flag_t2 [23:12:20.985] Render Requested: tug_of_bone_arrow_t2 [23:12:20.985] Render Requested: leather_shoes [23:12:20.985] Render Requested: leather_cavalier_boots [23:12:20.985] Render Requested: leather_shoes [23:12:20.985] Render Requested: empire_horseman_boots [23:12:20.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:20.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:21.711] Render Requested: lendman_helmet_over_full_mail [23:12:22.335] TransferItem Name: 优质钢帝国军刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.348] TransferItem Name: 一大袋锥头ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.348] TransferItem Name: 轻弩 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.348] TransferItem Name: 装饰覆板é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.354] TransferItem Name: 装饰帝国臂铠 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.357] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.357] TransferItem Name: 尖脊武装å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.358] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.358] TransferItem Name: 圆顶锅盔衬布 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.358] TransferItem Name: 军团强化镶钉背带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.358] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.358] TransferItem Name: 帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.358] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.358] TransferItem Name: 军团强化镶钉背带 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.358] TransferItem Name: 宽扇形盾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.360] TransferItem Name: 装饰覆板é�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.360] TransferItem Name: 窄剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.362] TransferItem Name: 护颈配铜板肩ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.362] TransferItem Name: 步兵软甲配扎å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.365] TransferItem Name: 草原ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.365] TransferItem Name: 诺德侍卫覆板é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.365] TransferItem Name: 坎忒里翁军马 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.366] TransferItem Name: 强化骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.368] TransferItem Name: 强化填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.368] TransferItem Name: 强化背带配披é£?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.369] TransferItem Name: 重型方镞弩矢 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.369] TransferItem Name: 领主填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.371] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.372] TransferItem Name: 军团填充扎带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.374] TransferItem Name: 军团强化镶钉背带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.374] TransferItem Name: 优质钢长çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.374] TransferItem Name: 夹板护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.376] TransferItem Name: 简易短å¼?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.376] TransferItem Name: 钢尖钩矛 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.378] TransferItem Name: 轻型长摆填充ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.380] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.380] TransferItem Name: 军团填充扎带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.380] TransferItem Name: 钢尖钩矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.382] TransferItem Name: 步兵软甲配裙 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.383] TransferItem Name: 皮鳞ç”?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.385] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 17 [23:12:22.385] TransferItem Name: 铁制武装å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.385] TransferItem Name: 军团填充扎带 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.385] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.386] TransferItem Name: 远程ç®?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.386] TransferItem Name: 填充短袍 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.388] TransferItem Name: 尖脊武装å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.388] TransferItem Name: 草原ç®?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.388] TransferItem Name: 步兵软甲 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.388] TransferItem Name: 猎马 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.388] TransferItem Name: 链甲围帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.388] TransferItem Name: 锯齿标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.390] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 13 [23:12:22.392] TransferItem Name: 圆盾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.394] TransferItem Name: 骑士骑枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.396] TransferItem Name: 优质长枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.398] TransferItem Name: 草原轻杖 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.398] TransferItem Name: 帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.398] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.398] TransferItem Name: 锥形å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.398] TransferItem Name: 远程ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.401] TransferItem Name: 装饰覆板é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.401] TransferItem Name: 填充衣配条甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.401] TransferItem Name: 束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.403] TransferItem Name: 大陆骑乘é©?| From: OtherInventory To: PlayerInventory | Amount: 13 [23:12:22.403] TransferItem Name: 编制皮护è‚?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.403] TransferItem Name: 步兵软甲配裙 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.405] TransferItem Name: 填充短袍 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.405] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:22.406] TransferItem Name: 草原é©?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.406] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.408] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.408] TransferItem Name: 束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.408] TransferItem Name: 高尖长矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.408] TransferItem Name: 筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.410] TransferItem Name: 编制皮护è‚?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.410] TransferItem Name: 开面填充围å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.410] TransferItem Name: 缝制皮背å¿?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.411] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.411] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.411] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.414] TransferItem Name: 猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.414] TransferItem Name: 林地æœ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.414] TransferItem Name: 强化筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.416] TransferItem Name: 武装è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.417] TransferItem Name: 远程ç®?| From: OtherInventory To: PlayerInventory | Amount: 7 [23:12:22.417] TransferItem Name: 高尖长矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.417] TransferItem Name: 北地手斧 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.417] TransferItem Name: 筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.433] TransferItem Name: 开面填充围å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.433] TransferItem Name: 系带围帽 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.433] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.437] TransferItem Name: 绿色风帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.437] TransferItem Name: 强化平面筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.439] TransferItem Name: 短斗ç¯?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.440] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.440] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.440] TransferItem Name: ç‰?| From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.442] TransferItem Name: 猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.442] TransferItem Name: 倒刺ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.444] TransferItem Name: 编织头巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.447] TransferItem Name: 奢华长衫配束腰带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.449] TransferItem Name: 锥形å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.452] TransferItem Name: 强化平面筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.454] TransferItem Name: 毛边皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.454] TransferItem Name: 缠裹皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.454] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 12 [23:12:22.455] TransferItem Name: 护式填充护臂 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.455] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.455] TransferItem Name: 林地布甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.455] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.456] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.456] TransferItem Name: 猎弓 | From: OtherInventory To: PlayerInventory | Amount: 7 [23:12:22.456] TransferItem Name: 皮护è‡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.456] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.458] TransferItem Name: 翻边皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.458] TransferItem Name: 薄兽皮围å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.458] TransferItem Name: 军团填充扎带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.458] TransferItem Name: 草原毛皮挽具 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.461] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.461] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.461] TransferItem Name: 链甲骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.461] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.462] TransferItem Name: 毛边皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.462] TransferItem Name: 尖刺æ£?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.462] TransferItem Name: 条状皮革挽具 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:12:22.464] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.465] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.465] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.465] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.468] TransferItem Name: 优质市民é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.468] TransferItem Name: 链甲围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.468] TransferItem Name: 倒刺ç®?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:22.468] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.471] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.471] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:22.471] TransferItem Name: 简易皮é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.473] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.474] TransferItem Name: 填充护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.474] TransferItem Name: 编织头巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.476] TransferItem Name: 鱼镖 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.476] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.477] TransferItem Name: ç¾?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:22.479] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.479] TransferItem Name: 简易标æž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.480] TransferItem Name: 林地é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.480] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.480] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.481] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 7 [23:12:22.481] TransferItem Name: 缠裹皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.481] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.481] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.482] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.482] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.482] TransferItem Name: 钐镰 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.482] TransferItem Name: 镶钉护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.482] TransferItem Name: 草原马鞍 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.485] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 26 [23:12:22.485] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:12:22.485] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.486] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.486] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.486] TransferItem Name: 林地é�?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.489] TransferItem Name: 毛皮é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.491] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 10 [23:12:22.491] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.492] TransferItem Name: 简易标æž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.494] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.494] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.494] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.494] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.495] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.495] TransferItem Name: 平民束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.495] TransferItem Name: 轻型挽具 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.498] TransferItem Name: 名门皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.498] TransferItem Name: 缠裹éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.501] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 27 [23:12:22.501] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 30 [23:12:22.501] TransferItem Name: 森民é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.502] TransferItem Name: 肉猪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.504] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.506] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.507] TransferItem Name: 林地绑腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.521] TransferItem Name: 破旧绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.522] TransferItem Name: 简易标æž?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.522] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.522] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.522] TransferItem Name: 缠裹包头å·?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.522] TransferItem Name: 倒刺ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.522] TransferItem Name: 轻型方镞弩矢 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.523] TransferItem Name: 粗绑皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.523] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 10 [23:12:22.523] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.523] TransferItem Name: 沙漠头饰 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.527] TransferItem Name: 皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.528] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 9 [23:12:22.528] TransferItem Name: 平民束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.528] TransferItem Name: 破旧é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.528] TransferItem Name: 结实的皮é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.529] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.529] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.529] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 48 [23:12:22.529] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.533] TransferItem Name: 扎带毛皮ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.534] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.534] TransferItem Name: 破旧绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.534] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.534] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.534] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.535] TransferItem Name: 富人连衣è£?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.538] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 26 [23:12:22.539] TransferItem Name: 粗绑皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.539] TransferItem Name: 缠裹护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.539] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.539] TransferItem Name: 粗麻马甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.540] TransferItem Name: 林地é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.542] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.543] TransferItem Name: 羊毛束腰长衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.543] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 21 [23:12:22.546] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.546] TransferItem Name: 破旧绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.546] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.546] TransferItem Name: 绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.546] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.547] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.548] TransferItem Name: 护式填充护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.548] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 27 [23:12:22.548] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.549] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.549] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.552] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.556] TransferItem Name: 森民é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.558] TransferItem Name: 翻边皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.560] TransferItem Name: 薄兽皮围å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.560] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 21 [23:12:22.560] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.561] TransferItem Name: 粗绑护腕 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.561] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.561] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.561] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 30 [23:12:22.561] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.562] TransferItem Name: 钐镰 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.562] TransferItem Name: 平民束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.562] TransferItem Name: 破旧é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.564] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.565] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 17 [23:12:22.565] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.565] TransferItem Name: 倒刺ç®?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.565] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 17 [23:12:22.565] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.565] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.566] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.566] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.566] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.566] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 7 [23:12:22.569] TransferItem Name: è‚?| From: OtherInventory To: PlayerInventory | Amount: 20 [23:12:22.569] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.569] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.572] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.574] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.576] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.576] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.576] TransferItem Name: 曲面圆盾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.579] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.581] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:22.583] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:22.583] TransferItem Name: 沙漠头饰 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.585] TransferItem Name: 皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.585] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.585] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:22.585] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.586] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:22.586] TransferItem Name: 缠裹护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.586] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.588] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:22.588] TransferItem Name: 破旧绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.588] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:12:22.590] TransferItem Name: 女士éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.592] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.592] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:22.593] TransferItem Name: é±?| From: OtherInventory To: PlayerInventory | Amount: 59 [23:12:22.593] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 189 [23:12:22.661] Render Requested: decorated_imperial_boots [23:12:22.661] Render Requested: decorated_imperial_gauntlets [23:12:22.661] Render Requested: wide_heater_shield [23:12:22.661] Render Requested: narrow_sword_t3 [23:12:22.661] Render Requested: empire_warrior_padded_armor_d [23:12:22.661] Render Requested: heavy_horsemans_kite_shield [23:12:22.661] Render Requested: lordly_padded_mitten [23:12:22.661] Render Requested: empire_warrior_padded_armor_shoulder [23:12:22.661] Render Requested: reinforced_leather_vambraces [23:12:22.661] Render Requested: highland_spear_4_t4 [23:12:22.661] Render Requested: desert_padded_cloth [23:12:22.661] Render Requested: highland_spear_4_t4 [23:12:22.661] Render Requested: leather_scale_armor [23:12:22.661] Render Requested: short_padded_robe [23:12:22.661] Render Requested: eastern_javelin_1_t2 [23:12:22.661] Render Requested: iron_spatha_sword_t2 [23:12:22.661] Render Requested: northern_round_shield [23:12:22.661] Render Requested: vlandia_lance_2_t4 [23:12:22.661] Render Requested: fine_pike_t4 [23:12:22.661] Render Requested: range_arrows [23:12:22.661] Render Requested: leather_tunic [23:12:22.661] Render Requested: empire_warrior_padded_armor_c [23:12:22.661] Render Requested: scarf [23:12:22.661] Render Requested: western_kite_shield [23:12:22.661] Render Requested: iron_spatha_sword_t2 [23:12:22.661] Render Requested: reinforced_kite_shield [23:12:22.661] Render Requested: western_kite_shield [23:12:22.661] Render Requested: light_horsemans_kite_shield [23:12:22.661] Render Requested: reinforced_flat_kite_shield [23:12:22.661] Render Requested: cow [23:12:22.661] Render Requested: barbed_arrows [23:12:22.661] Render Requested: woven_turban [23:12:22.661] Render Requested: aserai_civil_a [23:12:22.661] Render Requested: sturgia_sword_1_t2 [23:12:22.661] Render Requested: reinforced_flat_kite_shield [23:12:22.661] Render Requested: empire_sword_1_t2 [23:12:22.661] Render Requested: steppe_fur_harness [23:12:22.661] Render Requested: stripped_leather_harness [23:12:22.661] Render Requested: light_horsemans_kite_shield [23:12:22.661] Render Requested: iron_spatha_sword_t2 [23:12:22.661] Render Requested: sturgia_boots_a [23:12:22.661] Render Requested: woven_turban [23:12:22.661] Render Requested: sheep [23:12:22.661] Render Requested: steppe_harness [23:12:22.661] Render Requested: battania_woodland_boots [23:12:22.661] Render Requested: battania_fur_boots [23:12:22.661] Render Requested: western_javelin_1_t2 [23:12:22.661] Render Requested: light_harness [23:12:22.661] Render Requested: wrapped_shoes [23:12:22.661] Render Requested: hog [23:12:22.661] Render Requested: leather_bound_kite_shield [23:12:22.661] Render Requested: highland_leg_wrappings [23:12:22.661] Render Requested: desert_headdress [23:12:22.661] Render Requested: leather_bound_kite_shield [23:12:22.661] Render Requested: vlandian_dress [23:12:22.661] Render Requested: battania_woodland_boots [23:12:22.661] Render Requested: leather_bound_kite_shield [23:12:22.661] Render Requested: strapped_leather_boots [23:12:22.662] Render Requested: strapped_shoes [23:12:22.662] Render Requested: highland_boots [23:12:22.662] Render Requested: turndown_leather_boots [23:12:22.662] Render Requested: ragged_boots [23:12:22.662] Render Requested: leather_bound_kite_shield [23:12:22.662] Render Requested: empire_horseman_boots [23:12:22.662] Render Requested: leather_shoes [23:12:22.662] Render Requested: leather_cavalier_boots [23:12:22.662] Render Requested: curved_round_shield [23:12:22.662] Render Requested: strapped_leather_boots [23:12:22.662] Render Requested: strapped_shoes [23:12:22.662] Render Requested: desert_headdress [23:12:22.662] Render Requested: leather_bound_kite_shield [23:12:22.662] Render Requested: leather_shoes [23:12:22.662] Render Requested: ladys_shoe [23:12:22.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:22.990] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:23.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:23.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:23.114] Force VSync State is now DEACTIVATED [23:12:23.114] PopScreen [23:12:23.114] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:12:23.114] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:12:23.114] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:12:23.339] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:12:23.339] OnScreenListChanged [23:12:23.339] SandBox.View.Map.MapScreen::HandleActivate [23:12:23.340] SandBox.View.Map.MapScreen::HandleResume [23:12:23.341] [GAME MENU] encounter [23:12:23.341] Release Sound Event -1 [23:12:23.346] Player MapEvent State: WaitingRemoval [23:12:23.636] Release Sound Event 9928 [23:12:23.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:23.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:23.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:23.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:32.333] [GAME MENU] join_encounter [23:12:33.604] Dump integrity is compromised due to cheat usage [23:12:33.604] Dump integrity is compromised due to cheat usage [23:12:33.604] Dump integrity is compromised due to cheat usage [23:12:33.617] QuickSaveCurrentGame: fangshou1 [23:12:33.620] Save Process block is started. [23:12:33.621] ------Saving with new context. Save name: fangshou1------ [23:12:33.627] SaveContext::Save block is started. [23:12:33.628] SaveContext::CollectObjects block is started. [23:12:34.279] SaveContext::CollectObjects completed in 0.65 seconds. [23:12:34.280] SaveContext::Saving Objects block is started. [23:12:35.953] SaveContext::Saving Objects completed in 1.674 seconds. [23:12:35.953] SaveContext::Saving Containers block is started. [23:12:38.375] SaveContext::Saving Containers completed in 2.421 seconds. [23:12:38.518] SaveContext::Save completed in 4.89 seconds. [23:12:38.522] Save Process completed in 4.901 seconds. [23:12:39.121] ------Successfully saved------ [23:12:39.780] [GAME MENU] encounter [23:12:39.786] Release Sound Event 9933 [23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:39.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:42.607] Release Sound Event -1 [23:12:43.241] Player MapEvent BattleState: DefenderVictory [23:12:43.241] 你与银器匠刻农的关系+14,现ä¸?1ã€? [23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:43.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:44.506] [GAME MENU] encounter [23:12:44.508] 你与银器匠刻农的关系+15,现ä¸?6ã€? [23:12:44.509] 你掠夺了464第纳尔ã€? [23:12:44.511] --------------- Conversation Start --------------- [23:12:44.511] Conversation character name: 贾伊å§? id: CharacterObject_1526 culture:阿塞èŽ? persona:PersonaIronic [23:12:44.511] AI -> (talk_common_to_lord_free) - [23:12:44.511] [VOICEOVER]VoiceObject search for: ! [23:12:44.511] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_BRMngn5i [23:12:44.511] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_BRMngn5i [23:12:44.511] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_BRMngn5i [23:12:44.511] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_BRMngn5i [23:12:44.511] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_BRMngn5i [23:12:44.511] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:12:44.511] accentClass: aserai [23:12:44.518] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:12:44.549] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_BRMngn5i.ogg [23:12:45.735] P -> (talk_lord_defeat_to_lord_capture) - [23:12:45.736] AI -> (talk_defeated_lord_capture_return) - [23:12:45.926] ExecuteContinue [23:12:45.926] --------------- Conversation End --------------- [23:12:45.931] Scene_view::clear_all(scn_conversation_tableau) [23:12:45.932] [GAME MENU] encounter [23:12:45.932] Release Sound Event 9934 [23:12:45.934] --------------- Conversation Start --------------- [23:12:45.934] Conversation character name: 狼皮部落的里å…? id: CharacterObject_1546 culture:巴旦尼亚 persona:PersonaSoftspoken [23:12:45.934] AI -> (talk_common_to_lord_free) - [23:12:45.934] [VOICEOVER]VoiceObject search for: ! [23:12:45.934] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_BRMngn5i [23:12:45.934] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_BRMngn5i [23:12:45.934] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_BRMngn5i [23:12:45.934] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_BRMngn5i [23:12:45.934] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_BRMngn5i [23:12:45.934] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:12:45.934] accentClass: battanian [23:12:45.941] Release Sound Event 9936 [23:12:46.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.545] P -> (talk_lord_defeat_to_lord_capture) - [23:12:46.545] AI -> (talk_defeated_lord_capture_return) - [23:12:46.711] ExecuteContinue [23:12:46.711] --------------- Conversation End --------------- [23:12:46.716] Scene_view::clear_all(scn_conversation_tableau) [23:12:46.720] [GAME MENU] encounter [23:12:46.720] Release Sound Event -1 [23:12:46.723] Force VSync State is now ACTIVE [23:12:46.723] PushScreen [23:12:46.723] SandBox.View.Map.MapScreen::HandlePause [23:12:46.723] SandBox.View.Map.MapScreen::HandleDeactivate [23:12:46.723] Release Sound Event 9937 [23:12:46.723] OnScreenListChanged [23:12:46.723] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:12:46.723] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:12:46.723] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:12:46.928] Release Sound Event -1 [23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:46.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:47.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:51.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:55.364] Force VSync State is now DEACTIVATED [23:12:55.364] PopScreen [23:12:55.364] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:12:55.364] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:12:55.364] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:12:55.364] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:12:55.364] OnScreenListChanged [23:12:55.364] SandBox.View.Map.MapScreen::HandleActivate [23:12:55.364] SandBox.View.Map.MapScreen::HandleResume [23:12:55.368] [GAME MENU] encounter [23:12:55.368] Release Sound Event -1 [23:12:55.369] Force VSync State is now ACTIVE [23:12:55.369] PushScreen [23:12:55.369] SandBox.View.Map.MapScreen::HandlePause [23:12:55.370] SandBox.View.Map.MapScreen::HandleDeactivate [23:12:55.370] Release Sound Event 9938 [23:12:55.370] OnScreenListChanged [23:12:55.370] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:12:55.934] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:12:55.934] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:12:56.071] Release Sound Event -1 [23:12:56.494] Render Requested: lendman_helmet_over_full_mail [23:12:56.494] Render Requested: varangian_bra_mail [23:12:56.494] Render Requested: aserai_full_scale_armor_on_chain [23:12:56.494] Render Requested: battania_warlord_bracers [23:12:56.494] Render Requested: strapped_mail_chausses [23:12:56.494] Render Requested: noble_horse_western [23:12:56.494] Render Requested: imperial_scale_barding [23:12:56.494] Render Requested: crossbow_e [23:12:56.494] Render Requested: bolt_b [23:12:56.494] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:12:56.494] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:12:56.494] Render Requested: testudo_standard_t3 [23:12:56.494] Render Requested: t3_empire_horse [23:12:56.494] Render Requested: northern_throwing_axe_1_t1 [23:12:56.494] Render Requested: tribal_steppe_shield [23:12:56.494] Render Requested: fur_cloak_c [23:12:56.494] Render Requested: strapped_mail_chausses [23:12:56.494] Render Requested: reinforced_padded_mitten [23:12:56.494] Render Requested: leather_round_shield [23:12:56.494] Render Requested: northern_brass_bracers [23:12:56.494] Render Requested: sturgia_sword_4_t4 [23:12:56.494] Render Requested: sturgia_sword_2_t3 [23:12:56.494] Render Requested: aserai_sword_4_t4 [23:12:56.494] Render Requested: empire_lance_2_t4 [23:12:56.494] Render Requested: strapped_round_shield [23:12:56.494] Render Requested: empire_sword_1_t2 [23:12:56.494] Render Requested: northern_padded_cloth [23:12:56.494] Render Requested: glen_ranger_bow [23:12:56.494] Render Requested: empire_sword_1_t2 [23:12:56.494] Render Requested: phalanx_standard_t1 [23:12:56.494] Render Requested: scouts_flag_t1 [23:12:56.494] Render Requested: banner_of_oaken_shields_t1 [23:12:56.494] Render Requested: banner_of_faris_falcon_t1 [23:12:56.494] Render Requested: tug_of_the_roaming_horse_t1 [23:12:56.494] Render Requested: standard_of_fury_t1 [23:12:56.494] Render Requested: deer_bane_flag_t1 [23:12:56.494] Render Requested: standard_of_courage_t2 [23:12:56.494] Render Requested: standard_of_rage_t2 [23:12:56.494] Render Requested: rangers_flag_t2 [23:12:56.494] Render Requested: fulcum_standard_t2 [23:12:56.494] Render Requested: boar_bane_flag_t2 [23:12:56.494] Render Requested: tug_of_bone_arrow_t2 [23:12:56.494] Render Requested: light_harness [23:12:56.494] Render Requested: steppe_harness [23:12:56.494] Render Requested: stripped_leather_harness [23:12:56.494] Render Requested: steppe_fur_harness [23:12:56.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:56.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:56.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:56.904] Render Requested: aserai_full_scale_armor_on_chain [23:12:57.012] Render Requested: varangian_bra_mail [23:12:57.178] Render Requested: lendman_helmet_over_full_mail [23:12:57.327] Render Requested: t3_empire_horse [23:12:57.411] Render Requested: noble_horse_western [23:12:58.462] TransferItem Name: 帕尔马廷é©?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.462] TransferItem Name: 掠袭者飞æ–?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.462] TransferItem Name: 草原部落ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.465] TransferItem Name: 毛皮大斗篷配圆板 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.467] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.468] TransferItem Name: 强化填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.468] TransferItem Name: 大圆ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.470] TransferItem Name: 铜护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.470] TransferItem Name: 长战å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.470] TransferItem Name: 单刃å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.471] TransferItem Name: 优质钢部落长å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.473] TransferItem Name: 骏骑兵骑çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.473] TransferItem Name: 强化大圆ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.475] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.475] TransferItem Name: 轻型填充ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.475] TransferItem Name: 长弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.477] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:58.477] TransferItem Name: 单刃å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.477] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.477] TransferItem Name: 短摆软甲衬束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.477] TransferItem Name: 军团强化镶钉背带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.478] TransferItem Name: 天鹅ç»?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.479] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.480] TransferItem Name: 铜鳞背心 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.482] TransferItem Name: 锥形å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.482] TransferItem Name: 束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.482] TransferItem Name: 编制皮护è‚?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.482] TransferItem Name: 银矿çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.484] TransferItem Name: 倒刺ç®?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.484] TransferItem Name: 多层束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:58.485] TransferItem Name: 远程ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.485] TransferItem Name: 阔叶çŸ?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.485] TransferItem Name: 陶器 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.487] TransferItem Name: 狼首 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.489] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.489] TransferItem Name: ç‰?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:58.489] TransferItem Name: 强化平面筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.489] TransferItem Name: 皮革 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.492] TransferItem Name: 束腰衣配皮背å¿?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.514] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.514] TransferItem Name: 猎弓 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.514] TransferItem Name: 森民é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.517] TransferItem Name: 毛边皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.518] TransferItem Name: 链甲护肩 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.520] TransferItem Name: 遮耳毛皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.521] TransferItem Name: 倒刺ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.521] TransferItem Name: ç¾?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.521] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.521] TransferItem Name: 毛边å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.521] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:58.522] TransferItem Name: 绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.522] TransferItem Name: ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.522] TransferItem Name: 铁矿çŸ?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.524] TransferItem Name: 工具 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.524] TransferItem Name: 遮耳毛皮帽 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:12:58.525] TransferItem Name: 骆驼鞍具 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.527] TransferItem Name: 名门皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.527] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:58.528] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.528] TransferItem Name: ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.530] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.530] TransferItem Name: 缠裹å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.532] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:12:58.532] TransferItem Name: 缠裹éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.532] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.532] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.532] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.533] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.533] TransferItem Name: 驮马 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.533] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.533] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.533] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:12:58.533] TransferItem Name: 粗兽皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.534] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.534] TransferItem Name: 名门皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.536] TransferItem Name: 啤酒 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.539] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.539] TransferItem Name: 缠裹å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.541] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 14 [23:12:58.541] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:12:58.542] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 11 [23:12:58.542] TransferItem Name: 羊毛 | From: OtherInventory To: PlayerInventory | Amount: 6 [23:12:58.544] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.544] TransferItem Name: 生丝 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:12:58.546] TransferItem Name: è‚?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.546] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.546] TransferItem Name: 亚麻 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:12:58.549] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.549] TransferItem Name: 皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.549] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.549] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.549] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.549] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.550] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:12:58.550] TransferItem Name: é±?| From: OtherInventory To: PlayerInventory | Amount: 33 [23:12:58.550] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 24 [23:12:58.568] Render Requested: tribal_steppe_shield [23:12:58.568] Render Requested: fur_cloak_c [23:12:58.568] Render Requested: leather_round_shield [23:12:58.568] Render Requested: aserai_sword_4_t4 [23:12:58.568] Render Requested: strapped_round_shield [23:12:58.568] Render Requested: glen_ranger_bow [23:12:58.568] Render Requested: velvet [23:12:58.568] Render Requested: nordic_lamellar_vest [23:12:58.568] Render Requested: silver [23:12:58.568] Render Requested: pottery [23:12:58.568] Render Requested: wolfhead [23:12:58.568] Render Requested: leather [23:12:58.568] Render Requested: northern_leather_vest [23:12:58.568] Render Requested: highland_boots [23:12:58.568] Render Requested: mail_shoulders [23:12:58.568] Render Requested: iron [23:12:58.568] Render Requested: camel_saddle [23:12:58.568] Render Requested: salt [23:12:58.568] Render Requested: desert_cap [23:12:58.568] Render Requested: battania_leather_boots [23:12:58.568] Render Requested: beer [23:12:58.568] Render Requested: desert_cap [23:12:58.568] Render Requested: wool [23:12:58.569] Render Requested: cotton [23:12:58.569] Render Requested: flax [23:12:58.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:58.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:58.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:58.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:58.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:12:59.170] Force VSync State is now DEACTIVATED [23:12:59.170] PopScreen [23:12:59.170] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:12:59.170] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:12:59.170] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:12:59.298] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:12:59.298] OnScreenListChanged [23:12:59.298] SandBox.View.Map.MapScreen::HandleActivate [23:12:59.298] SandBox.View.Map.MapScreen::HandleResume [23:12:59.299] [GAME MENU] encounter [23:12:59.299] Release Sound Event -1 [23:12:59.300] Player MapEvent State: WaitingRemoval [23:12:59.421] Release Sound Event 9939 [23:13:01.348] Before Daily Tick: 冬季 1088å¹?0æ—? [23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:01.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.056] Player has entered town_EN1: 厄庇克洛忒亚 [23:13:03.056] [GAME MENU] town_outside [23:13:03.058] [GAME MENU] town [23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.294] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:03.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.243] [GAME MENU] town_backstreet [23:13:04.247] Release Sound Event 9942 [23:13:04.247] Release Sound Event 9943 [23:13:04.247] Release Sound Event -1 [23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:04.904] [GAME MENU] town_backstreet [23:13:04.905] Release Sound Event 9944 [23:13:04.905] Release Sound Event -1 [23:13:04.905] Release Sound Event -1 [23:13:06.242] [GAME MENU] town [23:13:06.244] Release Sound Event 9945 [23:13:06.244] Release Sound Event -1 [23:13:06.244] Release Sound Event -1 [23:13:06.244] Release Sound Event -1 [23:13:07.114] Average value of 葡萄 : 1.700205 [23:13:07.114] Average value of 坐骑 : 1.416521 [23:13:07.114] Average value of 近战武器 I : 0.7999996 [23:13:07.114] Average value of 驮畜 : 0.7385826 [23:13:07.114] Average value of 硬木 : 1.194286 [23:13:07.114] Average value of 皮革 : 0.8059112 [23:13:07.114] Average value of 黄油 : 0.8651161 [23:13:07.114] Average value of ç›?: 1.271727 [23:13:07.114] Average value of 黏土 : 1.116249 [23:13:07.114] Average value of é±?: 0.7432734 [23:13:07.114] Average value of è‚?: 0.831936 [23:13:07.114] Average value of 谷物 : 0.9310481 [23:13:07.114] Average value of ç¾?: 0.8850415 [23:13:07.114] Average value of 肉猪 : 0.9072524 [23:13:07.114] Average value of 羊毛 : 0.5915887 [23:13:07.114] Average value of 啤酒 : 0.5426174 [23:13:07.114] Average value of 兽皮 : 0.8421217 [23:13:07.114] Average value of 亚麻 : 1.288435 [23:13:07.114] Average value of 生丝 : 0.3308371 [23:13:07.114] Average value of 奶酪 : 0.6083823 [23:13:07.114] Average value of 远程武器 I : 0.7999996 [23:13:07.114] Average value of ç®?: 0.7999996 [23:13:07.114] Average value of 葡萄é…?: 1.948686 [23:13:07.114] Average value of 马匹装备 IV : 0.8384612 [23:13:07.114] Average value of æž?: 1.396108 [23:13:07.114] Average value of 橄榄 : 0.9671888 [23:13:07.114] Average value of 银矿çŸ?: 1.344165 [23:13:07.114] Average value of 服装 : 0.7999996 [23:13:07.114] Average value of 战争坐骑 : 0.8680311 [23:13:07.114] Average value of 贵重å“?: 0.6390534 [23:13:07.114] Average value of 天鹅ç»?: 0.5083487 [23:13:07.114] Average value of æ²?: 0.5066499 [23:13:07.114] Average value of 陶器 : 0.6096752 [23:13:07.114] Average value of 亚麻å¸?: 0.5758329 [23:13:07.114] Average value of 马匹装备 I : 0.7999996 [23:13:07.114] Average value of 工具 : 0.466437 [23:13:07.114] Average value of 盾牌 I : 0.7999996 [23:13:07.114] Average value of é“?: 1.837839 [23:13:07.114] Average value of 毛皮 : 0.6670065 [23:13:07.114] Average value of 轻甲 : 0.7999996 [23:13:07.114] Average value of 盾牌 II : 0.7999996 [23:13:07.114] Average value of 远程武器 III : 0.7999996 [23:13:07.114] Average value of ç‰?: 0.9502698 [23:13:07.114] Average value of 马匹装备 II : 0.7999996 [23:13:07.114] Average value of 盾牌 IV : 0.7999996 [23:13:07.114] Average value of 远程武器 II : 0.7999996 [23:13:07.114] Average value of 近战武器 II : 0.7999996 [23:13:07.114] Average value of 盾牌 III : 0.7999996 [23:13:07.114] Average value of 贵族坐骑 : 0.942418 [23:13:07.114] Average value of 布匹 : 1.3 [23:13:07.114] Average value of 马匹装备 III : 0.7999996 [23:13:07.114] Average value of 马匹装备 V : 0.8769227 [23:13:07.114] Average value of 近战武器 III : 0.7999996 [23:13:07.114] Average value of 近战武器 IV : 0.7999996 [23:13:07.114] Average value of 近战武器 V : 0.8192304 [23:13:07.114] Average value of 远程武器 IV : 0.7999996 [23:13:07.114] Average value of 远程武器 V : 0.7999996 [23:13:07.114] Average value of 盾牌 V : 0.8192304 [23:13:07.114] Average value of 中甲 : 0.7999996 [23:13:07.114] Average value of 重甲 : 0.7999996 [23:13:07.114] Average value of 终极护甲 : 0.7999996 [23:13:07.114] Average value of 旗帜 : 1.3 [23:13:07.114] Average value of 未分é…?: 1.3 [23:13:07.114] Force VSync State is now ACTIVE [23:13:07.114] PushScreen [23:13:07.114] SandBox.View.Map.MapScreen::HandlePause [23:13:07.115] SandBox.View.Map.MapScreen::HandleDeactivate [23:13:07.115] Release Sound Event 9947 [23:13:07.115] Release Sound Event 9946 [23:13:07.115] OnScreenListChanged [23:13:07.115] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:13:07.668] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:13:07.668] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:13:08.182] Render Requested: lendman_helmet_over_full_mail [23:13:08.182] Render Requested: varangian_bra_mail [23:13:08.182] Render Requested: aserai_full_scale_armor_on_chain [23:13:08.182] Render Requested: battania_warlord_bracers [23:13:08.182] Render Requested: strapped_mail_chausses [23:13:08.182] Render Requested: noble_horse_western [23:13:08.182] Render Requested: imperial_scale_barding [23:13:08.182] Render Requested: crossbow_e [23:13:08.182] Render Requested: bolt_b [23:13:08.182] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:13:08.182] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:13:08.182] Render Requested: testudo_standard_t3 [23:13:08.182] Render Requested: sumpter_horse [23:13:08.182] Render Requested: mule [23:13:08.182] Render Requested: t2_sturgia_horse [23:13:08.182] Render Requested: t3_sturgia_horse [23:13:08.182] Render Requested: gladius_b [23:13:08.182] Render Requested: sturgia_sword_1_t2 [23:13:08.182] Render Requested: vlandia_sword_1_t2 [23:13:08.182] Render Requested: empire_sword_1_t2 [23:13:08.182] Render Requested: battania_sword_1_t2 [23:13:08.182] Render Requested: iron_spatha_sword_t2 [23:13:08.183] Render Requested: simple_back_sword_t2 [23:13:08.183] Render Requested: khuzait_sword_1_t2 [23:13:08.183] Render Requested: vlandia_sword_1_t2 [23:13:08.183] Render Requested: empire_sword_1_t2 [23:13:08.183] Render Requested: simple_sabre_sword_t2 [23:13:08.183] Render Requested: sturgia_sword_1_t2 [23:13:08.183] Render Requested: aserai_sword_2_t2 [23:13:08.183] Render Requested: phalanx_standard_t1 [23:13:08.183] Render Requested: scouts_flag_t1 [23:13:08.183] Render Requested: banner_of_oaken_shields_t1 [23:13:08.183] Render Requested: banner_of_faris_falcon_t1 [23:13:08.183] Render Requested: tug_of_the_roaming_horse_t1 [23:13:08.183] Render Requested: standard_of_fury_t1 [23:13:08.183] Render Requested: deer_bane_flag_t1 [23:13:08.183] Render Requested: standard_of_courage_t2 [23:13:08.183] Render Requested: standard_of_rage_t2 [23:13:08.183] Render Requested: rangers_flag_t2 [23:13:08.183] Render Requested: fulcum_standard_t2 [23:13:08.183] Render Requested: boar_bane_flag_t2 [23:13:08.183] Render Requested: tug_of_bone_arrow_t2 [23:13:08.183] Render Requested: light_harness [23:13:08.183] Render Requested: camel_saddle [23:13:08.183] Render Requested: steppe_harness [23:13:08.183] Render Requested: stripped_leather_harness [23:13:08.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:08.418] Render Requested: boar_bane_flag_t2 [23:13:08.418] Render Requested: testudo_standard_t3 [23:13:08.994] Render Requested: steppe_fur_harness [23:13:09.052] Render Requested: tug_of_bone_arrow_t2 [23:13:09.208] Render Requested: hog [23:13:09.397] Render Requested: imperial_scale_barding [23:13:09.397] Render Requested: light_harness [23:13:09.784] TransferItem Name: 轻型挽具 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:13:09.794] Render Requested: camel_saddle [23:13:09.794] Render Requested: sheep [23:13:09.975] TransferItem Name: 骆驼鞍具 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:13:09.978] Render Requested: camel_saddle [23:13:10.010] Render Requested: steppe_harness [23:13:10.010] Render Requested: cow [23:13:10.151] TransferItem Name: 草原马鞍 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:13:10.154] Render Requested: steppe_harness [23:13:10.162] Render Requested: stripped_leather_harness [23:13:10.162] Render Requested: ladys_shoe [23:13:10.358] TransferItem Name: 条状皮革挽具 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:11.054] TransferItem Name: 条状皮革挽具 | From: PlayerInventory To: OtherInventory | Amount: 4 [23:13:11.063] Render Requested: steppe_fur_harness [23:13:11.063] Render Requested: leather_shoes [23:13:13.756] Render Requested: roundkettle_over_imperial_cloth [23:13:13.756] Render Requested: leather_lamellar_shoulders [23:13:13.756] Render Requested: battanian_scale_armor_b [23:13:13.756] Render Requested: plated_strip_gauntlets [23:13:13.756] Render Requested: mail_chausses [23:13:13.756] Render Requested: t3_empire_horse [23:13:13.756] Render Requested: bandit_saddle_steppe [23:13:13.756] Render Requested: vlandia_sword_3_t4 [23:13:13.756] Render Requested: battania_large_shield_b [23:13:13.756] Render Requested: 04B8FCBE61FD56BDAE53E9D3F40E2ED4877 [23:13:13.756] Render Requested: western_javelin_3_t4 [23:13:13.756] Render Requested: tug_of_the_roaming_horse_t1 [23:13:13.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:13.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:13.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:13.974] Render Requested: tug_of_the_roaming_horse_t1 [23:13:13.974] Render Requested: fulcum_standard_t2 [23:13:13.986] Render Requested: boar_bane_flag_t2 [23:13:14.031] Render Requested: tug_of_bone_arrow_t2 [23:13:14.294] Render Requested: bandit_saddle_steppe [23:13:14.294] Render Requested: steppe_fur_harness [23:13:15.516] TransferItem Name: 草原毛皮挽具 | From: PlayerInventory To: Equipment | Amount: 1 [23:13:15.516] TransferItem Name: 陈旧马鞍 | From: Equipment To: PlayerInventory | Amount: 1 [23:13:15.529] Render Requested: steppe_fur_harness [23:13:15.529] Render Requested: bandit_saddle_steppe [23:13:15.552] Render Requested: cow [23:13:15.552] Render Requested: strapped_leather_boots [23:13:15.799] Render Requested: sheep [23:13:15.971] Render Requested: hog [23:13:16.857] TransferItem Name: 肉猪 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:13:16.865] Render Requested: sheep [23:13:16.865] Render Requested: strapped_shoes [23:13:17.037] TransferItem Name: ç¾?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:17.046] Render Requested: cow [23:13:17.046] Render Requested: leather_cavalier_boots [23:13:17.234] TransferItem Name: ç‰?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:17.405] TransferItem Name: ç‰?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:17.599] TransferItem Name: ç‰?| From: PlayerInventory To: OtherInventory | Amount: 2 [23:13:17.607] Render Requested: ladys_shoe [23:13:17.607] Render Requested: empire_horseman_boots [23:13:17.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:17.625] Render Requested: mail_chausses [23:13:17.778] TransferItem Name: 女士éž?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:13:17.781] Render Requested: ladys_shoe [23:13:17.789] Render Requested: leather_shoes [23:13:17.789] Render Requested: leather_shoes [23:13:17.956] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:18.140] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 4 [23:13:18.148] Render Requested: strapped_leather_boots [23:13:18.148] Render Requested: ragged_boots [23:13:18.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:18.312] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:18.490] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:13:18.498] Render Requested: strapped_shoes [23:13:18.498] Render Requested: turndown_leather_boots [23:13:18.506] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:18.672] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:13:18.674] Render Requested: strapped_shoes [23:13:18.848] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:13:18.857] Render Requested: leather_cavalier_boots [23:13:18.857] Render Requested: battania_leather_boots [23:13:19.024] Render Requested: tug_of_the_roaming_horse_t1 [23:13:19.024] Render Requested: tug_of_bone_arrow_t2 [23:13:19.057] Render Requested: boar_bane_flag_t2 [23:13:19.096] Render Requested: fulcum_standard_t2 [23:13:19.120] Render Requested: rangers_flag_t2 [23:13:19.144] Render Requested: standard_of_rage_t2 [23:13:19.173] Render Requested: standard_of_courage_t2 [23:13:19.224] Render Requested: deer_bane_flag_t1 [23:13:19.268] Render Requested: standard_of_fury_t1 [23:13:19.698] Render Requested: deer_bane_flag_t1 [23:13:19.737] Render Requested: standard_of_courage_t2 [23:13:19.831] Render Requested: tug_of_bone_arrow_t2 [23:13:19.833] Render Requested: leather_cavalier_boots [23:13:19.833] Render Requested: mail_chausses [23:13:19.859] Render Requested: empire_horseman_boots [23:13:19.885] Render Requested: leather_shoes [23:13:19.919] Render Requested: ragged_boots [23:13:19.969] Render Requested: turndown_leather_boots [23:13:20.041] Render Requested: battania_leather_boots [23:13:27.952] Force VSync State is now DEACTIVATED [23:13:27.952] PopScreen [23:13:27.952] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:13:27.952] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:13:27.952] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:13:28.140] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:13:28.140] OnScreenListChanged [23:13:28.140] SandBox.View.Map.MapScreen::HandleActivate [23:13:28.140] SandBox.View.Map.MapScreen::HandleResume [23:13:28.142] [GAME MENU] town [23:13:28.143] Release Sound Event -1 [23:13:28.143] Release Sound Event -1 [23:13:28.143] Release Sound Event -1 [23:13:28.143] Release Sound Event -1 [23:13:29.590] Release Sound Event 9949 [23:13:29.590] Release Sound Event 9948 [23:13:31.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:31.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:31.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:31.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:31.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:31.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:31.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:32.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:33.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:33.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:33.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:39.612] Force VSync State is now ACTIVE [23:13:39.612] PushScreen [23:13:39.612] SandBox.View.Map.MapScreen::HandlePause [23:13:39.612] SandBox.View.Map.MapScreen::HandleDeactivate [23:13:39.612] OnScreenListChanged [23:13:39.612] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [23:13:39.612] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [23:13:39.612] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:40.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:49.186] Force VSync State is now DEACTIVATED [23:13:49.186] PopScreen [23:13:49.186] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [23:13:49.186] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [23:13:49.186] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [23:13:49.186] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [23:13:49.186] OnScreenListChanged [23:13:49.186] SandBox.View.Map.MapScreen::HandleActivate [23:13:49.186] SandBox.View.Map.MapScreen::HandleResume [23:13:53.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:53.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.749] Player has entered town_EN1: 厄庇克洛忒亚 [23:13:54.749] [GAME MENU] town_outside [23:13:54.749] [GAME MENU] town [23:13:54.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:13:54.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:30.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:34.431] Release Sound Event 9976 [23:14:34.431] Release Sound Event 9977 [23:14:34.921] Force VSync State is now ACTIVE [23:14:34.921] PushScreen [23:14:34.921] SandBox.View.Map.MapScreen::HandlePause [23:14:34.921] SandBox.View.Map.MapScreen::HandleDeactivate [23:14:34.921] OnScreenListChanged [23:14:34.921] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [23:14:34.921] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [23:14:34.921] SandBox.GauntletUI.GauntletClanScreen::HandleResume [23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:35.582] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:36.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.300] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [23:14:37.300] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.374] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.374] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.374] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.374] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:37.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:40.317] Force VSync State is now DEACTIVATED [23:14:40.317] PopScreen [23:14:40.317] SandBox.GauntletUI.GauntletClanScreen::HandlePause [23:14:40.317] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [23:14:40.317] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [23:14:40.317] PopScreen - SandBox.GauntletUI.GauntletClanScreen [23:14:40.317] OnScreenListChanged [23:14:40.317] SandBox.View.Map.MapScreen::HandleActivate [23:14:40.317] SandBox.View.Map.MapScreen::HandleResume [23:14:40.367] Scene_view::clear_all(inventory_character_scene) [23:14:41.386] Player has entered town_EN1: 厄庇克洛忒亚 [23:14:41.386] [GAME MENU] town_outside [23:14:41.386] [GAME MENU] town [23:14:47.331] [GAME MENU] town_keep [23:14:47.332] Release Sound Event 9980 [23:14:47.332] Release Sound Event 9981 [23:14:47.333] Release Sound Event 9981 [23:14:47.333] Release Sound Event -1 [23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:47.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.840] Force VSync State is now ACTIVE [23:14:48.840] PushScreen [23:14:48.840] SandBox.View.Map.MapScreen::HandlePause [23:14:48.840] SandBox.View.Map.MapScreen::HandleDeactivate [23:14:48.840] Release Sound Event 9984 [23:14:48.840] Release Sound Event 9983 [23:14:48.840] OnScreenListChanged [23:14:48.840] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:14:48.840] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:14:48.840] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:48.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.964] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.964] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.964] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:49.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:50.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:57.252] Force VSync State is now DEACTIVATED [23:14:57.252] PopScreen [23:14:57.252] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:14:57.252] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:14:57.252] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:14:57.252] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:14:57.252] OnScreenListChanged [23:14:57.252] SandBox.View.Map.MapScreen::HandleActivate [23:14:57.252] SandBox.View.Map.MapScreen::HandleResume [23:14:57.256] [GAME MENU] town_keep [23:14:57.256] Release Sound Event -1 [23:14:57.256] Release Sound Event -1 [23:14:57.256] Release Sound Event -1 [23:14:57.256] Release Sound Event -1 [23:14:58.499] Force VSync State is now ACTIVE [23:14:58.499] PushScreen [23:14:58.499] SandBox.View.Map.MapScreen::HandlePause [23:14:58.499] SandBox.View.Map.MapScreen::HandleDeactivate [23:14:58.499] Release Sound Event 9986 [23:14:58.499] Release Sound Event 9985 [23:14:58.499] OnScreenListChanged [23:14:58.499] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [23:14:58.499] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [23:14:58.499] SandBox.GauntletUI.GauntletClanScreen::HandleResume [23:14:59.433] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [23:14:59.433] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:14:59.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:03.234] Force VSync State is now DEACTIVATED [23:15:03.234] PopScreen [23:15:03.234] SandBox.GauntletUI.GauntletClanScreen::HandlePause [23:15:03.234] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [23:15:03.234] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [23:15:03.234] PopScreen - SandBox.GauntletUI.GauntletClanScreen [23:15:03.234] OnScreenListChanged [23:15:03.234] SandBox.View.Map.MapScreen::HandleActivate [23:15:03.234] SandBox.View.Map.MapScreen::HandleResume [23:15:03.243] [GAME MENU] town_keep [23:15:03.243] Release Sound Event -1 [23:15:03.243] Release Sound Event -1 [23:15:03.243] Release Sound Event -1 [23:15:03.243] Release Sound Event -1 [23:15:03.296] Scene_view::clear_all(inventory_character_scene) [23:15:04.175] [GAME MENU] town [23:15:04.181] Release Sound Event 9988 [23:15:04.181] Release Sound Event 9987 [23:15:04.181] Release Sound Event -1 [23:15:04.181] Release Sound Event -1 [23:15:05.011] Release Sound Event 9990 [23:15:05.011] Release Sound Event 9989 [23:15:05.591] Force VSync State is now ACTIVE [23:15:05.591] PushScreen [23:15:05.591] SandBox.View.Map.MapScreen::HandlePause [23:15:05.591] SandBox.View.Map.MapScreen::HandleDeactivate [23:15:05.591] OnScreenListChanged [23:15:05.592] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [23:15:05.592] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [23:15:05.592] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:05.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.164] Force VSync State is now DEACTIVATED [23:15:06.164] PopScreen [23:15:06.164] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [23:15:06.164] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [23:15:06.164] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [23:15:06.164] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [23:15:06.164] OnScreenListChanged [23:15:06.164] SandBox.View.Map.MapScreen::HandleActivate [23:15:06.164] SandBox.View.Map.MapScreen::HandleResume [23:15:06.247] Force VSync State is now ACTIVE [23:15:06.247] PushScreen [23:15:06.247] SandBox.View.Map.MapScreen::HandlePause [23:15:06.247] SandBox.View.Map.MapScreen::HandleDeactivate [23:15:06.247] OnScreenListChanged [23:15:06.247] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:15:06.247] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:15:06.247] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:06.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:09.036] Force VSync State is now DEACTIVATED [23:15:09.036] PopScreen [23:15:09.036] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:15:09.036] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:15:09.036] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:15:09.036] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:15:09.036] OnScreenListChanged [23:15:09.036] SandBox.View.Map.MapScreen::HandleActivate [23:15:09.036] SandBox.View.Map.MapScreen::HandleResume [23:15:22.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:22.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.303] Before Daily Tick: 冬季 1088å¹?1æ—? [23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.920] [GAME MENU] encounter_meeting [23:15:23.932] --------------- Conversation Start --------------- [23:15:23.932] Conversation character name: 亚里ç¿? id: lord_1_411 culture:帝国 persona:PersonaCurt [23:15:23.939] AI -> (start_default) - [23:15:23.939] [VOICEOVER]VoiceObject search for: ! [23:15:23.939] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 [23:15:23.939] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [23:15:23.939] accentClass: imperial_high [23:15:23.941] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [23:15:23.971] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg [23:15:23.971] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.xml. [23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:23.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:24.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:24.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:24.713] ExecuteContinue [23:15:24.725] AI -> (lord_ask_2) - [23:15:24.726] [VOICEOVER]VoiceObject search for: ! [23:15:25.774] P -> (main_option_hostile_1_2) - [23:15:25.775] AI -> (player_threatens_enemy_lord) - [23:15:26.119] P -> (player_verify_attack_on_enemy_lord) - [23:15:26.120] AI -> (player_turns_down_surrender) - [23:15:26.374] ExecuteContinue [23:15:26.374] --------------- Conversation End --------------- [23:15:26.379] Scene_view::clear_all(scn_conversation_tableau) [23:15:26.382] [GAME MENU] encounter_meeting [23:15:26.383] Player MapEvent State: Wait [23:15:26.383] [GAME MENU] encounter [23:15:26.384] Release Sound Event 10013 [23:15:26.385] Release Sound Event -1 [23:15:26.990] Dump integrity is compromised due to cheat usage [23:15:26.990] Dump integrity is compromised due to cheat usage [23:15:26.990] Dump integrity is compromised due to cheat usage [23:15:26.993] QuickSaveCurrentGame: fangshou1 [23:15:26.993] Save Process block is started. [23:15:26.993] ------Saving with new context. Save name: fangshou1------ [23:15:26.994] SaveContext::Save block is started. [23:15:26.994] SaveContext::CollectObjects block is started. [23:15:27.620] SaveContext::CollectObjects completed in 0.626 seconds. [23:15:27.620] SaveContext::Saving Objects block is started. [23:15:29.209] SaveContext::Saving Objects completed in 1.588 seconds. [23:15:29.209] SaveContext::Saving Containers block is started. [23:15:32.175] SaveContext::Saving Containers completed in 2.965 seconds. [23:15:32.269] SaveContext::Save completed in 5.274 seconds. [23:15:32.269] Save Process completed in 5.276 seconds. [23:15:32.682] ------Successfully saved------ [23:15:33.307] Release Sound Event -1 [23:15:33.970] Player MapEvent BattleState: AttackerVictory [23:15:34.829] [GAME MENU] encounter [23:15:34.830] 你掠夺了250第纳尔ã€? [23:15:34.831] --------------- Conversation Start --------------- [23:15:34.831] Conversation character name: 亚里ç¿? id: lord_1_411 culture:帝国 persona:PersonaCurt [23:15:34.831] AI -> (talk_common_to_lord_free) - [23:15:34.831] [VOICEOVER]VoiceObject search for: ! [23:15:34.831] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_pXULuzaq [23:15:34.831] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_pXULuzaq [23:15:34.831] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_pXULuzaq [23:15:34.831] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_pXULuzaq [23:15:34.831] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_pXULuzaq [23:15:34.831] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_pXULuzaq [23:15:34.831] accentClass: imperial_high [23:15:36.759] P -> (talk_lord_defeat_to_lord_capture) - [23:15:36.759] AI -> (talk_defeated_lord_capture_return) - [23:15:36.998] ExecuteContinue [23:15:36.998] --------------- Conversation End --------------- [23:15:37.003] Scene_view::clear_all(scn_conversation_tableau) [23:15:37.005] [GAME MENU] encounter [23:15:37.005] Release Sound Event 10014 [23:15:37.006] Force VSync State is now ACTIVE [23:15:37.006] PushScreen [23:15:37.006] SandBox.View.Map.MapScreen::HandlePause [23:15:37.006] SandBox.View.Map.MapScreen::HandleDeactivate [23:15:37.006] Release Sound Event 10015 [23:15:37.006] OnScreenListChanged [23:15:37.006] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:15:37.006] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:15:37.006] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:15:37.128] Release Sound Event -1 [23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:37.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:39.325] Force VSync State is now DEACTIVATED [23:15:39.325] PopScreen [23:15:39.325] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:15:39.325] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:15:39.325] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:15:39.325] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:15:39.325] OnScreenListChanged [23:15:39.325] SandBox.View.Map.MapScreen::HandleActivate [23:15:39.325] SandBox.View.Map.MapScreen::HandleResume [23:15:39.328] [GAME MENU] encounter [23:15:39.328] Release Sound Event -1 [23:15:39.330] Force VSync State is now ACTIVE [23:15:39.330] PushScreen [23:15:39.330] SandBox.View.Map.MapScreen::HandlePause [23:15:39.330] SandBox.View.Map.MapScreen::HandleDeactivate [23:15:39.330] Release Sound Event 10016 [23:15:39.330] OnScreenListChanged [23:15:39.330] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:15:39.864] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:15:39.864] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:15:39.986] Release Sound Event -1 [23:15:40.366] Render Requested: lendman_helmet_over_full_mail [23:15:40.366] Render Requested: varangian_bra_mail [23:15:40.366] Render Requested: aserai_full_scale_armor_on_chain [23:15:40.366] Render Requested: battania_warlord_bracers [23:15:40.366] Render Requested: strapped_mail_chausses [23:15:40.366] Render Requested: noble_horse_western [23:15:40.366] Render Requested: imperial_scale_barding [23:15:40.366] Render Requested: crossbow_e [23:15:40.366] Render Requested: bolt_b [23:15:40.366] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:15:40.366] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:15:40.366] Render Requested: testudo_standard_t3 [23:15:40.366] Render Requested: empire_sword_3_t3 [23:15:40.366] Render Requested: t2_empire_horse [23:15:40.366] Render Requested: eastern_studded_leather [23:15:40.366] Render Requested: empire_sword_1_t2 [23:15:40.366] Render Requested: empire_sword_1_t2 [23:15:40.366] Render Requested: iron_spatha_sword_t2 [23:15:40.366] Render Requested: empire_warrior_padded_armor_a [23:15:40.366] Render Requested: iron_spatha_sword_t2 [23:15:40.366] Render Requested: empire_horse [23:15:40.366] Render Requested: western_spear_3_t3 [23:15:40.366] Render Requested: empire_warrior_padded_armor_a [23:15:40.366] Render Requested: iron_spatha_sword_t2 [23:15:40.366] Render Requested: western_kite_shield [23:15:40.366] Render Requested: padded_mitten [23:15:40.367] Render Requested: scarf [23:15:40.367] Render Requested: empire_sword_1_t2 [23:15:40.367] Render Requested: empire_horseman_boots [23:15:40.367] Render Requested: phalanx_standard_t1 [23:15:40.367] Render Requested: scouts_flag_t1 [23:15:40.367] Render Requested: banner_of_oaken_shields_t1 [23:15:40.367] Render Requested: banner_of_faris_falcon_t1 [23:15:40.367] Render Requested: tug_of_the_roaming_horse_t1 [23:15:40.367] Render Requested: standard_of_fury_t1 [23:15:40.367] Render Requested: deer_bane_flag_t1 [23:15:40.367] Render Requested: standard_of_courage_t2 [23:15:40.367] Render Requested: standard_of_rage_t2 [23:15:40.367] Render Requested: rangers_flag_t2 [23:15:40.367] Render Requested: fulcum_standard_t2 [23:15:40.367] Render Requested: boar_bane_flag_t2 [23:15:40.367] Render Requested: tug_of_bone_arrow_t2 [23:15:40.367] Render Requested: bandit_saddle_steppe [23:15:40.367] Render Requested: leather_cavalier_boots [23:15:40.367] Render Requested: empire_horseman_boots [23:15:40.367] Render Requested: leather_shoes [23:15:40.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:40.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:40.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:40.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:40.894] Render Requested: aserai_full_scale_armor_on_chain [23:15:42.753] Force VSync State is now DEACTIVATED [23:15:42.753] PopScreen [23:15:42.753] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:15:42.753] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:15:42.753] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:15:42.902] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:15:42.902] OnScreenListChanged [23:15:42.902] SandBox.View.Map.MapScreen::HandleActivate [23:15:42.903] SandBox.View.Map.MapScreen::HandleResume [23:15:42.904] [GAME MENU] encounter [23:15:42.904] Release Sound Event -1 [23:15:42.904] Player MapEvent State: WaitingRemoval [23:15:42.904] 你与巴鲁台特的关ç³?2,现ä¸?00ã€? [23:15:43.027] Release Sound Event 10017 [23:15:43.824] Force VSync State is now ACTIVE [23:15:43.824] PushScreen [23:15:43.824] SandBox.View.Map.MapScreen::HandlePause [23:15:43.825] SandBox.View.Map.MapScreen::HandleDeactivate [23:15:43.825] OnScreenListChanged [23:15:43.825] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:15:43.825] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:15:43.825] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:44.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:48.566] Force VSync State is now DEACTIVATED [23:15:48.566] PopScreen [23:15:48.566] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:15:48.566] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:15:48.566] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:15:48.566] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:15:48.566] OnScreenListChanged [23:15:48.566] SandBox.View.Map.MapScreen::HandleActivate [23:15:48.566] SandBox.View.Map.MapScreen::HandleResume [23:15:51.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:51.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:53.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:53.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:53.677] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:53.677] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:54.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:54.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:15:55.688] 俄吕波斯已逃离了厄庇克洛忒亚ã€? [23:15:59.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:00.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:00.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:01.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:11.135] Player has entered castle_EN3: 雷索斯堡 [23:16:11.135] [GAME MENU] castle_outside [23:16:12.437] 你与芬·莫卡尔的关ç³?5,现ä¸?3ã€? [23:16:12.439] [GAME MENU] menu_siege_strategies [23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:12.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:13.853] Before Daily Tick: 春季 1089å¹?æ—? [23:16:21.042] Force VSync State is now ACTIVE [23:16:21.042] PushScreen [23:16:21.042] SandBox.View.Map.MapScreen::HandlePause [23:16:21.042] SandBox.View.Map.MapScreen::HandleDeactivate [23:16:21.042] OnScreenListChanged [23:16:21.042] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:16:21.042] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:16:21.042] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:16:22.341] Force VSync State is now DEACTIVATED [23:16:22.341] PopScreen [23:16:22.341] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:16:22.341] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:16:22.341] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:16:22.341] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:16:22.341] OnScreenListChanged [23:16:22.341] SandBox.View.Map.MapScreen::HandleActivate [23:16:22.341] SandBox.View.Map.MapScreen::HandleResume [23:16:22.346] [GAME MENU] menu_siege_strategies [23:16:35.114] Before Daily Tick: 春季 1089å¹?æ—? [23:16:36.040] Dump integrity is compromised due to cheat usage [23:16:36.040] Dump integrity is compromised due to cheat usage [23:16:36.040] Dump integrity is compromised due to cheat usage [23:16:36.042] QuickSaveCurrentGame: fangshou1 [23:16:36.042] Save Process block is started. [23:16:36.042] ------Saving with new context. Save name: fangshou1------ [23:16:36.043] SaveContext::Save block is started. [23:16:36.043] SaveContext::CollectObjects block is started. [23:16:36.675] SaveContext::CollectObjects completed in 0.631 seconds. [23:16:36.675] SaveContext::Saving Objects block is started. [23:16:38.274] SaveContext::Saving Objects completed in 1.598 seconds. [23:16:38.274] SaveContext::Saving Containers block is started. [23:16:40.670] SaveContext::Saving Containers completed in 2.396 seconds. [23:16:40.694] SaveContext::Save completed in 4.649 seconds. [23:16:40.694] Save Process completed in 4.65 seconds. [23:16:41.111] ------Successfully saved------ [23:16:42.159] Force VSync State is now ACTIVE [23:16:42.159] PushScreen [23:16:42.159] SandBox.View.Map.MapScreen::HandlePause [23:16:42.159] SandBox.View.Map.MapScreen::HandleDeactivate [23:16:42.159] OnScreenListChanged [23:16:42.159] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [23:16:42.159] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [23:16:42.159] SandBox.GauntletUI.GauntletClanScreen::HandleResume [23:16:42.946] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [23:16:42.946] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:46.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:16:54.217] Force VSync State is now DEACTIVATED [23:16:54.217] PopScreen [23:16:54.217] SandBox.GauntletUI.GauntletClanScreen::HandlePause [23:16:54.217] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [23:16:54.217] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [23:16:54.217] PopScreen - SandBox.GauntletUI.GauntletClanScreen [23:16:54.217] OnScreenListChanged [23:16:54.217] SandBox.View.Map.MapScreen::HandleActivate [23:16:54.217] SandBox.View.Map.MapScreen::HandleResume [23:16:54.220] [GAME MENU] menu_siege_strategies [23:16:54.271] Scene_view::clear_all(inventory_character_scene) [23:17:01.727] 雷索斯堡 - Defender 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 528 [23:17:01.728] 雷索斯堡 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:17:01.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:01.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:01.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:01.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:12.091] 雷索斯堡 - Defender 火焰弩炮 hit the enemy ranged siege engine(火焰投石è½? for 192 [23:17:12.453] Before Daily Tick: 春季 1089å¹?æ—? [23:17:19.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:19.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:21.519] “荒裔”达里姆的部队被厄庇克洛忒亚附近的喀拉库吉特的舒仑的部队攻击äº? [23:17:21.685] 卡斯托耳已逃离了厄庇克洛忒亚ã€? [23:17:22.893] 雷索斯堡 - Defender 火焰弩炮 hit the enemy ranged siege engine(火焰投石è½? for 192 [23:17:23.327] 雷索斯堡 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:17:34.079] 雷索斯堡 - Defender 火焰弩炮 hit the enemy ranged siege engine(火焰投石è½? for 192 [23:17:34.218] 雷索斯堡的火焰投石车已被砸碎ã€? [23:17:34.221] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:17:34.322] Before Daily Tick: 春季 1089å¹?æ—? [23:17:35.081] 雷索斯堡 - Defender 火焰弩炮 hit the enemy ranged siege engine(火焰投石è½? for 192 [23:17:35.362] 雷索斯堡的投石车已被砸碎ã€? [23:17:35.362] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(投石è½? for 1351.68 [23:17:35.943] 雷索斯堡 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:17:35.996] 雷索斯堡的投石车已被砸碎ã€? [23:17:35.996] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(投石è½? for 1351.68 [23:17:36.085] 雷索斯堡 - Defender 火焰弩炮 hit the enemy ranged siege engine(火焰投石è½? for 192 [23:17:36.852] 雷索斯堡的火焰弩炮已被砸碎ã€? [23:17:36.852] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰弩炮) for 1351.68 [23:17:37.377] 雷索斯堡 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:17:39.767] 恩库里翁已逃离了厄庇克洛忒亚ã€? [23:17:43.663] 狼皮部落的鲁甘已逃离了厄庇克洛忒亚ã€? [23:17:46.787] 雷索斯堡的火焰投石车已被砸碎ã€? [23:17:46.787] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:17:47.751] 余慧浩的部队的火焰投石车已被摧毁ã€? [23:17:47.751] 雷索斯堡 - Defender 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 528 [23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.725] Force VSync State is now ACTIVE [23:17:52.725] PushScreen [23:17:52.725] SandBox.View.Map.MapScreen::HandlePause [23:17:52.725] SandBox.View.Map.MapScreen::HandleDeactivate [23:17:52.725] OnScreenListChanged [23:17:52.725] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:17:52.725] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:17:52.725] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:52.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:17:54.148] Force VSync State is now DEACTIVATED [23:17:54.148] PopScreen [23:17:54.148] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:17:54.148] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:17:54.148] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:17:54.148] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:17:54.148] OnScreenListChanged [23:17:54.148] SandBox.View.Map.MapScreen::HandleActivate [23:17:54.148] SandBox.View.Map.MapScreen::HandleResume [23:17:54.157] [GAME MENU] menu_siege_strategies [23:17:55.459] Force VSync State is now ACTIVE [23:17:55.459] PushScreen [23:17:55.459] SandBox.View.Map.MapScreen::HandlePause [23:17:55.459] SandBox.View.Map.MapScreen::HandleDeactivate [23:17:55.459] OnScreenListChanged [23:17:55.459] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:17:55.459] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:17:55.459] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:17:56.560] Force VSync State is now DEACTIVATED [23:17:56.560] PopScreen [23:17:56.560] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:17:56.560] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:17:56.560] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:17:56.560] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:17:56.560] OnScreenListChanged [23:17:56.560] SandBox.View.Map.MapScreen::HandleActivate [23:17:56.560] SandBox.View.Map.MapScreen::HandleResume [23:17:56.564] [GAME MENU] menu_siege_strategies [23:17:56.853] Before Daily Tick: 春季 1089å¹?æ—? [23:17:57.575] Dump integrity is compromised due to cheat usage [23:17:57.575] Dump integrity is compromised due to cheat usage [23:17:57.575] Dump integrity is compromised due to cheat usage [23:17:57.577] QuickSaveCurrentGame: fangshou1 [23:17:57.578] Save Process block is started. [23:17:57.578] ------Saving with new context. Save name: fangshou1------ [23:17:57.579] SaveContext::Save block is started. [23:17:57.579] SaveContext::CollectObjects block is started. [23:17:58.201] SaveContext::CollectObjects completed in 0.622 seconds. [23:17:58.201] SaveContext::Saving Objects block is started. [23:17:59.863] SaveContext::Saving Objects completed in 1.662 seconds. [23:17:59.863] SaveContext::Saving Containers block is started. [23:18:02.223] SaveContext::Saving Containers completed in 2.36 seconds. [23:18:02.247] SaveContext::Save completed in 4.668 seconds. [23:18:02.247] Save Process completed in 4.669 seconds. [23:18:02.623] ------Successfully saved------ [23:18:03.424] 雷索斯堡 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:18:03.453] 雷索斯堡的投石车已被砸碎ã€? [23:18:03.453] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(投石è½? for 1351.68 [23:18:05.183] 雷索斯堡的城墙已被突破ã€? [23:18:06.881] 雷索斯堡的城墙已被突破ã€? [23:18:11.642] creating hero from template with id: lord_5_3_1 [23:18:12.325] 雷索斯堡的火焰投石车已被砸碎ã€? [23:18:12.325] 雷索斯堡 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:18:13.881] Dump integrity is compromised due to cheat usage [23:18:13.881] Dump integrity is compromised due to cheat usage [23:18:13.881] Dump integrity is compromised due to cheat usage [23:18:13.884] QuickSaveCurrentGame: fangshou1 [23:18:13.884] Save Process block is started. [23:18:13.884] ------Saving with new context. Save name: fangshou1------ [23:18:13.886] SaveContext::Save block is started. [23:18:13.886] SaveContext::CollectObjects block is started. [23:18:14.499] SaveContext::CollectObjects completed in 0.613 seconds. [23:18:14.499] SaveContext::Saving Objects block is started. [23:18:16.078] SaveContext::Saving Objects completed in 1.578 seconds. [23:18:16.078] SaveContext::Saving Containers block is started. [23:18:18.593] SaveContext::Saving Containers completed in 2.515 seconds. [23:18:18.614] SaveContext::Save completed in 4.728 seconds. [23:18:18.614] Save Process completed in 4.73 seconds. [23:18:19.023] ------Successfully saved------ [23:18:19.589] [GAME MENU] assault_town [23:18:19.589] [GAME MENU] encounter [23:18:19.590] Player MapEvent State: Wait [23:18:19.591] Release Sound Event 10080 [23:18:19.595] Opening new mission SiegeMissionWithDeployment level_3 siege. [23:18:19.598] IMono_MBMission::create_mission : 0.002921 [23:18:19.684] Force VSync State is now DEACTIVATED [23:18:19.684] PushScreen [23:18:19.684] SandBox.View.Map.MapScreen::HandlePause [23:18:19.684] SandBox.View.Map.MapScreen::HandleDeactivate [23:18:19.684] Release Sound Event -1 [23:18:19.684] OnScreenListChanged [23:18:19.684] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [23:18:19.684] -------MissionScreen-OnInitialize [23:18:19.684] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [23:18:19.684] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [23:18:19.751] Release Sound Event -1 [23:18:19.806] Scene_view::clear_all(Main_map) [23:18:19.962] Scene level: level_3 set to activate. [23:18:19.962] Scene level: siege set to activate. [23:18:19.962] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/scene.xscene. [23:18:19.972] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/atmosphere.xml. [23:18:20.111] Oro temporary memory watermark: 22.88 KB (max 256 KB). [23:18:20.140] 2110 entities are registered as oro. [23:18:20.298] NAV_MESH: load finished, first load for scene: 1 [23:18:20.445] rglShader_manager::read_compressed_shader_cache_package : 0.000365 [23:18:20.674] Placed flora count, 1220, rock_new_yellow [23:18:20.674] Placed flora count, 4087, flora_green__mix [23:18:20.674] Placed tree count, 1916, shrub__mix [23:18:20.674] Placed tree count, 2303, tree_forest_beech___mix [23:18:20.674] Placed tree count, 3249, tree_high__mix [23:18:20.675] Placed tree count, 12993, tree_high__mix_poplar_forest [23:18:20.676] Placed flora count, 1845, flora_dry_plant__mix_big_volume [23:18:20.676] Placed flora count, 1268, artemis_white [23:18:20.676] Placed flora count, 2814, flora_green__mix [23:18:20.676] Placed flora count, 2794, rock_new_yellow [23:18:20.677] Placed flora count, 3483, flora_green__mix_big_leafs [23:18:20.677] Placed flora count, 5000, flora_dry_plant__mix_long [23:18:20.678] Placed tree count, 6663, shrub__mix [23:18:20.680] Placed flora count, 6497, flora_grass_b_non_shadow [23:18:20.682] Placed flora count, 12990, wheats_aa [23:18:20.683] Placed flora count, 9650, flora_grass_b_non_shadow [23:18:20.683] Placed flora count, 34002, flora_grass_b_non_shadow [23:18:20.683] Placed flora count, 7232, artemis_yellow [23:18:20.686] Placed flora count, 365, wheats_aa [23:18:20.687] Placed tree count, 31048, tree_high__mix_poplar_sprout [23:18:20.778] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [23:18:21.597] NAV_MESH: load finished, first load for scene: 0 [23:18:21.603] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.604] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.607] NAV_MESH: load finished, first load for scene: 0 [23:18:21.608] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.608] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.613] NAV_MESH: load finished, first load for scene: 0 [23:18:21.614] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.614] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.616] NAV_MESH: load finished, first load for scene: 0 [23:18:21.617] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.617] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.624] NAV_MESH: load finished, first load for scene: 0 [23:18:21.627] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.635] NAV_MESH: load finished, first load for scene: 0 [23:18:21.636] NAV_MESH: load finished, first load for scene: 0 [23:18:21.638] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.639] NAV_MESH: load finished, first load for scene: 0 [23:18:21.643] NAV_MESH: load finished, first load for scene: 0 [23:18:21.644] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.644] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.646] NAV_MESH: load finished, first load for scene: 0 [23:18:21.647] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.647] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.648] NAV_MESH: load finished, first load for scene: 0 [23:18:21.648] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.648] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.651] NAV_MESH: load finished, first load for scene: 0 [23:18:21.652] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.652] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.659] NAV_MESH: load finished, first load for scene: 0 [23:18:21.661] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.663] NAV_MESH: load finished, first load for scene: 0 [23:18:21.666] NAV_MESH: load finished, first load for scene: 0 [23:18:21.667] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.669] NAV_MESH: load finished, first load for scene: 0 [23:18:21.683] NAV_MESH: load finished, first load for scene: 0 [23:18:21.702] NAV_MESH: load finished, first load for scene: 0 [23:18:21.711] NAV_MESH: load finished, first load for scene: 0 [23:18:21.712] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.714] NAV_MESH: load finished, first load for scene: 0 [23:18:21.717] NAV_MESH: load finished, first load for scene: 0 [23:18:21.718] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.719] NAV_MESH: load finished, first load for scene: 0 [23:18:21.722] NAV_MESH: load finished, first load for scene: 0 [23:18:21.723] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.728] NAV_MESH: load finished, first load for scene: 0 [23:18:21.730] NAV_MESH: load finished, first load for scene: 0 [23:18:21.731] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.733] NAV_MESH: load finished, first load for scene: 0 [23:18:21.736] NAV_MESH: load finished, first load for scene: 0 [23:18:21.737] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.739] NAV_MESH: load finished, first load for scene: 0 [23:18:21.741] NAV_MESH: load finished, first load for scene: 0 [23:18:21.742] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.744] NAV_MESH: load finished, first load for scene: 0 [23:18:21.746] NAV_MESH: load finished, first load for scene: 0 [23:18:21.747] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.749] NAV_MESH: load finished, first load for scene: 0 [23:18:21.751] NAV_MESH: load finished, first load for scene: 0 [23:18:21.753] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.755] NAV_MESH: load finished, first load for scene: 0 [23:18:21.757] NAV_MESH: load finished, first load for scene: 0 [23:18:21.758] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.760] NAV_MESH: load finished, first load for scene: 0 [23:18:21.763] NAV_MESH: load finished, first load for scene: 0 [23:18:21.764] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.765] NAV_MESH: load finished, first load for scene: 0 [23:18:21.768] NAV_MESH: load finished, first load for scene: 0 [23:18:21.769] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.771] NAV_MESH: load finished, first load for scene: 0 [23:18:21.774] NAV_MESH: load finished, first load for scene: 0 [23:18:21.775] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.777] NAV_MESH: load finished, first load for scene: 0 [23:18:21.779] NAV_MESH: load finished, first load for scene: 0 [23:18:21.780] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.780] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.782] NAV_MESH: load finished, first load for scene: 0 [23:18:21.783] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.783] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.785] NAV_MESH: load finished, first load for scene: 0 [23:18:21.786] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.786] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.788] NAV_MESH: load finished, first load for scene: 0 [23:18:21.806] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.806] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.809] NAV_MESH: load finished, first load for scene: 0 [23:18:21.809] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.811] NAV_MESH: load finished, first load for scene: 0 [23:18:21.814] NAV_MESH: load finished, first load for scene: 0 [23:18:21.816] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.817] NAV_MESH: load finished, first load for scene: 0 [23:18:21.825] NAV_MESH: load finished, first load for scene: 0 [23:18:21.836] NAV_MESH: load finished, first load for scene: 0 [23:18:21.838] NAV_MESH: load finished, first load for scene: 0 [23:18:21.839] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.840] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.841] NAV_MESH: load finished, first load for scene: 0 [23:18:21.842] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.842] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.848] NAV_MESH: load finished, first load for scene: 0 [23:18:21.861] NAV_MESH: load finished, first load for scene: 0 [23:18:21.864] NAV_MESH: load finished, first load for scene: 0 [23:18:21.865] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.868] NAV_MESH: load finished, first load for scene: 0 [23:18:21.870] NAV_MESH: load finished, first load for scene: 0 [23:18:21.871] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:18:21.873] NAV_MESH: load finished, first load for scene: 0 [23:18:21.876] NAV_MESH: load finished, first load for scene: 0 [23:18:21.877] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.877] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.878] NAV_MESH: load finished, first load for scene: 0 [23:18:21.880] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.880] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:18:21.882] NAV_MESH: load finished, first load for scene: 0 [23:18:21.883] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.885] NAV_MESH: load finished, first load for scene: 0 [23:18:21.888] NAV_MESH: load finished, first load for scene: 0 [23:18:21.889] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.890] NAV_MESH: load finished, first load for scene: 0 [23:18:21.896] NAV_MESH: load finished, first load for scene: 0 [23:18:21.897] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.899] NAV_MESH: load finished, first load for scene: 0 [23:18:21.902] NAV_MESH: load finished, first load for scene: 0 [23:18:21.904] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:18:21.905] NAV_MESH: load finished, first load for scene: 0 [23:18:22.365] ----------Mission-AddTeam-Defender [23:18:22.370] ----------Mission-AddTeam-Attacker [23:18:22.463] NAV_MESH: edge add [23:18:22.463] NAV_MESH: edge add [23:18:22.463] NAV_MESH: face add [23:18:22.468] NAV_MESH: edge add [23:18:22.468] NAV_MESH: edge add [23:18:22.468] NAV_MESH: face add [23:18:22.493] NAV_MESH: edge add [23:18:22.493] NAV_MESH: edge add [23:18:22.493] NAV_MESH: face add [23:18:22.497] NAV_MESH: edge add [23:18:22.497] NAV_MESH: edge add [23:18:22.497] NAV_MESH: face add [23:18:22.594] Deployment point upgrade level mask 40 [23:18:22.600] Deployment point upgrade level mask 40 [23:18:22.624] -------MissionScreen-OnActivate [23:18:22.980] Bake Terrain [23:18:23.054] Bake Terrain [23:18:23.070] Bake Terrain [23:18:23.091] Bake Terrain [23:18:25.534] Selected formations being cleared. Select all formations: [23:18:25.534] Infantry added to selected formations. [23:18:25.534] Ranged added to selected formations. [23:18:25.534] SetOrder Mounton team [23:18:25.534] After set order called, number of selected formations: 2 [23:18:25.534] Infantry formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] Ranged formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] After set order loop complete, number of selected formations: 2 [23:18:25.534] SetOrder FireAtWillon team [23:18:25.534] After set order called, number of selected formations: 2 [23:18:25.534] Infantry formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] Ranged formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] After set order loop complete, number of selected formations: 2 [23:18:25.534] SetOrder ArrangementLineon team [23:18:25.534] After set order called, number of selected formations: 2 [23:18:25.534] Infantry formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] Ranged formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] After set order loop complete, number of selected formations: 2 [23:18:25.534] SetOrder StandYourGroundon team [23:18:25.534] After set order called, number of selected formations: 2 [23:18:25.534] Infantry formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] Ranged formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] After set order loop complete, number of selected formations: 2 [23:18:25.534] SetOrder AIControlOnon team [23:18:25.534] After set order called, number of selected formations: 2 [23:18:25.534] Infantry formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] Ranged formation being processed. [23:18:25.534] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.534] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.534] After set order loop complete, number of selected formations: 2 [23:18:25.537] Infantry has 164 units, Cavalry has 0 units [23:18:25.537] Defender Infantry transfers 55 units to Cavalry [23:18:25.541] Infantry has 109 units, Cavalry has 55 units [23:18:25.541] Infantry has 109 units, HorseArcher has 0 units [23:18:25.541] Defender Infantry transfers 54 units to HorseArcher [23:18:25.543] Infantry has 55 units, HorseArcher has 54 units [23:18:25.543] Ranged has 80 units, Skirmisher has 0 units [23:18:25.543] Defender Ranged transfers 20 units to Skirmisher [23:18:25.544] Ranged has 60 units, Skirmisher has 20 units [23:18:25.544] Ranged has 60 units, HeavyInfantry has 0 units [23:18:25.544] Defender Ranged transfers 20 units to HeavyInfantry [23:18:25.544] Ranged has 40 units, HeavyInfantry has 20 units [23:18:25.544] Ranged has 40 units, LightCavalry has 0 units [23:18:25.544] Defender Ranged transfers 20 units to LightCavalry [23:18:25.545] Ranged has 20 units, LightCavalry has 20 units [23:18:25.574] Cavalry has 55 units, Infantry has 55 units [23:18:25.574] Defender Cavalry transfers 27 units to Infantry [23:18:25.578] Cavalry has 28 units, Infantry has 82 units [23:18:25.578] Cavalry has 28 units, HorseArcher has 54 units [23:18:25.578] Defender Cavalry transfers 28 units to HorseArcher [23:18:25.579] Cavalry has 0 units, HorseArcher has 82 units [23:18:25.598] Selected formations being cleared. [23:18:25.612] Selected formations being cleared. Select all formations: [23:18:25.822] Selected formations being cleared. Select all formations: [23:18:25.822] Infantry added to selected formations. [23:18:25.822] Ranged added to selected formations. [23:18:25.822] Selected formations being cleared. Select all formations: [23:18:25.822] Infantry added to selected formations. [23:18:25.822] Ranged added to selected formations. [23:18:25.822] SetOrder Mounton team [23:18:25.822] After set order called, number of selected formations: 2 [23:18:25.822] Infantry formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] Ranged formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] After set order loop complete, number of selected formations: 2 [23:18:25.822] SetOrder FireAtWillon team [23:18:25.822] After set order called, number of selected formations: 2 [23:18:25.822] Infantry formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] Ranged formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] After set order loop complete, number of selected formations: 2 [23:18:25.822] SetOrder ArrangementLineon team [23:18:25.822] After set order called, number of selected formations: 2 [23:18:25.822] Infantry formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] Ranged formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] After set order loop complete, number of selected formations: 2 [23:18:25.822] SetOrder StandYourGroundon team [23:18:25.822] After set order called, number of selected formations: 2 [23:18:25.822] Infantry formation being processed. [23:18:25.822] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.822] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.822] Ranged formation being processed. [23:18:25.823] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.823] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.823] After set order loop complete, number of selected formations: 2 [23:18:25.837] SetOrder AIControlOnon team [23:18:25.838] After set order called, number of selected formations: 2 [23:18:25.838] Infantry formation being processed. [23:18:25.838] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.838] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.838] Ranged formation being processed. [23:18:25.838] Update cached and formation values on each agent complete, number of selected formations: 2 [23:18:25.838] Set random decide time of agents with indices complete, number of selected formations: 2 [23:18:25.838] After set order loop complete, number of selected formations: 2 [23:18:25.844] Infantry has 460 units, Cavalry has 0 units [23:18:25.844] Attacker Infantry transfers 230 units to Cavalry [23:18:25.872] Infantry has 230 units, Cavalry has 230 units [23:18:25.876] Ranged has 74 units, HorseArcher has 0 units [23:18:25.876] Attacker Ranged transfers 19 units to HorseArcher [23:18:25.877] Ranged has 55 units, HorseArcher has 19 units [23:18:25.877] Ranged has 55 units, Skirmisher has 0 units [23:18:25.877] Attacker Ranged transfers 19 units to Skirmisher [23:18:25.878] Ranged has 36 units, Skirmisher has 19 units [23:18:25.878] Ranged has 36 units, HeavyInfantry has 0 units [23:18:25.878] Attacker Ranged transfers 17 units to HeavyInfantry [23:18:25.878] Ranged has 19 units, HeavyInfantry has 17 units [23:18:25.914] Selected formations being cleared. [23:18:26.208] Selected formations being cleared. [23:18:26.273] Infantry added to selected formations. [23:18:26.275] Cavalry has 229 units, Infantry has 231 units [23:18:26.275] Attacker Cavalry transfers 229 units to Infantry [23:18:26.300] Cavalry has 0 units, Infantry has 460 units [23:18:26.316] After set order called, number of selected formations: 1 [23:18:26.316] Cavalry formation being processed. [23:18:26.316] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:26.316] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:26.316] After set order loop complete, number of selected formations: 1 [23:18:26.319] NumberOfAllFormations is removed from selected formations. [23:18:26.319] Ranged added to selected formations. [23:18:26.319] HorseArcher has 19 units, Ranged has 19 units [23:18:26.319] Attacker HorseArcher transfers 19 units to Ranged [23:18:26.319] HorseArcher has 0 units, Ranged has 38 units [23:18:26.319] After set order called, number of selected formations: 1 [23:18:26.319] HorseArcher formation being processed. [23:18:26.319] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:26.319] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:26.319] After set order loop complete, number of selected formations: 1 [23:18:26.319] NumberOfAllFormations is removed from selected formations. [23:18:26.319] Ranged added to selected formations. [23:18:26.320] Skirmisher has 19 units, Ranged has 38 units [23:18:26.320] Attacker Skirmisher transfers 19 units to Ranged [23:18:26.320] Skirmisher has 0 units, Ranged has 57 units [23:18:26.320] After set order called, number of selected formations: 1 [23:18:26.320] NumberOfDefaultFormations formation being processed. [23:18:26.320] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:26.320] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:26.320] After set order loop complete, number of selected formations: 1 [23:18:26.320] NumberOfAllFormations is removed from selected formations. [23:18:26.320] Ranged added to selected formations. [23:18:26.321] HeavyInfantry has 17 units, Ranged has 57 units [23:18:26.321] Attacker HeavyInfantry transfers 17 units to Ranged [23:18:26.321] HeavyInfantry has 0 units, Ranged has 74 units [23:18:26.321] After set order called, number of selected formations: 1 [23:18:26.321] HeavyInfantry formation being processed. [23:18:26.321] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:26.321] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:26.321] After set order loop complete, number of selected formations: 1 [23:18:26.321] NumberOfAllFormations is removed from selected formations. [23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:18:32.534] Selected formations being cleared. [23:18:32.537] Infantry added to selected formations. [23:18:34.125] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:18:34.151] After set order called, number of selected formations: 1 [23:18:34.151] Infantry formation being processed. [23:18:34.156] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:34.156] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:34.156] After set order loop complete, number of selected formations: 1 [23:18:37.385] SetOrder Chargeon team [23:18:37.385] After set order called, number of selected formations: 1 [23:18:37.385] Infantry formation being processed. [23:18:37.391] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:37.391] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:37.391] After set order loop complete, number of selected formations: 1 [23:18:38.267] Selected formations being cleared. [23:18:38.267] Ranged added to selected formations. [23:18:38.945] SetOrder Advanceon team [23:18:38.945] After set order called, number of selected formations: 1 [23:18:38.945] Ranged formation being processed. [23:18:38.946] Update cached and formation values on each agent complete, number of selected formations: 1 [23:18:38.946] Set random decide time of agents with indices complete, number of selected formations: 1 [23:18:38.946] After set order loop complete, number of selected formations: 1 [23:18:40.152] Selected formations being cleared. Select all formations: [23:18:40.152] Infantry added to selected formations. [23:18:40.152] Ranged added to selected formations. [23:18:40.259] Render Requested: crossbow_e [23:18:46.017] ==============================DELETE RIGID BODY================== [23:18:47.026] ==============================DELETE RIGID BODY================== [23:18:48.267] ==============================DELETE RIGID BODY================== [23:18:50.050] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:19:03.684] ==============================DELETE RIGID BODY================== [23:19:03.854] ==============================DELETE RIGID BODY================== [23:19:03.934] ==============================DELETE RIGID BODY================== [23:19:19.155] ==============================DELETE RIGID BODY================== [23:19:20.073] ==============================DELETE RIGID BODY================== [23:19:20.427] ==============================DELETE RIGID BODY================== [23:19:35.213] ==============================DELETE RIGID BODY================== [23:19:35.596] ==============================DELETE RIGID BODY================== [23:19:36.449] HorseArcher has 74 units, Infantry has 28 units [23:19:36.449] Defender HorseArcher transfers 23 units to Infantry [23:19:36.451] HorseArcher has 51 units, Infantry has 51 units [23:19:37.097] ==============================DELETE RIGID BODY================== [23:19:40.475] HeavyInfantry has 15 units, Skirmisher has 19 units [23:19:40.475] Defender HeavyInfantry transfers 15 units to Skirmisher [23:19:40.475] HeavyInfantry has 0 units, Skirmisher has 34 units [23:19:40.475] Ranged has 14 units, Skirmisher has 34 units [23:19:40.475] Defender Ranged transfers 14 units to Skirmisher [23:19:40.476] Ranged has 0 units, Skirmisher has 48 units [23:19:40.476] LightCavalry has 12 units, Skirmisher has 48 units [23:19:40.476] Defender LightCavalry transfers 12 units to Skirmisher [23:19:40.477] LightCavalry has 0 units, Skirmisher has 60 units [23:19:52.331] ==============================DELETE RIGID BODY================== [23:19:55.532] Infantry has 27 units, HorseArcher has 46 units [23:19:55.533] Defender Infantry transfers 27 units to HorseArcher [23:19:55.533] Infantry has 0 units, HorseArcher has 73 units [23:19:56.396] ==============================DELETE RIGID BODY================== [23:19:59.686] ==============================DELETE RIGID BODY================== [23:20:08.929] ==============================DELETE RIGID BODY================== [23:20:14.055] ==============================DELETE RIGID BODY================== [23:20:16.327] ==============================DELETE RIGID BODY================== [23:20:25.927] ==============================DELETE RIGID BODY================== [23:20:31.116] ==============================DELETE RIGID BODY================== [23:20:32.391] ==============================DELETE RIGID BODY================== [23:20:42.747] ==============================DELETE RIGID BODY================== [23:20:46.510] ==============================DELETE RIGID BODY================== [23:20:47.874] ==============================DELETE RIGID BODY================== [23:20:59.103] ==============================DELETE RIGID BODY================== [23:21:01.325] ==============================DELETE RIGID BODY================== [23:21:03.972] ==============================DELETE RIGID BODY================== [23:21:06.192] CheckMissionEnded::ended [23:21:06.194] Player MapEvent BattleState: AttackerVictory [23:21:08.752] I called EndMission [23:21:08.765] I called EndMissionInternal [23:21:09.324] -------MissionScreen-OnDeactivate [23:21:09.463] PopScreen [23:21:09.463] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [23:21:09.463] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [23:21:09.463] -------MissionScreen-OnDeactivate [23:21:09.463] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [23:21:09.463] -------MissionScreen-OnFinalize [23:21:09.467] Scene_view::clear_all(empire_castle_004) [23:21:09.468] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [23:21:09.468] OnScreenListChanged [23:21:09.468] SandBox.View.Map.MapScreen::HandleActivate [23:21:09.468] SandBox.View.Map.MapScreen::HandleResume [23:21:09.470] [GAME MENU] encounter [23:21:09.470] Release Sound Event -1 [23:21:09.472] 你掠夺了500第纳尔ã€? [23:21:09.474] Force VSync State is now ACTIVE [23:21:09.474] PushScreen [23:21:09.474] SandBox.View.Map.MapScreen::HandlePause [23:21:09.474] SandBox.View.Map.MapScreen::HandleDeactivate [23:21:09.474] Release Sound Event 13050 [23:21:09.474] OnScreenListChanged [23:21:09.474] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:21:09.474] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:21:09.474] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:21:09.574] Release Sound Event -1 [23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:09.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:14.861] Force VSync State is now DEACTIVATED [23:21:14.861] PopScreen [23:21:14.861] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:21:14.861] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:21:14.861] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:21:14.861] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:21:14.861] OnScreenListChanged [23:21:14.861] SandBox.View.Map.MapScreen::HandleActivate [23:21:14.861] SandBox.View.Map.MapScreen::HandleResume [23:21:14.865] [GAME MENU] encounter [23:21:14.865] Release Sound Event -1 [23:21:14.866] Average value of 葡萄 : 1.774796 [23:21:14.867] Average value of 坐骑 : 1.498486 [23:21:14.867] Average value of 近战武器 I : 0.8153842 [23:21:14.867] Average value of 驮畜 : 0.7574087 [23:21:14.867] Average value of 硬木 : 1.068791 [23:21:14.867] Average value of 皮革 : 0.7783616 [23:21:14.867] Average value of 黄油 : 0.9428694 [23:21:14.867] Average value of ç›?: 1.617474 [23:21:14.867] Average value of 黏土 : 1.172457 [23:21:14.867] Average value of é±?: 0.7442513 [23:21:14.867] Average value of è‚?: 0.8118954 [23:21:14.867] Average value of 谷物 : 0.9732751 [23:21:14.867] Average value of ç¾?: 0.8671445 [23:21:14.867] Average value of 肉猪 : 0.9575968 [23:21:14.867] Average value of 羊毛 : 0.585476 [23:21:14.867] Average value of 啤酒 : 0.5745627 [23:21:14.867] Average value of 兽皮 : 0.9103407 [23:21:14.867] Average value of 亚麻 : 1.288308 [23:21:14.867] Average value of 生丝 : 0.3292921 [23:21:14.867] Average value of 奶酪 : 0.6230956 [23:21:14.867] Average value of 远程武器 I : 0.8153842 [23:21:14.867] Average value of ç®?: 0.8153842 [23:21:14.867] Average value of 葡萄é…?: 2.189218 [23:21:14.867] Average value of 马匹装备 IV : 0.8538457 [23:21:14.867] Average value of æž?: 1.3826 [23:21:14.867] Average value of 橄榄 : 0.9988112 [23:21:14.867] Average value of 银矿çŸ?: 1.27008 [23:21:14.867] Average value of 服装 : 0.8153842 [23:21:14.867] Average value of 战争坐骑 : 0.9342622 [23:21:14.867] Average value of 贵重å“?: 0.6560119 [23:21:14.867] Average value of 天鹅ç»?: 0.4715535 [23:21:14.867] Average value of æ²?: 0.5415441 [23:21:14.867] Average value of 陶器 : 0.6437261 [23:21:14.867] Average value of 亚麻å¸?: 0.5915943 [23:21:14.867] Average value of 马匹装备 I : 0.8153842 [23:21:14.867] Average value of 工具 : 0.4953563 [23:21:14.867] Average value of 盾牌 I : 0.8153842 [23:21:14.867] Average value of é“?: 1.721225 [23:21:14.867] Average value of 毛皮 : 0.6983337 [23:21:14.867] Average value of 轻甲 : 0.8153842 [23:21:14.867] Average value of 盾牌 II : 0.8153842 [23:21:14.867] Average value of 远程武器 III : 0.8153842 [23:21:14.867] Average value of ç‰?: 0.8864658 [23:21:14.867] Average value of 马匹装备 II : 0.8153842 [23:21:14.867] Average value of 盾牌 IV : 0.8153842 [23:21:14.867] Average value of 远程武器 II : 0.8153842 [23:21:14.867] Average value of 近战武器 II : 0.8153842 [23:21:14.867] Average value of 盾牌 III : 0.8153842 [23:21:14.867] Average value of 贵族坐骑 : 0.9921479 [23:21:14.867] Average value of 布匹 : 1.325 [23:21:14.867] Average value of 马匹装备 III : 0.8153842 [23:21:14.867] Average value of 马匹装备 V : 0.8923073 [23:21:14.867] Average value of 近战武器 III : 0.8153842 [23:21:14.867] Average value of 近战武器 IV : 0.8153842 [23:21:14.867] Average value of 近战武器 V : 0.834615 [23:21:14.867] Average value of 远程武器 IV : 0.8153842 [23:21:14.867] Average value of 远程武器 V : 0.8153842 [23:21:14.867] Average value of 盾牌 V : 0.834615 [23:21:14.867] Average value of 中甲 : 0.8153842 [23:21:14.867] Average value of 重甲 : 0.8153842 [23:21:14.867] Average value of 终极护甲 : 0.8153842 [23:21:14.867] Average value of 旗帜 : 1.325 [23:21:14.867] Average value of 未分é…?: 1.325 [23:21:14.867] Force VSync State is now ACTIVE [23:21:14.867] PushScreen [23:21:14.867] SandBox.View.Map.MapScreen::HandlePause [23:21:14.867] SandBox.View.Map.MapScreen::HandleDeactivate [23:21:14.867] Release Sound Event 13051 [23:21:14.867] OnScreenListChanged [23:21:14.867] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:21:15.469] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:21:15.469] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:21:15.593] Release Sound Event -1 [23:21:16.013] Render Requested: lendman_helmet_over_full_mail [23:21:16.013] Render Requested: varangian_bra_mail [23:21:16.013] Render Requested: aserai_full_scale_armor_on_chain [23:21:16.013] Render Requested: battania_warlord_bracers [23:21:16.013] Render Requested: strapped_mail_chausses [23:21:16.013] Render Requested: noble_horse_western [23:21:16.013] Render Requested: imperial_scale_barding [23:21:16.013] Render Requested: crossbow_e [23:21:16.013] Render Requested: bolt_b [23:21:16.013] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:21:16.013] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:21:16.013] Render Requested: testudo_standard_t3 [23:21:16.013] Render Requested: testudo_standard_t3 [23:21:16.013] Render Requested: roughscale_helmet [23:21:16.013] Render Requested: sturgia_axe_3_t3 [23:21:16.013] Render Requested: studded_imperial_neckguard [23:21:16.013] Render Requested: empire_warrior_padded_armor_d [23:21:16.013] Render Requested: empire_warrior_padded_armor_a [23:21:16.013] Render Requested: empire_sword_1_t2 [23:21:16.013] Render Requested: iron_spatha_sword_t2 [23:21:16.013] Render Requested: empire_horse [23:21:16.013] Render Requested: empire_mace_1_t2 [23:21:16.013] Render Requested: western_spear_3_t3 [23:21:16.013] Render Requested: default_arrows [23:21:16.013] Render Requested: leather_tunic [23:21:16.013] Render Requested: padded_mitten [23:21:16.013] Render Requested: scarf [23:21:16.013] Render Requested: hunting_bow [23:21:16.013] Render Requested: empire_sword_1_t2 [23:21:16.013] Render Requested: phalanx_standard_t1 [23:21:16.013] Render Requested: scouts_flag_t1 [23:21:16.013] Render Requested: banner_of_oaken_shields_t1 [23:21:16.013] Render Requested: banner_of_faris_falcon_t1 [23:21:16.013] Render Requested: tug_of_the_roaming_horse_t1 [23:21:16.013] Render Requested: standard_of_fury_t1 [23:21:16.013] Render Requested: deer_bane_flag_t1 [23:21:16.013] Render Requested: standard_of_courage_t2 [23:21:16.013] Render Requested: standard_of_rage_t2 [23:21:16.013] Render Requested: rangers_flag_t2 [23:21:16.013] Render Requested: fulcum_standard_t2 [23:21:16.013] Render Requested: boar_bane_flag_t2 [23:21:16.013] Render Requested: tug_of_bone_arrow_t2 [23:21:16.013] Render Requested: bandit_saddle_steppe [23:21:16.013] Render Requested: leather_cavalier_boots [23:21:16.013] Render Requested: empire_horseman_boots [23:21:16.013] Render Requested: leather_shoes [23:21:16.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:16.033] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:16.033] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:16.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:16.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:16.610] Render Requested: battania_warlord_bracers [23:21:16.634] Render Requested: aserai_full_scale_armor_on_chain [23:21:16.677] Render Requested: varangian_bra_mail [23:21:16.756] Render Requested: roughscale_helmet [23:21:16.758] Render Requested: lendman_helmet_over_full_mail [23:21:16.784] Render Requested: testudo_standard_t3 [23:21:16.784] Render Requested: testudo_standard_t3 [23:21:17.304] TransferItem Name: 龟甲旗帜 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.308] TransferItem Name: 粗鳞ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.310] TransferItem Name: 平民æ–?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.310] TransferItem Name: 护颈配铜板肩ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.310] TransferItem Name: 步兵软甲配扎å¸?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.313] TransferItem Name: 步兵软甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.315] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.315] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.315] TransferItem Name: 大陆骑乘é©?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.316] TransferItem Name: 尖刺æ£?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.316] TransferItem Name: 高尖长矛 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.316] TransferItem Name: ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.316] TransferItem Name: 束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.316] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.316] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.316] TransferItem Name: 猎弓 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:21:17.316] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.316] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.318] TransferItem Name: 毛边皮手å¥?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.318] TransferItem Name: ç®?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.318] TransferItem Name: 条状皮革挽具 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.320] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.321] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.321] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.321] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.321] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.321] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.322] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.322] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.322] TransferItem Name: 粗绑é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.323] TransferItem Name: 麻制束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.323] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.323] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.323] TransferItem Name: 钐镰 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.323] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 8 [23:21:17.324] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.324] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.324] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.324] TransferItem Name: 林地é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.325] TransferItem Name: 毛皮é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.325] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:21:17.325] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.326] TransferItem Name: 手斧 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.326] TransferItem Name: ç®?| From: OtherInventory To: PlayerInventory | Amount: 19 [23:21:17.326] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 7 [23:21:17.326] TransferItem Name: 麻制束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.326] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:21:17.327] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.327] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.327] TransferItem Name: 手斧 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:21:17.327] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.327] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.328] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:21:17.328] TransferItem Name: 平民布衣 | From: OtherInventory To: PlayerInventory | Amount: 7 [23:21:17.328] TransferItem Name: 麻制束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 10 [23:21:17.329] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.329] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:21:17.329] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.329] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.332] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.332] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.332] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.332] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:21:17.333] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.333] TransferItem Name: ç®?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:21:17.333] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 15 [23:21:17.333] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.333] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.334] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.334] TransferItem Name: 绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.334] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.334] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.335] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:21:17.335] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.335] TransferItem Name: 薄兽皮围å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.335] TransferItem Name: 铁匠é”?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.335] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.335] TransferItem Name: 麻制束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.336] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.336] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.336] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.337] TransferItem Name: 铁匠é”?| From: OtherInventory To: PlayerInventory | Amount: 7 [23:21:17.337] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.337] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 9 [23:21:17.337] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 6 [23:21:17.337] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:21:17.338] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.338] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.338] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.338] TransferItem Name: ç®?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.338] TransferItem Name: 民兵短矛 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.338] TransferItem Name: 铁匠é”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.338] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.340] TransferItem Name: 平民布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.340] TransferItem Name: 麻制束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.340] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.340] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.340] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.341] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.341] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:21:17.341] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:21:17.344] TransferItem Name: 铁匠é”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.344] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:21:17.345] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:21:17.383] Render Requested: testudo_standard_t3 [23:21:17.383] Render Requested: roughscale_helmet [23:21:17.383] Render Requested: empire_warrior_padded_armor_d [23:21:17.383] Render Requested: empire_warrior_padded_armor_a [23:21:17.383] Render Requested: stripped_leather_harness [23:21:17.383] Render Requested: light_horsemans_kite_shield [23:21:17.383] Render Requested: leather_shoes [23:21:17.437] Render Requested: varangian_bra_mail [23:21:18.085] Force VSync State is now DEACTIVATED [23:21:18.085] PopScreen [23:21:18.085] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:21:18.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:21:18.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:21:18.221] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:21:18.221] OnScreenListChanged [23:21:18.221] SandBox.View.Map.MapScreen::HandleActivate [23:21:18.221] SandBox.View.Map.MapScreen::HandleResume [23:21:18.224] [GAME MENU] encounter [23:21:18.224] Release Sound Event -1 [23:21:18.224] Player MapEvent State: WaitingRemoval [23:21:18.225] 成功夺取雷索斯堡,领主选举开始ã€? [23:21:18.227] Player has entered castle_EN3: 雷索斯堡 [23:21:18.227] Player has entered castle_EN3: 雷索斯堡 [23:21:18.227] [GAME MENU] castle_outside [23:21:18.227] [GAME MENU] castle [23:21:18.228] [GAME MENU] menu_settlement_taken [23:21:18.228] [GAME MENU] menu_settlement_taken_player_leader [23:21:18.876] Placed tree count, 0, map_pine_b [23:21:18.876] Placed tree count, 0, map_pine_a [23:21:18.877] Placed tree count, 0, worldmap_tree_beech_01 [23:21:18.878] Placed tree count, 0, map_pine_c [23:21:18.878] Placed tree count, 0, worldmap_tree_acacia_01 [23:21:18.954] Bake Terrain [23:21:19.018] Bake Terrain [23:21:19.029] Bake Terrain [23:21:19.039] Bake Terrain [23:21:19.891] [GAME MENU] siege_aftermath_contextual_summary [23:21:19.892] Release Sound Event 13052 [23:21:20.483] Release Sound Event -1 [23:21:20.489] [GAME MENU] castle_outside [23:21:20.489] [GAME MENU] castle [23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:20.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:22.765] Dump integrity is compromised due to cheat usage [23:21:22.765] Dump integrity is compromised due to cheat usage [23:21:22.765] Dump integrity is compromised due to cheat usage [23:21:22.767] QuickSaveCurrentGame: fangshou1 [23:21:22.768] Save Process block is started. [23:21:22.768] ------Saving with new context. Save name: fangshou1------ [23:21:22.768] SaveContext::Save block is started. [23:21:22.768] SaveContext::CollectObjects block is started. [23:21:23.422] SaveContext::CollectObjects completed in 0.653 seconds. [23:21:23.422] SaveContext::Saving Objects block is started. [23:21:25.172] SaveContext::Saving Objects completed in 1.75 seconds. [23:21:25.172] SaveContext::Saving Containers block is started. [23:21:27.709] SaveContext::Saving Containers completed in 2.536 seconds. [23:21:27.782] SaveContext::Save completed in 5.014 seconds. [23:21:27.782] Save Process completed in 5.014 seconds. [23:21:28.164] ------Successfully saved------ [23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:43.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:44.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:45.274] Before Daily Tick: 春季 1089å¹?æ—? [23:21:45.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:45.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:45.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:49.783] Force VSync State is now ACTIVE [23:21:49.783] PushScreen [23:21:49.783] SandBox.View.Map.MapScreen::HandlePause [23:21:49.783] SandBox.View.Map.MapScreen::HandleDeactivate [23:21:49.783] OnScreenListChanged [23:21:49.783] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [23:21:49.783] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [23:21:49.783] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:21:50.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:01.391] Force VSync State is now DEACTIVATED [23:22:01.391] PopScreen [23:22:01.391] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [23:22:01.391] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [23:22:01.391] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [23:22:01.391] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [23:22:01.391] OnScreenListChanged [23:22:01.391] SandBox.View.Map.MapScreen::HandleActivate [23:22:01.391] SandBox.View.Map.MapScreen::HandleResume [23:22:02.257] Player has entered town_EN1: 厄庇克洛忒亚 [23:22:02.257] [GAME MENU] town_outside [23:22:02.258] [GAME MENU] town [23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:02.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.404] [GAME MENU] town_backstreet [23:22:03.405] Release Sound Event 13099 [23:22:03.405] Release Sound Event 13100 [23:22:03.405] Release Sound Event -1 [23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:03.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:04.723] [GAME MENU] town_backstreet [23:22:04.723] Release Sound Event 13102 [23:22:04.723] Release Sound Event -1 [23:22:04.723] Release Sound Event -1 [23:22:05.507] [GAME MENU] town [23:22:05.508] Release Sound Event 13103 [23:22:05.508] Release Sound Event -1 [23:22:05.508] Release Sound Event -1 [23:22:05.508] Release Sound Event -1 [23:22:09.362] Release Sound Event 13105 [23:22:09.362] Release Sound Event 13104 [23:22:14.928] creating hero from template with id: lord_2_24_1 [23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:15.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:19.320] Force VSync State is now ACTIVE [23:22:19.320] PushScreen [23:22:19.320] SandBox.View.Map.MapScreen::HandlePause [23:22:19.320] SandBox.View.Map.MapScreen::HandleDeactivate [23:22:19.320] OnScreenListChanged [23:22:19.320] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:22:19.320] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:22:19.320] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:22:23.115] Force VSync State is now DEACTIVATED [23:22:23.115] PopScreen [23:22:23.115] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:22:23.115] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:22:23.115] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:22:23.115] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:22:23.115] OnScreenListChanged [23:22:23.115] SandBox.View.Map.MapScreen::HandleActivate [23:22:23.115] SandBox.View.Map.MapScreen::HandleResume [23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:28.163] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:31.697] Before Daily Tick: 春季 1089å¹?æ—? [23:22:34.479] [GAME MENU] join_siege_event [23:22:37.826] [GAME MENU] encounter [23:22:37.835] Release Sound Event 13144 [23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:37.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:39.210] Release Sound Event -1 [23:22:39.891] Player MapEvent BattleState: DefenderVictory [23:22:41.453] [GAME MENU] encounter [23:22:41.455] 你掠夺了1155第纳尔ã€? [23:22:41.457] --------------- Conversation Start --------------- [23:22:41.458] Conversation character name: 马鲁å¸? id: CharacterObject_1527 culture:阿塞èŽ? persona:PersonaIronic [23:22:41.458] AI -> (talk_common_to_lord_free) - [23:22:41.458] [VOICEOVER]VoiceObject search for: ! [23:22:41.458] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_BRMngn5i [23:22:41.458] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_BRMngn5i [23:22:41.458] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_BRMngn5i [23:22:41.458] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_BRMngn5i [23:22:41.458] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_BRMngn5i [23:22:41.458] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:22:41.458] accentClass: aserai [23:22:41.466] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:22:41.502] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_BRMngn5i.ogg [23:22:43.239] P -> (talk_lord_defeat_to_lord_capture) - [23:22:43.240] AI -> (talk_defeated_lord_capture_return) - [23:22:43.424] ExecuteContinue [23:22:43.424] --------------- Conversation End --------------- [23:22:43.428] Scene_view::clear_all(scn_conversation_tableau) [23:22:43.431] [GAME MENU] encounter [23:22:43.431] Release Sound Event 13145 [23:22:43.431] --------------- Conversation Start --------------- [23:22:43.431] Conversation character name: 扎什瓦勒 id: CharacterObject_1 culture:阿塞èŽ? persona:PersonaEarnest [23:22:43.431] AI -> (talk_common_to_lord_free) - [23:22:43.431] [VOICEOVER]VoiceObject search for: ! [23:22:43.431] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_bAir72Sf [23:22:43.431] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_bAir72Sf [23:22:43.431] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_bAir72Sf [23:22:43.431] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_bAir72Sf [23:22:43.431] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_bAir72Sf [23:22:43.431] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_bAir72Sf [23:22:43.431] accentClass: aserai [23:22:43.437] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_bAir72Sf [23:22:43.438] Release Sound Event 13147 [23:22:43.470] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_bAir72Sf.ogg [23:22:43.470] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_bAir72Sf.xml. [23:22:44.574] P -> (talk_lord_defeat_to_lord_capture) - [23:22:44.574] AI -> (talk_defeated_lord_capture_return) - [23:22:44.759] ExecuteContinue [23:22:44.759] --------------- Conversation End --------------- [23:22:44.763] Scene_view::clear_all(scn_conversation_tableau) [23:22:44.764] [GAME MENU] encounter [23:22:44.764] Release Sound Event -1 [23:22:44.766] --------------- Conversation Start --------------- [23:22:44.766] Conversation character name: 弥隆 id: lord_1_64 culture:帝国 persona:PersonaSoftspoken [23:22:44.766] AI -> (talk_common_to_lord_free) - [23:22:44.766] [VOICEOVER]VoiceObject search for: ! [23:22:44.766] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_pXULuzaq [23:22:44.766] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_pXULuzaq [23:22:44.766] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_pXULuzaq [23:22:44.766] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_pXULuzaq [23:22:44.766] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_pXULuzaq [23:22:44.766] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_pXULuzaq [23:22:44.766] accentClass: imperial_high [23:22:44.772] Release Sound Event 13149 [23:22:44.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:44.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:44.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.041] P -> (talk_lord_defeat_to_lord_capture) - [23:22:48.041] AI -> (talk_defeated_lord_capture_return) - [23:22:48.231] ExecuteContinue [23:22:48.231] --------------- Conversation End --------------- [23:22:48.236] Scene_view::clear_all(scn_conversation_tableau) [23:22:48.237] [GAME MENU] encounter [23:22:48.237] Release Sound Event -1 [23:22:48.239] Force VSync State is now ACTIVE [23:22:48.239] PushScreen [23:22:48.239] SandBox.View.Map.MapScreen::HandlePause [23:22:48.239] SandBox.View.Map.MapScreen::HandleDeactivate [23:22:48.239] Release Sound Event 13150 [23:22:48.239] OnScreenListChanged [23:22:48.239] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:22:48.239] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:22:48.239] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:22:48.325] Release Sound Event -1 [23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:48.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:50.539] Force VSync State is now DEACTIVATED [23:22:50.539] PopScreen [23:22:50.539] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:22:50.539] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:22:50.539] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:22:50.539] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:22:50.539] OnScreenListChanged [23:22:50.539] SandBox.View.Map.MapScreen::HandleActivate [23:22:50.540] SandBox.View.Map.MapScreen::HandleResume [23:22:50.545] [GAME MENU] encounter [23:22:50.545] Release Sound Event -1 [23:22:50.551] Average value of 葡萄 : 1.720813 [23:22:50.551] Average value of 坐骑 : 1.498045 [23:22:50.551] Average value of 近战武器 I : 0.8153842 [23:22:50.551] Average value of 驮畜 : 0.7668092 [23:22:50.551] Average value of 硬木 : 1.0937 [23:22:50.551] Average value of 皮革 : 0.7563601 [23:22:50.551] Average value of 黄油 : 0.9358423 [23:22:50.551] Average value of ç›?: 1.684256 [23:22:50.551] Average value of 黏土 : 1.149137 [23:22:50.551] Average value of é±?: 0.7477389 [23:22:50.551] Average value of è‚?: 0.7929119 [23:22:50.551] Average value of 谷物 : 0.9714415 [23:22:50.551] Average value of ç¾?: 0.8604157 [23:22:50.551] Average value of 肉猪 : 0.9639522 [23:22:50.551] Average value of 羊毛 : 0.5880733 [23:22:50.551] Average value of 啤酒 : 0.5625558 [23:22:50.551] Average value of 兽皮 : 0.8891966 [23:22:50.551] Average value of 亚麻 : 1.316867 [23:22:50.551] Average value of 生丝 : 0.3239185 [23:22:50.551] Average value of 奶酪 : 0.5874396 [23:22:50.551] Average value of 远程武器 I : 0.8153842 [23:22:50.551] Average value of ç®?: 0.8153842 [23:22:50.551] Average value of 葡萄é…?: 2.135664 [23:22:50.551] Average value of 马匹装备 IV : 0.8538457 [23:22:50.551] Average value of æž?: 1.313551 [23:22:50.551] Average value of 橄榄 : 0.9677855 [23:22:50.551] Average value of 银矿çŸ?: 1.244287 [23:22:50.551] Average value of 服装 : 0.8153842 [23:22:50.551] Average value of 战争坐骑 : 0.9420413 [23:22:50.551] Average value of 贵重å“?: 0.6639858 [23:22:50.551] Average value of 天鹅ç»?: 0.4682062 [23:22:50.551] Average value of æ²?: 0.5456948 [23:22:50.551] Average value of 陶器 : 0.6426426 [23:22:50.551] Average value of 亚麻å¸?: 0.5851125 [23:22:50.551] Average value of 马匹装备 I : 0.8153842 [23:22:50.551] Average value of 工具 : 0.5059566 [23:22:50.551] Average value of 盾牌 I : 0.8153842 [23:22:50.551] Average value of é“?: 1.711669 [23:22:50.551] Average value of 毛皮 : 0.6890869 [23:22:50.551] Average value of 轻甲 : 0.8153842 [23:22:50.551] Average value of 盾牌 II : 0.8153842 [23:22:50.551] Average value of 远程武器 III : 0.8153842 [23:22:50.551] Average value of ç‰?: 0.86277 [23:22:50.551] Average value of 马匹装备 II : 0.8153842 [23:22:50.551] Average value of 盾牌 IV : 0.8153842 [23:22:50.551] Average value of 远程武器 II : 0.8153842 [23:22:50.551] Average value of 近战武器 II : 0.8153842 [23:22:50.551] Average value of 盾牌 III : 0.8153842 [23:22:50.551] Average value of 贵族坐骑 : 0.9821383 [23:22:50.551] Average value of 布匹 : 1.325 [23:22:50.551] Average value of 马匹装备 III : 0.8153842 [23:22:50.551] Average value of 马匹装备 V : 0.8923073 [23:22:50.551] Average value of 近战武器 III : 0.8153842 [23:22:50.551] Average value of 近战武器 IV : 0.8153842 [23:22:50.551] Average value of 近战武器 V : 0.834615 [23:22:50.551] Average value of 远程武器 IV : 0.8153842 [23:22:50.551] Average value of 远程武器 V : 0.8153842 [23:22:50.551] Average value of 盾牌 V : 0.834615 [23:22:50.551] Average value of 中甲 : 0.8153842 [23:22:50.551] Average value of 重甲 : 0.8153842 [23:22:50.551] Average value of 终极护甲 : 0.8153842 [23:22:50.551] Average value of 旗帜 : 1.325 [23:22:50.551] Average value of 未分é…?: 1.325 [23:22:50.551] Force VSync State is now ACTIVE [23:22:50.551] PushScreen [23:22:50.551] SandBox.View.Map.MapScreen::HandlePause [23:22:50.551] SandBox.View.Map.MapScreen::HandleDeactivate [23:22:50.551] Release Sound Event 13151 [23:22:50.551] OnScreenListChanged [23:22:50.551] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:22:51.171] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:22:51.171] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:22:51.292] Release Sound Event -1 [23:22:51.680] Render Requested: lendman_helmet_over_full_mail [23:22:51.680] Render Requested: varangian_bra_mail [23:22:51.680] Render Requested: aserai_full_scale_armor_on_chain [23:22:51.680] Render Requested: battania_warlord_bracers [23:22:51.680] Render Requested: strapped_mail_chausses [23:22:51.680] Render Requested: noble_horse_western [23:22:51.680] Render Requested: imperial_scale_barding [23:22:51.680] Render Requested: crossbow_e [23:22:51.680] Render Requested: bolt_b [23:22:51.680] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:22:51.680] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:22:51.680] Render Requested: testudo_standard_t3 [23:22:51.680] Render Requested: imperial_studded_strip_shoulders [23:22:51.680] Render Requested: empire_sword_2_t3 [23:22:51.680] Render Requested: t2_empire_horse [23:22:51.680] Render Requested: roundkettle_over_imperial_cloth [23:22:51.680] Render Requested: empire_sword_1_t2 [23:22:51.680] Render Requested: narrow_sword_t3 [23:22:51.680] Render Requested: iron_spatha_sword_t2 [23:22:51.680] Render Requested: reinforced_padded_mitten [23:22:51.680] Render Requested: empire_sword_1_t2 [23:22:51.680] Render Requested: iron_spatha_sword_t2 [23:22:51.680] Render Requested: open_padded_coif [23:22:51.680] Render Requested: empire_horse [23:22:51.680] Render Requested: empire_sword_1_t2 [23:22:51.680] Render Requested: leather_tunic [23:22:51.680] Render Requested: reinforced_kite_shield [23:22:51.680] Render Requested: western_spear_3_t3 [23:22:51.680] Render Requested: cow [23:22:51.680] Render Requested: phalanx_standard_t1 [23:22:51.680] Render Requested: scouts_flag_t1 [23:22:51.680] Render Requested: banner_of_oaken_shields_t1 [23:22:51.680] Render Requested: banner_of_faris_falcon_t1 [23:22:51.680] Render Requested: tug_of_the_roaming_horse_t1 [23:22:51.680] Render Requested: standard_of_fury_t1 [23:22:51.680] Render Requested: deer_bane_flag_t1 [23:22:51.680] Render Requested: standard_of_courage_t2 [23:22:51.680] Render Requested: standard_of_rage_t2 [23:22:51.680] Render Requested: rangers_flag_t2 [23:22:51.680] Render Requested: fulcum_standard_t2 [23:22:51.680] Render Requested: boar_bane_flag_t2 [23:22:51.680] Render Requested: tug_of_bone_arrow_t2 [23:22:51.680] Render Requested: testudo_standard_t3 [23:22:51.680] Render Requested: bandit_saddle_steppe [23:22:51.680] Render Requested: stripped_leather_harness [23:22:51.680] Render Requested: leather_shoes [23:22:51.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:51.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:52.233] Render Requested: strapped_mail_chausses [23:22:52.273] Render Requested: battania_warlord_bracers [23:22:52.336] Render Requested: aserai_full_scale_armor_on_chain [23:22:52.431] Render Requested: roundkettle_over_imperial_cloth [23:22:52.433] Render Requested: lendman_helmet_over_full_mail [23:22:52.618] Render Requested: t2_empire_horse [23:22:52.618] Render Requested: noble_horse_western [23:22:53.042] Render Requested: empire_sword_2_t3 [23:22:53.336] Render Requested: imperial_studded_strip_shoulders [23:22:53.354] Render Requested: varangian_bra_mail [23:22:54.381] Render Requested: empire_sword_2_t3 [23:22:54.403] Render Requested: t2_empire_horse [23:22:54.420] Render Requested: noble_horse_western [23:22:55.788] Force VSync State is now DEACTIVATED [23:22:55.788] PopScreen [23:22:55.788] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:22:55.788] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:22:55.788] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:22:55.933] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:22:55.933] OnScreenListChanged [23:22:55.933] SandBox.View.Map.MapScreen::HandleActivate [23:22:55.933] SandBox.View.Map.MapScreen::HandleResume [23:22:55.936] [GAME MENU] encounter [23:22:55.936] Release Sound Event -1 [23:22:55.936] Player MapEvent State: WaitingRemoval [23:22:56.065] Release Sound Event 13152 [23:22:56.877] Force VSync State is now ACTIVE [23:22:56.877] PushScreen [23:22:56.877] SandBox.View.Map.MapScreen::HandlePause [23:22:56.877] SandBox.View.Map.MapScreen::HandleDeactivate [23:22:56.877] OnScreenListChanged [23:22:56.877] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:22:56.877] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:22:56.877] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:22:57.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:01.261] Force VSync State is now DEACTIVATED [23:23:01.261] PopScreen [23:23:01.261] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:23:01.261] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:23:01.261] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:23:01.261] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:23:01.261] OnScreenListChanged [23:23:01.261] SandBox.View.Map.MapScreen::HandleActivate [23:23:01.261] SandBox.View.Map.MapScreen::HandleResume [23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:05.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.132] 兵团的奥利泰尔已逃离了厄庇克洛忒亚ã€? [23:23:06.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:06.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:07.168] 厄奥狄西娅已逃离了厄庇克洛忒亚ã€? [23:23:10.461] creating hero from template with id: lord_5_21_1 [23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:21.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:22.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:22.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:23.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.163] Before Daily Tick: 春季 1089å¹?æ—? [23:23:26.466] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.466] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.466] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.466] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:26.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:29.631] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:30.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:30.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:30.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:30.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:49.096] Before Daily Tick: 春季 1089å¹?æ—? [23:23:50.677] [GAME MENU] join_siege_event [23:23:52.278] [GAME MENU] encounter [23:23:52.278] Player MapEvent State: Wait [23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:52.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:53.818] Release Sound Event 13220 [23:23:54.509] Player MapEvent BattleState: AttackerVictory [23:23:57.268] [GAME MENU] encounter [23:23:57.269] 你掠夺了168第纳尔ã€? [23:23:57.271] --------------- Conversation Start --------------- [23:23:57.271] Conversation character name: 暗影之子的拉ä¸? id: CharacterObject_1541 culture:阿塞èŽ? persona:PersonaIronic [23:23:57.271] AI -> (talk_common_to_lord_free) - [23:23:57.271] [VOICEOVER]VoiceObject search for: ! [23:23:57.271] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_WFwoWAic [23:23:57.271] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_WFwoWAic [23:23:57.271] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_WFwoWAic [23:23:57.271] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_WFwoWAic [23:23:57.271] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_WFwoWAic [23:23:57.271] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_WFwoWAic [23:23:57.271] accentClass: aserai [23:23:57.278] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_WFwoWAic [23:23:57.308] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_WFwoWAic.ogg [23:23:57.308] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_WFwoWAic.xml. [23:23:57.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:57.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.287] P -> (talk_lord_defeat_to_lord_capture) - [23:23:58.287] AI -> (talk_defeated_lord_capture_return) - [23:23:58.462] ExecuteContinue [23:23:58.462] --------------- Conversation End --------------- [23:23:58.467] Scene_view::clear_all(scn_conversation_tableau) [23:23:58.468] [GAME MENU] encounter [23:23:58.468] Release Sound Event 13221 [23:23:58.470] Force VSync State is now ACTIVE [23:23:58.470] PushScreen [23:23:58.470] SandBox.View.Map.MapScreen::HandlePause [23:23:58.470] SandBox.View.Map.MapScreen::HandleDeactivate [23:23:58.470] Release Sound Event 13223 [23:23:58.470] OnScreenListChanged [23:23:58.470] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:23:58.470] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:23:58.470] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:23:58.560] Release Sound Event -1 [23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:23:58.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:02.289] Force VSync State is now DEACTIVATED [23:24:02.289] PopScreen [23:24:02.289] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:24:02.289] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:24:02.289] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:24:02.289] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:24:02.289] OnScreenListChanged [23:24:02.289] SandBox.View.Map.MapScreen::HandleActivate [23:24:02.289] SandBox.View.Map.MapScreen::HandleResume [23:24:02.302] [GAME MENU] encounter [23:24:02.302] Release Sound Event -1 [23:24:02.303] Average value of 葡萄 : 1.616115 [23:24:02.303] Average value of 坐骑 : 1.495966 [23:24:02.303] Average value of 近战武器 I : 0.8153842 [23:24:02.303] Average value of 驮畜 : 0.7416084 [23:24:02.303] Average value of 硬木 : 1.06306 [23:24:02.303] Average value of 皮革 : 0.8006763 [23:24:02.303] Average value of 黄油 : 0.9366229 [23:24:02.303] Average value of ç›?: 1.647876 [23:24:02.303] Average value of 黏土 : 1.171052 [23:24:02.303] Average value of é±?: 0.7431908 [23:24:02.303] Average value of è‚?: 0.788546 [23:24:02.303] Average value of 谷物 : 0.9766642 [23:24:02.303] Average value of ç¾?: 0.8676177 [23:24:02.303] Average value of 肉猪 : 0.9645923 [23:24:02.303] Average value of 羊毛 : 0.579271 [23:24:02.303] Average value of 啤酒 : 0.5578512 [23:24:02.303] Average value of 兽皮 : 0.8843184 [23:24:02.303] Average value of 亚麻 : 1.280743 [23:24:02.303] Average value of 生丝 : 0.3169082 [23:24:02.303] Average value of 奶酪 : 0.5891678 [23:24:02.303] Average value of 远程武器 I : 0.8153842 [23:24:02.303] Average value of ç®?: 0.8153842 [23:24:02.303] Average value of 葡萄é…?: 1.977594 [23:24:02.303] Average value of 马匹装备 IV : 0.8538457 [23:24:02.303] Average value of æž?: 1.268897 [23:24:02.303] Average value of 橄榄 : 0.9631316 [23:24:02.303] Average value of 银矿çŸ?: 1.241283 [23:24:02.303] Average value of 服装 : 0.8153842 [23:24:02.303] Average value of 战争坐骑 : 0.9382318 [23:24:02.303] Average value of 贵重å“?: 0.6414412 [23:24:02.303] Average value of 天鹅ç»?: 0.4667868 [23:24:02.303] Average value of æ²?: 0.5270341 [23:24:02.303] Average value of 陶器 : 0.6364917 [23:24:02.303] Average value of 亚麻å¸?: 0.567063 [23:24:02.303] Average value of 马匹装备 I : 0.8153842 [23:24:02.303] Average value of 工具 : 0.5093053 [23:24:02.303] Average value of 盾牌 I : 0.8153842 [23:24:02.303] Average value of é“?: 1.582273 [23:24:02.303] Average value of 毛皮 : 0.6604899 [23:24:02.303] Average value of 轻甲 : 0.8153842 [23:24:02.303] Average value of 盾牌 II : 0.8153842 [23:24:02.303] Average value of 远程武器 III : 0.8153842 [23:24:02.303] Average value of ç‰?: 0.864446 [23:24:02.303] Average value of 马匹装备 II : 0.8153842 [23:24:02.303] Average value of 盾牌 IV : 0.8153842 [23:24:02.303] Average value of 远程武器 II : 0.8153842 [23:24:02.303] Average value of 近战武器 II : 0.8153842 [23:24:02.303] Average value of 盾牌 III : 0.8153842 [23:24:02.303] Average value of 贵族坐骑 : 0.9837579 [23:24:02.303] Average value of 布匹 : 1.325 [23:24:02.303] Average value of 马匹装备 III : 0.8153842 [23:24:02.303] Average value of 马匹装备 V : 0.8923073 [23:24:02.303] Average value of 近战武器 III : 0.8153842 [23:24:02.304] Average value of 近战武器 IV : 0.8153842 [23:24:02.304] Average value of 近战武器 V : 0.834615 [23:24:02.304] Average value of 远程武器 IV : 0.8153842 [23:24:02.304] Average value of 远程武器 V : 0.8153842 [23:24:02.304] Average value of 盾牌 V : 0.834615 [23:24:02.304] Average value of 中甲 : 0.8153842 [23:24:02.304] Average value of 重甲 : 0.8153842 [23:24:02.304] Average value of 终极护甲 : 0.8153842 [23:24:02.304] Average value of 旗帜 : 1.325 [23:24:02.304] Average value of 未分é…?: 1.325 [23:24:02.304] Force VSync State is now ACTIVE [23:24:02.304] PushScreen [23:24:02.304] SandBox.View.Map.MapScreen::HandlePause [23:24:02.304] SandBox.View.Map.MapScreen::HandleDeactivate [23:24:02.304] Release Sound Event 13224 [23:24:02.304] OnScreenListChanged [23:24:02.304] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:24:02.826] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:24:02.826] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:24:02.966] Release Sound Event -1 [23:24:03.390] Render Requested: lendman_helmet_over_full_mail [23:24:03.390] Render Requested: varangian_bra_mail [23:24:03.390] Render Requested: aserai_full_scale_armor_on_chain [23:24:03.390] Render Requested: battania_warlord_bracers [23:24:03.390] Render Requested: strapped_mail_chausses [23:24:03.390] Render Requested: noble_horse_western [23:24:03.390] Render Requested: imperial_scale_barding [23:24:03.390] Render Requested: crossbow_e [23:24:03.390] Render Requested: bolt_b [23:24:03.390] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:24:03.390] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:24:03.390] Render Requested: testudo_standard_t3 [23:24:03.390] Render Requested: varangian_bra_mail [23:24:03.390] Render Requested: aserai_sword_4_t4 [23:24:03.390] Render Requested: banner_of_shifting_sands_t2 [23:24:03.390] Render Requested: imperial_throwing_spear_1_t4 [23:24:03.390] Render Requested: western_javelin_3_t4 [23:24:03.390] Render Requested: reinforced_leather_vambraces [23:24:03.390] Render Requested: empire_sword_2_t3 [23:24:03.390] Render Requested: mail_chausses [23:24:03.390] Render Requested: closed_desert_helmet [23:24:03.390] Render Requested: imperial_studded_strip_shoulders [23:24:03.390] Render Requested: imperial_throwing_spear_1_t4 [23:24:03.390] Render Requested: heavy_round_shield [23:24:03.390] Render Requested: reinforced_padded_mitten [23:24:03.390] Render Requested: crossbow_a [23:24:03.390] Render Requested: varangian_bra_padded [23:24:03.390] Render Requested: leather_round_shield [23:24:03.390] Render Requested: sturgia_sword_2_t3 [23:24:03.390] Render Requested: phalanx_standard_t1 [23:24:03.390] Render Requested: scouts_flag_t1 [23:24:03.390] Render Requested: banner_of_oaken_shields_t1 [23:24:03.390] Render Requested: banner_of_faris_falcon_t1 [23:24:03.390] Render Requested: tug_of_the_roaming_horse_t1 [23:24:03.390] Render Requested: standard_of_fury_t1 [23:24:03.390] Render Requested: deer_bane_flag_t1 [23:24:03.390] Render Requested: standard_of_courage_t2 [23:24:03.390] Render Requested: standard_of_rage_t2 [23:24:03.390] Render Requested: rangers_flag_t2 [23:24:03.390] Render Requested: fulcum_standard_t2 [23:24:03.390] Render Requested: boar_bane_flag_t2 [23:24:03.390] Render Requested: tug_of_bone_arrow_t2 [23:24:03.390] Render Requested: testudo_standard_t3 [23:24:03.390] Render Requested: bandit_saddle_steppe [23:24:03.390] Render Requested: stripped_leather_harness [23:24:03.390] Render Requested: leather_shoes [23:24:03.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:03.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:05.431] Render Requested: varangian_bra_mail [23:24:05.517] Render Requested: lendman_helmet_over_full_mail [23:24:05.678] Render Requested: varangian_bra_mail [23:24:05.681] Render Requested: varangian_bra_mail [23:24:06.063] TransferItem Name: 装饰皮革背带衬链ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:06.067] Render Requested: varangian_bra_mail [23:24:06.088] Render Requested: aserai_sword_4_t4 [23:24:06.088] Render Requested: t2_aserai_horse [23:24:06.096] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:06.263] TransferItem Name: 优质钢部落长å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:06.267] Render Requested: aserai_sword_4_t4 [23:24:06.289] Render Requested: banner_of_shifting_sands_t2 [23:24:06.289] Render Requested: northern_spear_3_t4 [23:24:06.306] Render Requested: testudo_standard_t3 [23:24:06.455] TransferItem Name: 流沙之旗 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:06.459] Render Requested: banner_of_shifting_sands_t2 [23:24:06.482] Render Requested: imperial_throwing_spear_1_t4 [23:24:06.482] Render Requested: empire_sword_1_t2 [23:24:07.245] TransferItem Name: 帝国投矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:07.256] Render Requested: western_javelin_3_t4 [23:24:07.256] Render Requested: empire_warrior_padded_armor_c [23:24:07.264] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:07.444] TransferItem Name: 带钩标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:07.452] Render Requested: reinforced_leather_vambraces [23:24:07.452] Render Requested: northern_spear_3_t4 [23:24:07.468] Render Requested: battania_warlord_bracers [23:24:07.821] TransferItem Name: 夹板护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:07.829] Render Requested: empire_sword_2_t3 [23:24:07.829] Render Requested: empire_sword_1_t2 [23:24:08.056] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:08.616] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:08.623] Render Requested: mail_chausses [23:24:08.623] Render Requested: sturgia_sword_1_t2 [23:24:08.640] Render Requested: strapped_mail_chausses [23:24:09.396] Render Requested: strapped_mail_chausses [23:24:09.398] Render Requested: leather_round_shield [23:24:09.415] Render Requested: varangian_bra_padded [23:24:09.431] Render Requested: varangian_bra_mail [23:24:09.441] Render Requested: crossbow_a [23:24:09.441] Render Requested: crossbow_e [23:24:09.485] Render Requested: reinforced_padded_mitten [23:24:09.485] Render Requested: battania_warlord_bracers [23:24:09.517] Render Requested: heavy_round_shield [23:24:10.125] Render Requested: leather_tunic [23:24:10.145] Render Requested: layered_leather_tunic [23:24:10.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.161] Render Requested: open_padded_coif [23:24:10.170] Render Requested: reinforced_flat_kite_shield [23:24:10.181] Render Requested: southern_shawl [23:24:10.186] Render Requested: reinforced_flat_kite_shield [23:24:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.192] Render Requested: scarf [23:24:10.192] Render Requested: northern_spear_3_t4 [23:24:10.203] Render Requested: empire_sword_1_t2 [23:24:10.208] Render Requested: empire_warrior_padded_armor_shoulder [23:24:10.215] Render Requested: western_javelin_1_t2 [23:24:10.215] Render Requested: wrapped_leather_boots [23:24:10.216] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.216] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.226] Render Requested: fine_town_boots [23:24:10.226] Render Requested: bolt_e [23:24:10.236] Render Requested: wrapped_scarf [23:24:10.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.243] Render Requested: wrapped_leather_boots [23:24:10.243] Render Requested: tunic_with_rolled_cloth [23:24:10.248] Render Requested: leather_gloves [23:24:10.248] Render Requested: wrapped_scarf [23:24:10.261] Render Requested: leather_bound_kite_shield [23:24:10.261] Render Requested: leather_cavalier_boots [23:24:10.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.266] Render Requested: nordic_leather_cap [23:24:10.266] Render Requested: strapped_leather_boots [23:24:10.273] Render Requested: western_javelin_1_t2 [23:24:10.273] Render Requested: barbed_arrows [23:24:10.273] Render Requested: footmans_tunic [23:24:10.279] Render Requested: woven_turban [23:24:10.279] Render Requested: wrapped_shoes [23:24:10.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.290] Render Requested: meat [23:24:10.290] Render Requested: leather_shoes [23:24:10.290] Render Requested: leather_cavalier_boots [23:24:10.297] Render Requested: cheese [23:24:10.297] Render Requested: leather_bound_kite_shield [23:24:10.303] Render Requested: guarded_padded_vambrace [23:24:10.303] Render Requested: leather_shoes [23:24:10.316] Render Requested: nordic_leather_cap [23:24:10.316] Render Requested: butter [23:24:10.323] Render Requested: leather_bound_kite_shield [23:24:10.323] Render Requested: empire_horseman_boots [23:24:10.328] Render Requested: leather_shoes [23:24:10.328] Render Requested: open_head_scarf [23:24:10.340] Render Requested: leather_cavalier_boots [23:24:10.340] Render Requested: nordic_leather_cap [23:24:10.346] Render Requested: western_javelin_1_t2 [23:24:10.346] Render Requested: fish [23:24:10.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:10.352] Render Requested: footmans_tunic [23:24:10.352] Render Requested: grain [23:24:11.080] Render Requested: grain [23:24:11.337] Render Requested: footmans_tunic [23:24:11.352] Render Requested: aserai_full_scale_armor_on_chain [23:24:11.679] Render Requested: fish [23:24:11.744] Render Requested: western_javelin_1_t2 [23:24:11.773] Render Requested: nordic_leather_cap [23:24:11.789] Render Requested: lendman_helmet_over_full_mail [23:24:11.797] Render Requested: leather_cavalier_boots [23:24:11.797] Render Requested: strapped_mail_chausses [23:24:11.829] Render Requested: open_head_scarf [23:24:11.829] Render Requested: lendman_helmet_over_full_mail [23:24:11.880] Render Requested: leather_shoes [23:24:11.880] Render Requested: strapped_mail_chausses [23:24:11.971] Render Requested: empire_horseman_boots [23:24:12.049] Render Requested: leather_bound_kite_shield [23:24:12.173] Render Requested: butter [23:24:12.462] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:24:12.635] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:24:12.990] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:12.998] Render Requested: leather_bound_kite_shield [23:24:13.120] Render Requested: nordic_leather_cap [23:24:13.137] Render Requested: lendman_helmet_over_full_mail [23:24:13.180] Render Requested: leather_shoes [23:24:13.180] Render Requested: strapped_mail_chausses [23:24:13.240] Render Requested: guarded_padded_vambrace [23:24:13.240] Render Requested: battania_warlord_bracers [23:24:13.326] Render Requested: leather_bound_kite_shield [23:24:13.560] Render Requested: cheese [23:24:13.836] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:24:13.998] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:24:14.006] Render Requested: leather_bound_kite_shield [23:24:14.134] Render Requested: guarded_padded_vambrace [23:24:14.169] Render Requested: leather_shoes [23:24:14.169] Render Requested: strapped_mail_chausses [23:24:14.197] Render Requested: nordic_leather_cap [23:24:14.197] Render Requested: lendman_helmet_over_full_mail [23:24:14.225] Render Requested: leather_bound_kite_shield [23:24:14.392] Render Requested: nordic_leather_cap [23:24:14.435] Render Requested: leather_shoes [23:24:14.435] Render Requested: strapped_mail_chausses [23:24:14.472] Render Requested: guarded_padded_vambrace [23:24:14.472] Render Requested: battania_warlord_bracers [23:24:14.537] Render Requested: leather_bound_kite_shield [23:24:14.607] Render Requested: leather_cavalier_boots [23:24:14.607] Render Requested: strapped_mail_chausses [23:24:14.724] Render Requested: leather_shoes [23:24:14.932] Render Requested: meat [23:24:15.237] TransferItem Name: è‚?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:24:15.408] TransferItem Name: è‚?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:24:15.416] Render Requested: leather_shoes [23:24:15.712] Render Requested: wrapped_shoes [23:24:15.732] Render Requested: woven_turban [23:24:15.732] Render Requested: lendman_helmet_over_full_mail [23:24:15.772] Render Requested: footmans_tunic [23:24:15.772] Render Requested: aserai_full_scale_armor_on_chain [23:24:15.811] Render Requested: barbed_arrows [23:24:15.811] Render Requested: bolt_b [23:24:15.843] Render Requested: western_javelin_1_t2 [23:24:15.882] Render Requested: strapped_leather_boots [23:24:15.900] Render Requested: strapped_mail_chausses [23:24:15.942] Render Requested: nordic_leather_cap [23:24:15.942] Render Requested: lendman_helmet_over_full_mail [23:24:16.067] Render Requested: leather_cavalier_boots [23:24:16.067] Render Requested: strapped_mail_chausses [23:24:16.274] Render Requested: leather_bound_kite_shield [23:24:16.310] Render Requested: wrapped_scarf [23:24:16.328] Render Requested: varangian_bra_mail [23:24:16.383] Render Requested: leather_gloves [23:24:16.383] Render Requested: battania_warlord_bracers [23:24:16.419] Render Requested: tunic_with_rolled_cloth [23:24:16.419] Render Requested: aserai_full_scale_armor_on_chain [23:24:16.555] Render Requested: wrapped_leather_boots [23:24:16.555] Render Requested: strapped_mail_chausses [23:24:16.798] Render Requested: tunic_with_rolled_cloth [23:24:16.798] Render Requested: aserai_full_scale_armor_on_chain [23:24:16.905] Render Requested: wrapped_leather_boots [23:24:16.905] Render Requested: strapped_mail_chausses [23:24:16.975] Render Requested: wrapped_scarf [23:24:16.975] Render Requested: varangian_bra_mail [23:24:17.015] Render Requested: bolt_e [23:24:17.015] Render Requested: bolt_b [23:24:17.056] Render Requested: fine_town_boots [23:24:17.056] Render Requested: strapped_mail_chausses [23:24:17.121] Render Requested: wrapped_leather_boots [23:24:17.243] Render Requested: strapped_mail_chausses [23:24:18.325] Force VSync State is now DEACTIVATED [23:24:18.325] PopScreen [23:24:18.325] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:24:18.325] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:24:18.325] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:24:18.493] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:24:18.493] OnScreenListChanged [23:24:18.493] SandBox.View.Map.MapScreen::HandleActivate [23:24:18.493] SandBox.View.Map.MapScreen::HandleResume [23:24:18.497] [GAME MENU] encounter [23:24:18.497] Release Sound Event -1 [23:24:18.497] Player MapEvent State: WaitingRemoval [23:24:18.631] Release Sound Event 13225 [23:24:19.177] Force VSync State is now ACTIVE [23:24:19.177] PushScreen [23:24:19.177] SandBox.View.Map.MapScreen::HandlePause [23:24:19.177] SandBox.View.Map.MapScreen::HandleDeactivate [23:24:19.177] OnScreenListChanged [23:24:19.177] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:24:19.177] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:24:19.177] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:24:22.175] Force VSync State is now DEACTIVATED [23:24:22.175] PopScreen [23:24:22.175] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:24:22.175] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:24:22.175] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:24:22.175] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:24:22.175] OnScreenListChanged [23:24:22.175] SandBox.View.Map.MapScreen::HandleActivate [23:24:22.175] SandBox.View.Map.MapScreen::HandleResume [23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:29.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:31.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:35.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.664] Player has entered castle_village_EW2_1: 托里俄斯 [23:24:36.664] [GAME MENU] village_outside [23:24:36.664] [GAME MENU] village [23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:36.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:37.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:40.356] Release Sound Event 13261 [23:24:40.356] Release Sound Event 13262 [23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:43.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:44.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:47.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:47.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:47.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.141] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.141] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:50.903] Before Daily Tick: 春季 1089å¹?0æ—? [23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:51.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:56.124] Force VSync State is now ACTIVE [23:24:56.124] PushScreen [23:24:56.124] SandBox.View.Map.MapScreen::HandlePause [23:24:56.124] SandBox.View.Map.MapScreen::HandleDeactivate [23:24:56.124] OnScreenListChanged [23:24:56.124] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:24:56.124] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:24:56.124] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:24:58.813] Force VSync State is now DEACTIVATED [23:24:58.813] PopScreen [23:24:58.813] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:24:58.813] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:24:58.813] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:24:58.813] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:24:58.813] OnScreenListChanged [23:24:58.813] SandBox.View.Map.MapScreen::HandleActivate [23:24:58.813] SandBox.View.Map.MapScreen::HandleResume [23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:24:58.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:00.666] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:00.666] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:00.666] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:03.642] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:03.642] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:04.935] creating hero from template with id: lord_6_22_1 [23:25:07.964] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:07.964] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:09.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:17.246] Before Daily Tick: 春季 1089å¹?1æ—? [23:25:24.698] creating hero from template with id: lord_1_72 [23:25:31.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:31.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:31.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:35.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.418] Player has entered town_EN1: 厄庇克洛忒亚 [23:25:39.418] [GAME MENU] town_outside [23:25:39.418] [GAME MENU] town [23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:39.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:41.664] [GAME MENU] town_backstreet [23:25:41.665] Release Sound Event 13363 [23:25:41.665] Release Sound Event 13364 [23:25:41.665] Release Sound Event -1 [23:25:42.342] [GAME MENU] town_backstreet [23:25:42.343] Release Sound Event 13366 [23:25:42.343] Release Sound Event 13364 [23:25:42.343] Release Sound Event -1 [23:25:42.835] [GAME MENU] town [23:25:42.836] Release Sound Event 13367 [23:25:42.836] Release Sound Event 13364 [23:25:42.836] Release Sound Event 13364 [23:25:42.836] Release Sound Event -1 [23:25:43.444] Release Sound Event 13369 [23:25:43.444] Release Sound Event 13368 [23:25:47.324] Before Daily Tick: 春季 1089å¹?2æ—? [23:25:49.564] Force VSync State is now ACTIVE [23:25:49.564] PushScreen [23:25:49.564] SandBox.View.Map.MapScreen::HandlePause [23:25:49.564] SandBox.View.Map.MapScreen::HandleDeactivate [23:25:49.564] OnScreenListChanged [23:25:49.564] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:25:49.564] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:25:49.564] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:25:50.722] Force VSync State is now DEACTIVATED [23:25:50.722] PopScreen [23:25:50.722] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:25:50.722] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:25:50.722] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:25:50.722] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:25:50.722] OnScreenListChanged [23:25:50.722] SandBox.View.Map.MapScreen::HandleActivate [23:25:50.722] SandBox.View.Map.MapScreen::HandleResume [23:25:51.410] Force VSync State is now ACTIVE [23:25:51.410] PushScreen [23:25:51.410] SandBox.View.Map.MapScreen::HandlePause [23:25:51.410] SandBox.View.Map.MapScreen::HandleDeactivate [23:25:51.410] OnScreenListChanged [23:25:51.410] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:25:51.901] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:25:51.901] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:25:52.209] Render Requested: lendman_helmet_over_full_mail [23:25:52.209] Render Requested: varangian_bra_mail [23:25:52.209] Render Requested: aserai_full_scale_armor_on_chain [23:25:52.209] Render Requested: battania_warlord_bracers [23:25:52.209] Render Requested: strapped_mail_chausses [23:25:52.209] Render Requested: noble_horse_western [23:25:52.209] Render Requested: imperial_scale_barding [23:25:52.209] Render Requested: crossbow_e [23:25:52.209] Render Requested: bolt_b [23:25:52.209] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:25:52.209] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:25:52.209] Render Requested: testudo_standard_t3 [23:25:52.209] Render Requested: phalanx_standard_t1 [23:25:52.209] Render Requested: scouts_flag_t1 [23:25:52.209] Render Requested: banner_of_oaken_shields_t1 [23:25:52.209] Render Requested: banner_of_faris_falcon_t1 [23:25:52.209] Render Requested: tug_of_the_roaming_horse_t1 [23:25:52.209] Render Requested: standard_of_fury_t1 [23:25:52.209] Render Requested: deer_bane_flag_t1 [23:25:52.209] Render Requested: standard_of_courage_t2 [23:25:52.209] Render Requested: standard_of_rage_t2 [23:25:52.209] Render Requested: banner_of_shifting_sands_t2 [23:25:52.209] Render Requested: rangers_flag_t2 [23:25:52.209] Render Requested: fulcum_standard_t2 [23:25:52.209] Render Requested: boar_bane_flag_t2 [23:25:52.209] Render Requested: tug_of_bone_arrow_t2 [23:25:52.209] Render Requested: testudo_standard_t3 [23:25:52.209] Render Requested: bandit_saddle_steppe [23:25:52.209] Render Requested: stripped_leather_harness [23:25:52.448] Render Requested: tug_of_bone_arrow_t2 [23:25:52.448] Render Requested: testudo_standard_t3 [23:25:52.730] Render Requested: leather_shoes [23:25:52.790] Render Requested: testudo_standard_t3 [23:25:52.819] Render Requested: leather_cavalier_boots [23:25:52.852] Render Requested: bandit_saddle_steppe [23:25:52.852] Render Requested: imperial_scale_barding [23:25:52.875] Render Requested: empire_horseman_boots [23:25:52.898] Render Requested: stripped_leather_harness [23:25:52.918] Render Requested: leather_shoes [23:25:52.941] Render Requested: leather_shoes [23:25:52.941] Render Requested: strapped_mail_chausses [23:25:52.968] Render Requested: ragged_boots [23:25:53.095] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:53.108] Render Requested: turndown_leather_boots [23:25:53.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:53.210] Render Requested: battania_leather_boots [23:25:53.358] Render Requested: leather_cavalier_boots [23:25:53.624] Render Requested: leather_shoes [23:25:53.918] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:25:53.920] Render Requested: leather_shoes [23:25:53.927] Render Requested: leather_cavalier_boots [23:25:53.927] Render Requested: strapped_leather_boots [23:25:54.101] TransferItem Name: 皮制骑兵é�?| From: PlayerInventory To: OtherInventory | Amount: 3 [23:25:54.103] Render Requested: leather_cavalier_boots [23:25:54.110] Render Requested: empire_horseman_boots [23:25:54.110] Render Requested: strapped_shoes [23:25:54.286] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:54.287] Render Requested: empire_horseman_boots [23:25:54.467] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:54.476] Render Requested: leather_shoes [23:25:54.476] Render Requested: highland_boots [23:25:54.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:25:54.647] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:54.648] Render Requested: leather_shoes [23:25:54.656] Render Requested: ragged_boots [23:25:54.656] Render Requested: leather_shoes [23:25:54.823] TransferItem Name: 破旧é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:54.828] Render Requested: ragged_boots [23:25:54.836] Render Requested: turndown_leather_boots [23:25:54.836] Render Requested: battania_woodland_boots [23:25:54.998] TransferItem Name: 翻边皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:55.000] Render Requested: turndown_leather_boots [23:25:55.008] Render Requested: battania_leather_boots [23:25:55.008] Render Requested: leather_cavalier_boots [23:25:55.172] TransferItem Name: 名门皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:55.174] Render Requested: battania_leather_boots [23:25:55.181] Render Requested: strapped_leather_boots [23:25:55.181] Render Requested: leather_shoes [23:25:55.349] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:25:55.351] Render Requested: strapped_leather_boots [23:25:55.358] Render Requested: strapped_shoes [23:25:55.358] Render Requested: empire_horseman_boots [23:25:55.536] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:55.537] Render Requested: strapped_shoes [23:25:55.718] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:55.727] Render Requested: highland_boots [23:25:55.727] Render Requested: wrapped_leather_boots [23:25:55.908] TransferItem Name: 森民é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:55.911] Render Requested: highland_boots [23:25:55.918] Render Requested: leather_shoes [23:25:55.918] Render Requested: steppe_leather_boots [23:25:56.093] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:56.095] Render Requested: leather_shoes [23:25:56.276] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:56.462] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:56.646] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:56.830] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:57.014] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:57.197] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:57.381] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:57.575] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:25:57.582] Render Requested: battania_woodland_boots [23:25:57.582] Render Requested: wrapped_shoes [23:25:57.757] TransferItem Name: 林地é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:57.759] Render Requested: battania_woodland_boots [23:25:57.766] Render Requested: leather_cavalier_boots [23:25:57.766] Render Requested: ragged_boots [23:25:57.944] TransferItem Name: 皮制骑兵é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:57.945] Render Requested: leather_cavalier_boots [23:25:58.134] TransferItem Name: 皮制骑兵é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:25:58.143] Render Requested: leather_shoes [23:25:58.143] Render Requested: leather_shoes [23:25:58.317] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:58.319] Render Requested: leather_shoes [23:25:58.503] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:58.687] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:25:58.695] Render Requested: empire_horseman_boots [23:25:58.695] Render Requested: fine_town_boots [23:25:58.878] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:58.880] Render Requested: empire_horseman_boots [23:25:59.054] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:59.237] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:59.421] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:25:59.429] Render Requested: wrapped_leather_boots [23:25:59.429] Render Requested: highland_leg_wrappings [23:25:59.613] TransferItem Name: 缠裹皮靴 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:25:59.616] Render Requested: wrapped_leather_boots [23:25:59.624] Render Requested: steppe_leather_boots [23:25:59.624] Render Requested: battania_leather_boots [23:25:59.788] TransferItem Name: 结实的皮é�?| From: PlayerInventory To: OtherInventory | Amount: 3 [23:25:59.790] Render Requested: steppe_leather_boots [23:25:59.798] Render Requested: wrapped_shoes [23:25:59.798] Render Requested: wrapped_shoes [23:25:59.975] TransferItem Name: 缠裹éž?| From: PlayerInventory To: OtherInventory | Amount: 3 [23:25:59.977] Render Requested: wrapped_shoes [23:25:59.985] Render Requested: ragged_boots [23:25:59.985] Render Requested: khuzait_curved_boots [23:25:59.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:00.165] TransferItem Name: 破旧é�?| From: PlayerInventory To: OtherInventory | Amount: 4 [23:26:00.166] Render Requested: ragged_boots [23:26:00.174] Render Requested: leather_shoes [23:26:00.174] Render Requested: strapped_leather_boots [23:26:00.344] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:26:00.346] Render Requested: leather_shoes [23:26:00.357] Render Requested: fine_town_boots [23:26:00.357] Render Requested: strapped_shoes [23:26:00.525] TransferItem Name: 优质市民é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:26:00.527] Render Requested: fine_town_boots [23:26:00.534] Render Requested: highland_leg_wrappings [23:26:00.534] Render Requested: highland_boots [23:26:00.717] TransferItem Name: 林地绑腿 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:26:00.719] Render Requested: highland_leg_wrappings [23:26:00.726] Render Requested: battania_leather_boots [23:26:00.726] Render Requested: ragged_boots [23:26:00.906] TransferItem Name: 名门皮靴 | From: PlayerInventory To: OtherInventory | Amount: 4 [23:26:00.907] Render Requested: battania_leather_boots [23:26:00.914] Render Requested: wrapped_shoes [23:26:00.914] Render Requested: leather_shoes [23:26:01.093] TransferItem Name: 缠裹éž?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:26:01.096] Render Requested: wrapped_shoes [23:26:01.111] Render Requested: khuzait_curved_boots [23:26:01.111] Render Requested: battania_woodland_boots [23:26:01.288] TransferItem Name: 弯靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:26:01.290] Render Requested: khuzait_curved_boots [23:26:01.297] Render Requested: strapped_leather_boots [23:26:01.297] Render Requested: battania_fur_boots [23:26:01.968] Force VSync State is now DEACTIVATED [23:26:01.968] PopScreen [23:26:01.968] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:26:01.968] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:26:01.968] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:26:02.107] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:26:02.107] OnScreenListChanged [23:26:02.107] SandBox.View.Map.MapScreen::HandleActivate [23:26:02.107] SandBox.View.Map.MapScreen::HandleResume [23:26:02.563] Force VSync State is now ACTIVE [23:26:02.563] PushScreen [23:26:02.563] SandBox.View.Map.MapScreen::HandlePause [23:26:02.563] SandBox.View.Map.MapScreen::HandleDeactivate [23:26:02.563] OnScreenListChanged [23:26:02.563] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:26:02.563] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:26:02.563] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:03.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:06.690] Force VSync State is now DEACTIVATED [23:26:06.690] PopScreen [23:26:06.690] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:26:06.690] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:26:06.690] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:26:06.690] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:26:06.690] OnScreenListChanged [23:26:06.690] SandBox.View.Map.MapScreen::HandleActivate [23:26:06.690] SandBox.View.Map.MapScreen::HandleResume [23:26:09.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:09.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:09.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:09.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:09.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:09.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:16.086] [GAME MENU] join_encounter [23:26:17.158] [GAME MENU] encounter [23:26:17.163] Release Sound Event 13399 [23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:17.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:18.904] Release Sound Event -1 [23:26:19.588] Player MapEvent BattleState: AttackerVictory [23:26:20.736] [GAME MENU] encounter [23:26:20.740] 你掠夺了5690第纳尔ã€? [23:26:20.742] --------------- Conversation Start --------------- [23:26:20.742] Conversation character name: 雅那 id: lord_6_11 culture:库赛ç‰? persona:PersonaCurt [23:26:20.742] AI -> (ally_thanks_after_helping_in_battle) - [23:26:20.742] 你与库吉特的关系+47,现ä¸?00ã€? [23:26:20.742] [VOICEOVER]VoiceObject search for: ! [23:26:20.742] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_wdsJRYRn [23:26:20.742] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_wdsJRYRn [23:26:20.742] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_wdsJRYRn [23:26:20.742] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_wdsJRYRn [23:26:20.742] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_wdsJRYRn [23:26:20.742] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_wdsJRYRn [23:26:20.742] accentClass: khuzait [23:26:20.750] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_wdsJRYRn [23:26:20.787] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_wdsJRYRn.ogg [23:26:20.787] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_wdsJRYRn.xml. [23:26:20.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:20.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:21.535] ExecuteContinue [23:26:21.535] --------------- Conversation End --------------- [23:26:21.540] Scene_view::clear_all(scn_conversation_tableau) [23:26:21.541] [GAME MENU] encounter [23:26:21.541] Release Sound Event 13400 [23:26:21.543] --------------- Conversation Start --------------- [23:26:21.543] Conversation character name: 忒阿维索æ–? id: lord_NE8_c1 culture:帝国 persona:PersonaCurt [23:26:21.543] AI -> (talk_common_to_lord_free) - [23:26:21.543] [VOICEOVER]VoiceObject search for: ! [23:26:21.543] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_bAir72Sf [23:26:21.543] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_bAir72Sf [23:26:21.543] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_bAir72Sf [23:26:21.543] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_bAir72Sf [23:26:21.543] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_bAir72Sf [23:26:21.543] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_bAir72Sf [23:26:21.543] accentClass: imperial_high [23:26:21.549] Release Sound Event 13402 [23:26:24.262] P -> (talk_lord_defeat_to_lord_capture) - [23:26:24.262] AI -> (talk_defeated_lord_capture_return) - [23:26:24.491] ExecuteContinue [23:26:24.491] --------------- Conversation End --------------- [23:26:24.497] Scene_view::clear_all(scn_conversation_tableau) [23:26:24.498] [GAME MENU] encounter [23:26:24.498] Release Sound Event -1 [23:26:24.500] --------------- Conversation Start --------------- [23:26:24.500] Conversation character name: 格里å¤? id: CharacterObject_2831 culture:巴旦尼亚 persona:PersonaCurt [23:26:24.500] AI -> (talk_common_to_lord_free) - [23:26:24.500] [VOICEOVER]VoiceObject search for: ! [23:26:24.500] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_5ZfjV7hS [23:26:24.500] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_5ZfjV7hS [23:26:24.500] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_5ZfjV7hS [23:26:24.500] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_5ZfjV7hS [23:26:24.500] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_5ZfjV7hS [23:26:24.500] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_5ZfjV7hS [23:26:24.500] accentClass: battanian [23:26:24.506] Release Sound Event 13403 [23:26:24.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:24.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:24.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.357] P -> (talk_lord_defeat_to_lord_capture) - [23:26:25.357] AI -> (talk_defeated_lord_capture_return) - [23:26:25.548] ExecuteContinue [23:26:25.548] --------------- Conversation End --------------- [23:26:25.552] Scene_view::clear_all(scn_conversation_tableau) [23:26:25.554] [GAME MENU] encounter [23:26:25.554] Release Sound Event -1 [23:26:25.556] Force VSync State is now ACTIVE [23:26:25.556] PushScreen [23:26:25.556] SandBox.View.Map.MapScreen::HandlePause [23:26:25.556] SandBox.View.Map.MapScreen::HandleDeactivate [23:26:25.556] Release Sound Event 13404 [23:26:25.556] OnScreenListChanged [23:26:25.556] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:26:25.556] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:26:25.556] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:26:25.638] Release Sound Event -1 [23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:25.761] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:27.827] Force VSync State is now DEACTIVATED [23:26:27.827] PopScreen [23:26:27.827] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:26:27.827] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:26:27.827] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:26:27.827] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:26:27.827] OnScreenListChanged [23:26:27.827] SandBox.View.Map.MapScreen::HandleActivate [23:26:27.827] SandBox.View.Map.MapScreen::HandleResume [23:26:27.834] [GAME MENU] encounter [23:26:27.834] Release Sound Event -1 [23:26:27.835] Force VSync State is now ACTIVE [23:26:27.835] PushScreen [23:26:27.835] SandBox.View.Map.MapScreen::HandlePause [23:26:27.836] SandBox.View.Map.MapScreen::HandleDeactivate [23:26:27.836] Release Sound Event 13405 [23:26:27.836] OnScreenListChanged [23:26:27.836] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:26:28.340] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:26:28.340] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:26:28.472] Release Sound Event -1 [23:26:28.931] Render Requested: lendman_helmet_over_full_mail [23:26:28.931] Render Requested: varangian_bra_mail [23:26:28.931] Render Requested: aserai_full_scale_armor_on_chain [23:26:28.931] Render Requested: battania_warlord_bracers [23:26:28.931] Render Requested: strapped_mail_chausses [23:26:28.931] Render Requested: noble_horse_western [23:26:28.931] Render Requested: imperial_scale_barding [23:26:28.931] Render Requested: crossbow_e [23:26:28.931] Render Requested: bolt_b [23:26:28.931] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:26:28.931] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:26:28.931] Render Requested: testudo_standard_t3 [23:26:28.931] Render Requested: empire_mace_4_t5 [23:26:28.931] Render Requested: western_spear_4_t4 [23:26:28.931] Render Requested: eastern_studded_leather [23:26:28.931] Render Requested: decorated_imperial_boots [23:26:28.931] Render Requested: studded_imperial_neckguard [23:26:28.931] Render Requested: empire_sword_1_t2 [23:26:28.931] Render Requested: t2_empire_horse [23:26:28.931] Render Requested: heavy_horsemans_kite_shield [23:26:28.931] Render Requested: reinforced_padded_mitten [23:26:28.931] Render Requested: eastern_studded_leather [23:26:28.931] Render Requested: empire_sword_1_t2 [23:26:28.931] Render Requested: empire_lance_2_t4 [23:26:28.931] Render Requested: empire_warrior_padded_armor_g [23:26:28.931] Render Requested: empire_sword_1_t2 [23:26:28.931] Render Requested: empire_warrior_padded_armor_b [23:26:28.931] Render Requested: empire_warrior_padded_armor_d [23:26:28.931] Render Requested: empire_warrior_padded_armor_a [23:26:28.932] Render Requested: phalanx_standard_t1 [23:26:28.932] Render Requested: scouts_flag_t1 [23:26:28.932] Render Requested: banner_of_oaken_shields_t1 [23:26:28.932] Render Requested: banner_of_faris_falcon_t1 [23:26:28.932] Render Requested: tug_of_the_roaming_horse_t1 [23:26:28.932] Render Requested: standard_of_fury_t1 [23:26:28.932] Render Requested: deer_bane_flag_t1 [23:26:28.932] Render Requested: standard_of_courage_t2 [23:26:28.932] Render Requested: standard_of_rage_t2 [23:26:28.932] Render Requested: banner_of_shifting_sands_t2 [23:26:28.932] Render Requested: rangers_flag_t2 [23:26:28.932] Render Requested: fulcum_standard_t2 [23:26:28.932] Render Requested: boar_bane_flag_t2 [23:26:28.932] Render Requested: tug_of_bone_arrow_t2 [23:26:28.932] Render Requested: testudo_standard_t3 [23:26:28.932] Render Requested: bandit_saddle_steppe [23:26:28.932] Render Requested: stripped_leather_harness [23:26:28.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:28.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:29.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:29.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:29.239] Render Requested: strapped_mail_chausses [23:26:29.310] Render Requested: battania_warlord_bracers [23:26:29.403] Render Requested: aserai_full_scale_armor_on_chain [23:26:29.458] Render Requested: varangian_bra_mail [23:26:29.528] Render Requested: lendman_helmet_over_full_mail [23:26:29.731] Render Requested: empire_mace_4_t5 [23:26:30.432] TransferItem Name: 轻型皇家æ�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:30.436] Render Requested: empire_mace_4_t5 [23:26:30.456] Render Requested: western_spear_4_t4 [23:26:30.456] Render Requested: empire_sword_1_t2 [23:26:30.735] TransferItem Name: 优质钢长çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:30.738] Render Requested: western_spear_4_t4 [23:26:30.759] Render Requested: eastern_studded_leather [23:26:30.759] Render Requested: empire_warrior_padded_armor_shoulder [23:26:30.778] Render Requested: aserai_full_scale_armor_on_chain [23:26:31.777] Render Requested: decorated_imperial_boots [23:26:31.777] Render Requested: strapped_mail_chausses [23:26:31.879] Render Requested: studded_imperial_neckguard [23:26:31.879] Render Requested: varangian_bra_mail [23:26:31.943] Render Requested: empire_sword_1_t2 [23:26:32.073] Render Requested: t2_empire_horse [23:26:32.074] Render Requested: noble_horse_western [23:26:32.571] TransferItem Name: 坎忒里翁军马 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:32.583] Render Requested: heavy_horsemans_kite_shield [23:26:32.583] Render Requested: scouts_flag_t1 [23:26:32.830] Render Requested: reinforced_padded_mitten [23:26:32.830] Render Requested: battania_warlord_bracers [23:26:32.978] Render Requested: eastern_studded_leather [23:26:32.978] Render Requested: aserai_full_scale_armor_on_chain [23:26:32.978] Render Requested: iron_spatha_sword_t2 [23:26:33.023] Render Requested: empire_sword_1_t2 [23:26:33.023] Render Requested: empire_horse [23:26:33.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:33.049] Render Requested: empire_lance_2_t4 [23:26:33.049] Render Requested: empire_sword_3_t3 [23:26:33.068] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:26:33.077] Render Requested: empire_warrior_padded_armor_g [23:26:33.077] Render Requested: aserai_full_scale_armor_on_chain [23:26:33.077] Render Requested: empire_sword_2_t3 [23:26:33.098] Render Requested: empire_sword_1_t2 [23:26:33.098] Render Requested: western_spear_3_t3 [23:26:33.120] Render Requested: empire_warrior_padded_armor_b [23:26:33.130] Render Requested: empire_warrior_padded_armor_b [23:26:33.150] Render Requested: empire_warrior_padded_armor_d [23:26:33.158] Render Requested: empire_warrior_padded_armor_c [23:26:33.166] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:33.181] Render Requested: empire_warrior_padded_armor_a [23:26:33.200] Render Requested: leather_tunic [23:26:33.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:33.214] Render Requested: empire_sword_1_t2 [23:26:33.267] Render Requested: light_horsemans_kite_shield [23:26:33.272] Render Requested: empire_warrior_padded_armor_shoulder [23:26:33.272] Render Requested: varangian_bra_mail [23:26:33.287] Render Requested: scouts_flag_t1 [23:26:33.287] Render Requested: testudo_standard_t3 [23:26:33.338] Render Requested: iron_spatha_sword_t2 [23:26:33.370] Render Requested: iron_spatha_sword_t2 [23:26:33.723] Render Requested: scouts_flag_t1 [23:26:34.195] TransferItem Name: 斥候旗å­?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:34.203] Render Requested: iron_spatha_sword_t2 [23:26:34.203] Render Requested: western_spear_3_t3 [23:26:34.404] Render Requested: empire_horse [23:26:34.404] Render Requested: noble_horse_western [23:26:34.904] TransferItem Name: 大陆骑乘é©?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:26:35.111] TransferItem Name: 大陆骑乘é©?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:35.119] Render Requested: empire_sword_3_t3 [23:26:35.120] Render Requested: western_kite_shield [23:26:35.491] Render Requested: light_horsemans_kite_shield [23:26:35.497] Render Requested: empire_sword_2_t3 [23:26:35.557] Render Requested: padded_cloth_with_strips [23:26:35.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:35.576] Render Requested: western_spear_3_t3 [23:26:35.591] Render Requested: empire_warrior_padded_armor_b [23:26:35.591] Render Requested: padded_mitten [23:26:35.610] Render Requested: aserai_full_scale_armor_on_chain [23:26:35.613] Render Requested: empire_warrior_padded_armor_c [23:26:35.613] Render Requested: mountain_hunting_bow [23:26:35.641] Render Requested: leather_tunic [23:26:35.641] Render Requested: empire_horseman_boots [23:26:35.668] Render Requested: light_horsemans_kite_shield [23:26:35.668] Render Requested: padded_mitten [23:26:35.695] Render Requested: iron_spatha_sword_t2 [23:26:35.695] Render Requested: tunic_with_rolled_cloth [23:26:35.723] Render Requested: western_spear_3_t3 [23:26:35.723] Render Requested: scarf [23:26:35.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:35.758] Render Requested: woven_leather_shoulders [23:26:35.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:35.777] Render Requested: western_kite_shield [23:26:35.790] Render Requested: light_horsemans_kite_shield [23:26:35.805] Render Requested: simple_sabre_sword_t2 [23:26:35.846] Render Requested: padded_cloth_with_strips [23:26:35.867] Render Requested: empire_sword_1_t2 [23:26:35.929] Render Requested: padded_mitten [23:26:35.929] Render Requested: battania_warlord_bracers [23:26:35.979] Render Requested: cow [23:26:36.113] Render Requested: mountain_hunting_bow [23:26:36.122] Render Requested: stripped_leather_harness [23:26:36.135] Render Requested: empire_horseman_boots [23:26:36.149] Render Requested: footmans_tunic [23:26:36.154] Render Requested: strapped_mail_chausses [23:26:36.156] Render Requested: padded_mitten [23:26:36.156] Render Requested: battania_warlord_bracers [23:26:36.170] Render Requested: highland_leg_wrappings [23:26:36.178] Render Requested: tunic_with_rolled_cloth [23:26:36.178] Render Requested: aserai_full_scale_armor_on_chain [23:26:36.192] Render Requested: bolt_e [23:26:36.206] Render Requested: scarf [23:26:36.206] Render Requested: varangian_bra_mail [23:26:36.222] Render Requested: iron_spatha_sword_t2 [23:26:36.229] Render Requested: woven_leather_shoulders [23:26:36.249] Render Requested: strapped_shoes [23:26:36.256] Render Requested: simple_sabre_sword_t2 [23:26:36.282] Render Requested: western_javelin_1_t2 [23:26:36.294] Render Requested: empire_sword_1_t2 [23:26:36.320] Render Requested: leather_cavalier_boots [23:26:36.357] Render Requested: cow [23:26:36.378] Render Requested: stripped_leather_harness [23:26:36.378] Render Requested: arming_coif [23:26:36.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:36.397] Render Requested: imperial_scale_barding [23:26:36.425] Render Requested: footmans_tunic [23:26:36.425] Render Requested: aserai_full_scale_armor_on_chain [23:26:36.477] Render Requested: footmans_tunic [23:26:36.508] Render Requested: highland_leg_wrappings [23:26:36.508] Render Requested: strapped_mail_chausses [23:26:36.613] Render Requested: tunic_with_rolled_cloth [23:26:36.617] Render Requested: bolt_e [23:26:36.618] Render Requested: bolt_b [23:26:36.633] Render Requested: iron_spatha_sword_t2 [23:26:36.641] Render Requested: peasant_sickle_1_t1 [23:26:36.655] Render Requested: strapped_shoes [23:26:36.664] Render Requested: empire_horseman_boots [23:26:36.682] Render Requested: tied_cloth_tunic [23:26:36.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:36.696] Render Requested: leather_cavalier_boots [23:26:36.717] Render Requested: leather_cap [23:26:36.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:36.732] Render Requested: eastern_wrapped_armguards [23:26:36.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:36.748] Render Requested: tunic_with_shoulder_pads [23:26:36.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:36.763] Render Requested: light_harness [23:26:36.776] Render Requested: peasant_sickle_1_t1 [23:26:36.778] Render Requested: empire_horseman_boots [23:26:36.785] Render Requested: strapped_leather_boots [23:26:36.811] Render Requested: strapped_shoes [23:26:36.816] Render Requested: tied_cloth_tunic [23:26:36.816] Render Requested: aserai_full_scale_armor_on_chain [23:26:36.818] Render Requested: leather_cavalier_boots [23:26:36.818] Render Requested: strapped_mail_chausses [23:26:36.838] Render Requested: leather_bound_kite_shield [23:26:36.866] Render Requested: leather_cap [23:26:36.866] Render Requested: lendman_helmet_over_full_mail [23:26:36.868] Render Requested: eastern_wrapped_armguards [23:26:36.868] Render Requested: battania_warlord_bracers [23:26:36.882] Render Requested: tied_cloth_tunic [23:26:36.908] Render Requested: tunic_with_shoulder_pads [23:26:36.908] Render Requested: aserai_full_scale_armor_on_chain [23:26:36.934] Render Requested: western_javelin_1_t2 [23:26:36.989] Render Requested: light_harness [23:26:36.989] Render Requested: imperial_scale_barding [23:26:37.011] Render Requested: leather_shoes [23:26:37.073] Render Requested: strapped_leather_boots [23:26:37.073] Render Requested: strapped_mail_chausses [23:26:37.099] Render Requested: footmans_tunic [23:26:37.132] Render Requested: nomad_padded_hood [23:26:37.138] Render Requested: strapped_shoes [23:26:37.141] Render Requested: leather_bound_kite_shield [23:26:37.156] Render Requested: buttoned_leather_bracers [23:26:37.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:37.170] Render Requested: padded_vambrace [23:26:37.176] Render Requested: tied_cloth_tunic [23:26:37.176] Render Requested: aserai_full_scale_armor_on_chain [23:26:37.178] Render Requested: western_javelin_1_t2 [23:26:37.186] Render Requested: wrapped_shoes [23:26:37.200] Render Requested: tied_cloth_tunic [23:26:37.217] Render Requested: light_horsemans_kite_shield [23:26:37.231] Render Requested: peasant_pitchfork_2_t1 [23:26:37.246] Render Requested: leather_shoes [23:26:37.261] Render Requested: bandit_leather_water_flask [23:26:37.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:37.283] Render Requested: eastern_wrapped_armguards [23:26:37.286] Render Requested: wrapped_shoes [23:26:37.286] Render Requested: strapped_mail_chausses [23:26:37.289] Render Requested: tied_cloth_tunic [23:26:37.289] Render Requested: aserai_full_scale_armor_on_chain [23:26:37.302] Render Requested: empire_horseman_boots [23:26:37.310] Render Requested: light_horsemans_kite_shield [23:26:37.323] Render Requested: leather_cavalier_boots [23:26:37.337] Render Requested: peasant_pitchfork_2_t1 [23:26:37.357] Render Requested: leather_bound_kite_shield [23:26:37.370] Render Requested: leather_shoes [23:26:37.388] Render Requested: strapped_mail_chausses [23:26:37.396] Render Requested: tunic_with_shoulder_pads [23:26:37.415] Render Requested: bandit_leather_water_flask [23:26:37.415] Render Requested: aserai_full_scale_armor_on_chain [23:26:37.447] Render Requested: western_spear_2_t2 [23:26:37.499] Render Requested: eastern_wrapped_armguards [23:26:37.499] Render Requested: battania_warlord_bracers [23:26:37.525] Render Requested: peasant_pitchfork_2_t1 [23:26:37.602] Render Requested: empire_horseman_boots [23:26:37.602] Render Requested: strapped_mail_chausses [23:26:37.667] Render Requested: padded_mitten [23:26:37.700] Render Requested: leather_shoes [23:26:37.705] Render Requested: leather_cavalier_boots [23:26:37.707] Render Requested: leather_bound_kite_shield [23:26:37.721] Render Requested: hunting_bow [23:26:37.728] Render Requested: tunic_with_shoulder_pads [23:26:37.743] Render Requested: strapped_leather_boots [23:26:37.748] Render Requested: aserai_full_scale_armor_on_chain [23:26:37.752] Render Requested: western_spear_2_t2 [23:26:37.768] Render Requested: strapped_shoes [23:26:37.781] Render Requested: grape [23:26:37.786] Render Requested: peasant_pitchfork_2_t1 [23:26:37.788] Render Requested: padded_mitten [23:26:37.796] Render Requested: tied_cloth_tunic [23:26:37.823] Render Requested: laced_cloth_coif [23:26:37.831] Render Requested: olives [23:26:37.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:37.854] Render Requested: imperial_cloth_coif [23:26:37.858] Render Requested: strapped_leather_boots [23:26:37.858] Render Requested: strapped_mail_chausses [23:26:37.862] Render Requested: strapped_shoes [23:26:37.875] Render Requested: meat [23:26:37.902] Render Requested: leather_bound_kite_shield [23:26:37.907] Render Requested: grape [23:26:37.915] Render Requested: tied_cloth_tunic [23:26:37.933] Render Requested: aserai_full_scale_armor_on_chain [23:26:37.935] Render Requested: empire_horseman_boots [23:26:37.948] Render Requested: laced_cloth_coif [23:26:37.948] Render Requested: lendman_helmet_over_full_mail [23:26:37.980] Render Requested: leather_shoes [23:26:38.000] Render Requested: olives [23:26:38.052] Render Requested: leather_cavalier_boots [23:26:38.076] Render Requested: imperial_cloth_coif [23:26:38.192] Render Requested: leather_cap [23:26:38.221] Render Requested: meat [23:26:38.258] Render Requested: leather_bound_kite_shield [23:26:38.258] Render Requested: cheese [23:26:38.282] Render Requested: empire_horseman_boots [23:26:38.282] Render Requested: strapped_leather_boots [23:26:38.299] Render Requested: strapped_shoes [23:26:38.314] Render Requested: highland_boots [23:26:38.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:38.333] Render Requested: leather_cavalier_boots [23:26:38.333] Render Requested: strapped_mail_chausses [23:26:38.336] Render Requested: leather_cap [23:26:38.336] Render Requested: lendman_helmet_over_full_mail [23:26:38.336] Render Requested: nordic_leather_cap [23:26:38.351] Render Requested: butter [23:26:38.364] Render Requested: tied_cloth_tunic [23:26:38.369] Render Requested: cheese [23:26:38.371] Render Requested: strapped_leather_boots [23:26:38.389] Render Requested: strapped_mail_chausses [23:26:38.392] Render Requested: strapped_shoes [23:26:38.392] Render Requested: peasant_pitchfork_2_t1 [23:26:38.412] Render Requested: imperial_cloth_coif [23:26:38.418] Render Requested: highland_boots [23:26:38.445] Render Requested: bandit_leather_water_flask [23:26:38.451] Render Requested: nordic_leather_cap [23:26:38.451] Render Requested: lendman_helmet_over_full_mail [23:26:38.482] Render Requested: grain [23:26:38.513] Render Requested: butter [23:26:38.517] Render Requested: nordic_leather_cap [23:26:38.538] Render Requested: leather_bound_kite_shield [23:26:38.556] Render Requested: nordic_leather_cap [23:26:38.559] Render Requested: highland_boots [23:26:38.559] Render Requested: strapped_mail_chausses [23:26:38.615] Render Requested: cheese [23:26:38.617] Render Requested: leather_cap [23:26:38.625] Render Requested: western_spear_2_t2 [23:26:38.657] Render Requested: leather_shoes [23:26:38.657] Render Requested: strapped_mail_chausses [23:26:38.665] Render Requested: empire_horseman_boots [23:26:38.709] Render Requested: leather_bound_kite_shield [23:26:38.863] Render Requested: leather_shoes [23:26:39.253] TransferItem Name: 镶钉硬皮ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.256] TransferItem Name: 装饰覆板é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.256] TransferItem Name: 护颈配铜板肩ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.256] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.256] TransferItem Name: 强化骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.257] TransferItem Name: 强化填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.257] TransferItem Name: 镶钉硬皮ç”?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.257] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.257] TransferItem Name: 骏骑兵骑çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.257] TransferItem Name: 辅兵甲配扎带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.257] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.257] TransferItem Name: 步兵软甲衬皮夹克 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.260] TransferItem Name: 步兵软甲配扎å¸?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.260] TransferItem Name: 步兵软甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.260] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 12 [23:26:39.260] TransferItem Name: 军团填充扎带 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.261] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:26:39.261] TransferItem Name: 帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.261] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.261] TransferItem Name: 高尖长矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.261] TransferItem Name: 步兵软甲衬皮夹克 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.264] TransferItem Name: 步兵软甲配裙 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.264] TransferItem Name: 束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.264] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.267] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.267] TransferItem Name: 高尖长矛 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:39.267] TransferItem Name: 筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.268] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.268] TransferItem Name: 填充衣配条甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.268] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.268] TransferItem Name: 山地猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.268] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.268] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:26:39.268] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.270] TransferItem Name: 围巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.270] TransferItem Name: 编制皮护è‚?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.270] TransferItem Name: 简易刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.273] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.273] TransferItem Name: ç‰?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:39.276] TransferItem Name: 条状皮革挽具 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:26:39.276] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.276] TransferItem Name: 林地绑腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.277] TransferItem Name: 轻型方镞弩矢 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.277] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.277] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.277] TransferItem Name: 简易标æž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.277] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:39.278] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.278] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.278] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.278] TransferItem Name: 镰刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.278] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 12 [23:26:39.279] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.279] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.279] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.279] TransferItem Name: 缠裹护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.279] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.280] TransferItem Name: 轻型挽具 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.286] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.286] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 6 [23:26:39.287] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.287] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:26:39.287] TransferItem Name: 简易标æž?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:26:39.287] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.291] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 6 [23:26:39.291] TransferItem Name: 游牧填充风帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.291] TransferItem Name: 纽扣皮护è…?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.292] TransferItem Name: 填充护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.292] TransferItem Name: 缠裹éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.294] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 15 [23:26:39.294] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.294] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.294] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.297] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:39.297] TransferItem Name: 缠裹护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.298] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.301] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.303] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 10 [23:26:39.304] TransferItem Name: 垫肩束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.304] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.304] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.304] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.304] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 9 [23:26:39.307] TransferItem Name: 猎弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.307] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.310] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.312] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:26:39.312] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.312] TransferItem Name: 系带布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.312] TransferItem Name: 橄榄 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.312] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.313] TransferItem Name: è‚?| From: OtherInventory To: PlayerInventory | Amount: 18 [23:26:39.313] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.313] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.315] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.318] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.321] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.321] TransferItem Name: 奶酪 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:39.321] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.323] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.326] TransferItem Name: 森民é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.328] TransferItem Name: 遮耳毛皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.328] TransferItem Name: 黄油 | From: OtherInventory To: PlayerInventory | Amount: 8 [23:26:39.328] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:26:39.328] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.328] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.330] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.330] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 91 [23:26:39.330] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:26:39.332] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.332] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:26:39.335] TransferItem Name: é±?| From: OtherInventory To: PlayerInventory | Amount: 37 [23:26:39.360] Render Requested: eastern_studded_leather [23:26:39.360] Render Requested: empire_warrior_padded_armor_b [23:26:39.360] Render Requested: empire_warrior_padded_armor_b [23:26:39.360] Render Requested: light_horsemans_kite_shield [23:26:39.360] Render Requested: simple_sabre_sword_t2 [23:26:39.360] Render Requested: cow [23:26:39.360] Render Requested: light_harness [23:26:39.360] Render Requested: leather_shoes [23:26:39.360] Render Requested: wrapped_shoes [23:26:39.360] Render Requested: leather_shoes [23:26:39.360] Render Requested: empire_horseman_boots [23:26:39.360] Render Requested: leather_cavalier_boots [23:26:39.360] Render Requested: leather_shoes [23:26:39.360] Render Requested: strapped_leather_boots [23:26:39.360] Render Requested: strapped_shoes [23:26:39.360] Render Requested: empire_horseman_boots [23:26:39.360] Render Requested: leather_shoes [23:26:39.360] Render Requested: leather_cavalier_boots [23:26:39.360] Render Requested: strapped_leather_boots [23:26:39.360] Render Requested: strapped_shoes [23:26:39.360] Render Requested: highland_boots [23:26:39.360] Render Requested: imperial_cloth_coif [23:26:39.360] Render Requested: leather_shoes [23:26:39.995] Force VSync State is now DEACTIVATED [23:26:39.995] PopScreen [23:26:39.995] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:26:39.995] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:26:39.995] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:26:40.129] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:26:40.129] OnScreenListChanged [23:26:40.129] SandBox.View.Map.MapScreen::HandleActivate [23:26:40.129] SandBox.View.Map.MapScreen::HandleResume [23:26:40.133] [GAME MENU] encounter [23:26:40.133] Release Sound Event -1 [23:26:40.133] Player MapEvent State: WaitingRemoval [23:26:40.261] Release Sound Event 13406 [23:26:45.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:45.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:45.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:45.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:46.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:48.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:48.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:48.421] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:49.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:50.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:50.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:50.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:50.955] Before Daily Tick: 春季 1089å¹?3æ—? [23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:52.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:56.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:58.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:26:59.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:02.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:02.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:03.631] Player has entered castle_EN1: 瓦拉戈斯å ? [23:27:03.631] [GAME MENU] castle_outside [23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.535] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:10.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:13.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:14.787] Before Daily Tick: 春季 1089å¹?4æ—? [23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:28.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:32.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:32.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:33.585] creating hero from template with id: lord_A9_c [23:27:35.747] Player has entered castle_EN1: 瓦拉戈斯å ? [23:27:35.747] [GAME MENU] castle_outside [23:27:37.030] Dump integrity is compromised due to cheat usage [23:27:37.030] Dump integrity is compromised due to cheat usage [23:27:37.030] Dump integrity is compromised due to cheat usage [23:27:37.032] QuickSaveCurrentGame: fangshou1 [23:27:37.032] Save Process block is started. [23:27:37.032] ------Saving with new context. Save name: fangshou1------ [23:27:37.033] SaveContext::Save block is started. [23:27:37.033] SaveContext::CollectObjects block is started. [23:27:37.655] SaveContext::CollectObjects completed in 0.621 seconds. [23:27:37.655] SaveContext::Saving Objects block is started. [23:27:39.290] SaveContext::Saving Objects completed in 1.635 seconds. [23:27:39.290] SaveContext::Saving Containers block is started. [23:27:41.811] SaveContext::Saving Containers completed in 2.52 seconds. [23:27:41.902] SaveContext::Save completed in 4.868 seconds. [23:27:41.902] Save Process completed in 4.869 seconds. [23:27:42.270] ------Successfully saved------ [23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:50.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:54.972] creating hero from template with id: spc_vlandia_headman_1 [23:27:56.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:56.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.022] [GAME MENU] encounter_meeting [23:27:58.032] --------------- Conversation Start --------------- [23:27:58.032] Conversation character name: 厄庇斐里å¨? id: lord_1_1_12 culture:帝国 persona:PersonaCurt [23:27:58.032] AI -> (start_default) - [23:27:58.032] [VOICEOVER]VoiceObject search for: ! [23:27:58.032] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 [23:27:58.032] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [23:27:58.032] accentClass: imperial_high [23:27:58.034] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 [23:27:58.064] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_curt_005.ogg [23:27:58.064] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_curt_005.xml. [23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:27:58.732] ExecuteContinue [23:27:58.733] AI -> (lord_ask_2) - [23:27:58.733] [VOICEOVER]VoiceObject search for: ! [23:27:59.321] P -> (main_option_hostile_1_2) - [23:27:59.321] AI -> (player_threatens_enemy_lord) - [23:27:59.756] P -> (player_verify_attack_on_enemy_lord) - [23:27:59.756] AI -> (player_turns_down_surrender) - [23:28:00.131] ExecuteContinue [23:28:00.131] --------------- Conversation End --------------- [23:28:00.137] Scene_view::clear_all(scn_conversation_tableau) [23:28:00.137] [GAME MENU] encounter_meeting [23:28:00.138] Player MapEvent State: Wait [23:28:00.138] [GAME MENU] encounter [23:28:00.139] Release Sound Event 13537 [23:28:00.140] Release Sound Event -1 [23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:00.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:01.634] Release Sound Event -1 [23:28:02.151] Player MapEvent BattleState: AttackerVictory [23:28:05.129] [GAME MENU] encounter [23:28:05.130] 你掠夺了576第纳尔ã€? [23:28:05.132] --------------- Conversation Start --------------- [23:28:05.132] Conversation character name: 喀拉库吉特的舒ä»? id: CharacterObject_1569 culture:库赛ç‰? persona:PersonaCurt [23:28:05.132] AI -> (talk_common_to_lord_free) - [23:28:05.132] [VOICEOVER]VoiceObject search for: ! [23:28:05.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_hQsjeTix [23:28:05.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_hQsjeTix [23:28:05.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_hQsjeTix [23:28:05.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_hQsjeTix [23:28:05.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_hQsjeTix [23:28:05.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_hQsjeTix [23:28:05.132] accentClass: khuzait [23:28:05.140] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_hQsjeTix [23:28:05.181] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_generic_hQsjeTix.ogg [23:28:05.181] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_generic_hQsjeTix.xml. [23:28:05.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:05.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:06.139] P -> (talk_lord_defeat_to_lord_capture) - [23:28:06.139] AI -> (talk_defeated_lord_capture_return) - [23:28:06.324] ExecuteContinue [23:28:06.324] --------------- Conversation End --------------- [23:28:06.329] Scene_view::clear_all(scn_conversation_tableau) [23:28:06.330] [GAME MENU] encounter [23:28:06.330] Release Sound Event 13538 [23:28:06.332] --------------- Conversation Start --------------- [23:28:06.332] Conversation character name: 米克é‡? id: CharacterObject_1535 culture:斯特吉亚 persona:PersonaSoftspoken [23:28:06.332] AI -> (talk_common_to_lord_free) - [23:28:06.332] [VOICEOVER]VoiceObject search for: ! [23:28:06.332] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_BRMngn5i [23:28:06.332] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_BRMngn5i [23:28:06.332] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_BRMngn5i [23:28:06.332] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_BRMngn5i [23:28:06.332] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_BRMngn5i [23:28:06.332] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_BRMngn5i [23:28:06.332] accentClass: sturgian [23:28:06.337] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_BRMngn5i [23:28:06.338] Release Sound Event 13540 [23:28:06.365] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_BRMngn5i.ogg [23:28:06.365] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_BRMngn5i.xml. [23:28:06.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:06.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:06.733] P -> (talk_lord_defeat_to_lord_capture) - [23:28:06.733] AI -> (talk_defeated_lord_capture_return) - [23:28:06.943] ExecuteContinue [23:28:06.943] --------------- Conversation End --------------- [23:28:06.948] Scene_view::clear_all(scn_conversation_tableau) [23:28:06.949] [GAME MENU] encounter [23:28:06.949] Release Sound Event -1 [23:28:06.950] --------------- Conversation Start --------------- [23:28:06.950] Conversation character name: 厄庇斐里å¨? id: lord_1_1_12 culture:帝国 persona:PersonaCurt [23:28:06.950] AI -> (talk_common_to_lord_free) - [23:28:06.950] [VOICEOVER]VoiceObject search for: ! [23:28:06.950] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_pXULuzaq [23:28:06.950] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_pXULuzaq [23:28:06.950] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_pXULuzaq [23:28:06.950] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_pXULuzaq [23:28:06.950] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_pXULuzaq [23:28:06.950] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_pXULuzaq [23:28:06.950] accentClass: imperial_high [23:28:06.956] Release Sound Event 13542 [23:28:07.532] P -> (talk_lord_defeat_to_lord_capture) - [23:28:07.532] AI -> (talk_defeated_lord_capture_return) - [23:28:07.727] ExecuteContinue [23:28:07.727] --------------- Conversation End --------------- [23:28:07.732] Scene_view::clear_all(scn_conversation_tableau) [23:28:07.733] [GAME MENU] encounter [23:28:07.733] Release Sound Event -1 [23:28:07.734] Force VSync State is now ACTIVE [23:28:07.734] PushScreen [23:28:07.734] SandBox.View.Map.MapScreen::HandlePause [23:28:07.734] SandBox.View.Map.MapScreen::HandleDeactivate [23:28:07.734] Release Sound Event 13543 [23:28:07.734] OnScreenListChanged [23:28:07.734] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:28:07.734] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:28:07.734] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:28:07.871] Release Sound Event -1 [23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:07.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:08.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:08.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:08.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:08.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:08.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:08.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:12.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:13.551] Could not find the event index for: event:/ui/party/recruit_prisoner [23:28:13.947] Could not find the event index for: event:/ui/party/recruit_prisoner [23:28:15.519] Force VSync State is now DEACTIVATED [23:28:15.519] PopScreen [23:28:15.519] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:28:15.519] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:28:15.519] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:28:15.519] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:28:15.519] OnScreenListChanged [23:28:15.519] SandBox.View.Map.MapScreen::HandleActivate [23:28:15.519] SandBox.View.Map.MapScreen::HandleResume [23:28:15.530] [GAME MENU] encounter [23:28:15.530] Release Sound Event -1 [23:28:15.532] Force VSync State is now ACTIVE [23:28:15.532] PushScreen [23:28:15.532] SandBox.View.Map.MapScreen::HandlePause [23:28:15.532] SandBox.View.Map.MapScreen::HandleDeactivate [23:28:15.532] Release Sound Event 13544 [23:28:15.532] OnScreenListChanged [23:28:15.532] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:28:16.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:28:16.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:28:16.213] Release Sound Event -1 [23:28:16.598] Render Requested: lendman_helmet_over_full_mail [23:28:16.598] Render Requested: varangian_bra_mail [23:28:16.598] Render Requested: aserai_full_scale_armor_on_chain [23:28:16.598] Render Requested: battania_warlord_bracers [23:28:16.598] Render Requested: strapped_mail_chausses [23:28:16.598] Render Requested: noble_horse_western [23:28:16.598] Render Requested: imperial_scale_barding [23:28:16.598] Render Requested: crossbow_e [23:28:16.598] Render Requested: bolt_b [23:28:16.598] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:28:16.598] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:28:16.599] Render Requested: testudo_standard_t3 [23:28:16.599] Render Requested: empire_sword_5_t4 [23:28:16.599] Render Requested: empire_sword_4_t4 [23:28:16.599] Render Requested: strapped_mail_chausses [23:28:16.599] Render Requested: strapped_mail_chausses [23:28:16.599] Render Requested: sturgia_axe_4_t4 [23:28:16.599] Render Requested: imperial_throwing_spear_1_t4 [23:28:16.599] Render Requested: roundkettle_over_imperial_cloth [23:28:16.599] Render Requested: strapped_mail_chausses [23:28:16.599] Render Requested: plated_strip_boots [23:28:16.599] Render Requested: empire_sword_2_t3 [23:28:16.599] Render Requested: imperial_lamellar_shoulders [23:28:16.599] Render Requested: imperial_throwing_spear_1_t4 [23:28:16.599] Render Requested: empire_sword_1_t2 [23:28:16.599] Render Requested: battania_shoulder_furr [23:28:16.599] Render Requested: eastern_studded_leather [23:28:16.599] Render Requested: empire_sword_2_t3 [23:28:16.599] Render Requested: empire_lance_2_t4 [23:28:16.599] Render Requested: phalanx_standard_t1 [23:28:16.599] Render Requested: scouts_flag_t1 [23:28:16.599] Render Requested: banner_of_oaken_shields_t1 [23:28:16.599] Render Requested: banner_of_faris_falcon_t1 [23:28:16.599] Render Requested: tug_of_the_roaming_horse_t1 [23:28:16.599] Render Requested: standard_of_fury_t1 [23:28:16.599] Render Requested: deer_bane_flag_t1 [23:28:16.599] Render Requested: standard_of_courage_t2 [23:28:16.599] Render Requested: standard_of_rage_t2 [23:28:16.599] Render Requested: banner_of_shifting_sands_t2 [23:28:16.599] Render Requested: rangers_flag_t2 [23:28:16.599] Render Requested: fulcum_standard_t2 [23:28:16.599] Render Requested: boar_bane_flag_t2 [23:28:16.599] Render Requested: tug_of_bone_arrow_t2 [23:28:16.599] Render Requested: testudo_standard_t3 [23:28:16.599] Render Requested: bandit_saddle_steppe [23:28:16.599] Render Requested: light_harness [23:28:16.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:16.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:17.208] Render Requested: battania_warlord_bracers [23:28:17.309] Render Requested: varangian_bra_mail [23:28:17.349] Render Requested: lendman_helmet_over_full_mail [23:28:18.036] TransferItem Name: 优质钢帝国军刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.036] TransferItem Name: 优质钢帝国重å‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.036] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.036] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.036] TransferItem Name: 资深勇士æ–?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.039] TransferItem Name: 帝国投矛 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.039] TransferItem Name: 圆顶锅盔衬布 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.039] TransferItem Name: 扎带链甲护腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.040] TransferItem Name: 夹板é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.040] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.040] TransferItem Name: 重型扎甲肩甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.040] TransferItem Name: 帝国投矛 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.043] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.043] TransferItem Name: 强化背带配披é£?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.043] TransferItem Name: 镶钉硬皮ç”?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.043] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.043] TransferItem Name: 骏骑兵骑çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.043] TransferItem Name: 优质长枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.043] TransferItem Name: 夹板皮护è‡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.046] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.046] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:28:18.046] TransferItem Name: 骏骑兵骑çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.046] TransferItem Name: 窄槽帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.046] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.047] TransferItem Name: 束腰皮衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.047] TransferItem Name: 猎马 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.047] TransferItem Name: 筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.047] TransferItem Name: 轻型骑兵筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.047] TransferItem Name: ç‰?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.047] TransferItem Name: 大陆骑乘é©?| From: OtherInventory To: PlayerInventory | Amount: 5 [23:28:18.047] TransferItem Name: 优质长枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.049] TransferItem Name: 填充连指手套 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:28:18.050] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.050] TransferItem Name: 条状皮革挽具 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.050] TransferItem Name: 林地绑腿 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.050] TransferItem Name: 优质市民é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.050] TransferItem Name: 铁制帝国重剑 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.051] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.051] TransferItem Name: 强化厚束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.051] TransferItem Name: 毛边å¸?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.051] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.051] TransferItem Name: 皮制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.052] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.052] TransferItem Name: 卷布束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.052] TransferItem Name: 护板绑臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.053] TransferItem Name: 破旧é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.053] TransferItem Name: 护式填充护臂 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.053] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 3 [23:28:18.053] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.054] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.054] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.054] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.054] TransferItem Name: ç¾?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.057] TransferItem Name: 破旧é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.058] TransferItem Name: 粗兽皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.058] TransferItem Name: 遮耳毛皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.058] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 4 [23:28:18.058] TransferItem Name: 扎带éž?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.058] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.058] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.059] TransferItem Name: 破旧é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.061] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 5 [23:28:18.062] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.062] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.062] TransferItem Name: 平民衬衫 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.062] TransferItem Name: 皮革包边筝形ç›?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.062] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 4 [23:28:18.063] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 3 [23:28:18.063] TransferItem Name: 葡萄 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.063] TransferItem Name: 军用束腰è¡?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.063] TransferItem Name: 商人å¸?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.063] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.064] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.064] TransferItem Name: 简易短çŸ?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.064] TransferItem Name: 骑手é�?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.064] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.065] TransferItem Name: 皮制骑兵é�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.065] TransferItem Name: 皮帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.065] TransferItem Name: 扎带皮靴 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.065] TransferItem Name: 绑缚束腰布衣 | From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.066] TransferItem Name: 干草å�?| From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.066] TransferItem Name: 布制围帽 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.066] TransferItem Name: é±?| From: OtherInventory To: PlayerInventory | Amount: 2 [23:28:18.066] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [23:28:18.066] TransferItem Name: 谷物 | From: OtherInventory To: PlayerInventory | Amount: 37 [23:28:18.099] Render Requested: sturgia_axe_4_t4 [23:28:18.099] Render Requested: imperial_throwing_spear_1_t4 [23:28:18.099] Render Requested: eastern_plated_leather_vambraces [23:28:18.099] Render Requested: fine_pike_t4 [23:28:18.099] Render Requested: sheep [23:28:18.099] Render Requested: ragged_boots [23:28:18.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:18.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:18.196] Render Requested: varangian_bra_mail [23:28:18.895] Force VSync State is now DEACTIVATED [23:28:18.895] PopScreen [23:28:18.895] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:28:18.895] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:28:18.895] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:28:19.047] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:28:19.047] OnScreenListChanged [23:28:19.047] SandBox.View.Map.MapScreen::HandleActivate [23:28:19.048] SandBox.View.Map.MapScreen::HandleResume [23:28:19.052] [GAME MENU] encounter [23:28:19.052] Release Sound Event -1 [23:28:19.052] Player MapEvent State: WaitingRemoval [23:28:19.052] 你与巴鲁台特的关ç³?6,现ä¸?00ã€? [23:28:19.180] Release Sound Event 13545 [23:28:20.409] Player has entered village_EN3_1: 厄诺伊萨 [23:28:20.409] [GAME MENU] village_outside [23:28:20.409] [GAME MENU] village [23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:20.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:21.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:23.562] Release Sound Event 13546 [23:28:23.562] Release Sound Event 13547 [23:28:25.093] Before Daily Tick: 春季 1089å¹?5æ—? [23:28:30.930] Player has entered town_EN3: 萨涅俄帕 [23:28:30.930] [GAME MENU] town_outside [23:28:32.456] Dump integrity is compromised due to cheat usage [23:28:32.456] Dump integrity is compromised due to cheat usage [23:28:32.456] Dump integrity is compromised due to cheat usage [23:28:32.458] QuickSaveCurrentGame: fangshou1 [23:28:32.459] Save Process block is started. [23:28:32.459] ------Saving with new context. Save name: fangshou1------ [23:28:32.459] SaveContext::Save block is started. [23:28:32.459] SaveContext::CollectObjects block is started. [23:28:33.066] SaveContext::CollectObjects completed in 0.607 seconds. [23:28:33.066] SaveContext::Saving Objects block is started. [23:28:34.671] SaveContext::Saving Objects completed in 1.603 seconds. [23:28:34.671] SaveContext::Saving Containers block is started. [23:28:37.005] SaveContext::Saving Containers completed in 2.334 seconds. [23:28:37.085] SaveContext::Save completed in 4.626 seconds. [23:28:37.086] Save Process completed in 4.627 seconds. [23:28:37.406] ------Successfully saved------ [23:28:38.298] Force VSync State is now ACTIVE [23:28:38.298] PushScreen [23:28:38.299] SandBox.View.Map.MapScreen::HandlePause [23:28:38.299] SandBox.View.Map.MapScreen::HandleDeactivate [23:28:38.299] OnScreenListChanged [23:28:38.299] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:28:38.299] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:28:38.299] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:38.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:39.764] Force VSync State is now DEACTIVATED [23:28:39.764] PopScreen [23:28:39.764] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:28:39.764] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:28:39.764] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:28:39.764] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:28:39.764] OnScreenListChanged [23:28:39.764] SandBox.View.Map.MapScreen::HandleActivate [23:28:39.764] SandBox.View.Map.MapScreen::HandleResume [23:28:39.771] [GAME MENU] town_outside [23:28:41.146] Average value of 葡萄 : 1.564639 [23:28:41.146] Average value of 坐骑 : 1.395479 [23:28:41.146] Average value of 近战武器 I : 0.7999996 [23:28:41.146] Average value of 驮畜 : 0.7109647 [23:28:41.146] Average value of 硬木 : 1.010498 [23:28:41.146] Average value of 皮革 : 0.6984104 [23:28:41.146] Average value of 黄油 : 0.8521374 [23:28:41.146] Average value of ç›?: 1.291025 [23:28:41.146] Average value of 黏土 : 1.112357 [23:28:41.146] Average value of é±?: 0.6684956 [23:28:41.146] Average value of è‚?: 0.7672499 [23:28:41.146] Average value of 谷物 : 0.9222964 [23:28:41.146] Average value of ç¾?: 0.8124094 [23:28:41.146] Average value of 肉猪 : 0.9454993 [23:28:41.147] Average value of 羊毛 : 0.5353637 [23:28:41.147] Average value of 啤酒 : 0.5157014 [23:28:41.147] Average value of 兽皮 : 0.8716186 [23:28:41.147] Average value of 亚麻 : 1.262336 [23:28:41.147] Average value of 生丝 : 0.2997983 [23:28:41.147] Average value of 奶酪 : 0.5479653 [23:28:41.147] Average value of 远程武器 I : 0.7999996 [23:28:41.147] Average value of ç®?: 0.7999996 [23:28:41.147] Average value of 葡萄é…?: 1.981511 [23:28:41.147] Average value of 马匹装备 IV : 0.8419735 [23:28:41.147] Average value of æž?: 1.098071 [23:28:41.147] Average value of 橄榄 : 0.9198614 [23:28:41.147] Average value of 银矿çŸ?: 1.258129 [23:28:41.147] Average value of 服装 : 0.7999996 [23:28:41.147] Average value of 战争坐骑 : 0.9233253 [23:28:41.147] Average value of 贵重å“?: 0.6675047 [23:28:41.147] Average value of 天鹅ç»?: 0.477238 [23:28:41.147] Average value of æ²?: 0.5161148 [23:28:41.147] Average value of 陶器 : 0.6075424 [23:28:41.147] Average value of 亚麻å¸?: 0.5262303 [23:28:41.147] Average value of 马匹装备 I : 0.7999996 [23:28:41.147] Average value of 工具 : 0.4837425 [23:28:41.147] Average value of 盾牌 I : 0.7999996 [23:28:41.147] Average value of é“?: 1.474662 [23:28:41.147] Average value of 毛皮 : 0.6848173 [23:28:41.147] Average value of 轻甲 : 0.7999996 [23:28:41.147] Average value of 盾牌 II : 0.7999996 [23:28:41.147] Average value of 远程武器 III : 0.7999996 [23:28:41.147] Average value of ç‰?: 0.8211979 [23:28:41.147] Average value of 马匹装备 II : 0.7999996 [23:28:41.147] Average value of 盾牌 IV : 0.7999996 [23:28:41.147] Average value of 远程武器 II : 0.7999996 [23:28:41.147] Average value of 近战武器 II : 0.7999996 [23:28:41.147] Average value of 盾牌 III : 0.7999996 [23:28:41.147] Average value of 贵族坐骑 : 0.9607143 [23:28:41.147] Average value of 布匹 : 1.3 [23:28:41.147] Average value of 马匹装备 III : 0.7999996 [23:28:41.147] Average value of 马匹装备 V : 0.8769227 [23:28:41.147] Average value of 近战武器 III : 0.7999996 [23:28:41.147] Average value of 近战武器 IV : 0.7999996 [23:28:41.147] Average value of 近战武器 V : 0.8192304 [23:28:41.147] Average value of 远程武器 IV : 0.7999996 [23:28:41.147] Average value of 远程武器 V : 0.7999996 [23:28:41.147] Average value of 盾牌 V : 0.8217164 [23:28:41.147] Average value of 中甲 : 0.7999996 [23:28:41.147] Average value of 重甲 : 0.7999996 [23:28:41.147] Average value of 终极护甲 : 0.7999996 [23:28:41.147] Average value of 旗帜 : 1.3 [23:28:41.147] Average value of 未分é…?: 1.3 [23:28:41.147] Force VSync State is now ACTIVE [23:28:41.147] PushScreen [23:28:41.147] SandBox.View.Map.MapScreen::HandlePause [23:28:41.147] SandBox.View.Map.MapScreen::HandleDeactivate [23:28:41.147] OnScreenListChanged [23:28:41.147] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [23:28:41.684] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [23:28:41.684] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [23:28:41.966] Render Requested: lendman_helmet_over_full_mail [23:28:41.966] Render Requested: varangian_bra_mail [23:28:41.966] Render Requested: aserai_full_scale_armor_on_chain [23:28:41.966] Render Requested: battania_warlord_bracers [23:28:41.966] Render Requested: strapped_mail_chausses [23:28:41.966] Render Requested: noble_horse_western [23:28:41.966] Render Requested: imperial_scale_barding [23:28:41.966] Render Requested: crossbow_e [23:28:41.966] Render Requested: bolt_b [23:28:41.966] Render Requested: D944B0949CF82511E76254EC8C8D1EB5 [23:28:41.966] Render Requested: A5FC32C0D37E871A71066364166A5165 [23:28:41.966] Render Requested: testudo_standard_t3 [23:28:41.966] Render Requested: phalanx_standard_t1 [23:28:41.966] Render Requested: scouts_flag_t1 [23:28:41.966] Render Requested: banner_of_oaken_shields_t1 [23:28:41.966] Render Requested: banner_of_faris_falcon_t1 [23:28:41.966] Render Requested: tug_of_the_roaming_horse_t1 [23:28:41.966] Render Requested: standard_of_fury_t1 [23:28:41.966] Render Requested: deer_bane_flag_t1 [23:28:41.966] Render Requested: standard_of_courage_t2 [23:28:41.966] Render Requested: standard_of_rage_t2 [23:28:41.966] Render Requested: banner_of_shifting_sands_t2 [23:28:41.966] Render Requested: rangers_flag_t2 [23:28:41.966] Render Requested: fulcum_standard_t2 [23:28:41.966] Render Requested: boar_bane_flag_t2 [23:28:41.966] Render Requested: tug_of_bone_arrow_t2 [23:28:41.966] Render Requested: testudo_standard_t3 [23:28:41.966] Render Requested: bandit_saddle_steppe [23:28:41.966] Render Requested: light_harness [23:28:42.090] Render Requested: tug_of_bone_arrow_t2 [23:28:42.090] Render Requested: testudo_standard_t3 [23:28:42.370] Render Requested: stripped_leather_harness [23:28:42.431] Render Requested: testudo_standard_t3 [23:28:42.432] Render Requested: sheep [23:28:42.485] Render Requested: cow [23:28:42.489] Render Requested: imperial_scale_barding [23:28:42.489] Render Requested: bandit_saddle_steppe [23:28:42.527] Render Requested: light_harness [23:28:42.548] Render Requested: leather_shoes [23:28:42.642] Render Requested: stripped_leather_harness [23:28:42.669] Render Requested: strapped_leather_boots [23:28:42.786] Render Requested: light_harness [23:28:42.859] Render Requested: light_harness [23:28:42.918] Render Requested: stripped_leather_harness [23:28:43.181] Render Requested: strapped_shoes [23:28:43.187] Render Requested: sheep [23:28:43.248] Render Requested: highland_boots [23:28:43.269] Render Requested: cow [23:28:43.337] Render Requested: leather_cavalier_boots [23:28:43.358] Render Requested: strapped_mail_chausses [23:28:43.358] Render Requested: leather_shoes [23:28:43.608] Render Requested: empire_horseman_boots [23:28:43.788] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:28:43.790] Render Requested: leather_shoes [23:28:43.797] Render Requested: strapped_leather_boots [23:28:43.797] Render Requested: leather_shoes [23:28:43.966] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:28:43.968] Render Requested: strapped_leather_boots [23:28:43.975] Render Requested: strapped_shoes [23:28:43.975] Render Requested: strapped_leather_boots [23:28:44.139] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 2 [23:28:44.141] Render Requested: strapped_shoes [23:28:44.148] Render Requested: highland_boots [23:28:44.148] Render Requested: strapped_shoes [23:28:44.326] TransferItem Name: 森民é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:28:44.328] Render Requested: highland_boots [23:28:44.334] Render Requested: leather_cavalier_boots [23:28:44.334] Render Requested: leather_shoes [23:28:44.512] TransferItem Name: 皮制骑兵é�?| From: PlayerInventory To: OtherInventory | Amount: 3 [23:28:44.514] Render Requested: leather_cavalier_boots [23:28:44.520] Render Requested: empire_horseman_boots [23:28:44.520] Render Requested: leather_cavalier_boots [23:28:44.683] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 3 [23:28:44.684] Render Requested: empire_horseman_boots [23:28:44.691] Render Requested: leather_shoes [23:28:44.691] Render Requested: leather_shoes [23:28:44.862] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:28:44.865] Render Requested: leather_shoes [23:28:44.871] Render Requested: strapped_leather_boots [23:28:44.872] Render Requested: empire_horseman_boots [23:28:45.037] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:28:45.039] Render Requested: strapped_leather_boots [23:28:45.046] Render Requested: strapped_shoes [23:28:45.046] Render Requested: wrapped_shoes [23:28:45.214] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:28:45.215] Render Requested: strapped_shoes [23:28:45.222] Render Requested: leather_shoes [23:28:45.222] Render Requested: ragged_boots [23:28:45.390] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:45.391] Render Requested: leather_shoes [23:28:45.558] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:45.736] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:28:45.743] Render Requested: leather_cavalier_boots [23:28:45.743] Render Requested: leather_shoes [23:28:45.910] TransferItem Name: 皮制骑兵é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:28:45.912] Render Requested: leather_cavalier_boots [23:28:45.919] Render Requested: leather_shoes [23:28:45.919] Render Requested: strapped_leather_boots [23:28:46.102] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 3 [23:28:46.104] Render Requested: leather_shoes [23:28:46.110] Render Requested: empire_horseman_boots [23:28:46.110] Render Requested: strapped_shoes [23:28:46.288] TransferItem Name: 骑手é�?| From: PlayerInventory To: OtherInventory | Amount: 2 [23:28:46.289] Render Requested: empire_horseman_boots [23:28:46.295] Render Requested: wrapped_shoes [23:28:46.295] Render Requested: highland_boots [23:28:46.462] TransferItem Name: 缠裹éž?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:28:46.464] Render Requested: wrapped_shoes [23:28:46.470] Render Requested: ragged_boots [23:28:46.470] Render Requested: ragged_boots [23:28:46.646] TransferItem Name: 破旧é�?| From: PlayerInventory To: OtherInventory | Amount: 1 [23:28:46.648] Render Requested: ragged_boots [23:28:46.655] Render Requested: leather_shoes [23:28:46.655] Render Requested: leather_shoes [23:28:46.828] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 1 [23:28:46.830] Render Requested: leather_shoes [23:28:46.836] Render Requested: strapped_leather_boots [23:28:46.836] Render Requested: battania_woodland_boots [23:28:47.015] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:47.016] Render Requested: strapped_leather_boots [23:28:47.194] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:47.382] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:47.556] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:47.743] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:47.924] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:48.101] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:48.263] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:48.446] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:48.628] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:48.820] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:49.002] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:49.205] TransferItem Name: 扎带皮靴 | From: PlayerInventory To: OtherInventory | Amount: 2 [23:28:49.212] Render Requested: strapped_shoes [23:28:49.213] Render Requested: battania_fur_boots [23:28:49.399] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:49.400] Render Requested: strapped_shoes [23:28:49.579] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:49.773] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:49.960] TransferItem Name: 扎带éž?| From: PlayerInventory To: OtherInventory | Amount: 5 [23:28:50.077] Render Requested: highland_boots [23:28:50.789] Force VSync State is now DEACTIVATED [23:28:50.789] PopScreen [23:28:50.789] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [23:28:50.789] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [23:28:50.789] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [23:28:50.914] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [23:28:50.914] OnScreenListChanged [23:28:50.914] SandBox.View.Map.MapScreen::HandleActivate [23:28:50.914] SandBox.View.Map.MapScreen::HandleResume [23:28:50.919] [GAME MENU] town_outside [23:28:51.430] Force VSync State is now ACTIVE [23:28:51.430] PushScreen [23:28:51.430] SandBox.View.Map.MapScreen::HandlePause [23:28:51.431] SandBox.View.Map.MapScreen::HandleDeactivate [23:28:51.431] OnScreenListChanged [23:28:51.431] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:28:51.431] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:28:51.431] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:52.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:28:54.276] Force VSync State is now DEACTIVATED [23:28:54.277] PopScreen [23:28:54.277] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:28:54.277] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:28:54.277] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:28:54.277] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:28:54.277] OnScreenListChanged [23:28:54.277] SandBox.View.Map.MapScreen::HandleActivate [23:28:54.277] SandBox.View.Map.MapScreen::HandleResume [23:28:54.282] [GAME MENU] town_outside [23:28:55.136] Dump integrity is compromised due to cheat usage [23:28:55.136] Dump integrity is compromised due to cheat usage [23:28:55.136] Dump integrity is compromised due to cheat usage [23:28:55.138] QuickSaveCurrentGame: fangshou1 [23:28:55.138] Save Process block is started. [23:28:55.138] ------Saving with new context. Save name: fangshou1------ [23:28:55.138] SaveContext::Save block is started. [23:28:55.138] SaveContext::CollectObjects block is started. [23:28:55.700] SaveContext::CollectObjects completed in 0.562 seconds. [23:28:55.700] SaveContext::Saving Objects block is started. [23:28:57.171] SaveContext::Saving Objects completed in 1.471 seconds. [23:28:57.171] SaveContext::Saving Containers block is started. [23:28:59.428] SaveContext::Saving Containers completed in 2.256 seconds. [23:28:59.459] SaveContext::Save completed in 4.32 seconds. [23:28:59.459] Save Process completed in 4.321 seconds. [23:28:59.725] ------Successfully saved------ [23:29:00.351] 你与涅雷采斯的关ç³?5,现ä¸?8ã€? [23:29:00.352] [GAME MENU] menu_siege_strategies [23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:00.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:07.833] creating hero from template with id: spc_notable_empire_21 [23:29:14.871] Before Daily Tick: 春季 1089å¹?6æ—? [23:29:17.210] “流浪者”伊斯娜提高äº?级ã€? [23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:17.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:20.137] 斐诺里娅已逃离了厄庇克洛忒亚ã€? [23:29:30.967] 萨涅俄帕 - Defender 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 528 [23:29:30.967] 萨涅俄帕 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:29:30.969] 萨涅俄帕 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:29:34.821] Force VSync State is now ACTIVE [23:29:34.821] PushScreen [23:29:34.821] SandBox.View.Map.MapScreen::HandlePause [23:29:34.821] SandBox.View.Map.MapScreen::HandleDeactivate [23:29:34.821] OnScreenListChanged [23:29:34.821] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:29:34.821] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:29:34.821] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:36.096] Force VSync State is now DEACTIVATED [23:29:36.096] PopScreen [23:29:36.096] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:29:36.096] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:29:36.096] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:29:36.096] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:29:36.096] OnScreenListChanged [23:29:36.096] SandBox.View.Map.MapScreen::HandleActivate [23:29:36.097] SandBox.View.Map.MapScreen::HandleResume [23:29:36.104] [GAME MENU] menu_siege_strategies [23:29:36.163] Before Daily Tick: 春季 1089å¹?7æ—? [23:29:37.642] Force VSync State is now ACTIVE [23:29:37.642] PushScreen [23:29:37.642] SandBox.View.Map.MapScreen::HandlePause [23:29:37.642] SandBox.View.Map.MapScreen::HandleDeactivate [23:29:37.642] OnScreenListChanged [23:29:37.642] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:29:37.642] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:29:37.642] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:29:41.085] Force VSync State is now DEACTIVATED [23:29:41.085] PopScreen [23:29:41.085] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:29:41.085] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:29:41.085] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:29:41.085] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:29:41.085] OnScreenListChanged [23:29:41.085] SandBox.View.Map.MapScreen::HandleActivate [23:29:41.085] SandBox.View.Map.MapScreen::HandleResume [23:29:41.091] [GAME MENU] menu_siege_strategies [23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:42.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:29:44.792] 亚里翁已逃离了厄庇克洛忒亚ã€? [23:29:46.474] 萨涅俄帕 - Defender 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 528 [23:29:48.882] 阿托巴德已逃离了厄庇克洛忒亚ã€? [23:29:57.255] 萨涅俄帕 - Defender 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 528 [23:29:58.486] Dump integrity is compromised due to cheat usage [23:29:58.486] Dump integrity is compromised due to cheat usage [23:29:58.486] Dump integrity is compromised due to cheat usage [23:29:58.488] QuickSaveCurrentGame: fangshou1 [23:29:58.488] Save Process block is started. [23:29:58.488] ------Saving with new context. Save name: fangshou1------ [23:29:58.489] SaveContext::Save block is started. [23:29:58.489] SaveContext::CollectObjects block is started. [23:29:59.115] SaveContext::CollectObjects completed in 0.625 seconds. [23:29:59.115] SaveContext::Saving Objects block is started. [23:30:00.709] SaveContext::Saving Objects completed in 1.593 seconds. [23:30:00.709] SaveContext::Saving Containers block is started. [23:30:03.108] SaveContext::Saving Containers completed in 2.398 seconds. [23:30:03.130] SaveContext::Save completed in 4.64 seconds. [23:30:03.130] Save Process completed in 4.642 seconds. [23:30:03.530] ------Successfully saved------ [23:30:04.849] Before Daily Tick: 春季 1089å¹?8æ—? [23:30:10.409] 马利齐俄斯已逃离了厄庇克洛忒亚ã€? [23:30:12.146] 余慧浩的部队的火焰投石车已被摧毁ã€? [23:30:12.146] 萨涅俄帕 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:30:13.874] 萨涅俄帕的投石车已被砸碎ã€? [23:30:13.874] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(投石è½? for 1351.68 [23:30:15.016] 萨涅俄帕的火焰投石车已被砸碎ã€? [23:30:15.016] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:30:15.016] 萨涅俄帕 - Defender 投石è½?hit the enemy ranged siege engine(火焰投石è½? for 440 [23:30:15.094] 萨涅俄帕的火焰投石车已被砸碎ã€? [23:30:15.094] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:30:16.233] 萨涅俄帕的投石车已被砸碎ã€? [23:30:16.233] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(投石è½? for 1351.68 [23:30:18.443] 萨涅俄帕的弩砲已被砸碎ã€? [23:30:18.443] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(弩砲) for 1351.68 [23:30:18.680] 萨涅俄帕 - Defender 弩砲 hit the enemy ranged siege engine(火焰投石è½? for 160 [23:30:21.873] 萨涅俄帕的投石车已被砸碎ã€? [23:30:21.874] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(投石è½? for 1351.68 [23:30:24.603] [GAME MENU] menu_siege_strategies [23:30:24.819] Before Daily Tick: 春季 1089å¹?9æ—? [23:30:27.588] Force VSync State is now ACTIVE [23:30:27.588] PushScreen [23:30:27.588] SandBox.View.Map.MapScreen::HandlePause [23:30:27.588] SandBox.View.Map.MapScreen::HandleDeactivate [23:30:27.588] OnScreenListChanged [23:30:27.588] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [23:30:27.588] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [23:30:27.588] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [23:30:29.014] Force VSync State is now DEACTIVATED [23:30:29.015] PopScreen [23:30:29.015] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [23:30:29.015] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [23:30:29.015] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [23:30:29.015] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [23:30:29.015] OnScreenListChanged [23:30:29.015] SandBox.View.Map.MapScreen::HandleActivate [23:30:29.015] SandBox.View.Map.MapScreen::HandleResume [23:30:29.022] [GAME MENU] menu_siege_strategies [23:30:30.227] 萨涅俄帕的火焰投石车已被砸碎ã€? [23:30:30.227] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:30:39.563] 萨涅俄帕的城墙已被突破ã€? [23:30:40.418] 萨涅俄帕的火焰投石车已被砸碎ã€? [23:30:40.418] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:30:40.448] 萨涅俄帕 - Defender 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 528 [23:30:42.796] 萨涅俄帕的火焰投石车已被砸碎ã€? [23:30:42.796] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:30:46.272] Before Daily Tick: 春季 1089å¹?0æ—? [23:30:47.284] 萨涅俄帕的城墙已被突破ã€? [23:30:48.842] 萨涅俄帕的火焰投石车已被砸碎ã€? [23:30:48.842] 萨涅俄帕 - Attacker 火焰投石è½?hit the enemy ranged siege engine(火焰投石è½? for 1351.68 [23:30:51.764] Dump integrity is compromised due to cheat usage [23:30:51.764] Dump integrity is compromised due to cheat usage [23:30:51.764] Dump integrity is compromised due to cheat usage [23:30:51.766] QuickSaveCurrentGame: fangshou1 [23:30:51.767] Save Process block is started. [23:30:51.767] ------Saving with new context. Save name: fangshou1------ [23:30:51.767] SaveContext::Save block is started. [23:30:51.767] SaveContext::CollectObjects block is started. [23:30:52.392] SaveContext::CollectObjects completed in 0.625 seconds. [23:30:52.392] SaveContext::Saving Objects block is started. [23:30:53.962] SaveContext::Saving Objects completed in 1.569 seconds. [23:30:53.962] SaveContext::Saving Containers block is started. [23:30:56.309] SaveContext::Saving Containers completed in 2.346 seconds. [23:30:56.360] SaveContext::Save completed in 4.592 seconds. [23:30:56.360] Save Process completed in 4.593 seconds. [23:30:56.769] ------Successfully saved------ [23:30:57.521] [GAME MENU] assault_town [23:30:57.521] [GAME MENU] encounter [23:30:57.521] Player MapEvent State: Wait [23:30:57.535] Release Sound Event 13582 [23:30:57.536] Opening new mission SiegeMissionWithDeployment level_3 siege. [23:30:57.539] IMono_MBMission::create_mission : 0.003109 [23:30:57.645] Force VSync State is now DEACTIVATED [23:30:57.645] PushScreen [23:30:57.645] SandBox.View.Map.MapScreen::HandlePause [23:30:57.645] SandBox.View.Map.MapScreen::HandleDeactivate [23:30:57.645] Release Sound Event -1 [23:30:57.645] OnScreenListChanged [23:30:57.645] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [23:30:57.645] -------MissionScreen-OnInitialize [23:30:57.645] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [23:30:57.645] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [23:30:57.709] Release Sound Event -1 [23:30:57.765] Scene_view::clear_all(Main_map) [23:30:57.868] Scene level: level_3 set to activate. [23:30:57.868] Scene level: siege set to activate. [23:30:57.868] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_r/scene.xscene. [23:30:57.877] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_town_r/atmosphere.xml. [23:30:58.185] Oro temporary memory watermark: 56.63 KB (max 256 KB). [23:30:58.294] 5647 entities are registered as oro. [23:30:58.406] NAV_MESH: load finished, first load for scene: 1 [23:30:58.837] rglShader_manager::read_compressed_shader_cache_package : 0.000223 [23:30:58.863] Placed tree count, 1083, tree_high_q_pine [23:30:58.864] Placed flora count, 2392, flora_dry_plant_i [23:30:58.864] Placed tree count, 3546, tree_high_q_pine [23:30:58.866] Placed flora count, 6572, flora_green__mix_flower [23:30:58.867] Placed flora count, 6977, free_valley_flower__mix [23:30:58.867] Placed flora count, 9251, ground_rock [23:30:58.896] Placed flora count, 73489, flora_grass_a_non_shadow [23:30:58.940] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [23:30:58.957] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [23:30:59.420] NAV_MESH: load finished, first load for scene: 0 [23:30:59.420] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.422] NAV_MESH: load finished, first load for scene: 0 [23:30:59.423] NAV_MESH: load finished, first load for scene: 0 [23:30:59.424] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.425] NAV_MESH: load finished, first load for scene: 0 [23:30:59.427] NAV_MESH: load finished, first load for scene: 0 [23:30:59.427] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.427] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.428] NAV_MESH: load finished, first load for scene: 0 [23:30:59.429] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.429] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.430] NAV_MESH: load finished, first load for scene: 0 [23:30:59.430] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.430] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.431] NAV_MESH: load finished, first load for scene: 0 [23:30:59.432] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.432] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.433] NAV_MESH: load finished, first load for scene: 0 [23:30:59.433] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.434] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.435] NAV_MESH: load finished, first load for scene: 0 [23:30:59.435] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.435] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.453] NAV_MESH: load finished, first load for scene: 0 [23:30:59.453] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.453] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.454] NAV_MESH: load finished, first load for scene: 0 [23:30:59.455] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.455] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.456] NAV_MESH: load finished, first load for scene: 0 [23:30:59.457] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.457] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.458] NAV_MESH: load finished, first load for scene: 0 [23:30:59.458] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.458] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.459] NAV_MESH: load finished, first load for scene: 0 [23:30:59.473] NAV_MESH: load finished, first load for scene: 0 [23:30:59.476] NAV_MESH: load finished, first load for scene: 0 [23:30:59.477] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.485] NAV_MESH: load finished, first load for scene: 0 [23:30:59.486] NAV_MESH: load finished, first load for scene: 0 [23:30:59.487] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.488] NAV_MESH: load finished, first load for scene: 0 [23:30:59.490] NAV_MESH: load finished, first load for scene: 0 [23:30:59.490] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.491] NAV_MESH: load finished, first load for scene: 0 [23:30:59.492] NAV_MESH: load finished, first load for scene: 0 [23:30:59.492] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.493] NAV_MESH: load finished, first load for scene: 0 [23:30:59.494] NAV_MESH: load finished, first load for scene: 0 [23:30:59.495] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.495] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.496] NAV_MESH: load finished, first load for scene: 0 [23:30:59.496] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.496] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.497] NAV_MESH: load finished, first load for scene: 0 [23:30:59.497] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.497] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.499] NAV_MESH: load finished, first load for scene: 0 [23:30:59.500] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.500] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.500] NAV_MESH: load finished, first load for scene: 0 [23:30:59.501] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.502] NAV_MESH: load finished, first load for scene: 0 [23:30:59.503] NAV_MESH: load finished, first load for scene: 0 [23:30:59.504] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.505] NAV_MESH: load finished, first load for scene: 0 [23:30:59.506] NAV_MESH: load finished, first load for scene: 0 [23:30:59.507] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.507] NAV_MESH: load finished, first load for scene: 0 [23:30:59.510] NAV_MESH: load finished, first load for scene: 0 [23:30:59.510] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.511] NAV_MESH: load finished, first load for scene: 0 [23:30:59.512] NAV_MESH: load finished, first load for scene: 0 [23:30:59.513] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.514] NAV_MESH: load finished, first load for scene: 0 [23:30:59.515] NAV_MESH: load finished, first load for scene: 0 [23:30:59.516] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.517] NAV_MESH: load finished, first load for scene: 0 [23:30:59.533] NAV_MESH: load finished, first load for scene: 0 [23:30:59.533] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.533] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.534] NAV_MESH: load finished, first load for scene: 0 [23:30:59.535] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.535] Could not find the event index for: event:/mission/siege/ballista/reload_end [23:30:59.536] NAV_MESH: load finished, first load for scene: 0 [23:30:59.536] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.544] NAV_MESH: load finished, first load for scene: 0 [23:30:59.546] NAV_MESH: load finished, first load for scene: 0 [23:30:59.546] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.547] NAV_MESH: load finished, first load for scene: 0 [23:30:59.549] NAV_MESH: load finished, first load for scene: 0 [23:30:59.549] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.550] NAV_MESH: load finished, first load for scene: 0 [23:30:59.551] NAV_MESH: load finished, first load for scene: 0 [23:30:59.552] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.553] NAV_MESH: load finished, first load for scene: 0 [23:30:59.564] NAV_MESH: load finished, first load for scene: 0 [23:30:59.569] NAV_MESH: load finished, first load for scene: 0 [23:30:59.570] NAV_MESH: load finished, first load for scene: 0 [23:30:59.571] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.572] NAV_MESH: load finished, first load for scene: 0 [23:30:59.573] NAV_MESH: load finished, first load for scene: 0 [23:30:59.573] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.573] NAV_MESH: load finished, first load for scene: 0 [23:30:59.575] NAV_MESH: load finished, first load for scene: 0 [23:30:59.584] NAV_MESH: load finished, first load for scene: 0 [23:30:59.585] NAV_MESH: load finished, first load for scene: 0 [23:30:59.586] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.587] NAV_MESH: load finished, first load for scene: 0 [23:30:59.588] NAV_MESH: load finished, first load for scene: 0 [23:30:59.589] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [23:30:59.590] NAV_MESH: load finished, first load for scene: 0 [23:30:59.591] NAV_MESH: load finished, first load for scene: 0 [23:30:59.591] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.592] NAV_MESH: load finished, first load for scene: 0 [23:30:59.593] NAV_MESH: load finished, first load for scene: 0 [23:30:59.594] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.595] NAV_MESH: load finished, first load for scene: 0 [23:30:59.598] NAV_MESH: load finished, first load for scene: 0 [23:30:59.598] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.599] NAV_MESH: load finished, first load for scene: 0 [23:30:59.601] NAV_MESH: load finished, first load for scene: 0 [23:30:59.601] Could not find the event index for: event:/mission/siege/mangonel/reload_end [23:30:59.602] NAV_MESH: load finished, first load for scene: 0 [23:31:00.720] ----------Mission-AddTeam-Defender [23:31:00.721] ----------Mission-AddTeam-Attacker [23:31:00.769] NAV_MESH: edge add [23:31:00.769] NAV_MESH: edge add [23:31:00.769] NAV_MESH: face add [23:31:00.770] NAV_MESH: edge add [23:31:00.770] NAV_MESH: edge add [23:31:00.770] NAV_MESH: face add [23:31:00.774] NAV_MESH: edge add [23:31:00.774] NAV_MESH: edge add [23:31:00.774] NAV_MESH: face add [23:31:00.775] NAV_MESH: edge add [23:31:00.775] NAV_MESH: edge add [23:31:00.775] NAV_MESH: face add [23:31:00.819] Deployment point upgrade level mask 24 [23:31:00.824] Deployment point upgrade level mask 24 [23:31:00.859] -------MissionScreen-OnActivate [23:31:01.684] Bake Terrain [23:31:01.826] Bake Terrain [23:31:01.847] Bake Terrain [23:31:01.885] Bake Terrain [23:31:04.235] Selected formations being cleared. Select all formations: [23:31:04.235] Infantry added to selected formations. [23:31:04.235] Ranged added to selected formations. [23:31:04.236] SetOrder Mounton team [23:31:04.236] After set order called, number of selected formations: 2 [23:31:04.236] Infantry formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] Ranged formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] After set order loop complete, number of selected formations: 2 [23:31:04.236] SetOrder FireAtWillon team [23:31:04.236] After set order called, number of selected formations: 2 [23:31:04.236] Infantry formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] Ranged formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] After set order loop complete, number of selected formations: 2 [23:31:04.236] SetOrder ArrangementLineon team [23:31:04.236] After set order called, number of selected formations: 2 [23:31:04.236] Infantry formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] Ranged formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] After set order loop complete, number of selected formations: 2 [23:31:04.236] SetOrder StandYourGroundon team [23:31:04.236] After set order called, number of selected formations: 2 [23:31:04.236] Infantry formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] Ranged formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] After set order loop complete, number of selected formations: 2 [23:31:04.236] SetOrder AIControlOnon team [23:31:04.236] After set order called, number of selected formations: 2 [23:31:04.236] Infantry formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] Ranged formation being processed. [23:31:04.236] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.236] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.236] After set order loop complete, number of selected formations: 2 [23:31:04.236] Infantry has 423 units, Cavalry has 0 units [23:31:04.236] Defender Infantry transfers 141 units to Cavalry [23:31:04.248] Infantry has 282 units, Cavalry has 141 units [23:31:04.248] Infantry has 282 units, HorseArcher has 0 units [23:31:04.248] Defender Infantry transfers 141 units to HorseArcher [23:31:04.253] Infantry has 141 units, HorseArcher has 141 units [23:31:04.253] Ranged has 326 units, Skirmisher has 0 units [23:31:04.253] Defender Ranged transfers 66 units to Skirmisher [23:31:04.258] Ranged has 260 units, Skirmisher has 66 units [23:31:04.258] Ranged has 260 units, HeavyInfantry has 0 units [23:31:04.258] Defender Ranged transfers 66 units to HeavyInfantry [23:31:04.261] Ranged has 194 units, HeavyInfantry has 66 units [23:31:04.261] Ranged has 194 units, LightCavalry has 0 units [23:31:04.261] Defender Ranged transfers 66 units to LightCavalry [23:31:04.263] Ranged has 128 units, LightCavalry has 66 units [23:31:04.263] Ranged has 128 units, HeavyCavalry has 0 units [23:31:04.263] Defender Ranged transfers 62 units to HeavyCavalry [23:31:04.265] Ranged has 66 units, HeavyCavalry has 62 units [23:31:04.265] Cavalry has 141 units, Infantry has 141 units [23:31:04.265] Defender Cavalry transfers 71 units to Infantry [23:31:04.268] Cavalry has 70 units, Infantry has 212 units [23:31:04.268] Cavalry has 70 units, HorseArcher has 141 units [23:31:04.268] Defender Cavalry transfers 70 units to HorseArcher [23:31:04.270] Cavalry has 0 units, HorseArcher has 211 units [23:31:04.490] Selected formations being cleared. [23:31:04.494] Selected formations being cleared. Select all formations: [23:31:04.495] Infantry added to selected formations. [23:31:04.495] SetOrderWithAgent FollowMe 兰塔诺耳on team [23:31:04.495] After set order called, number of selected formations: 1 [23:31:04.495] General formation being processed. [23:31:04.495] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:04.495] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:04.495] After set order loop complete, number of selected formations: 1 [23:31:04.495] Selected formations being cleared. [23:31:04.586] Selected formations being cleared. Select all formations: [23:31:04.586] Infantry added to selected formations. [23:31:04.586] Ranged added to selected formations. [23:31:04.586] Selected formations being cleared. Select all formations: [23:31:04.586] Infantry added to selected formations. [23:31:04.586] Ranged added to selected formations. [23:31:04.587] SetOrder Mounton team [23:31:04.587] After set order called, number of selected formations: 2 [23:31:04.587] Infantry formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] Ranged formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] After set order loop complete, number of selected formations: 2 [23:31:04.587] SetOrder FireAtWillon team [23:31:04.587] After set order called, number of selected formations: 2 [23:31:04.587] Infantry formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] Ranged formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] After set order loop complete, number of selected formations: 2 [23:31:04.587] SetOrder ArrangementLineon team [23:31:04.587] After set order called, number of selected formations: 2 [23:31:04.587] Infantry formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] Ranged formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] After set order loop complete, number of selected formations: 2 [23:31:04.587] SetOrder StandYourGroundon team [23:31:04.587] After set order called, number of selected formations: 2 [23:31:04.587] Infantry formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] Ranged formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] After set order loop complete, number of selected formations: 2 [23:31:04.587] SetOrder AIControlOnon team [23:31:04.587] After set order called, number of selected formations: 2 [23:31:04.587] Infantry formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] Ranged formation being processed. [23:31:04.587] Update cached and formation values on each agent complete, number of selected formations: 2 [23:31:04.587] Set random decide time of agents with indices complete, number of selected formations: 2 [23:31:04.587] After set order loop complete, number of selected formations: 2 [23:31:04.587] Infantry has 201 units, Cavalry has 0 units [23:31:04.587] Attacker Infantry transfers 100 units to Cavalry [23:31:04.590] Infantry has 101 units, Cavalry has 100 units [23:31:04.591] Ranged has 49 units, HorseArcher has 0 units [23:31:04.591] Attacker Ranged transfers 17 units to HorseArcher [23:31:04.591] Ranged has 32 units, HorseArcher has 17 units [23:31:04.591] Ranged has 32 units, Skirmisher has 0 units [23:31:04.591] Attacker Ranged transfers 15 units to Skirmisher [23:31:04.592] Ranged has 17 units, Skirmisher has 15 units [23:31:04.598] Selected formations being cleared. [23:31:04.744] Selected formations being cleared. [23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.790] Possible spawn or teleport problem in scene empire_town_r. Too many physics contacts between agents. At intersection point (529.46, 746.73, 26.17).[23:31:04.805] Infantry added to selected formations. [23:31:04.805] Cavalry has 99 units, Infantry has 102 units [23:31:04.805] Attacker Cavalry transfers 99 units to Infantry [23:31:04.810] Cavalry has 0 units, Infantry has 201 units [23:31:04.815] After set order called, number of selected formations: 1 [23:31:04.815] Cavalry formation being processed. [23:31:04.815] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:04.815] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:04.815] After set order loop complete, number of selected formations: 1 [23:31:04.816] NumberOfAllFormations is removed from selected formations. [23:31:04.816] Ranged added to selected formations. [23:31:04.816] HorseArcher has 17 units, Ranged has 17 units [23:31:04.816] Attacker HorseArcher transfers 17 units to Ranged [23:31:04.817] HorseArcher has 0 units, Ranged has 34 units [23:31:04.817] After set order called, number of selected formations: 1 [23:31:04.817] HorseArcher formation being processed. [23:31:04.817] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:04.817] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:04.817] After set order loop complete, number of selected formations: 1 [23:31:04.817] NumberOfAllFormations is removed from selected formations. [23:31:04.817] Ranged added to selected formations. [23:31:04.817] Skirmisher has 15 units, Ranged has 34 units [23:31:04.817] Attacker Skirmisher transfers 15 units to Ranged [23:31:04.818] Skirmisher has 0 units, Ranged has 49 units [23:31:04.818] After set order called, number of selected formations: 1 [23:31:04.818] NumberOfDefaultFormations formation being processed. [23:31:04.818] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:04.818] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:04.818] After set order loop complete, number of selected formations: 1 [23:31:04.818] NumberOfAllFormations is removed from selected formations. [23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:04.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:05.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:05.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:05.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:05.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:05.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:31:14.557] Selected formations being cleared. [23:31:14.557] Infantry added to selected formations. [23:31:16.311] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:16.325] After set order called, number of selected formations: 1 [23:31:16.325] Infantry formation being processed. [23:31:16.327] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:16.327] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:16.327] After set order loop complete, number of selected formations: 1 [23:31:17.520] SetOrder ArrangementCloseOrderon team [23:31:17.522] After set order called, number of selected formations: 1 [23:31:17.522] Infantry formation being processed. [23:31:17.524] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:17.524] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:17.524] After set order loop complete, number of selected formations: 1 [23:31:18.085] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:18.093] After set order called, number of selected formations: 1 [23:31:18.093] Infantry formation being processed. [23:31:18.095] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:18.095] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:18.095] After set order loop complete, number of selected formations: 1 [23:31:19.059] Selected formations being cleared. [23:31:19.059] Ranged added to selected formations. [23:31:19.505] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:19.506] After set order called, number of selected formations: 1 [23:31:19.506] Ranged formation being processed. [23:31:19.507] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:19.507] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:19.507] After set order loop complete, number of selected formations: 1 [23:31:20.612] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:20.614] After set order called, number of selected formations: 1 [23:31:20.614] Ranged formation being processed. [23:31:20.614] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:20.614] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:20.614] After set order loop complete, number of selected formations: 1 [23:31:21.369] Selected formations being cleared. Select all formations: [23:31:21.369] Infantry added to selected formations. [23:31:21.369] Ranged added to selected formations. [23:31:21.388] LightCavalry has 66 units, HeavyInfantry has 66 units [23:31:21.388] Defender LightCavalry transfers 66 units to HeavyInfantry [23:31:21.389] LightCavalry has 0 units, HeavyInfantry has 132 units [23:31:21.389] HeavyCavalry has 62 units, Skirmisher has 66 units [23:31:21.389] Defender HeavyCavalry transfers 62 units to Skirmisher [23:31:21.390] HeavyCavalry has 0 units, Skirmisher has 128 units [23:31:21.430] Render Requested: crossbow_e [23:31:22.376] HeavyInfantry has 132 units, Ranged has 66 units [23:31:22.376] Defender HeavyInfantry transfers 24 units to Ranged [23:31:22.378] HeavyInfantry has 108 units, Ranged has 90 units [23:31:27.764] ==============================DELETE RIGID BODY================== [23:31:27.807] ==============================DELETE RIGID BODY================== [23:31:29.278] ==============================DELETE RIGID BODY================== [23:31:31.808] ==============================DELETE RIGID BODY================== [23:31:35.596] Selected formations being cleared. [23:31:35.596] Infantry added to selected formations. [23:31:35.603] Updated mission time speed with request ID:864, time speed0.25 [23:31:36.932] Reverted time speed back to default(1) [23:31:37.783] Selected formations being cleared. [23:31:37.783] Infantry added to selected formations. [23:31:37.788] Updated mission time speed with request ID:864, time speed0.25 [23:31:38.296] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:38.296] After set order called, number of selected formations: 1 [23:31:38.296] Infantry formation being processed. [23:31:38.297] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:38.297] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:38.297] After set order loop complete, number of selected formations: 1 [23:31:38.821] Reverted time speed back to default(1) [23:31:39.434] Selected formations being cleared. [23:31:39.434] Ranged added to selected formations. [23:31:39.437] Updated mission time speed with request ID:864, time speed0.25 [23:31:39.820] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:39.820] After set order called, number of selected formations: 1 [23:31:39.820] Ranged formation being processed. [23:31:39.820] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:39.820] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:39.820] After set order loop complete, number of selected formations: 1 [23:31:40.482] Reverted time speed back to default(1) [23:31:41.855] Selected formations being cleared. [23:31:41.855] Infantry added to selected formations. [23:31:41.860] Updated mission time speed with request ID:864, time speed0.25 [23:31:42.674] SetOrderWithTwoPositions MoveToLineSegment TaleWorlds.Engine.WorldPosition TaleWorlds.Engine.WorldPositionon team [23:31:42.675] After set order called, number of selected formations: 1 [23:31:42.675] Infantry formation being processed. [23:31:42.676] Update cached and formation values on each agent complete, number of selected formations: 1 [23:31:42.676] Set random decide time of agents with indices complete, number of selected formations: 1 [23:31:42.676] After set order loop complete, number of selected formations: 1 [23:31:43.257] Reverted time speed back to default(1) [23:31:48.650] ==============================DELETE RIGID BODY================== [23:31:50.378] ==============================DELETE RIGID BODY================== [23:31:50.544] ==============================DELETE RIGID BODY================== [23:31:52.876] ==============================DELETE RIGID BODY================== [23:32:04.858] ==============================DELETE RIGID BODY================== [23:32:06.503] ==============================DELETE RIGID BODY================== [23:32:06.536] ==============================DELETE RIGID BODY================== [23:32:09.939] Selected formations being cleared. [23:32:09.939] Infantry added to selected formations. [23:32:09.943] Updated mission time speed with request ID:864, time speed0.25 [23:32:10.525] SetOrder FireAtWillon team [23:32:10.526] After set order called, number of selected formations: 1 [23:32:10.526] Infantry formation being processed. [23:32:10.526] Update cached and formation values on each agent complete, number of selected formations: 1 [23:32:10.526] Set random decide time of agents with indices complete, number of selected formations: 1 [23:32:10.526] After set order loop complete, number of selected formations: 1 [23:32:10.529] Reverted time speed back to default(1) [23:32:12.520] ==============================DELETE RIGID BODY================== [23:32:21.269] ==============================DELETE RIGID BODY================== [23:32:22.257] ==============================DELETE RIGID BODY================== [23:32:26.269] ==============================DELETE RIGID BODY================== [23:32:37.163] ==============================DELETE RIGID BODY================== [23:32:38.561] ==============================DELETE RIGID BODY================== [23:32:39.875] ==============================DELETE RIGID BODY================== [23:32:41.146] ==============================DELETE RIGID BODY================== [23:32:41.656] Render Requested: crossbow_e